{
 "meta": {
  "source": "https://meowdb.com/db/capybara-go/capybara-go-skills-database",
  "credits": "Data compiled by the meowdb.com contributors",
  "extracted": "2026-07-15",
  "totalRows": 1133,
  "dedupedRows": 1103,
  "skillGroups": 619,
  "coefficientParse": {
   "noteLines": 664,
   "fullyParsed": 376,
   "partiallyParsed": 2,
   "commentaryOnly": 286
  },
  "icons": {
   "path": "images/skilldb/",
   "originals": "https://cdn.meowdb.com/wp/ (see credits)"
  },
  "structure": "families > variants (base/+) > levels > entries (standard/spec)",
  "additions": "Poison, Burn, Bleed and Curse debuff reference entries added by CapyCalc from the in-game DoT values (v1.8.1); not part of the meowdb extraction.",
  "configRefresh": {
   "date": "2026-08-21",
   "clientVersion": "1.9.1",
   "note": "Descriptions refreshed against the game's own skill tables (tbGameSkill / tbGameSkillBuild + language tables). Values corrected for Annihilation Demon Strike and Demonic Spear; missing in-run pool skills added; pet skill level ladders expanded. Meteorfall Forbidden Array star 1 kept at the upgrade-screen figures (375%/75%); the client's detail text disagrees (350%/50%)."
  }
 },
 "families": [
  {
   "name": "[Blade] Arcane",
   "attrs": [],
   "tag": "Co-op",
   "icon": "images/skilldb/Icon_Skill_193009.png",
   "variants": [
    {
     "name": "[Blade] Arcane",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each skill hit grants all allies +5% in-battle skill damage, stacks up to 5 times.",
         "icon": "images/skilldb/Icon_Skill_193009.png",
         "gameId": "Icon_Skill_193009"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "[Blade] Dexterity",
   "attrs": [],
   "tag": "Co-op",
   "icon": "images/skilldb/Icon_Skill_193007.png",
   "variants": [
    {
     "name": "[Blade] Dexterity",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Self aggro -50%. Gain +5% ATK each turn, stacks up to 6 times.",
         "icon": "images/skilldb/Icon_Skill_193007.png",
         "gameId": "Icon_Skill_193007"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "[Blade] Fury",
   "attrs": [],
   "tag": "Co-op",
   "icon": "images/skilldb/Icon_Skill_193008.png",
   "variants": [
    {
     "name": "[Blade] Fury",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each normal attack grants all allies +5% Crit DMG, stacks up to 10 times.",
         "icon": "images/skilldb/Icon_Skill_193008.png",
         "gameId": "Icon_Skill_193008"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "[Bulwark] Resolve",
   "attrs": [],
   "tag": "Co-op",
   "icon": "images/skilldb/Icon_Skill_193002.png",
   "variants": [
    {
     "name": "[Bulwark] Resolve",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Self aggro +100%. When HP first drops below 30%, gain +80% in-battle damage reduction for 1 turn.",
         "icon": "images/skilldb/Icon_Skill_193002.png",
         "gameId": "Icon_Skill_193002"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "[Bulwark] Sacrifice",
   "attrs": [],
   "tag": "Co-op",
   "icon": "images/skilldb/Icon_Skill_193001.png",
   "variants": [
    {
     "name": "[Bulwark] Sacrifice",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Self aggro +100%. When the hero dies, allies gain a shield equal to 30% of their max HP.",
         "icon": "images/skilldb/Icon_Skill_193001.png",
         "gameId": "Icon_Skill_193001"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "[Bulwark] Unyielding",
   "attrs": [],
   "tag": "Co-op",
   "icon": "images/skilldb/Icon_Skill_193003.png",
   "variants": [
    {
     "name": "[Bulwark] Unyielding",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Self aggro +100%. When the hero dies, allies gain +20% in-battle damage reduction for 2 turns.",
         "icon": "images/skilldb/Icon_Skill_193003.png",
         "gameId": "Icon_Skill_193003"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "[Codex] Blessing",
   "attrs": [],
   "tag": "Co-op",
   "icon": "images/skilldb/Icon_Skill_193005.png",
   "variants": [
    {
     "name": "[Codex] Blessing",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each turn, all allies gain +4% in-battle damage and +2% damage reduction. Stacks up to 5 times.",
         "icon": "images/skilldb/Icon_Skill_193005.png",
         "gameId": "Icon_Skill_193005"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "[Codex] Healing",
   "attrs": [],
   "tag": "Co-op",
   "icon": "images/skilldb/Icon_Skill_193004.png",
   "variants": [
    {
     "name": "[Codex] Healing",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Self aggro -50%. At the start of each turn, all allies recover 5% of max HP.",
         "icon": "images/skilldb/Icon_Skill_193004.png",
         "gameId": "Icon_Skill_193004"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "[Codex] Rejuvenation",
   "attrs": [],
   "tag": "Co-op",
   "icon": "images/skilldb/Icon_Skill_193006.png",
   "variants": [
    {
     "name": "[Codex] Rejuvenation",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When HP first drops below 50%, heal all allies for 25% of their max HP.",
         "icon": "images/skilldb/Icon_Skill_193006.png",
         "gameId": "Icon_Skill_193006"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Abyssal Devourer",
   "attrs": [],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_shenyuantunshizhe.png",
   "variants": [
    {
     "name": "Abyssal Devourer",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "[Abyssal Rift Beam] Stuns the enemy for 1 round and increases the Protagonist's Combo Rate by +30% for 2 rounds.",
         "icon": "images/skilldb/icon_artifact_shenyuantunshizhe.png",
         "gameId": "icon_artifact_shenyuantunshizhe"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Air Blade",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_datiangou.png",
   "variants": [
    {
     "name": "Air Blade",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Additional release of1 qi blade",
         "icon": "images/skilldb/monster_datiangou.png",
         "gameId": "monster_datiangou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Alchemist",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100106.png",
   "variants": [
    {
     "name": "Alchemist",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "The Poison effect's Healing Reduction increases to 60%, and targets affected by Poison take +20% damage.",
         "notes": [
          "Normal poison reduces enemy healing received by 40%. This skill increases that effect to 60%."
         ],
         "commentary": [
          "Normal poison reduces enemy healing received by 40%. This skill increases that effect to 60%."
         ],
         "icon": "images/skilldb/Icon_Skill_100106.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Extra DMG to Poisoned Targets",
           "value": 20.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "The Poison effect's Healing Reduction increases to 60%, and in-battle damage to targets affected by Poison is increased by +15%.",
         "notes": [
          "Pretty good, deserves unlocking."
         ],
         "icon": "images/skilldb/Icon_Skill_100106.png",
         "gameId": "Icon_Skill_100106"
        }
       ]
      }
     ]
    },
    {
     "name": "Alchemist+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "The Poison effect's Healing Reduction increases to 90%, and targets affected by Poison take +30% damage.",
         "notes": [
          "Normal poison reduces enemy healing received by 40%. This skill increases that effect to 90%."
         ],
         "commentary": [
          "Normal poison reduces enemy healing received by 40%. This skill increases that effect to 90%."
         ],
         "icon": "images/skilldb/Icon_Skill_100106.png",
         "gameId": "Icon_Skill_100106",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Extra DMG to Poisoned Targets",
           "value": 30.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "The Poison effect's Healing Reduction increases to 90%, and in-battle damage to Poisoned targets +25%.",
         "icon": "images/skilldb/Icon_Skill_100106.png",
         "gameId": "Icon_Skill_100106"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ancestor's Rage",
   "attrs": [],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_shizuzhinu.png",
   "variants": [
    {
     "name": "Ancestor's Rage",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "[Disintegration] deals Skill DMG equal to 200% ATK each turn.",
         "icon": "images/skilldb/icon_artifact_shizuzhinu.png",
         "gameId": "icon_artifact_shizuzhinu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Angel Bow",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger",
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_TianShiGong.png",
   "variants": [
    {
     "name": "Angel Bow",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 160% ATK DMG to enemy and throws 1 Angel Dagger. Angel Dagger triggers Holy Light on hit, dealing damage and restoring health.",
         "notes": [
          "Angel Dagger does 60% of ATK, heals 5%, and is affected by Skill and Dagger DMG. Holy Light transform you into an angel, allowing your Basic/Combo/Counter attacks to do 100% of ATK, and provides 10% healing."
         ],
         "commentary": [
          "Angel Dagger does 60% of ATK, heals 5%, and is affected by Skill and Dagger DMG. Holy Light transform you into an angel, allowing your Basic/Combo/Counter attacks to do 100% of ATK, and provides 10% healing."
         ],
         "icon": "images/skilldb/Equip_1_TianShiGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 170% ATK DMG to enemy and throws 1 Angel Dagger. Angel Dagger triggers Holy Light on hit, dealing damage and restoring health.",
         "icon": "images/skilldb/Equip_1_TianShiGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 180% ATK DMG to enemy and throws 1 Angel Dagger. Angel Dagger triggers Holy Light on hit, dealing damage and restoring health.",
         "icon": "images/skilldb/Equip_1_TianShiGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemy and throws 1 Angel Dagger. Angel Dagger triggers Holy Light on hit, dealing damage and restoring health.",
         "icon": "images/skilldb/Equip_1_TianShiGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 220% ATK DMG to enemy and throw 1 Angel Dagger. Angel Dagger triggers Holy Light on hit, dealing damage and restoring health.",
         "icon": "images/skilldb/Equip_1_TianShiGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 6,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 240% ATK DMG to enemy and throw 1 Angel Dagger. Angel Dagger triggers Holy Light on hit, dealing damage and restoring health.",
         "icon": "images/skilldb/Equip_1_TianShiGong.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Angel Power",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100207.png",
   "variants": [
    {
     "name": "Angel Power",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When battle starts, gain protection of Angel for 6 rounds.",
         "notes": [
          "Protection of Angel seems to give +15% Global DMG and 40% Fire and Poison DMG Reduction."
         ],
         "commentary": [
          "Protection of Angel seems to give +15% Global DMG and 40% Fire and Poison DMG Reduction."
         ],
         "icon": "images/skilldb/Icon_Skill_100207.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Angel·Divine Punishment",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_5.png",
   "variants": [
    {
     "name": "Angel·Divine Punishment",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Under White Wizard·Angel transformation, weapon attacks reduce enemy damage↓, stacking up to 5 times.",
         "notes": [
          "Grants ATK +15% and Max HP +40% (from the skill's own attributes). The per-stack enemy damage reduction value is not exposed in the config tables."
         ],
         "commentary": [
          "Grants ATK +15% and Max HP +40% (from the skill's own attributes). The per-stack enemy damage reduction value is not exposed in the config tables."
         ],
         "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_5.png",
         "gameId": "Icon_Skill_BaiPaoWuShi_5",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 40.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Angel·Enlightenment",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_6.png",
   "variants": [
    {
     "name": "Angel·Enlightenment",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "White Wizard·Angel transformation, duration increased by +6 turns.",
         "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_6.png",
         "gameId": "Icon_Skill_BaiPaoWuShi_6",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 40.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Angel·Eternal Life",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_4.png",
   "variants": [
    {
     "name": "Angel·Eternal Life",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Under Angel transformation, gain Shield each turn.",
         "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_4.png",
         "gameId": "Icon_Skill_BaiPaoWuShi_4",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 40.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Angry Carrot",
   "attrs": [
    "Skill"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_luobo.png",
   "variants": [
    {
     "name": "Angry Carrot",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Every 6 times the pet skill is used, at the start of the turn, the radish releases 【Angry Radish】, dealing skill damage equal to 200% of the protagonist's attack to the enemy.",
         "icon": "images/skilldb/icon_mount_luobo.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Pet skill releases 6 times, at the start of the turn, the radish releases 【Angry Radish】, dealing 350% of the protagonist's attack as skill damage to the enemy.",
         "icon": "images/skilldb/icon_mount_luobo.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Pet skill releases 6 times, at the start of the turn, the radish releases 【Angry Radish】, dealing 350% of the protagonist's attack as skill damage to the enemy, and increases protagonist pet damage by +50%, lasting for 5 turns.",
         "icon": "images/skilldb/icon_mount_luobo.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Pet skill releases 6 times, at the start of the turn, the radish releases 【Angry Radish】, dealing 500% of the protagonist's attack as skill damage to the enemy, and increases protagonist pet damage by +50%, lasting for 5 turns.",
         "icon": "images/skilldb/icon_mount_luobo.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Pet skill releases 6 times, at the start of the turn, the radish releases 【Angry Radish】, dealing 500% of the protagonist's attack as skill damage to the enemy, and increases protagonist pet damage by +50%, lasting for 5 turns. When the radish dies, it increases protagonist pet crit rate by +50% and pet damage by +50%, lasting for 3 turns.",
         "icon": "images/skilldb/icon_mount_luobo.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Annihilation Demon Strike",
   "attrs": [
    "Skill",
    "Physical",
    "Spear",
    "Relic"
   ],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_mojian.png",
   "variants": [
    {
     "name": "Annihilation Demon Strike",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 5 instances of light spear damage equal to 50% of the artifact's attack to enemies. After each hit, increases protagonist's light spear damage by 10%, stackable up to 10 times, lasting until the battle ends.",
         "notes": [
          "Annihilation Demon Strike hits all enemies."
         ],
         "commentary": [
          "Annihilation Demon Strike hits all enemies."
         ],
         "icon": "images/skilldb/icon_artifact_mojian.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 5 instances of light spear damage equal to 100% of the artifact's attack to enemies. After each hit, increases protagonist's light spear damage by 10%, stackable up to 10 times, lasting until the battle ends.",
         "icon": "images/skilldb/icon_artifact_mojian.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 5 instances of light spear damage equal to 100% of the artifact's attack to enemies. After each hit, increases protagonist's light spear damage by 10%, stackable up to 10 times, lasting until the battle ends. After each hit, 50% chance to trigger 1 light spear. After each damage dealt, 50% chance to trigger 1 light spear.",
         "notes": [
          "Triggering light spear can increase your ATK with skill Holy Spear Decree."
         ],
         "commentary": [
          "Triggering light spear can increase your ATK with skill Holy Spear Decree."
         ],
         "icon": "images/skilldb/icon_artifact_mojian.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 5 instances of light spear damage equal to 150% of the artifact's attack to enemies. After each hit, increases protagonist's light spear damage by 10%, stackable up to 10 times, lasting until the battle ends. After each hit, 50% chance to trigger 1 light spear.",
         "icon": "images/skilldb/icon_artifact_mojian.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 5 instances of 150% of the artifact's attack power as light spear damage to the enemy. After each instance, increases the protagonist's light spear damage by 10%, stackable up to 10 layers, lasting until the end of the battle. After each instance, there is a 50% chance to trigger 1 light spear. The first instance additionally deals 5% of the target's max HP as counter damage, with additional damage not exceeding 3000% of the artifact's attack power.",
         "icon": "images/skilldb/icon_artifact_mojian.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Arcane Skill: Tempest",
   "attrs": [
    "Skill",
    "Physical",
    "Sword Chi"
   ],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100708.png",
   "variants": [
    {
     "name": "Arcane Skill: Tempest",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Sword Rain damage increased, and reduces enemy ATK by -20%, increases their Sword Aura damage taken by +30% for 1 turn.",
         "notes": [
          "Adds 20% to each hit of the 5 hits in Sword Rain. Total Sword Chi DMG is 400% for Sword Rain, and 500% if using Sword Rain Mastery."
         ],
         "commentary": [
          "Adds 20% to each hit of the 5 hits in Sword Rain. Total Sword Chi DMG is 400% for Sword Rain, and 500% if using Sword Rain Mastery."
         ],
         "icon": "images/skilldb/Icon_Skill_100708.png",
         "gameId": "Icon_Skill_100708",
         "unlock": "Sword Rain"
        },
        {
         "spec": true,
         "desc": "Sword Rain damage increased, and reduces enemy ATK by -20% and increases their in-battle Sword Aura damage taken by +25% for 1 turn.",
         "notes": [
          "Good skill but don't unlock it in spec tree as it requires unlocking 2 previous mediocre skills that dilute your skill pool",
          "Adds 20% to each hit of the 5 hits in Sword Rain. Total Sword Chi DMG is 400% for Sword Rain, and 500% if using Sword Rain Mastery."
         ],
         "commentary": [
          "Adds 20% to each hit of the 5 hits in Sword Rain. Total Sword Chi DMG is 400% for Sword Rain, and 500% if using Sword Rain Mastery."
         ],
         "icon": "images/skilldb/Icon_Skill_100708.png",
         "gameId": "Icon_Skill_100708",
         "unlock": "Sword Rain"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ash Primal Dragon",
   "attrs": [],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_huijinshizulong.png",
   "variants": [
    {
     "name": "Ash Primal Dragon",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After [Ash Breath] is cast, increases Protagonist's Skill Crit Rate by +10% and Final Skill DMG Bonus by +30% for 2 rounds.",
         "icon": "images/skilldb/icon_mount_huijinshizulong.png",
         "gameId": "icon_mount_huijinshizulong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Assault",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/img_legacy_star_falao.png",
   "variants": [
    {
     "name": "Assault",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Main character takes -10% damage",
         "icon": "images/skilldb/img_legacy_star_falao.png",
         "gameId": "img_legacy_star_falao",
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle DMG Reduction",
           "value": 10.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Assault Thrust",
   "attrs": [
    "Basic",
    "Combo",
    "Skill"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700911.png",
   "variants": [
    {
     "name": "Assault Thrust",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Donatello’s basic attack is replaced with [Assault Thrust], increasing base damage coefficient to 200%. After the hero’s basic attack, there is a 50% chance to trigger 1 extra [Assault Thrust]. Extra [Assault Thrust] does not trigger during combos or counterattacks.",
         "notes": [
          "50% chance for 1 extra basic attack after basic/combos"
         ],
         "commentary": [
          "50% chance for 1 extra basic attack after basic/combos"
         ],
         "icon": "images/skilldb/Icon_Skill_700911.png",
         "gameId": "Icon_Skill_700911"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Assault Thrust] 100% chance to trigger 2 times, after [Assault Thrust] gain 1 stack of [Analysis]. For every 2 stacks of [Analysis], Donatello gains a shield equal to 5% of Max HP, shield can trigger up to 4 times per turn",
         "notes": [
          "100% chance for 1 extra basic attack after basic/combos"
         ],
         "commentary": [
          "100% chance for 1 extra basic attack after basic/combos"
         ],
         "icon": "images/skilldb/Icon_Skill_700911.png",
         "gameId": "Icon_Skill_700911"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "After [Assault Thrust], gain 1 stack of [Analysis]. For every 2 stacks of [Analysis], deal skill damage equal to 200% of hero’s ATK to the enemy, damage can trigger up to 4 times per turn",
         "notes": [
          "200% + skill dmg, up to 4 times/round"
         ],
         "commentary": [
          "200% + skill dmg, up to 4 times/round"
         ],
         "icon": "images/skilldb/Icon_Skill_700911.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "ATK",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100001.png",
   "variants": [
    {
     "name": "ATK",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "ATK↑.",
         "icon": "images/skilldb/Icon_Skill_100001.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 20.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    },
    {
     "name": "ATK+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "ATK↑↑.",
         "icon": "images/skilldb/Icon_Skill_100001.png",
         "gameId": "Icon_Skill_100001",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 35.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Baby Dragon",
   "attrs": [
    "Fire"
   ],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_HuoLongBaoBao.png",
   "variants": [
    {
     "name": "Baby Dragon",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 160% of hero's ATK as Fire DMG to all enemies. Burn them for 3 rounds.",
         "icon": "images/skilldb/Icon_Pet_HuoLongBaoBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 180% of hero's ATK as Fire DMG to all enemies. Burn them for 3 rounds.",
         "icon": "images/skilldb/Icon_Pet_HuoLongBaoBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 200% of hero's ATK as Fire DMG to all enemies. Burn them for 3 rounds.",
         "icon": "images/skilldb/Icon_Pet_HuoLongBaoBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 220% of hero's ATK as Fire DMG to all enemies. Burn them for 3 rounds.",
         "icon": "images/skilldb/Icon_Pet_HuoLongBaoBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 240% of hero's ATK as Fire DMG to all enemies. Burn them for 3 rounds.",
         "icon": "images/skilldb/Icon_Pet_HuoLongBaoBao.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Barrage",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiaochou.png",
   "variants": [
    {
     "name": "Barrage",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Additional throw of1 clown card",
         "icon": "images/skilldb/monster_xiaochou.png",
         "gameId": "monster_xiaochou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Basic Attack Bolt",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "icon": "images/skilldb/Icon_Skill_100311.png",
   "variants": [
    {
     "name": "Basic Attack Bolt",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attacks have a chance to trigger 2 Bolts.",
         "notes": [
          "45% chance to trigger Lightning per basic attack, combo or counter"
         ],
         "commentary": [
          "45% chance to trigger Lightning per basic attack, combo or counter"
         ],
         "icon": "images/skilldb/Icon_Skill_100311.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Basic Attack Bolt+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attacks have a higher chance to trigger 2 Bolts.",
         "notes": [
          "75% chance to trigger Lightning per basic attack, combo or counter"
         ],
         "commentary": [
          "75% chance to trigger Lightning per basic attack, combo or counter"
         ],
         "icon": "images/skilldb/Icon_Skill_100311.png",
         "gameId": "Icon_Skill_100311"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Basic Attack Icy Spikes",
   "attrs": [
    "Skill",
    "Ice"
   ],
   "icon": "images/skilldb/Icon_Skill_100501.png",
   "variants": [
    {
     "name": "Basic Attack Icy Spikes",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attacks have a chance to trigger Icy Spikes with low chance to Freeze enemies.",
         "notes": [
          "Icy Spikes trigger rate is 45% per basic, combo or counter attack. The chance to freeze is 20%."
         ],
         "commentary": [
          "Icy Spikes trigger rate is 45% per basic, combo or counter attack. The chance to freeze is 20%."
         ],
         "icon": "images/skilldb/Icon_Skill_100501.png",
         "gameId": "Icon_Skill_100501"
        }
       ]
      }
     ]
    },
    {
     "name": "Basic Attack Icy Spikes+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attacks have a chance to trigger Icy Spikes with low chance to Freeze enemies.",
         "notes": [
          "Chance to trigger Icy Spikes is 100% per basic, combo or counter attack. The chance to freeze is 20%."
         ],
         "commentary": [
          "Chance to trigger Icy Spikes is 100% per basic, combo or counter attack. The chance to freeze is 20%."
         ],
         "icon": "images/skilldb/Icon_Skill_100501.png",
         "gameId": "Icon_Skill_100501"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Basic Attack Shield",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100023.png",
   "variants": [
    {
     "name": "Basic Attack Shield",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attacks have a chance to gain Shield.",
         "notes": [
          "40% chance to gain a shield",
          "5% HP"
         ],
         "commentary": [
          "40% chance to gain a shield",
          "5% HP"
         ],
         "icon": "images/skilldb/Icon_Skill_100023.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Basic Attack Shield+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attacks have a chance to gain Shield.",
         "notes": [
          "65% chance to gain shield",
          "5% of HP"
         ],
         "commentary": [
          "65% chance to gain shield",
          "5% of HP"
         ],
         "icon": "images/skilldb/Icon_Skill_100023.png",
         "gameId": "Icon_Skill_100023"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Basic Attack Sword Chi (Basic Attack Sword Aura)",
   "attrs": [
    "Skill",
    "Physical",
    "Sword Chi"
   ],
   "icon": "images/skilldb/Icon_Skill_100701.png",
   "variants": [
    {
     "name": "Basic Attack Sword Chi (Basic Attack Sword Aura)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attacks have a chance to trigger Sword Chi.",
         "notes": [
          "Sword Chi deals 70% of ATK",
          "Basic attacks, combos, and counters have 50% chance to trigger Sword Chi."
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Sword Chi",
           "atkPct": 70.0
          }
         ],
         "commentary": [
          "Basic attacks, combos, and counters have 50% chance to trigger Sword Chi."
         ],
         "icon": "images/skilldb/Icon_Skill_100701.png",
         "gameId": "Icon_Skill_100701"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Basic Attack Sword Chi+ (Basic Attack Sword Aura+)",
   "attrs": [
    "Skill",
    "Physical",
    "Sword Chi"
   ],
   "icon": "images/skilldb/Icon_Skill_100701.png",
   "variants": [
    {
     "name": "Basic Attack Sword Chi+ (Basic Attack Sword Aura+)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attacks have a chance to trigger Sword Chi.",
         "notes": [
          "Basic attacks, combos, and counters have 100% chance to trigger Sword Chi."
         ],
         "commentary": [
          "Basic attacks, combos, and counters have 100% chance to trigger Sword Chi."
         ],
         "icon": "images/skilldb/Icon_Skill_100701.png",
         "gameId": "Icon_Skill_100701"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Battle Cry",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100022.png",
   "variants": [
    {
     "name": "Battle Cry",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When battle starts, Rage +50.",
         "notes": [
          "Need 100 rage to proc a rage skill"
         ],
         "commentary": [
          "Need 100 rage to proc a rage skill"
         ],
         "icon": "images/skilldb/Icon_Skill_100022.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Battle Cry+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When battle starts, + 100 Rage.",
         "icon": "images/skilldb/Icon_Skill_100022.png",
         "gameId": "Icon_Skill_100022"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Battle-Hardened",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100209.png",
   "variants": [
    {
     "name": "Battle-Hardened",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each round, DMG Reduction↑.",
         "notes": [
          "DMG Reduction +8% per round",
          "Capped at 75% DMG Reduction"
         ],
         "icon": "images/skilldb/Icon_Skill_100209.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG Reduction",
           "value": 8.0,
           "unit": "%",
           "per": "round"
          },
          {
           "effect": "cap",
           "stat": "DMG Reduction",
           "value": 75.0
          }
         ]
        },
        {
         "spec": true,
         "desc": "Each turn, in-battle damage reduction +4%, max 5 stacks.",
         "icon": "images/skilldb/Icon_Skill_100209.png",
         "gameId": "Icon_Skill_100209"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Beam Amplification",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_gandaofu.png",
   "variants": [
    {
     "name": "Beam Amplification",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Death beam hits+2 times, death beam damage-30%",
         "icon": "images/skilldb/monster_gandaofu.png",
         "gameId": "monster_gandaofu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Beam Damage Boost",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_gandaofu.png",
   "variants": [
    {
     "name": "Beam Damage Boost",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Death beam damage+60%",
         "icon": "images/skilldb/monster_gandaofu.png",
         "gameId": "monster_gandaofu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Beetle",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_DuJiaoXian.png",
   "variants": [
    {
     "name": "Beetle",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 80% of hero's ATK as DMG. Increase hero DEF by 10% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_DuJiaoXian.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 90% of hero's ATK as DMG. Increase hero DEF by 11% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_DuJiaoXian.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 100% of hero's ATK as DMG. Increase hero DEF by 12% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_DuJiaoXian.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 110% of hero's ATK as DMG. Increase hero DEF by 13% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_DuJiaoXian.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 120% of hero's ATK as DMG. Increase hero DEF by 15% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_DuJiaoXian.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Berserker",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100108.png",
   "variants": [
    {
     "name": "Berserker",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack DMG↑↑↑↑. Skill DMG↓↓↓.",
         "notes": [
          "Basic ATK DMG +65%",
          "Skill DMG -50%",
          "Generally a bad skill to pick"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 65.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": -50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100108.png"
        },
        {
         "spec": true,
         "desc": "In-battle Normal Attack Damage +50%. In-battle Skill Damage -40%.",
         "notes": [
          "A terrible skill unless you use Helos or Blade of Justice."
         ],
         "icon": "images/skilldb/Icon_Skill_100108.png",
         "gameId": "Icon_Skill_100108"
        }
       ]
      }
     ]
    },
    {
     "name": "Berserker+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack DMG↑↑↑↑. Skill DMG↓↓↓.",
         "notes": [
          "Basic ATK DMG +100%",
          "Skill DMG -75%",
          "Generally a bad skill to pick"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 100.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": -75.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100108.png",
         "gameId": "Icon_Skill_100108"
        },
        {
         "spec": true,
         "desc": "In-battle normal attack damage +80%. In-battle skill damage -60%.",
         "notes": [
          "A terrible skill unless you use Blade of Justice or Helos."
         ],
         "icon": "images/skilldb/Icon_Skill_100108.png",
         "gameId": "Icon_Skill_100108"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Big appetite",
   "attrs": [],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700121.png",
   "variants": [
    {
     "name": "Big appetite",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Experience gain rate increases to 6%.",
         "notes": [
          "EXP gain only applies in Story."
         ],
         "commentary": [
          "EXP gain only applies in Story."
         ],
         "icon": "images/skilldb/Icon_Skill_700121.png",
         "gameId": "Icon_Skill_700121"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Experience gain rate increases to 15%.",
         "notes": [
          "EXP gain only applies in Story."
         ],
         "commentary": [
          "EXP gain only applies in Story."
         ],
         "icon": "images/skilldb/Icon_Skill_700121.png",
         "gameId": "Icon_Skill_700121"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Big Horn",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_dajiao.png",
   "variants": [
    {
     "name": "Big Horn",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Big Horn dies, protagonist's attack increases by +20%, lasting for 3 turns",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_dajiao.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Bishop Staff",
   "attrs": [
    "Skill",
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_ZhuJiaoQuanZhang.png",
   "variants": [
    {
     "name": "Bishop Staff",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies. +50% DMG to targets with <30% HP.",
         "icon": "images/skilldb/Equip_1_ZhuJiaoQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 215% ATK DMG to enemies. +50% DMG to targets with <30% HP.",
         "icon": "images/skilldb/Equip_1_ZhuJiaoQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 230% ATK DMG to enemies. +50% DMG to targets with <30% HP.",
         "icon": "images/skilldb/Equip_1_ZhuJiaoQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 265% ATK DMG to enemies. +100% DMG to targets with <30% HP.",
         "icon": "images/skilldb/Equip_1_ZhuJiaoQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 300% ATK DMG to enemies. +100% DMG to targets with <60% HP.",
         "icon": "images/skilldb/Equip_1_ZhuJiaoQuanZhang.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Bite",
   "attrs": [
    "Basic"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_eba.png",
   "variants": [
    {
     "name": "Bite",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After the main character's normal attack, Crocodile Overlord has a 60% chance to use 【Bite】, dealing 80% of the main character's attack as normal damage, cooldown 1 turn",
         "icon": "images/skilldb/icon_mount_eba.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "After the main character's normal attack, Crocodile Overlord has a 60% chance to use 【Bite】, dealing 100% of the main character's attack as normal damage, cooldown 1 turn",
         "icon": "images/skilldb/icon_mount_eba.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "After the main character's normal attack, Crocodile Overlord has a 80% chance to use 【Bite】, dealing 100% of the main character's attack as normal damage, cooldown 1 turn",
         "icon": "images/skilldb/icon_mount_eba.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "After the main character's normal attack, Crocodile Overlord has a 80% chance to use 【Bite】, dealing 150% of the main character's attack as normal damage, cooldown 1 turn",
         "icon": "images/skilldb/icon_mount_eba.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "After the main character's normal attack, Crocodile Overlord uses 【Bite】, dealing 150% of the main character's attack as normal damage, cooldown 1 turn",
         "icon": "images/skilldb/icon_mount_eba.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Blade",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_baihu.png",
   "variants": [
    {
     "name": "Blade",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bite damage+60%",
         "icon": "images/skilldb/monster_baihu.png",
         "gameId": "monster_baihu"
        },
        {
         "spec": false,
         "desc": "Qi blade damage+60%",
         "icon": "images/skilldb/monster_datiangou.png",
         "gameId": "monster_datiangou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Blade of Justice",
   "attrs": [
    "Skill",
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_CaiJueZhiRen.png",
   "variants": [
    {
     "name": "Blade of Justice",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies and apply 2 rounds of Judgment. Judgment: Received Combo DMG +35%",
         "notes": [
          "Hits only a single enemy."
         ],
         "commentary": [
          "Hits only a single enemy."
         ],
         "icon": "images/skilldb/Equip_1_CaiJueZhiRen.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 215% ATK DMG to enemies and apply 2 rounds of Judgment. Judgment: Received Combo DMG +45%",
         "icon": "images/skilldb/Equip_1_CaiJueZhiRen.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 230% ATK DMG to enemies and apply 2 rounds of Judgment. Judgment: Received Combo DMG +35%",
         "icon": "images/skilldb/Equip_1_CaiJueZhiRen.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 230% ATK DMG to enemies and apply 2 rounds of Judgment. Judgment: Received Combo DMG +55%",
         "icon": "images/skilldb/Equip_1_CaiJueZhiRen.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 265% ATK DMG to enemies and apply 2 rounds of Judgment. Judgment: Received Combo DMG +60%",
         "icon": "images/skilldb/Equip_1_CaiJueZhiRen.png"
        }
       ],
       "synth": true
      },
      {
       "level": 6,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 300% ATK DMG to enemies and apply 2 rounds of Judgment. Judgment: Received Combo DMG +85%",
         "icon": "images/skilldb/Equip_1_CaiJueZhiRen.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Blaze",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_fenghuang.png",
   "variants": [
    {
     "name": "Blaze",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Burning status additionally deals 1.5% of target's max HP as fire damage",
         "icon": "images/skilldb/monster_fenghuang.png",
         "gameId": "monster_fenghuang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Bleed",
   "attrs": [
    "Bleed"
   ],
   "tag": "Debuff",
   "icon": "images/skilldb/Icon_Buff_Blood.png",
   "variants": [
    {
     "name": "Bleed",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Stacking damage-over-time debuff.",
         "notes": [
          "50% of ATK per stack, max 10 stacks, 3 turn duration",
          "At max stacks that is 500% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Bleed",
           "atkPct": 50.0,
           "per": "stack"
          },
          {
           "effect": "maxStacks",
           "value": 10.0
          },
          {
           "effect": "duration",
           "turns": 3.0
          }
         ],
         "commentary": [
          "50% of ATK per stack, max 10 stacks, 3 turn duration",
          "At max stacks that is 500% of ATK"
         ],
         "icon": "images/skilldb/Icon_Buff_Blood.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Bleeding Mastery",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100116.png",
   "variants": [
    {
     "name": "Bleeding Mastery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bleed damage increased.",
         "notes": [
          "Bleed DMG +40%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Bleed DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100116.png"
        },
        {
         "spec": true,
         "desc": "Bleed in-battle damage +30%.",
         "notes": [
          "Do not unlock."
         ],
         "icon": "images/skilldb/Icon_Skill_100116.png",
         "gameId": "Icon_Skill_100116"
        }
       ]
      }
     ]
    },
    {
     "name": "Bleeding Mastery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "Bleed in-battle damage +60%.",
         "icon": "images/skilldb/Icon_Skill_100116.png",
         "gameId": "Icon_Skill_100116"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Bleeding·Blood Surge",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_XiaoChou_6.png",
   "variants": [
    {
     "name": "Bleeding·Blood Surge",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bleeding damage is significantly increased.",
         "notes": [
          "ATK +15%",
          "HP +15%",
          "Bleed DMG +50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Bleed DMG",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_XiaoChou_6.png",
         "gameId": "Icon_Skill_XiaoChou_6"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Bleeding·Tear",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_XiaoChou_4.png",
   "variants": [
    {
     "name": "Bleeding·Tear",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Normal attacks, combos, and counterattacks immediately cause damage equal to40% ofbleeding damage.",
         "notes": [
          "ATK +15%",
          "HP +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_XiaoChou_4.png",
         "gameId": "Icon_Skill_XiaoChou_4"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Bleeding·Wild Hunt",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_XiaoChou_5.png",
   "variants": [
    {
     "name": "Bleeding·Wild Hunt",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When sword energy, light spear, or dagger hits, there is also a chance to trigger 1 layer ofbleeding.",
         "notes": [
          "ATK +15%",
          "HP +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_XiaoChou_5.png",
         "gameId": "Icon_Skill_XiaoChou_5"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Blood Fury",
   "attrs": [
    "Skill",
    "Physical",
    "Basic",
    "Sword Chi",
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_SS_1_XueYingZhiNu.png",
   "variants": [
    {
     "name": "Blood Fury",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Release 1 massive Breath of Aerolane, dealing 350% ATK sword energy damage and 350% normal attack damage to enemies.",
         "notes": [
          "Rage does 350% x 2. The first hit is skill based, affected by Skill, Sword Chi, Physical and Rage DMG modifiers. The second hit is basic, affected by Skill, Rage and Basic DMG modifiers. Ailoren's rage damage is very significant and is the reason for hybrid rage builds."
         ],
         "commentary": [
          "Rage does 350% x 2. The first hit is skill based, affected by Skill, Sword Chi, Physical and Rage DMG modifiers. The second hit is basic, affected by Skill, Rage and Basic DMG modifiers."
         ],
         "icon": "images/skilldb/Equip_SS_1_XueYingZhiNu.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Release 1 massive Breath of Aerolane, dealing 400% ATK sword energy damage and 400% normal attack damage to enemies.",
         "notes": [
          "Rage does 400% x 2"
         ],
         "commentary": [
          "Rage does 400% x 2"
         ],
         "icon": "images/skilldb/Equip_SS_1_XueYingZhiNu.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Bloodbath Sword Aura",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100709.png",
   "variants": [
    {
     "name": "Bloodbath Sword Aura",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Sword Qi has a 50% chance to cause Bleeding",
         "icon": "images/skilldb/Icon_Skill_100709.png",
         "gameId": "Icon_Skill_100709"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Bloodthirsty Strike",
   "attrs": [
    "Bleed"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700311.png",
   "variants": [
    {
     "name": "Bloodthirsty Strike",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After a Basic Attack, inflict 【Bleeding】 on the enemy for 3 turns, stacking up to 10 layers. 【Bleeding】: Deals physical damage equal to 50% of the protagonist's ATK each turn.",
         "notes": [
          "Bleed lasts 3 turns"
         ],
         "commentary": [
          "Bleed lasts 3 turns"
         ],
         "icon": "images/skilldb/Icon_Skill_700311.png",
         "gameId": "Icon_Skill_700311"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Protagonist's damage to bleeding targets +50%",
         "icon": "images/skilldb/Icon_Skill_700311.png",
         "gameId": "Icon_Skill_700311"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Main Character's DMG to bleeding targets increased to 100%.",
         "icon": "images/skilldb/Icon_Skill_700311.png",
         "gameId": "Icon_Skill_700311"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Bolt Dagger",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger",
    "Lightning"
   ],
   "icon": "images/skilldb/Icon_Skill_100605.png",
   "variants": [
    {
     "name": "Bolt Dagger",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 rounds, fire 1 Dagger. All Daggers have a chance to trigger Bolt.",
         "notes": [
          "Each dagger has 55% chance to proc Lightning"
         ],
         "commentary": [
          "Each dagger has 55% chance to proc Lightning"
         ],
         "icon": "images/skilldb/Icon_Skill_100605.png",
         "gameId": "Icon_Skill_100605"
        }
       ]
      }
     ]
    },
    {
     "name": "Bolt Dagger+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 rounds, fire 1 Dagger. All Daggers have a chance to trigger Bolt.",
         "notes": [
          "Each dagger has 80% chance to proc Lightning"
         ],
         "commentary": [
          "Each dagger has 80% chance to proc Lightning"
         ],
         "icon": "images/skilldb/Icon_Skill_100605.png",
         "gameId": "Icon_Skill_100605"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Bolt Mastery",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100306.png",
   "variants": [
    {
     "name": "Bolt Mastery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bolt DMG +60%. DMG -10%.",
         "icon": "images/skilldb/Icon_Skill_100306.png",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Lightning Damage",
           "value": 60.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -10.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "In-battle Lightning damage +50%. In-battle damage -8%.",
         "icon": "images/skilldb/Icon_Skill_100306.png",
         "gameId": "Icon_Skill_100306",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt"
        }
       ]
      }
     ]
    },
    {
     "name": "Bolt Mastery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bolt DMG +90%. DMG -15%.",
         "icon": "images/skilldb/Icon_Skill_100306.png",
         "gameId": "Icon_Skill_100306",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Lightning Damage",
           "value": 90.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -15.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "In-battle lightning damage +75%. In-battle damage -12%.",
         "icon": "images/skilldb/Icon_Skill_100306.png",
         "gameId": "Icon_Skill_100306"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Brave Turtle",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_yonggangui.png",
   "variants": [
    {
     "name": "Brave Turtle",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Brave Turtle appears, the protagonist's damage reduction increases by +15%, lasting until Brave Turtle leaves the field.",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_yonggangui.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Broken Bird Egg",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_Event_PoSuiNiaoDan.png",
   "variants": [
    {
     "name": "Broken Bird Egg",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At the end of each battle, ATK & DEF +3%, stacks up to 5 times.",
         "icon": "images/skilldb/Icon_Skill_Event_PoSuiNiaoDan.png",
         "gameId": "Icon_Skill_Event_PoSuiNiaoDan",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 3.0,
           "unit": "%",
           "per": "battle"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 3.0,
           "unit": "%",
           "per": "battle"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Bubble Crash",
   "attrs": [
    "Skill"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_paopaorong.png",
   "variants": [
    {
     "name": "Bubble Crash",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "The Bubble Newt releases 【Bubble Crash】 once every 3 turns, dealing 100% of the protagonist's attack as skill damage to the enemy and reducing the damage dealt by the enemy by 4% for 2 turns.",
         "icon": "images/skilldb/icon_mount_paopaorong.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "The Bubble Newt releases 【Bubble Crash】 once every 3 turns, dealing 150% of the protagonist's attack as skill damage to the enemy and reducing the damage dealt by the enemy by 5% for 2 turns.",
         "icon": "images/skilldb/icon_mount_paopaorong.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "The Bubble Newt releases 【Bubble Crash】 once every 3 turns, dealing 200% of the protagonist's attack as skill damage to the enemy and reducing the damage dealt by the enemy by 6% for 2 turns.",
         "icon": "images/skilldb/icon_mount_paopaorong.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "The Bubble Newt releases 【Bubble Crash】 once every 3 turns, dealing 250% of the protagonist's attack as skill damage to the enemy and reducing the damage dealt by the enemy by 8% for 2 turns.",
         "icon": "images/skilldb/icon_mount_paopaorong.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "The Bubble Newt releases 【Bubble Crash】 once every 3 turns, dealing 300% of the protagonist's attack as skill damage to the enemy and reducing the damage dealt by the enemy by 10% for 2 turns.",
         "icon": "images/skilldb/icon_mount_paopaorong.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Bubble Newt",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_paopaorong.png",
   "variants": [
    {
     "name": "Bubble Newt",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Bubble Newt appears, the protagonist's damage increases by +20%, lasting until Bubble Newt leaves the field.",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_paopaorong.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Burn",
   "attrs": [
    "Burn"
   ],
   "tag": "Debuff",
   "icon": "images/skilldb/Icon_Buff_Fire.png",
   "variants": [
    {
     "name": "Burn",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Stacking damage-over-time debuff.",
         "notes": [
          "40% of ATK per stack, max 10 stacks, 3 turn duration",
          "At max stacks that is 400% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Burn",
           "atkPct": 40.0,
           "per": "stack"
          },
          {
           "effect": "maxStacks",
           "value": 10.0
          },
          {
           "effect": "duration",
           "turns": 3.0
          }
         ],
         "commentary": [
          "40% of ATK per stack, max 10 stacks, 3 turn duration",
          "At max stacks that is 400% of ATK"
         ],
         "icon": "images/skilldb/Icon_Buff_Fire.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Burn Mastery",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100406.png",
   "variants": [
    {
     "name": "Burn Mastery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Burn DMG +60%. DMG -10%.",
         "icon": "images/skilldb/Icon_Skill_100406.png",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard",
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -10.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "In-battle Burn damage +50%. In-battle damage -8%.",
         "notes": [
          "Unlocking this skill is a NERF. Do not unlock this skill in the Spec tree."
         ],
         "icon": "images/skilldb/Icon_Skill_100406.png",
         "gameId": "Icon_Skill_100406",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        }
       ]
      }
     ]
    },
    {
     "name": "Burn Mastery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Burn DMG +90%. DMG -15%.",
         "icon": "images/skilldb/Icon_Skill_100406.png",
         "gameId": "Icon_Skill_100406",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard",
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -15.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "In-battle burn damage +75%. In-battle damage -12%.",
         "icon": "images/skilldb/Icon_Skill_100406.png",
         "gameId": "Icon_Skill_100406",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Cactus Fighter",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_XianRenZhang.png",
   "variants": [
    {
     "name": "Cactus Fighter",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after 3 rounds into battle. Deal 400% of hero's ATK as DMG. CD: 5 rounds.",
         "icon": "images/skilldb/Icon_Pet_XianRenZhang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after 3 rounds into battle. Deal 450% of hero's ATK as DMG. CD: 5 rounds.",
         "icon": "images/skilldb/Icon_Pet_XianRenZhang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after 3 rounds into battle. Deal 500% of hero's ATK as DMG. CD: 5 rounds.",
         "icon": "images/skilldb/Icon_Pet_XianRenZhang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after 3 rounds into battle. Deal 550% of hero's ATK as DMG. CD: 5 rounds.",
         "icon": "images/skilldb/Icon_Pet_XianRenZhang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after 3 rounds into battle. Deal 600% of hero's ATK as DMG. CD: 5 rounds.",
         "icon": "images/skilldb/Icon_Pet_XianRenZhang.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Calamity Dragon Breath",
   "attrs": [
    "Skill",
    "Dragon Flame"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700421.png",
   "variants": [
    {
     "name": "Calamity Dragon Breath",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After stacking 5 layers of 【Dragon Soul】, releases 1 【Catastrophic Dragon Breath】 every 2 turns, dealing 600% of the protagonist's ATK as Dragon Flame DMG to enemies and increasing the protagonist's 30% Dragon Flame DMG for 2 turns",
         "notes": [
          "600% Dragon Flame + skill damage\n30% Global Dragon Flame + Global skill damage"
         ],
         "commentary": [
          "600% Dragon Flame + skill damage\n30% Global Dragon Flame + Global skill damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700421.png",
         "gameId": "Icon_Skill_700421"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "The damage of 【Catastrophic Dragon Breath】 increases to 1200% of the protagonist's ATK, and the protagonist's Dragon Flame DMG bonus increases to 60%",
         "notes": [
          "1200% Dragon Flame + skill damage\n60% Global Dragon Flame + Global skill damage"
         ],
         "commentary": [
          "1200% Dragon Flame + skill damage\n60% Global Dragon Flame + Global skill damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700421.png",
         "gameId": "Icon_Skill_700421"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Calorie Gatling",
   "attrs": [],
   "icon": "images/skilldb/candy_gun.png",
   "variants": [
    {
     "name": "Calorie Gatling",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "[Sweet Impact] Each instance of damage deals skill damage equal to 10% of the enemy's Max HP, not exceeding 60 times the Hero's ATK",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/candy_gun.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Calorie Trine 0☆",
   "attrs": [
    "Skill"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/candy_gun.png",
   "variants": [
    {
     "name": "Calorie Trine 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After the skill is triggered 6 times, cast [Sundae Bombardment], dealing skill damage to all enemies 4 times, each instance equal to 150% of Attack. Each instance of damage deals additional skill damage equal to 1% of the enemy's Max HP, capped at 10x the protagonist's Attack. Additionally, at the start of [Sundae Bombardment], reduce the enemy's current Shield by 10%. [Sundae Bombardment] can trigger a maximum of 4 times per round.",
         "icon": "images/skilldb/candy_gun.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Calorie Trine 5☆",
   "attrs": [
    "Skill"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/candy_gun.png",
   "variants": [
    {
     "name": "Calorie Trine 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 5 skill triggers, unleash [Ice Cream Bomb], dealing 4 hits of skill damage equal to 220% of ATK to all enemies. Each instance of damage deals additional skill damage equal to 1.5% of the target's Max HP, not exceeding 15 times the protagonist's ATK, and reduces the enemy's current Shield by 20% when [Ice Cream Bomb] starts. [Ice Cream Bomb] can trigger a maximum of 4 times per turn",
         "icon": "images/skilldb/candy_gun.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Canary",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_JinSiQue.png",
   "variants": [
    {
     "name": "Canary",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 5 rounds and deal 140% of hero's ATK as DMG.",
         "icon": "images/skilldb/Icon_Pet_JinSiQue.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 5 rounds and deal 160% of hero's ATK as DMG.",
         "icon": "images/skilldb/Icon_Pet_JinSiQue.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 5 rounds and deal 180% of hero's ATK as DMG.",
         "icon": "images/skilldb/Icon_Pet_JinSiQue.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 5 rounds and deal 200% of hero's ATK as DMG.",
         "icon": "images/skilldb/Icon_Pet_JinSiQue.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 5 rounds and deal 220% of hero's ATK as DMG.",
         "icon": "images/skilldb/Icon_Pet_JinSiQue.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Candle",
   "attrs": [],
   "tag": "Event",
   "icon": "images/skilldb/Icon_Skill_100931.png",
   "variants": [
    {
     "name": "Candle",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 candle each turn, dealing extra DMG for 2 turns (stackable).",
         "icon": "images/skilldb/Icon_Skill_100931.png",
         "gameId": "Icon_Skill_100931"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Candy Charge",
   "attrs": [
    "Skill"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_datang.png",
   "variants": [
    {
     "name": "Candy Charge",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Toffee releases【Candy Charge】every 3 turns, dealing skill damage equal to 200% of protagonist's attack to enemies. Protagonist randomly gains 0-3 unique【Candies】. Strawberry Candy: Protagonist's attack +20% for 2 turns Pineapple Candy: Restores 20% HP Blueberry Candy: Gains a shield equal to 20% of max HP",
         "icon": "images/skilldb/icon_mount_datang.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Toffee releases【Candy Charge】every 3 turns, dealing skill damage equal to 400% of protagonist's attack to enemies. Protagonist randomly gains 0-3 unique【Candies】. Strawberry Candy: Protagonist's attack +20% for 2 turns Pineapple Candy: Restores 20% HP Blueberry Candy: Gains a shield equal to 20% of max HP",
         "icon": "images/skilldb/icon_mount_datang.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Toffee releases【Candy Charge】every 3 turns, dealing skill damage equal to 400% of protagonist's attack to enemies. Protagonist randomly gains 0-3 unique【Candies】. Each candy effect increases protagonist's global damage reduction by +5%, lasting until the candy effect ends. Strawberry Candy: Protagonist's attack +20% for 2 turns Pineapple Candy: Restores 20% HP Blueberry Candy: Gains a shield equal to 20% of max HP",
         "icon": "images/skilldb/icon_mount_datang.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Toffee releases【Candy Charge】every 3 turns, dealing skill damage equal to 600% of protagonist's attack to enemies. Protagonist randomly gains 0-3 unique【Candies】. Each candy effect increases protagonist's global damage reduction by +5%, lasting until the candy effect ends. Strawberry Candy: Protagonist's attack +20% for 2 turns Pineapple Candy: Restores 20% HP Blueberry Candy: Gains a shield equal to 20% of max HP",
         "icon": "images/skilldb/icon_mount_datang.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 turns, triggers [Candy Charge], dealing skill damage equal to 600% of the hero’s ATK to enemies. The hero randomly gains 0–3 unique [Candies]. Each candy grants +5% global damage reduction until its effect ends. Upon Candy’s death, the hero gains a shield equal to 20% max HP.",
         "icon": "images/skilldb/icon_mount_datang.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Capytti Veyron",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_capyttiveron.png",
   "variants": [
    {
     "name": "Capytti Veyron",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "For the first 3 turns of battle, protagonist's battle-wide damage +30%, gains a shield equal to 10% of maximum health each turn",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_capyttiveron.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Cat's Resolve",
   "attrs": [],
   "tag": "Co-op",
   "icon": "images/skilldb/Icon_Skill_701241.png",
   "variants": [
    {
     "name": "Cat's Resolve",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "[Critical Shield] evolves into [Cat's Resolve]. The first time HP drops <30%, gain a 30% Shield. Also increases the Protagonist's Basic Attack DMG Boost by +30% for 2 rounds.",
         "icon": "images/skilldb/Icon_Skill_701241.png",
         "gameId": "Icon_Skill_701241"
        }
       ]
      }
     ]
    },
    {
     "name": "Cat's Resolve+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "[Critical Shield+] evolves into [Cat's Resolve+]. The first time HP drops <30%, gain a 45% Shield. Also increases the Protagonist's Basic Attack DMG Boost by +30% for 2 rounds.",
         "icon": "images/skilldb/Icon_Skill_701241.png",
         "gameId": "Icon_Skill_701241"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Catastrophe",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_zaie.png",
   "variants": [
    {
     "name": "Catastrophe",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Catastrophe appears, the protagonist gains a shield equal to 45% of max HP",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_zaie.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Catastrophic Assault",
   "attrs": [],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_zaie.png",
   "variants": [
    {
     "name": "Catastrophic Assault",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 turns, Calamity releases【Catastrophic Assault】once, dealing 300% of the protagonist's attack as skill damage to the enemy, and reducing the target's damage by 20%, lasting for 1 turn",
         "icon": "images/skilldb/icon_mount_zaie.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 turns, Calamity releases【Catastrophic Assault】once, dealing 600% of the protagonist's attack as skill damage to the enemy, and reducing the target's damage by 20%, lasting for 1 turn",
         "icon": "images/skilldb/icon_mount_zaie.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Calamity releases [Heavenly Disaster Strike] once every 3 turns, dealing 600% of the main character's attack power as skill damage, and reduces the target's damage by -20%, lasting 1 turn. After Calamity appears, it increases the main character's global skill damage reduction by +50%, lasting 2 turns.",
         "icon": "images/skilldb/icon_mount_zaie.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Calamity releases [Heavenly Disaster Strike] once every 3 turns, dealing 900% of the main character's attack power as skill damage, and reduces the target's damage by -20%, lasting 1 turn. After Calamity appears, it increases the main character's global skill damage reduction by +50%, lasting 2 turns.",
         "icon": "images/skilldb/icon_mount_zaie.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Disaster strikes every 3 turns, unleashing 【Heavenly Calamity】 once, dealing 900% of the protagonist's attack as skill damage to the enemy, and reducing the target's damage dealt by -20% for 1 turn. After the disaster appears, it grants the protagonist global skill damage reduction +90% and control immunity rate +50%, lasting for 2 turns.",
         "icon": "images/skilldb/icon_mount_zaie.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Charge",
   "attrs": [
    "Skill"
   ],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/icon_mount_zhuzhuxia.png",
   "variants": [
    {
     "name": "Charge",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "GG Bond releases 【Charge】 once every 3 turns, dealing 150% of the main character's attack as skill damage, and has a 20% chance to stun the enemy for 1 turn.",
         "icon": "images/skilldb/icon_mount_zhuzhuxia.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "GG Bond releases 【Charge】 once every 3 turns, dealing 180% of the main character's attack as skill damage, and has a 25% chance to stun the enemy for 1 turn.",
         "icon": "images/skilldb/icon_mount_zhuzhuxia.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "GG Bond releases 【Charge】 once every 2 turns, dealing 200% of the main character's attack as skill damage, and has a 25% chance to stun the enemy for 1 turn.",
         "icon": "images/skilldb/icon_mount_zhuzhuxia.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "GG Bond releases 【Charge】 once every 2 turns, dealing 250% of the main character's attack as skill damage, and has a 30% chance to stun the enemy for 1 turn.",
         "icon": "images/skilldb/icon_mount_zhuzhuxia.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "GG Bond releases 【Charge】 once every 2 turns, dealing 300% of the main character's attack as skill damage, and has a 35% chance to stun the enemy for 1 turn.",
         "icon": "images/skilldb/icon_mount_zhuzhuxia.png"
        }
       ]
      },
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Pharaoh reduces target damage reduction by -20%, lasting 2 turns",
         "icon": "images/skilldb/img_legacy_star_falao.png",
         "gameId": "img_legacy_star_falao"
        },
        {
         "spec": false,
         "desc": "Laser hit count +2, damage -20%",
         "icon": "images/skilldb/monster_yanmo.png",
         "gameId": "monster_yanmo"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Chomper",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_ShiRenHua.png",
   "variants": [
    {
     "name": "Chomper",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 120% of hero's ATK as DMG, with 50% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_ShiRenHua.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 135% of hero's ATK as DMG, with 56% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_ShiRenHua.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 150% of hero's ATK as DMG, with 62% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_ShiRenHua.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 165% of hero's ATK as DMG, with 68% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_ShiRenHua.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 180% of hero's ATK as DMG, with 75% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_ShiRenHua.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Christmas Bell",
   "attrs": [],
   "tag": "Event",
   "icon": "images/skilldb/Icon_Skill_100911.png",
   "variants": [
    {
     "name": "Christmas Bell",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 bell each turn; target takes +10% lightning, burn, and poison DMG (stackable).",
         "icon": "images/skilldb/Icon_Skill_100911.png",
         "gameId": "Icon_Skill_100911"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 bell each turn; target takes +15% lightning, burn, and poison DMG (stackable).",
         "icon": "images/skilldb/Icon_Skill_100911.png",
         "gameId": "Icon_Skill_100911"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 bell each turn; target takes +20% lightning, burn, and poison DMG (stackable).",
         "icon": "images/skilldb/Icon_Skill_100911.png",
         "gameId": "Icon_Skill_100911"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 bell each turn; target takes +25% lightning, burn, and poison DMG (stackable).",
         "icon": "images/skilldb/Icon_Skill_100911.png",
         "gameId": "Icon_Skill_100911"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 bell each turn; target takes +30% lightning, burn, and poison DMG (stackable).",
         "icon": "images/skilldb/Icon_Skill_100911.png",
         "gameId": "Icon_Skill_100911"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Christmas Stocking",
   "attrs": [],
   "tag": "Event",
   "icon": "images/skilldb/Icon_Skill_100951.png",
   "variants": [
    {
     "name": "Christmas Stocking",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 sock per turn, increasing Combo, Weapon Crit, Counter, and Physical DMG taken by +10%.",
         "icon": "images/skilldb/Icon_Skill_100951.png",
         "gameId": "Icon_Skill_100951"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 sock per turn, increasing Combo, Weapon Crit, Counter, and Physical DMG taken by +15%.",
         "icon": "images/skilldb/Icon_Skill_100951.png",
         "gameId": "Icon_Skill_100951"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 sock per turn, increasing Combo, Weapon Crit, Counter, and Physical DMG taken by +20%.",
         "icon": "images/skilldb/Icon_Skill_100951.png",
         "gameId": "Icon_Skill_100951"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 sock per turn, increasing Combo, Weapon Crit, Counter, and Physical DMG taken by +25%.",
         "icon": "images/skilldb/Icon_Skill_100951.png",
         "gameId": "Icon_Skill_100951"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 sock each turn; target takes Combo DMG, Weapon CRIT DMG, Counter DMG, and Physical DMG +30%, stackable.",
         "icon": "images/skilldb/Icon_Skill_100951.png",
         "gameId": "Icon_Skill_100951"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Cinder",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_fenghuang.png",
   "variants": [
    {
     "name": "Cinder",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Phoenix damage +40%",
         "icon": "images/skilldb/monster_fenghuang.png",
         "gameId": "monster_fenghuang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Cloudwalker 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_lapuda.png",
   "variants": [
    {
     "name": "Cloudwalker 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When battle starts, deal 200% DMG to all enemies with 30% chance to Stun for 1 round.",
         "icon": "images/skilldb/icon_mount_lapuda.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Cloudwalker 5☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_lapuda.png",
   "variants": [
    {
     "name": "Cloudwalker 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When battle starts, deal 300% DMG to all enemies with 45% chance to Stun for 1 round.",
         "icon": "images/skilldb/icon_mount_lapuda.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Combo",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100007.png",
   "variants": [
    {
     "name": "Combo",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack Combo Rate↑.",
         "notes": [
          "Combo Rate +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Combo Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100007.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Combo+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack Combo Rate↑↑.",
         "notes": [
          "Combo Rate +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Combo Rate",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100007.png",
         "gameId": "Icon_Skill_100007"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Combo Bleeding",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100115.png",
   "variants": [
    {
     "name": "Combo Bleeding",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each normal attack and combo has a 30% chance to trigger 1 stack of Bleed.",
         "notes": [
          "Bleed does 50% of ATK as DoT damage, Bleed duration 3 turns, max stack of 10"
         ],
         "commentary": [
          "Bleed does 50% of ATK as DoT damage",
          "Bleed duration 3 turns"
         ],
         "icon": "images/skilldb/Icon_Skill_100115.png",
         "effects": [
          {
           "effect": "maxStacks",
           "value": 10
          }
         ]
        },
        {
         "spec": true,
         "desc": "Each normal attack and combo has a 50% chance to trigger 1 stack of Bleed.",
         "notes": [
          "Do not unlock."
         ],
         "icon": "images/skilldb/Icon_Skill_100115.png",
         "gameId": "Icon_Skill_100115"
        }
       ]
      }
     ]
    },
    {
     "name": "Combo Bleeding+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "Each normal attack and combo triggers 1 stack of Bleed.",
         "icon": "images/skilldb/Icon_Skill_100115.png",
         "gameId": "Icon_Skill_100115"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Combo Dagger",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100611.png",
   "variants": [
    {
     "name": "Combo Dagger",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Fires 2 Daggers in a row.",
         "icon": "images/skilldb/Icon_Skill_100611.png",
         "gameId": "Icon_Skill_100611",
         "unlock": "Dagger\r\nPoison Dagger\r\nRage Dagger\r\nHealing Dagger\r\nBolt Dagger"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Combo Enhance+",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100019.png",
   "variants": [
    {
     "name": "Combo Enhance+",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Combo DMG↑↑.",
         "notes": [
          "Combo DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Combo DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100019.png",
         "gameId": "Icon_Skill_100019"
        },
        {
         "spec": true,
         "desc": "In-battle combo damage +30%.",
         "icon": "images/skilldb/Icon_Skill_100019.png",
         "gameId": "Icon_Skill_100019",
         "unlock": "Combo\nCombo Mastery\nCombo Spirit"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Combo Enhancement",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/monster_duyanjuren.png",
   "variants": [
    {
     "name": "Combo Enhancement",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Combo damage+60%",
         "icon": "images/skilldb/monster_duyanjuren.png",
         "gameId": "monster_duyanjuren"
        },
        {
         "spec": true,
         "desc": "In-battle Combo Damage +20%.",
         "icon": "images/skilldb/Icon_Skill_100019.png",
         "gameId": "Icon_Skill_100019",
         "unlock": "Combo\nCombo Mastery\nCombo Spirit"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Combo Mastery",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100111.png",
   "variants": [
    {
     "name": "Combo Mastery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Combo Rate ↑↑, ATK ↑ during combos, stackable, lasts until end of battle.",
         "notes": [
          "Combo Rate +15%",
          "ATK +10% per Combo",
          "Picking Combo Mastery locks you out of Holy Spear Decree in certain game modes",
          "Best skill in the game in every game mode"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Combo Rate",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 10.0,
           "unit": "%",
           "per": "Combo"
          }
         ],
         "commentary": [
          "Picking Combo Mastery locks you out of Holy Spear Decree in certain game modes"
         ],
         "icon": "images/skilldb/Icon_Skill_100111.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Combo Mastery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Combo Rate↑↑, ATK↑↑ during combos, stackable, lasts until end of battle.",
         "notes": [
          "Combo Rate +15%",
          "ATK +15% per Combo",
          "Arguably best skill in the game"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Combo Rate",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%",
           "per": "Combo"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100111.png",
         "gameId": "Icon_Skill_100111"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Combo Rate",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duyanjuren.png",
   "variants": [
    {
     "name": "Combo Rate",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Combo rate+20%",
         "icon": "images/skilldb/monster_duyanjuren.png",
         "gameId": "monster_duyanjuren",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Combo Rate",
           "value": 20.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Combo Spirit",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100204.png",
   "variants": [
    {
     "name": "Combo Spirit",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Combo Rate↑↑, can combo up to 2 times.  DMG↓.",
         "notes": [
          "Combo Rate +20%",
          "DMG -10%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Combo Rate",
           "value": 20.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -10.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100204.png"
        },
        {
         "spec": true,
         "desc": "Combo rate increases 20%, can combo up to 2 times.",
         "notes": [
          "In-battle DMG -5%. Do NOT unlock this skill, it's a nerf."
         ],
         "icon": "images/skilldb/Icon_Skill_100204.png",
         "gameId": "Icon_Skill_100204",
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle DMG",
           "value": -5.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Combo Times",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duyanjuren.png",
   "variants": [
    {
     "name": "Combo Times",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Combo count+1",
         "icon": "images/skilldb/monster_duyanjuren.png",
         "gameId": "monster_duyanjuren",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Combo Count",
           "value": 1.0
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Combo X2",
   "attrs": [
    "Basic"
   ],
   "icon": "images/skilldb/Icon_Skill_100217.png",
   "variants": [
    {
     "name": "Combo X2",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At Combo X2, deals 1 extra hit with 200% normal attack damage.",
         "notes": [
          "Very bad skill."
         ],
         "icon": "images/skilldb/Icon_Skill_100217.png"
        },
        {
         "spec": true,
         "desc": "At Combo X2, deals 1 extra hit with 300% normal attack damage.",
         "notes": [
          "Terrible skill"
         ],
         "icon": "images/skilldb/Icon_Skill_100217.png",
         "gameId": "Icon_Skill_100217"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Combo X3",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100218.png",
   "variants": [
    {
     "name": "Combo X3",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "At Combo X3, deals 1 extra hit equal to 3% of target's max HP, capped at 30x hero's ATK.",
         "notes": [
          "Terrible skill"
         ],
         "icon": "images/skilldb/Icon_Skill_100218.png",
         "gameId": "Icon_Skill_100218"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Combo ×3",
   "attrs": [
    "Basic"
   ],
   "icon": "images/skilldb/Icon_Skill_100218.png",
   "variants": [
    {
     "name": "Combo ×3",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Combo X3 triggers, deals 1 extra instance of normal attack damage equal to 2% of target’s max HP, up to 20 times the hero’s ATK.",
         "notes": [
          "Very bad skill."
         ],
         "icon": "images/skilldb/Icon_Skill_100218.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Copper Coin",
   "attrs": [],
   "tag": "Event",
   "icon": "images/skilldb/Icon_Skill_101051.png",
   "variants": [
    {
     "name": "Copper Coin",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deals damage equal to 100% of ATK each round, increasing the Nian Beast’s Combo, Weapon Crit, Counter, and Physical damage received by +10%",
         "icon": "images/skilldb/Icon_Skill_101051.png",
         "gameId": "Icon_Skill_101051"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deals damage equal to 100% of ATK each round, increasing the Nian Beast’s Combo, Weapon Crit, Counter, and Physical damage received by +15%",
         "icon": "images/skilldb/Icon_Skill_101051.png",
         "gameId": "Icon_Skill_101051"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deals damage equal to 100% of ATK each round, increasing the Nian Beast’s Combo, Weapon Crit, Counter, and Physical damage received by +20%",
         "icon": "images/skilldb/Icon_Skill_101051.png",
         "gameId": "Icon_Skill_101051"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deals damage equal to 100% of ATK each round, increasing the Nian Beast’s Combo, Weapon Crit, Counter, and Physical damage received by +25%",
         "icon": "images/skilldb/Icon_Skill_101051.png",
         "gameId": "Icon_Skill_101051"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deals damage equal to 100% of ATK each round, increasing the Nian Beast’s Combo, Weapon Crit, Counter, and Physical damage received by +30%",
         "icon": "images/skilldb/Icon_Skill_101051.png",
         "gameId": "Icon_Skill_101051"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Counter Crippling",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiongmaoren.png",
   "variants": [
    {
     "name": "Counter Crippling",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Counter reduces enemy damage-25%, lasting1 turn",
         "icon": "images/skilldb/monster_xiongmaoren.png",
         "gameId": "monster_xiongmaoren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Counter Enhancement",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_jingang.png",
   "variants": [
    {
     "name": "Counter Enhancement",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Protagonist counter damage+60%",
         "icon": "images/skilldb/monster_jingang.png",
         "gameId": "monster_jingang",
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Counter DMG",
           "value": 60.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Counter Light Spear",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "icon": "images/skilldb/Icon_Skill_100803.png",
   "variants": [
    {
     "name": "Counter Light Spear",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon 1 Light Spear on Counter.",
         "notes": [
          "Light Spear deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Light Spear",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100803.png",
         "gameId": "Icon_Skill_100803"
        }
       ]
      }
     ]
    },
    {
     "name": "Counter Light Spear+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon 2 Light Spears on Counter.",
         "notes": [
          "Light Spear deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Light Spear",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100803.png",
         "gameId": "Icon_Skill_100803"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Counter Mastery",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100112.png",
   "variants": [
    {
     "name": "Counter Mastery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Counter rate ↑↑, Damage Reduction on counter ↑. Can stack up to 5 times and lasts until the end of the battle.",
         "notes": [
          "Counter Rate +15%",
          "Damage Reduction +2% per stack"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Rate",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Damage Reduction",
           "value": 2.0,
           "unit": "%",
           "per": "stack"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100112.png"
        },
        {
         "spec": true,
         "desc": "Counter +15%, each counter increases self +2% in-battle damage reduction, up to 5 stacks.",
         "icon": "images/skilldb/Icon_Skill_100112.png",
         "gameId": "Icon_Skill_100112"
        }
       ]
      }
     ]
    },
    {
     "name": "Counter Mastery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Counter rate ↑↑, Damage Reduction on counter ↑↑. Can stack up to 5 layers and lasts until the end of the battle.",
         "notes": [
          "Counter Rate +15%",
          "DMG Reduction +3% per stack"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Rate",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DMG Reduction",
           "value": 3.0,
           "unit": "%",
           "per": "stack"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100112.png",
         "gameId": "Icon_Skill_100112"
        },
        {
         "spec": true,
         "desc": "Counter +15%. Each counter increases self in-battle damage reduction by +3%, stacks up to 5 times.",
         "icon": "images/skilldb/Icon_Skill_100112.png",
         "gameId": "Icon_Skill_100112"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Counter Move+",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100005.png",
   "variants": [
    {
     "name": "Counter Move+",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Counter Rate↑↑.",
         "notes": [
          "Counter Rate +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Rate",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100005.png",
         "gameId": "Icon_Skill_100005"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Counter Rate",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/Icon_Skill_100005.png",
   "variants": [
    {
     "name": "Counter Rate",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Counter Rate↑.",
         "notes": [
          "Counter Rate +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100005.png"
        },
        {
         "spec": false,
         "desc": "Protagonist counter rate+20%",
         "icon": "images/skilldb/monster_jingang.png",
         "gameId": "monster_jingang",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Rate",
           "value": 15.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Counter Shield",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100117.png",
   "variants": [
    {
     "name": "Counter Shield",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Counterattack Rate ↑, gain a shield after counterattack.",
         "notes": [
          "Counter Rate +10%. Shield = 10% of Max HP, lasts 3 turns (buff 30601)."
         ],
         "commentary": [
          "Counter Rate +10%. Shield = 10% of Max HP, lasts 3 turns (buff 30601)."
         ],
         "icon": "images/skilldb/Icon_Skill_100117.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Rate",
           "value": 10.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Shield (of Max HP)",
           "value": 10,
           "unit": "%"
          },
          {
           "effect": "duration",
           "turns": 3
          }
         ]
        }
       ]
      }
     ]
    },
    {
     "name": "Counter Shield+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Counterattack Rate ↑↑, gain a shield after counterattack.",
         "notes": [
          "Counter Rate +15%",
          "Shield = 15% of Max HP, lasts 3 turns (buff 30602)."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Rate",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Shield (of Max HP)",
           "value": 15,
           "unit": "%"
          },
          {
           "effect": "duration",
           "turns": 3
          }
         ],
         "commentary": [
          "Shield = 15% of Max HP, lasts 3 turns (buff 30602)."
         ],
         "icon": "images/skilldb/Icon_Skill_100117.png",
         "gameId": "Icon_Skill_100117"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Counter Soul",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100211.png",
   "variants": [
    {
     "name": "Counter Soul",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Counter Rate↑↑. When HP <50%, restore HP upon counterattack.",
         "notes": [
          "Counter Rate +20%",
          "Restore 5% HP on Counter"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Restore 5% HP on Counter"
         ],
         "icon": "images/skilldb/Icon_Skill_100211.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Counter Times",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_jingang.png",
   "variants": [
    {
     "name": "Counter Times",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Protagonist counter instances+1",
         "icon": "images/skilldb/monster_jingang.png",
         "gameId": "monster_jingang",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Count",
           "value": 1.0
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Counterattack Enhancement",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100020.png",
   "variants": [
    {
     "name": "Counterattack Enhancement",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "In-battle Counterattack Damage +20%.",
         "icon": "images/skilldb/Icon_Skill_100020.png",
         "gameId": "Icon_Skill_100020"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "CRIT Mastery",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100113.png",
   "variants": [
    {
     "name": "CRIT Mastery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack Crit Rate↑↑, Crit DMG↑ on Crits, stackable.",
         "notes": [
          "Basic ATK Crit Rate +15%",
          "Crit DMG +15%",
          "Only basic attack, counters, combos and rage stack crits, and your total crit dmg is capped at 500% under normal circumstances"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK Crit Rate",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Crit DMG",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Only basic attack, counters, combos and rage stack crits, and your total crit dmg is capped at 500% under normal circumstances"
         ],
         "icon": "images/skilldb/Icon_Skill_100113.png"
        }
       ]
      }
     ]
    },
    {
     "name": "CRIT Mastery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack Crit Rate↑↑, Crit DMG↑↑ on Crits, stackable.",
         "notes": [
          "Basic ATK Crit Rate +15%",
          "Crit DMG +25%",
          "Only basic attack, counters, combos and rage skill stack crits, and your total crit dmg is capped at 500% under normal circumstances"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK Crit Rate",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Crit DMG",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Only basic attack, counters, combos and rage skill stack crits, and your total crit dmg is capped at 500% under normal circumstances"
         ],
         "icon": "images/skilldb/Icon_Skill_100113.png",
         "gameId": "Icon_Skill_100113"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Critical Dodge",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100104.png",
   "variants": [
    {
     "name": "Critical Dodge",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At <30% HP, Dodge↑↑.",
         "notes": [
          "Dodge Rate +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100104.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Critical Dodge+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When HP drops to < 30%, your Dodge Rate greatly increases.",
         "notes": [
          "Dodge Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100104.png",
         "gameId": "Icon_Skill_100104"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Critical Frenzy",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100025.png",
   "variants": [
    {
     "name": "Critical Frenzy",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At <50% HP, ATK, DEF↑↑.",
         "notes": [
          "ATK +25%",
          "DEF +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100025.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Critical Frenzy+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At <50% HP, ATK, DEF↑↑↑.",
         "notes": [
          "ATK +40%",
          "DEF +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100025.png",
         "gameId": "Icon_Skill_100025"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Critical Hit",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_baihu.png",
   "variants": [
    {
     "name": "Critical Hit",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "White tiger bite has a chance to crit",
         "icon": "images/skilldb/monster_baihu.png",
         "gameId": "monster_baihu"
        },
        {
         "spec": false,
         "desc": "Normal attacks have a chance to crit",
         "notes": [
          "Basic ATK Crit Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK Crit Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/monster_duyanjuren.png",
         "gameId": "monster_duyanjuren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Critical Recovery",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100026.png",
   "variants": [
    {
     "name": "Critical Recovery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At <30% HP for the 1st time, restore 10% HP each round for 3 rounds.",
         "icon": "images/skilldb/Icon_Skill_100026.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Critical Recovery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At <30% HP for the 1st time, heal 15% HP each round for 3 rounds.",
         "icon": "images/skilldb/Icon_Skill_100026.png",
         "gameId": "Icon_Skill_100026"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Critical Shield",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100103.png",
   "variants": [
    {
     "name": "Critical Shield",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At <30% HP for the 1st time, gain Shield.",
         "notes": [
          "Shield = 30% of Max HP, lasts 3 turns."
         ],
         "commentary": [
          "Shield = 30% of Max HP, lasts 3 turns."
         ],
         "icon": "images/skilldb/Icon_Skill_100103.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Shield (of Max HP)",
           "value": 30,
           "unit": "%"
          },
          {
           "effect": "duration",
           "turns": 3
          }
         ]
        }
       ]
      }
     ]
    },
    {
     "name": "Critical Shield+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At <30% HP for the 1st time, gain Shield.",
         "notes": [
          "Shield = 45% of Max HP, lasts 3 turns. Can proc every battle, unlike revive."
         ],
         "commentary": [
          "Shield = 45% of Max HP, lasts 3 turns. Can proc every battle, unlike revive."
         ],
         "icon": "images/skilldb/Icon_Skill_100103.png",
         "gameId": "Icon_Skill_100103",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Shield (of Max HP)",
           "value": 45,
           "unit": "%"
          },
          {
           "effect": "duration",
           "turns": 3
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Crocodile Blessing 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_eba.png",
   "variants": [
    {
     "name": "Crocodile Blessing 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Main character damage boost +1%, damage reduction +1%",
         "icon": "images/skilldb/icon_mount_eba.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Damage Reduction",
           "value": 1.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Crocodile Overlord",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_eba.png",
   "variants": [
    {
     "name": "Crocodile Overlord",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Crocodile Overlord appears, protagonist's damage increases by +15%, lasting until Crocodile Overlord leaves",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_eba.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Crush",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/img_legacy_star_falao.png",
   "variants": [
    {
     "name": "Crush",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Pharaoh reduces target's attack by -15%, lasting 2 turns",
         "icon": "images/skilldb/img_legacy_star_falao.png",
         "gameId": "img_legacy_star_falao"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Crystal Ball",
   "attrs": [],
   "tag": "Event",
   "icon": "images/skilldb/Icon_Skill_100921.png",
   "variants": [
    {
     "name": "Crystal Ball",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Combo and Counter limit +1",
         "icon": "images/skilldb/Icon_Skill_100921.png",
         "gameId": "Icon_Skill_100921"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Combo and Counter limit +2",
         "icon": "images/skilldb/Icon_Skill_100921.png",
         "gameId": "Icon_Skill_100921"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Combo and Counter limit +3",
         "icon": "images/skilldb/Icon_Skill_100921.png",
         "gameId": "Icon_Skill_100921"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Combo and Counter limit +4",
         "icon": "images/skilldb/Icon_Skill_100921.png",
         "gameId": "Icon_Skill_100921"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Combo and Counter limit +5",
         "icon": "images/skilldb/Icon_Skill_100921.png",
         "gameId": "Icon_Skill_100921"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Curse",
   "attrs": [
    "Curse"
   ],
   "tag": "Debuff",
   "icon": "images/skilldb/icon_curse.png",
   "variants": [
    {
     "name": "Curse",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Stacking damage-over-time debuff. Cursed targets also gain reduced shields.",
         "notes": [
          "50% of ATK per stack, max 10 stacks, 3 turn duration",
          "Reduces shield gain by 10% per stack",
          "At max stacks that is 500% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Curse",
           "atkPct": 50.0,
           "per": "stack"
          },
          {
           "effect": "maxStacks",
           "value": 10.0
          },
          {
           "effect": "duration",
           "turns": 3.0
          },
          {
           "effect": "statMod",
           "stat": "Shield gain",
           "value": -10.0,
           "unit": "%",
           "per": "stack"
          }
         ],
         "commentary": [
          "50% of ATK per stack, max 10 stacks, 3 turn duration",
          "Reduces shield gain by 10% per stack",
          "At max stacks that is 500% of ATK"
         ],
         "icon": "images/skilldb/icon_curse.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Cursed Eye",
   "attrs": [
    "Skill",
    "Relic"
   ],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_emozhiyan.png",
   "variants": [
    {
     "name": "Cursed Eye",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deals skill damage equal to 300% of the artifact's attack power to the enemy, and has a 50% chance to swap the target's current mount with a random reserve mount.",
         "notes": [
          "Cursed Eye hits enemies in a single row (front and back), but cannot hit every enemy on the field."
         ],
         "commentary": [
          "Cursed Eye hits enemies in a single row (front and back), but cannot hit every enemy on the field."
         ],
         "icon": "images/skilldb/icon_artifact_emozhiyan.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deals skill damage equal to 500% of the artifact's attack power to the enemy, and has a 50% chance to swap the target's current mount with a random reserve mount.",
         "icon": "images/skilldb/icon_artifact_emozhiyan.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 500% artifact attack power as skill damage to the enemy, with a 50% chance to swap the target's current mount with a random stand-by mount. After casting [Curse of the Evil Eye], increases the protagonist's damage by +80% for 1 turn.",
         "icon": "images/skilldb/icon_artifact_emozhiyan.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 750% artifact attack power as skill damage to the enemy, with a 50% chance to swap the target's current mount with a random stand-by mount. After casting [Curse of the Evil Eye], increases the protagonist's damage by +80% for 1 turn.",
         "icon": "images/skilldb/icon_artifact_emozhiyan.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deals skill damage equal to 750% of artifact attack power to the enemy, swapping the target's current mount with a random standby mount. If the target is not mounted, they receive +50% more damage and have a 50% chance to be stunned for 1 turn. After casting [Evil Eye Curse], the protagonist gains +80% increased damage for 1 turn.",
         "notes": [
          "One of two Artifact deploy skills that can stun backlines."
         ],
         "commentary": [
          "One of two Artifact deploy skills that can stun backlines."
         ],
         "icon": "images/skilldb/icon_artifact_emozhiyan.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Cyclops",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duyanjuren.png",
   "variants": [
    {
     "name": "Cyclops",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Protagonist's combo rate+15%, normal attack damage+15%",
         "icon": "images/skilldb/monster_duyanjuren.png",
         "gameId": "monster_duyanjuren",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Combo Rate",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "In-battle Basic ATK DMG",
           "value": 15.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Dagger",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger"
   ],
   "icon": "images/skilldb/Icon_Skill_100601.png",
   "variants": [
    {
     "name": "Dagger",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Fires 1 Dagger every 2 rounds.",
         "notes": [
          "Dagger deals 45% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Dagger",
           "atkPct": 45.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100601.png",
         "gameId": "Icon_Skill_100601"
        }
       ]
      }
     ]
    },
    {
     "name": "Dagger+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Shoots 2 daggers every 2 rounds.",
         "notes": [
          "Dagger deals 45% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Dagger",
           "atkPct": 45.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100601.png",
         "gameId": "Icon_Skill_100601"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Dagger (Flying Knife)",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger"
   ],
   "icon": "images/skilldb/Icon_Skill_100601.png",
   "variants": [
    {
     "name": "Dagger (Flying Knife)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Fires 1 Dagger every 2 rounds.",
         "notes": [
          "Dagger deals 45% of ATK",
          "Can Crit"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Dagger",
           "atkPct": 45.0
          },
          {
           "flag": "canCrit"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100601.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Dagger Cooldown",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100610.png",
   "variants": [
    {
     "name": "Dagger Cooldown",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "All Dagger CD -1 round. Min: 1 round.",
         "icon": "images/skilldb/Icon_Skill_100610.png",
         "gameId": "Icon_Skill_100610",
         "unlock": "Dagger\r\nPoison Dagger\r\nRage Dagger\r\nHealing Dagger\r\nBolt Dagger"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Dagger Mastery",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100607.png",
   "variants": [
    {
     "name": "Dagger Mastery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Dagger DMG +60%. DMG -10%.",
         "icon": "images/skilldb/Icon_Skill_100607.png",
         "gameId": "Icon_Skill_100607",
         "unlock": "Dagger\r\nPoison Dagger\r\nRage Dagger\r\nHealing Dagger\r\nBolt Dagger",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dagger DMG",
           "value": 60.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -10.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "In-battle Dagger damage +50%. In-battle damage dealt -8%.",
         "icon": "images/skilldb/Icon_Skill_100607.png",
         "gameId": "Icon_Skill_100607",
         "unlock": "Dagger\nPoison Dagger\nRage Dagger\nHealing Dagger\nBolt Dagger"
        }
       ]
      }
     ]
    },
    {
     "name": "Dagger Mastery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Dagger DMG +90%. DMG -15%.",
         "icon": "images/skilldb/Icon_Skill_100607.png",
         "gameId": "Icon_Skill_100607",
         "unlock": "Dagger\r\nPoison Dagger\r\nRage Dagger\r\nHealing Dagger\r\nBolt Dagger",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dagger DMG",
           "value": 90.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -15.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "In-battle dagger damage +75%. In-battle damage -12%.",
         "icon": "images/skilldb/Icon_Skill_100607.png",
         "gameId": "Icon_Skill_100607",
         "unlock": "Dagger\r\nPoison Dagger\r\nRage Dagger\r\nHealing Dagger\r\nBolt Dagger"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Dagger Proficiency",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100609.png",
   "variants": [
    {
     "name": "Dagger Proficiency",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Dagger DMG increases within the same round.",
         "notes": [
          "Dagger DMG +10% per dagger thrown in the same round"
         ],
         "icon": "images/skilldb/Icon_Skill_100609.png",
         "gameId": "Icon_Skill_100609",
         "unlock": "Dagger\r\nPoison Dagger\r\nRage Dagger\r\nHealing Dagger\r\nBolt Dagger",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dagger DMG",
           "value": 10.0,
           "unit": "%",
           "per": "dagger thrown in the same round"
          }
         ]
        },
        {
         "spec": true,
         "desc": "Within the same turn, dagger damage gradually increases by 6%.",
         "notes": [
          "In-battle Dagger DMG +6% per Dagger thrown"
         ],
         "icon": "images/skilldb/Icon_Skill_100609.png",
         "gameId": "Icon_Skill_100609",
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Dagger DMG",
           "value": 6.0,
           "unit": "%",
           "per": "Dagger thrown"
          }
         ]
        }
       ]
      }
     ]
    },
    {
     "name": "Dagger Proficiency+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Dagger DMG increases within the same round.",
         "notes": [
          "Dagger DMG +15% per dagger thrown in the same round"
         ],
         "icon": "images/skilldb/Icon_Skill_100609.png",
         "gameId": "Icon_Skill_100609",
         "unlock": "Dagger\r\nPoison Dagger\r\nRage Dagger\r\nHealing Dagger\r\nBolt Dagger",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dagger DMG",
           "value": 15.0,
           "unit": "%",
           "per": "dagger thrown in the same round"
          }
         ]
        },
        {
         "spec": true,
         "desc": "Within the same turn, dagger damage gradually increases by 9%.",
         "icon": "images/skilldb/Icon_Skill_100609.png",
         "gameId": "Icon_Skill_100609",
         "unlock": "Dagger\r\nPoison Dagger\r\nRage Dagger\r\nHealing Dagger\r\nBolt Dagger"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "dapper Goose",
   "attrs": [],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_dabaie.png",
   "variants": [
    {
     "name": "dapper Goose",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "dapper Goose stuns the enemy for 1 turn upon appearing and grants the hero DMG Reduc +20% for 2 turns.",
         "icon": "images/skilldb/icon_mount_dabaie.png",
         "gameId": "icon_mount_dabaie"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Dazzling Barrage",
   "attrs": [
    "Skill"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_tangjikede.png",
   "variants": [
    {
     "name": "Dazzling Barrage",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Don Quixote releases [Dazzling Barrage] every 3 turns, dealing 5 hits of Skill Damage equal to 40% of hero’s Attack; after release, enemy Crit Rate -10% for 2 turns",
         "icon": "images/skilldb/icon_mount_tangjikede.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Don Quixote releases [Dazzling Barrage] every 3 turns, dealing 5 hits of Skill Damage equal to 80% of hero’s Attack; after release, enemy Crit Rate -10% for 2 turns",
         "icon": "images/skilldb/icon_mount_tangjikede.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Don Quixote releases [Dazzling Barrage] every 3 turns, dealing 5 hits of Skill Damage equal to 80% of hero’s Attack; after release, enemy Crit Rate -10% and Crit Damage -60% for 2 turns",
         "icon": "images/skilldb/icon_mount_tangjikede.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Don Quixote releases [Dazzling Barrage] every 3 turns, dealing 5 hits of Skill Damage equal to 120% of hero’s Attack; after release, enemy Crit Rate -10% and Crit Damage -60% for 2 turns",
         "icon": "images/skilldb/icon_mount_tangjikede.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Don Quixote releases [Dazzling Barrage] every 3 turns, dealing 5 hits of Skill Damage equal to 120% of hero’s Attack; after release, enemy Crit Rate -10% and Crit Damage -60% for 2 turns. After Don Quixote dies, hero gains Ignore Crit Rate +20% and Crit Damage Reduction +60% for 2 turns",
         "icon": "images/skilldb/icon_mount_tangjikede.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Deadly Spikes",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100507.png",
   "variants": [
    {
     "name": "Deadly Spikes",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Icy Spike Freeze chance up.",
         "notes": [
          "Freeze Rate +15%",
          "Icy Spike freeze rate is normally 20%, and becomes 35% with this skill."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Freeze Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Icy Spike freeze rate is normally 20%, and becomes 35% with this skill."
         ],
         "icon": "images/skilldb/Icon_Skill_100507.png",
         "gameId": "Icon_Skill_100507",
         "unlock": "Basic Attack Icy Spikes\r\nRage Icy Spikes\r\nFrozen Touch"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Deer Herd Charge",
   "attrs": [
    "Burn",
    "Poison",
    "Bleed"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_bawanglu.png",
   "variants": [
    {
     "name": "Deer Herd Charge",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Overlord Deer releases 【Deer Stampede】 once every 2 turns, dealing burning, poison, and bleeding damage each equal to 100% of the protagonist's attack. After release, it immediately deals additional damage equal to 25% of the target’s total burning, poison, and bleeding damage. Each type of damage cannot exceed 25 times the protagonist's attack.",
         "icon": "images/skilldb/icon_mount_bawanglu.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "The Overlord Deer releases 【Deer Herd Charge】 every 2 turns, dealing burning, poison, and bleeding damage, each equal to 150% of the protagonist's attack. After release, it immediately deals additional damage equal to 25% of the target's current total burning, poison, and bleeding damage. Each type of damage cannot exceed 25 times the protagonist's attack.",
         "icon": "images/skilldb/icon_mount_bawanglu.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "The Overlord Deer releases 【Deer Stampede】 once every 2 turns, dealing burning, poison, and bleeding damage each equal to 150% of the protagonist's attack. After release, it immediately deals additional damage equal to 40% of the target’s total burning, poison, and bleeding damage. Each type of damage cannot exceed 40 times the protagonist's attack.",
         "icon": "images/skilldb/icon_mount_bawanglu.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "The Overlord Deer releases 【Deer Stampede】 once every 1 turn, dealing burning, poison, and bleeding damage each equal to 150% of the protagonist's attack. After release, it immediately deals additional damage equal to 40% of the target’s total burning, poison, and bleeding damage. Each type of damage cannot exceed 40 times the protagonist's attack.",
         "icon": "images/skilldb/icon_mount_bawanglu.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "The Overlord Deer releases 【Deer Stampede】 once every 1 turns, dealing burning, poison, and bleeding damage each equal to 150% of the protagonist's attack. After release, it immediately deals additional damage equal to 40% of the target's total burning, poison, and bleeding damage. Each type of damage cannot exceed 40 times the protagonist's attack. After 【Deer Stampede】 is released, for each stack of burning, poison, or bleeding on the target, deals 0.5% of the target's max HP as DoT, with total damage not exceeding 60 times the protagonist's attack.",
         "icon": "images/skilldb/icon_mount_bawanglu.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "DEF",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100003.png",
   "variants": [
    {
     "name": "DEF",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "DEF↑.",
         "icon": "images/skilldb/Icon_Skill_100003.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 20.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    },
    {
     "name": "DEF+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "DEF↑↑.",
         "icon": "images/skilldb/Icon_Skill_100003.png",
         "gameId": "Icon_Skill_100003",
         "effects": [
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 35.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Demon Blade 0☆",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_yaodaocunzheng.png",
   "variants": [
    {
     "name": "Demon Blade 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 4 spears summoned triggers the summoning of 【Demon Blade】, dealing 600% of the main character’s attack as light spear damage, and causing the enemy to take light spear damage equal to 2% of their max HP, up to 20 times the main character’s attack. Can trigger up to 3 times per turn.",
         "notes": [
          "The \"Shield Shot\" Gem counts towards Demon Blade's spear procs."
         ],
         "commentary": [
          "The \"Shield Shot\" Gem counts towards Demon Blade's spear procs."
         ],
         "icon": "images/skilldb/icon_artifact_yaodaocunzheng.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Demon Blade 5☆",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_yaodaocunzheng.png",
   "variants": [
    {
     "name": "Demon Blade 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 spears summoned triggers the summoning of 【Demon Blade】, dealing 900% of the main character’s attack as light spear damage, and causing the enemy to take light spear damage equal to 3% of their max HP, up to 30 times the main character’s attack. Can trigger up to 3 times per turn.",
         "icon": "images/skilldb/icon_artifact_yaodaocunzheng.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Demon Seal",
   "attrs": [
    "Skill"
   ],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_7.png",
   "variants": [
    {
     "name": "Demon Seal",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 turns, summon the Great Tengu to deal skill damage equal to 500% of the main character’s attack to the enemy and reduce the target’s Rage by 30.",
         "icon": "images/skilldb/Icon_Skill_DaTianGou_7.png",
         "gameId": "Icon_Skill_DaTianGou_7"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Demon Slayer Style",
   "attrs": [
    "Skill"
   ],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_9.png",
   "variants": [
    {
     "name": "Demon Slayer Style",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 turns, summon the Great Tengu to deal skill damage equal to 500% of the main character’s attack to the enemy and deal 5% of the target’s max HP as damage.",
         "icon": "images/skilldb/Icon_Skill_DaTianGou_9.png",
         "gameId": "Icon_Skill_DaTianGou_9"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Demon Sword",
   "attrs": [],
   "icon": "images/skilldb/icon_artifact_mojian.png",
   "variants": [
    {
     "name": "Demon Sword",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After Light Spear, counter rate +2%, counter damage +6%, stacks 10, lasts till battle ends",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_artifact_mojian.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Demonic Eye",
   "attrs": [],
   "icon": "images/skilldb/icon_artifact_emozhiyan.png",
   "variants": [
    {
     "name": "Demonic Eye",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After basic attack, reduce target's rage by -5, max 3 times per turn",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_artifact_emozhiyan.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Demonic Gaze 0☆",
   "attrs": [
    "Skill"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_emozhiyan.png",
   "variants": [
    {
     "name": "Demonic Gaze 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "During Combo or Counter, has a chance to launch Demonic Eye to deal DMG equal to 1.5% of the target's Max HP and a 50% chance to reduce the target's HP Recovery by 90% for 1 round.",
         "icon": "images/skilldb/icon_artifact_emozhiyan.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Demonic Gaze 5☆",
   "attrs": [
    "Skill"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_emozhiyan.png",
   "variants": [
    {
     "name": "Demonic Gaze 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "During Combo or Counter, has a chance to launch Demonic Eye to deal DMG equal to 2.5% of the target's Max HP and a 75% chance to reduce the target's HP Recovery by 90% for 1 round.",
         "icon": "images/skilldb/icon_artifact_emozhiyan.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Demonic Spear",
   "attrs": [
    "Skill",
    "Basic",
    "Physical",
    "Spear",
    "Counter"
   ],
   "icon": "images/skilldb/Icon_Skill_100809.png",
   "variants": [
    {
     "name": "Demonic Spear",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Light spear transforms into Magic Spear, and adds counterattack damage equal to 5% of the target's max HP.",
         "notes": [
          "Magic Gun is +100% Spear Coefficient",
          "This next part is unconfirmed: Spear DMG +50% OR Spear uses 50% of ATK instead of 30%"
         ],
         "commentary": [
          "Magic Gun is +100% Spear Coefficient",
          "This next part is unconfirmed: Spear DMG +50% OR Spear uses 50% of ATK instead of 30%"
         ],
         "icon": "images/skilldb/Icon_Skill_100809.png",
         "gameId": "Icon_Skill_100809"
        },
        {
         "spec": true,
         "desc": "Light spear becomes dark spear, this attack's damage gains extra ATK equal to 20% of the hero's shield",
         "notes": [
          "Magic Gun is +100% Spear Coefficient",
          "Spear uses 50% of ATK instead of 30%"
         ],
         "commentary": [
          "Magic Gun is +100% Spear Coefficient",
          "Spear uses 50% of ATK instead of 30%"
         ],
         "icon": "images/skilldb/Icon_Skill_100809.png",
         "gameId": "Icon_Skill_100809"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Demon·Abyss",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_8.png",
   "variants": [
    {
     "name": "Demon·Abyss",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At the start of battle, consume50% of current health, converting it into a correspondingshield.",
         "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_8.png",
         "gameId": "Icon_Skill_BaiPaoWuShi_8",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 15.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Demon·Bloodthirsty",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_9.png",
   "variants": [
    {
     "name": "Demon·Bloodthirsty",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Under White Robe Wizard·Demon transformation, lifesteal rate and effect↑↑↑↑.",
         "notes": [
          "Lifesteal Rate +25%",
          "Lifesteal +70%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Lifesteal Rate",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Lifesteal",
           "value": 70.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_9.png",
         "gameId": "Icon_Skill_BaiPaoWuShi_9"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Demon·Fearless",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_7.png",
   "variants": [
    {
     "name": "Demon·Fearless",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "White Robe Wizard·Demon transformation, damage per turn↑, stacks up to5 times.",
         "notes": [
          "Unsure about the damage increase"
         ],
         "commentary": [
          "Unsure about the damage increase"
         ],
         "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_7.png",
         "gameId": "Icon_Skill_BaiPaoWuShi_7",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 15.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Destruction Death Ray",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_yanmo.png",
   "variants": [
    {
     "name": "Destruction Death Ray",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Lasers make targets take+20% damage, lasting3 turns",
         "icon": "images/skilldb/monster_yanmo.png",
         "gameId": "monster_yanmo"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Detonation",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_gandaofu.png",
   "variants": [
    {
     "name": "Detonation",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each death beam hit causes an explosion",
         "icon": "images/skilldb/monster_gandaofu.png",
         "gameId": "monster_gandaofu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Devour",
   "attrs": [],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_dajiao.png",
   "variants": [
    {
     "name": "Devour",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's normal attack, Big Horn releases【Devour】, dealing 100% of the protagonist's attack as normal damage to the enemy, and increasing the protagonist's damage by +3%, stackable up to 3 times, lasting until Big Horn dies,【Devour】cooldown 1 turn",
         "icon": "images/skilldb/icon_mount_dajiao.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's normal attack, Big Horn releases【Devour】, dealing 120% of the protagonist's attack as normal damage to the enemy, and increasing the protagonist's damage by +3%, stackable up to 5 times, lasting until Big Horn dies,【Devour】cooldown 1 turn",
         "icon": "images/skilldb/icon_mount_dajiao.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's normal attack, Big Horn releases【Devour】, dealing 140% of the protagonist's attack as normal damage to the enemy, and increasing the protagonist's damage by +4%, stackable up to 5 times, lasting until Big Horn dies,【Devour】cooldown 1 turn",
         "icon": "images/skilldb/icon_mount_dajiao.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's normal attack, Big Horn releases【Devour】, dealing 160% of the protagonist's attack as normal damage to the enemy, and increasing the protagonist's damage by +5%, stackable up to 5 times, lasting until Big Horn dies,【Devour】cooldown 1 turn",
         "icon": "images/skilldb/icon_mount_dajiao.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's normal attack, Big Horn releases【Devour】, dealing 180% of the protagonist's attack as normal damage to the enemy, and increasing the protagonist's damage by +6%, stackable up to 5 times, lasting until Big Horn dies,【Devour】cooldown 1 turn",
         "icon": "images/skilldb/icon_mount_dajiao.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Diamond Counterattack",
   "attrs": [
    "Basic",
    "Counter"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_jingang.png",
   "variants": [
    {
     "name": "Diamond Counterattack",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist counters, King Kong releases [Kong Counter] to deal 100% of the protagonist's attack as counter damage, and increases the protagonist's Light Spear damage by +10%, stackable up to 5 times, lasting until King Kong leaves the field",
         "icon": "images/skilldb/icon_mount_jingang.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist counters, King Kong releases [Kong Counter] to deal 200% of the protagonist's attack as counter damage, and increases the protagonist's Light Spear damage by +10%, stackable up to 5 times, lasting until King Kong leaves the field",
         "icon": "images/skilldb/icon_mount_jingang.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist counters, King Kong releases [Kong Counter] to deal 200% of the protagonist's attack as counter damage, and increases the protagonist's Light Spear damage by +10%, stackable up to 5 times, lasting until King Kong leaves the field. [Kong Counter] triggers 1 [Light Spear] after release.",
         "icon": "images/skilldb/icon_mount_jingang.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist counters, King Kong releases [Kong Counter] to deal 300% of the protagonist's attack as counter damage, and increases the protagonist's Light Spear damage by +10%, stackable up to 5 times, lasting until King Kong leaves the field. [Kong Counter] triggers 1 [Light Spear] after release.",
         "icon": "images/skilldb/icon_mount_jingang.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist counters, King Kong releases [Kong Counter] to deal 300% of the protagonist's attack as counter damage, and increases the protagonist's Light Spear damage by +10%, stackable up to 5 times, lasting until King Kong leaves the field. [Kong Counter] triggers 1 [Light Spear] after release. [Kong Counter] additionally deals 5% of the target's max HP as counter damage, with additional damage not exceeding 2000% of the protagonist's attack.",
         "icon": "images/skilldb/icon_mount_jingang.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Diego",
   "attrs": [
    "Bleed"
   ],
   "icon": "images/skilldb/icon_mount_diego.png",
   "variants": [
    {
     "name": "Diego",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Diego appears or dies, the target gains 3 stacks of bleeding",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_diego.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Dimensional Slash",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_datiangou.png",
   "variants": [
    {
     "name": "Dimensional Slash",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Great Tengu slashes dimensional cut",
         "icon": "images/skilldb/monster_datiangou.png",
         "gameId": "monster_datiangou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Dinosaur Blessing 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_dajiao.png",
   "variants": [
    {
     "name": "Dinosaur Blessing 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Main character damage increase +8%, damage reduction +8%",
         "icon": "images/skilldb/icon_mount_dajiao.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Damage Reduction",
           "value": 8.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Divine Might",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_SS_1_SheiLei.png",
   "variants": [
    {
     "name": "Divine Might",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "【Charging】 begins at battle start. During charging, each turn grants protagonist 【Electric Shield】 equal to 5% max health. Based on 【Charging】 turns, releases 1, 3, 6 【Nasir Divine Thunder】 respectively, dealing 80% attack power lightning damage to enemies. After protagonist is controlled, next turn removes charging effect and releases 【Nasir Divine Thunder】 based on 【Charging】 turns. After 【Nasir Divine Thunder】 is released, next turn restarts charging",
         "notes": [
          "Does NOT scale from Rage damage."
         ],
         "commentary": [
          "Does NOT scale from Rage damage."
         ],
         "icon": "images/skilldb/Equip_SS_1_SheiLei.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "【Charging】 begins at battle start. During charging, each turn grants protagonist 【Electric Shield】 equal to 5% max health. Based on 【Charging】 turns, releases 1, 3, 6 【Nasir Divine Thunder】 respectively, dealing 90% attack power lightning damage to enemies. After protagonist is controlled, next turn removes charging effect and releases 【Nasir Divine Thunder】 based on 【Charging】 turns. After 【Nasir Divine Thunder】 is released, next turn restarts charging",
         "icon": "images/skilldb/Equip_SS_1_SheiLei.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Divine Punishment 0☆",
   "attrs": [
    "Skill"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_tianfa.png",
   "variants": [
    {
     "name": "Divine Punishment 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Skill triggers cumulatively 10 times, unleashing divine punishment, causing skill damage of 300% of the protagonist's attack power. When the target has a shield, damage is increased by 40%, up to 4 times per turn",
         "notes": [
          "Every 10 skill procs triggers Divine Punishment. Any damaging skill that has attribute \"skill\" works. This means every single dagger, every single lightning, flame skills etc count."
         ],
         "commentary": [
          "Every 10 skill procs triggers Divine Punishment. Any damaging skill that has attribute \"skill\" works. This means every single dagger, every single lightning, flame skills etc count."
         ],
         "icon": "images/skilldb/icon_artifact_tianfa.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Divine Punishment 5☆",
   "attrs": [
    "Skill"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_tianfa.png",
   "variants": [
    {
     "name": "Divine Punishment 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Skill triggers cumulatively 8 times, unleashing divine punishment, causing skill damage of 500% of the protagonist's attack power. When the target has a shield, damage is increased by 60%, up to 4 times per turn",
         "icon": "images/skilldb/icon_artifact_tianfa.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Divine Slash",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger",
    "Relic"
   ],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_mingjiezhiren.png",
   "variants": [
    {
     "name": "Divine Slash",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Zhanxian Flying Knife releases 【Divine Slash】 to deal 5 times artifact attack power 50% flying knife damage to the enemy. After each damage, there is a 50% chance to release 1 flying knife.",
         "notes": [
          "Divine Slash hits all enemies. The flying knife proc only hits 1 enemy and can proc on-hit effects like Rage, Poison, Healing, Bolt."
         ],
         "commentary": [
          "Divine Slash hits all enemies. The flying knife proc only hits 1 enemy and can proc on-hit effects like Rage, Poison, Healing, Bolt."
         ],
         "icon": "images/skilldb/icon_artifact_mingjiezhiren.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Zhanxian Flying Knife releases 【Divine Slash】 to deal 5 times artifact attack power 90% flying knife damage to the enemy. After each damage, there is a 50% chance to release 1 flying knife.",
         "icon": "images/skilldb/icon_artifact_mingjiezhiren.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Zhanxian Flying Knife releases 【Divine Slash】 to deal 5 times artifact attack power 90% flying knife damage to the enemy. After each damage, release 1 flying knife.",
         "icon": "images/skilldb/icon_artifact_mingjiezhiren.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Zhanxian Flying Knife releases 【Divine Slash】 to deal 5 times artifact attack power 150% flying knife damage to the enemy. After each damage, release 1 flying knife.",
         "icon": "images/skilldb/icon_artifact_mingjiezhiren.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Zhanxian Flying Knife releases 【Divine Slash】 to deal 5 times artifact attack power 150% flying knife damage to the enemy. After each damage, release 1 flying knife. After each damage of 【Divine Slash】, there is an 80% chance to increase the protagonist's rage by 25, with a maximum of 3 triggers per turn.",
         "icon": "images/skilldb/icon_artifact_mingjiezhiren.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Dodge",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100006.png",
   "variants": [
    {
     "name": "Dodge",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Dodge↑.",
         "notes": [
          "Dodge Rate +10%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 10.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100006.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Dodge+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Dodge↑↑.",
         "notes": [
          "Dodge Rate +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100006.png",
         "gameId": "Icon_Skill_100006"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Don Quixote Sugar",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_tangjikede.png",
   "variants": [
    {
     "name": "Don Quixote Sugar",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Don Quixote enters or dies, enemies are stunned for 1 turn",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_tangjikede.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Doubled ATK",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100101.png",
   "variants": [
    {
     "name": "Doubled ATK",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "For 1 round after battle starts, ATK doubles.",
         "notes": [
          "ATK +100%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 100.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100101.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Doubled ATK+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "For 2 rounds after battle starts, ATK doubles.",
         "notes": [
          "ATK +100%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 100.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100101.png",
         "gameId": "Icon_Skill_100101"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Dragon Flame Blessing",
   "attrs": [
    "Skill",
    "Dragon Flame"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700411.png",
   "variants": [
    {
     "name": "Dragon Flame Blessing",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack and Rage Skill trigger Dragon Breath, dealing 90% of Main Character's ATK as Dragon Flame DMG, and gaining 1 stack of 【Dragon Soul】, up to 20 stacks.",
         "icon": "images/skilldb/Icon_Skill_700411.png",
         "gameId": "Icon_Skill_700411"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "The damage of Dragon Breath is increased to 180% of the protagonist's ATK, and each round starts with 1 stack of 【Dragon Soul】.",
         "icon": "images/skilldb/Icon_Skill_700411.png",
         "gameId": "Icon_Skill_700411"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Weapon transforms into Dragon Weapon, Basic Attack and Rage Skill gain additional Dragon Flame DMG bonus. Each stack of 【Dragon Soul】 increases Dragon Flame DMG by +5%.",
         "notes": [
          "Global Dragon Flame up to 100% + Global skill damage"
         ],
         "commentary": [
          "Global Dragon Flame up to 100% + Global skill damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700411.png",
         "gameId": "Icon_Skill_700411"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Dragon’s Wrath",
   "attrs": [
    "Skill",
    "Dragon Flame"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700431.png",
   "variants": [
    {
     "name": "Dragon’s Wrath",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After 10 stacks of 【Dragon Soul】, upon casting 【Calamity Dragon Breath】, deals 10% of the protagonist's max HP as Dragonflame damage and 10% of the target's current HP as true damage. Increases the protagonist's overall damage by 30%, lasting 2 turns.",
         "notes": [
          "HP%: Dragon Flame + skill damage, True Damage\n30% Global Damage + Global skill damage"
         ],
         "commentary": [
          "HP%: Dragon Flame + skill damage, True Damage\n30% Global Damage + Global skill damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700431.png",
         "gameId": "Icon_Skill_700431"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Upon reaching 10 stacks of 【Dragon Soul】 for the first time, restore 100% of the Main Character's HP. After each 【Cataclysmic Dragon Breath】 release, restore 20% of the Main Character's HP.",
         "notes": [
          "HP%: Dragon Flame + skill damage, True Damage\n30% Global Damage + Global skill damage"
         ],
         "commentary": [
          "HP%: Dragon Flame + skill damage, True Damage\n30% Global Damage + Global skill damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700431.png",
         "gameId": "Icon_Skill_700431"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Dreamy Bathtub",
   "attrs": [],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_menghuanyugang.png",
   "variants": [
    {
     "name": "Dreamy Bathtub",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "[Dreamy Cleanse] has a 50% chance to Stun the enemy for 1 round after casting.",
         "icon": "images/skilldb/icon_mount_menghuanyugang.png",
         "gameId": "icon_mount_menghuanyugang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Drunken Fist",
   "attrs": [],
   "tag": "Synergy",
   "icon": "images/skilldb/Icon_Skill_700241.png",
   "variants": [
    {
     "name": "Drunken Fist",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge chance ↑↑. After dodging, increase DMG by +10% for 1 turn",
         "notes": [
          "Dodge Rate +15%",
          "Considered one of the best synergy skills to equip"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        },
        {
         "spec": true,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge rate ↑↑. After dodging, in-battle damage bonus +8% for 1 turn.",
         "notes": [
          "Dodge Rate +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge chance ↑↑. After dodging, increase DMG by +10% for 1 turn",
         "notes": [
          "Dodge Rate +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        },
        {
         "spec": true,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge rate ↑↑. After dodging, in-battle damage bonus +8% for 1 turn.",
         "notes": [
          "Dodge Rate +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge chance ↑↑. After dodging, increase DMG by +20% for 1 turn",
         "notes": [
          "Dodge Rate +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        },
        {
         "spec": true,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge rate ↑↑. After dodging, in-battle damage bonus +16% for 1 turn.",
         "notes": [
          "Dodge Rate +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge chance ↑↑. After dodging, increase DMG by +20% for 1 turn",
         "notes": [
          "Dodge Rate +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        },
        {
         "spec": true,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge rate ↑↑. After dodging, in-battle damage bonus +16% for 1 turn.",
         "notes": [
          "Dodge Rate +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge chance ↑↑↑. After dodging, increase DMG by +20% for 1 turn",
         "notes": [
          "Dodge Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        },
        {
         "spec": true,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge rate ↑↑↑. After dodging, in-battle damage bonus +16% for 1 turn.",
         "notes": [
          "Dodge Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Drunken Fist+",
     "plus": true,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge chance ↑↑↑. After dodging, increase DMG by +10% for 1 turn",
         "notes": [
          "Dodge Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        },
        {
         "spec": true,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge rate ↑↑↑. After dodging, in-battle damage bonus +8% for 1 turn.",
         "notes": [
          "Dodge Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge chance ↑↑↑. After dodging, increase DMG by +10% for 1 turn",
         "notes": [
          "Dodge Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        },
        {
         "spec": true,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge rate ↑↑↑. After dodging, in-battle damage bonus +8% for 1 turn.",
         "notes": [
          "Dodge Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge chance ↑↑↑. After dodging, increase DMG by +20% for 1 turn",
         "notes": [
          "Dodge Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        },
        {
         "spec": true,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge rate ↑↑↑. After dodging, in-battle damage bonus +16% for 1 turn.",
         "notes": [
          "Dodge Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge chance ↑↑↑. After dodging, increase DMG by +20% for 1 turn",
         "notes": [
          "Dodge Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        },
        {
         "spec": true,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge rate ↑↑↑. After dodging, in-battle damage bonus +16% for 1 turn.",
         "notes": [
          "Dodge Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge chance ↑↑↑↑. After dodging, increase DMG by +20% for 1 turn",
         "notes": [
          "Dodge Rate +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        },
        {
         "spec": true,
         "desc": "【Dodge】 evolves into 【Drunken Fist】, dodge rate ↑↑↑↑. After dodging, in-battle damage bonus +16% for 1 turn.",
         "notes": [
          "Dodge Rate +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Dodge Rate",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700241.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Dual Hits",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100205.png",
   "variants": [
    {
     "name": "Dual Hits",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Effects triggered by Hits count can be triggered 2 times.",
         "icon": "images/skilldb/Icon_Skill_100205.png",
         "gameId": "Icon_Skill_100205"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Durian Hammer",
   "attrs": [
    "Skill",
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_LiuLianChui.png",
   "variants": [
    {
     "name": "Durian Hammer",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Summon the durian, dealing DMG equal to 120% ATK DMG to enemies. Restore 10% HP.",
         "icon": "images/skilldb/Equip_1_LiuLianChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Summon durian, dealing 135% ATK DMG to enemies. Restore 11% HP.",
         "icon": "images/skilldb/Equip_1_LiuLianChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Summon durian, dealing 150% ATK DMG to enemies. Restore 11% HP.",
         "icon": "images/skilldb/Equip_1_LiuLianChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Summon durian, dealing 150% ATK DMG to enemies. Restore 12% HP.",
         "icon": "images/skilldb/Equip_1_LiuLianChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Summon durian, dealing 175% ATK DMG to enemies. Restore 13% HP.",
         "icon": "images/skilldb/Equip_1_LiuLianChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 6,
       "entries": [
        {
         "spec": false,
         "desc": "Summon durian, dealing 200% ATK DMG to enemies. Restore 15% HP.",
         "icon": "images/skilldb/Equip_1_LiuLianChui.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Earthquake",
   "attrs": [
    "?"
   ],
   "icon": "images/skilldb/img_kungfu_guessing_head.png",
   "variants": [
    {
     "name": "Earthquake",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Core skill",
         "notes": [
          "Earthquake deals 100% of ATK and hits backline as well"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Earthquake",
           "atkPct": 100.0,
           "qualifier": "and hits backline as well"
          }
         ],
         "icon": "images/skilldb/img_kungfu_guessing_head.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Earthquake Stun",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100811.png",
   "variants": [
    {
     "name": "Earthquake Stun",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Earthquake has a 15% chance to Stun the target.",
         "notes": [
          "Can stun backline"
         ],
         "commentary": [
          "Can stun backline"
         ],
         "icon": "images/skilldb/Icon_Skill_100811.png",
         "gameId": "Icon_Skill_100811",
         "unlock": "Light Spear Earthquake"
        },
        {
         "spec": true,
         "desc": "Earthquake has 20% chance to Stun the target.",
         "notes": [
          "Situationally useful but very niche."
         ],
         "icon": "images/skilldb/Icon_Skill_100811.png",
         "gameId": "Icon_Skill_100811",
         "unlock": "Light Spear Quake"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Electric Surge",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100317.png",
   "variants": [
    {
     "name": "Electric Surge",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "For every 5 lightning casts, deal 5% max HP lightning damage to all enemies, capped at 15x main character attack",
         "icon": "images/skilldb/Icon_Skill_100317.png",
         "gameId": "Icon_Skill_100317"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Electromagnetic Amplification",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "Electromagnetic Amplification",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Electromagnetic missile damage+60%",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Electromagnetic Beam",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_gandaofu.png",
   "variants": [
    {
     "name": "Electromagnetic Beam",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each death beam hit summons1 lightning bolt",
         "icon": "images/skilldb/monster_gandaofu.png",
         "gameId": "monster_gandaofu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Electromagnetic Explosion",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "Electromagnetic Explosion",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Electromagnetic missiles explode on hit",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Electromagnetic Hunter",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "Electromagnetic Hunter",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "+30% electric damage to paralyzed targets",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Electromagnetic King",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_gandaofu.png",
   "variants": [
    {
     "name": "Electromagnetic King",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Lightning damage+30%",
         "icon": "images/skilldb/monster_gandaofu.png",
         "gameId": "monster_gandaofu",
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Electric DMG",
           "value": 30.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Electromagnetic Matrix",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "Electromagnetic Matrix",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Electromagnetic missiles grant a shield when hitting",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Electromagnetic Paralysis",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "Electromagnetic Paralysis",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Increased paralysis chance",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Electromagnetic Storm",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "Electromagnetic Storm",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Electromagnetic missile triggers electromagnetic storm",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Elsa",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_AiSha.png",
   "variants": [
    {
     "name": "Elsa",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 1 round, dealing 100% of hero's ATK as DMG, reducing the target's ATK by 5%, while increasing DMG taken by targets by 10%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_AiSha.png",
         "gameId": null,
         "notes": [
          "Hits all enemies on the field. Focus on Skill DMG pet stats. This pet should be primarily for SDR if being used in PvP, as Elsa is less desirable in PvP with ignore control immunity (still good for lowering atk/buffing ur DMG). Story chapter fully utilizes her buffs and debuffs, and the freeze is amazing. GATK is acceptable for chapter."
         ],
         "commentary": [
          "Hits all enemies on the field. GATK is acceptable for chapter."
         ]
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 1 round, dealing 110% of hero's ATK as DMG, reducing the target's ATK by 5.5%, while increasing DMG taken by targets by 12.5%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_AiSha.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 1 round, dealing 120% of hero's ATK as DMG, reducing the target's ATK by 6%, while increasing DMG taken by targets by 15%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_AiSha.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 1 round, dealing 130% of hero's ATK as DMG, reducing the target's ATK by 6.5%, while increasing DMG taken by targets by 17.5%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_AiSha.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 1 round, dealing 140% of hero's ATK as DMG, reducing the target's ATK by 7%, while increasing DMG taken by targets by 20%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_AiSha.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Endless Battle",
   "attrs": [
    "Basic",
    "Counter"
   ],
   "tag": "Synergy",
   "icon": "images/skilldb/Icon_Skill_700541.png",
   "variants": [
    {
     "name": "Endless Battle",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "[Enhanced Counterattack] evolves into [Endless Battle]. Counterattack damage increases. After counterattacking, the protagonist's global counterattack damage is increased by +4%, stacking up to 5 layers.",
         "notes": [
          "Counter DMG +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter DMG",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700541.png"
        },
        {
         "spec": true,
         "desc": "[Enhanced Counterattack] evolves into [Endless Battle]. In-battle counter damage +20%. After countering, the hero gains +3% counter damage, stacks up to 5 times.",
         "icon": "images/skilldb/Icon_Skill_700541.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Enhanced Counterattack] evolves into [Endless Battle]. Counterattack damage increases. After counterattacking, the protagonist's global counterattack damage is increased by +4%, stacking up to 5 layers.",
         "notes": [
          "Counter DMG +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter DMG",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700541.png"
        },
        {
         "spec": true,
         "desc": "[Enhanced Counterattack] evolves into [Endless Battle]. In-battle counter damage +20%. After countering, the hero gains +3% counter damage, stacks up to 5 times.",
         "icon": "images/skilldb/Icon_Skill_700541.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "[Enhanced Counterattack] evolves into [Endless Battle]. Counterattack damage increases. After a counterattack, the protagonist's global counterattack damage is increased by +6%, stackable up to 8 layers",
         "notes": [
          "Counter DMG +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter DMG",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700541.png"
        },
        {
         "spec": true,
         "desc": "[Enhanced Counterattack] evolves into [Endless Battle]. In-battle counter damage +20%. After countering, the hero gains +5% counter damage, stacks up to 8 times.",
         "icon": "images/skilldb/Icon_Skill_700541.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Enhanced Counterattack] evolves into [Endless Battle]. Counterattack damage increases. After a counterattack, the protagonist's global counterattack damage is increased by +6%, stackable up to 8 layers",
         "notes": [
          "Counter DMG +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter DMG",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700541.png"
        },
        {
         "spec": true,
         "desc": "[Enhanced Counterattack] evolves into [Endless Battle]. In-battle counter damage +20%. After countering, the hero gains +5% counter damage, stacks up to 8 times.",
         "icon": "images/skilldb/Icon_Skill_700541.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Enhanced Counterattack]evolves into [Endless Battle]. Counterattack damage increases. After counterattacking, it increases the protagonist's global counterattack damage by +8%, stacking up to 10 layers.",
         "notes": [
          "Counter DMG +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter DMG",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700541.png"
        },
        {
         "spec": true,
         "desc": "[Enhanced Counterattack] evolves into [Endless Battle]. In-battle counter damage +20%. After countering, the hero gains +7% counter damage, stacks up to 10 times.",
         "icon": "images/skilldb/Icon_Skill_700541.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Endless Battle+",
     "plus": true,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "[Enhanced Counterattack+] evolves into [Endless Battle+]. Counterattack damage is greatly increased. After counterattacking, the protagonist's global counterattack damage is increased by +4%, stacking up to 5 layers.",
         "notes": [
          "Counter DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700541.png"
        },
        {
         "spec": true,
         "desc": "[Enhanced Counterattack+] evolves into [Endless Battle+]. In-battle counter damage +30%. After countering, the hero gains +3% counter damage, stacks up to 5 times.",
         "icon": "images/skilldb/Icon_Skill_700541.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Enhanced Counterattack+] evolves into [Endless Battle+]. Counterattack damage greatly increases. After a counterattack, the protagonist's global counterattack damage is increased by +4%, stackable up to 5 layers",
         "notes": [
          "Counter DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700541.png"
        },
        {
         "spec": true,
         "desc": "[Enhanced Counterattack+] evolves into [Endless Battle+]. In-battle counter damage +30%. After countering, the hero gains +3% counter damage, stacks up to 5 times.",
         "icon": "images/skilldb/Icon_Skill_700541.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "[Enhanced Counterattack+] evolves into [Endless Battle+]. Counterattack damage greatly increases. After a counterattack, the protagonist's global counterattack damage is increased by +6%, stackable up to 8 layers",
         "notes": [
          "Counter DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700541.png"
        },
        {
         "spec": true,
         "desc": "[Enhanced Counterattack+] evolves into [Endless Battle+]. In-battle counter damage +30%. After countering, the hero gains +5% counter damage, stacks up to 8 times.",
         "icon": "images/skilldb/Icon_Skill_700541.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Enhanced Counterattack+] evolves into [Endless Battle+]. Counterattack damage greatly increases. After a counterattack, the protagonist's global counterattack damage is increased by +6%, stackable up to 8 layers",
         "notes": [
          "Counter DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700541.png"
        },
        {
         "spec": true,
         "desc": "[Enhanced Counterattack+] evolves into [Endless Battle+]. In-battle counter damage +30%. After countering, the hero gains +5% counter damage, stacks up to 8 times.",
         "icon": "images/skilldb/Icon_Skill_700541.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Enhanced Counterattack+]evolves into [Endless Battle+]. Counterattack damage greatly increases. After counterattacking, it increases the protagonist's global counterattack damage by +8%, stacking up to 10 layers.",
         "notes": [
          "Counter DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700541.png"
        },
        {
         "spec": true,
         "desc": "【Counter Boost+】 evolves into 【Endless Battle+】, in-battle counter damage +30%. After countering, increases protagonist’s counter damage +7%, up to 10 stacks",
         "icon": "images/skilldb/Icon_Skill_700541.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Energetic",
   "attrs": [],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700131.png",
   "variants": [
    {
     "name": "Energetic",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Restores 6% HP after each battle.",
         "icon": "images/skilldb/Icon_Skill_700131.png",
         "gameId": "Icon_Skill_700131"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Recovery increased to 15% HP",
         "icon": "images/skilldb/Icon_Skill_700131.png",
         "gameId": "Icon_Skill_700131"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Enhanced Basic Attack",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100017.png",
   "variants": [
    {
     "name": "Enhanced Basic Attack",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack DMG↑.",
         "notes": [
          "Basic ATK DMG +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100017.png"
        },
        {
         "spec": true,
         "desc": "In-battle Normal Attack Damage +20%.",
         "icon": "images/skilldb/Icon_Skill_100017.png",
         "gameId": "Icon_Skill_100017"
        }
       ]
      }
     ]
    },
    {
     "name": "Enhanced Basic Attack+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack DMG↑↑.",
         "notes": [
          "Basic ATK DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100017.png",
         "gameId": "Icon_Skill_100017"
        },
        {
         "spec": true,
         "desc": "In-battle normal attack damage +30%.",
         "icon": "images/skilldb/Icon_Skill_100017.png",
         "gameId": "Icon_Skill_100017"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Enhanced Combo",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100019.png",
   "variants": [
    {
     "name": "Enhanced Combo",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Combo DMG↑.",
         "notes": [
          "Combo DMG +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Combo DMG",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100019.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Enhanced Counterattack",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100020.png",
   "variants": [
    {
     "name": "Enhanced Counterattack",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Counter DMG↑.",
         "notes": [
          "Counter DMG +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter DMG",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100020.png",
         "unlock": "Counter Rate\nCounter Mastery\nCounter Soul"
        }
       ]
      }
     ]
    },
    {
     "name": "Enhanced Counterattack+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Counter DMG ↑↑.",
         "notes": [
          "Counter DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100020.png",
         "gameId": "Icon_Skill_100020",
         "unlock": "Counter Rate\nCounter Mastery\nCounter Soul"
        },
        {
         "spec": true,
         "desc": "In-battle counterattack damage +30%.",
         "icon": "images/skilldb/Icon_Skill_100020.png",
         "gameId": "Icon_Skill_100020",
         "unlock": "Counter Rate\nCounter Mastery\nCounter Soul"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Enhanced Rage Skill",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100018.png",
   "variants": [
    {
     "name": "Enhanced Rage Skill",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Rage Skill DMG↑.",
         "notes": [
          "Rage DMG +30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100018.png"
        },
        {
         "spec": true,
         "desc": "In-battle Rage Skill Damage +25%.",
         "notes": [
          "Good skill."
         ],
         "icon": "images/skilldb/Icon_Skill_100018.png",
         "gameId": "Icon_Skill_100018"
        }
       ]
      }
     ]
    },
    {
     "name": "Enhanced Rage Skill+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Rage Skill DMG↑↑.",
         "notes": [
          "Rage DMG +50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage DMG",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100018.png",
         "gameId": "Icon_Skill_100018"
        },
        {
         "spec": true,
         "desc": "In-battle rage skill damage +40%.",
         "icon": "images/skilldb/Icon_Skill_100018.png",
         "gameId": "Icon_Skill_100018"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Enhanced Recovery",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100021.png",
   "variants": [
    {
     "name": "Enhanced Recovery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "HP Recovery ↑.",
         "notes": [
          "HP Recovery +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "HP Recovery",
           "value": 20.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Healing Received",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100021.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Enhanced Recovery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "HP Recovery effect↑↑.",
         "notes": [
          "HP Recovery +35%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "HP Recovery",
           "value": 35.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Healing Received",
           "value": 35.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100021.png",
         "gameId": "Icon_Skill_100021"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Erosion",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_baihu.png",
   "variants": [
    {
     "name": "Erosion",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bleeding damage+80%",
         "icon": "images/skilldb/monster_baihu.png",
         "gameId": "monster_baihu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Eternal Night Pulse",
   "attrs": [
    "Skill"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_yeguanglong.png",
   "variants": [
    {
     "name": "Eternal Night Pulse",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "When Luminous Dragon appears, it releases [Eternal Night Pulse], dealing 200% of the protagonist's attack power as damage to the enemy. This damage benefits from the protagonist's normal attack and skill damage bonuses, and it is released once every 3 turns thereafter.",
         "icon": "images/skilldb/icon_mount_yeguanglong.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "When Luminous Dragon appears, it releases [Eternal Night Pulse], dealing 300% of the protagonist's attack power as damage to the enemy. This damage benefits from the protagonist's normal attack and skill damage bonuses, and it is released once every 3 turns thereafter.",
         "icon": "images/skilldb/icon_mount_yeguanglong.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "When the Nightlight Dragon appears, it releases 【Eternal Night Pulse】, dealing 300% of the protagonist's attack damage to the enemy, and is released every 3 turns. Each turn, 【Eternal Night Pulse】 damage increases by 50%, up to 5 stacks (also effective when the Nightlight Dragon is on standby).",
         "icon": "images/skilldb/icon_mount_yeguanglong.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "When the Nightlight Dragon appears, it releases 【Eternal Night Pulse】, dealing 400% of the protagonist's attack damage to the enemy, and is released every 3 turns. Each turn, 【Eternal Night Pulse】 damage increases by 50%, up to 5 stacks (also effective when the Nightlight Dragon is on standby).",
         "icon": "images/skilldb/icon_mount_yeguanglong.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "When the Nightlight Dragon appears, it releases 【Eternal Night Pulse】, dealing 400% of the protagonist's attack damage to the enemy, and is released every 3 turns. Each turn, 【Eternal Night Pulse】 damage increases by 50%, up to 5 stacks (also effective when the Nightlight Dragon is on standby). 【Eternal Night Pulse】 deals additional damage equal to 5% of the target's max HP, with the additional damage not exceeding 2000% of the protagonist's attack.",
         "icon": "images/skilldb/icon_mount_yeguanglong.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Exorcising Sword Aura",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100711.png",
   "variants": [
    {
     "name": "Exorcising Sword Aura",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each Sword Qi has a 50% chance to remove 1 stack of Bleed, Poison, or Burn from self",
         "icon": "images/skilldb/Icon_Skill_100711.png",
         "gameId": "Icon_Skill_100711"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Explosion",
   "attrs": [
    "Skill",
    "Explosion"
   ],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/img_kungfu_guessing_head.png",
   "variants": [
    {
     "name": "Explosion",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Core skill",
         "notes": [
          "Explosion deals 100% of ATK",
          "Only available in Abyssal Realm"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Explosion",
           "atkPct": 100.0
          }
         ],
         "commentary": [
          "Only available in Abyssal Realm"
         ],
         "icon": "images/skilldb/img_kungfu_guessing_head.png"
        },
        {
         "spec": false,
         "desc": "Hitting burning targets causes explosion",
         "icon": "images/skilldb/monster_duotianshi.png",
         "gameId": "monster_duotianshi"
        },
        {
         "spec": false,
         "desc": "Normal attacks have a chance to explode",
         "icon": "images/skilldb/monster_duyanjuren.png",
         "gameId": "monster_duyanjuren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Explosion damage increase",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "Explosion damage increase",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Explosion damage+80%",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        },
        {
         "spec": false,
         "desc": "Explosion damage increased",
         "notes": [
          "In-battle Explosion DMG +60%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Explosion DMG",
           "value": 60.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/monster_duyanjuren.png",
         "gameId": "monster_duyanjuren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Falcon",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_Ying.png",
   "variants": [
    {
     "name": "Falcon",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after 3 rounds into battle. Deal 300% of hero's ATK as DMG. CD: 5 rounds.",
         "icon": "images/skilldb/Icon_Pet_Ying.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after 3 rounds into battle. Deal 340% of hero's ATK as DMG. CD: 5 rounds.",
         "icon": "images/skilldb/Icon_Pet_Ying.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after 3 rounds into battle. Deal 380% of hero's ATK as DMG. CD: 5 rounds.",
         "icon": "images/skilldb/Icon_Pet_Ying.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after 3 rounds into battle. Deal 420% of hero's ATK as DMG. CD: 5 rounds.",
         "icon": "images/skilldb/Icon_Pet_Ying.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after 3 rounds into battle. Deal 450% of hero's ATK as DMG. CD: 5 rounds.",
         "icon": "images/skilldb/Icon_Pet_Ying.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fallen Queen",
   "attrs": [
    "Physical"
   ],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duotianshi.png",
   "variants": [
    {
     "name": "Fallen Queen",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summons Fallen Queen, releases 1 flame path on enemies and burns them",
         "icon": "images/skilldb/monster_duotianshi.png",
         "gameId": "monster_duotianshi"
        },
        {
         "spec": false,
         "desc": "After unleashing the rage skill, summon the Fallen Queen to deal 200% of the protagonist's attack power as damage to enemies.",
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_1.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_1"
        },
        {
         "spec": false,
         "desc": "The Fallen Queen's damage is greatly increased, and the damage type changes to physical damage.",
         "notes": [
          "Fallen Queen deals 600% DMG"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Fallen Queen",
           "dmgPct": 600.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_2.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_2"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fallen Queen·Despair",
   "attrs": [
    "Physical",
    "Poison",
    "Burn"
   ],
   "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_5.png",
   "variants": [
    {
     "name": "Fallen Queen·Despair",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "The Fallen Queen inflicts 3 stacks of poison and burn on enemies.",
         "notes": [
          "Fallen Queen deals 1000% DMG"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Fallen Queen",
           "dmgPct": 1000.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_5.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_5"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "The Fallen Queen inflicts 5 stacks of poison and burn on enemies.",
         "notes": [
          "Fallen Queen deals 1000% DMG"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Fallen Queen",
           "dmgPct": 1000.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_5.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_5"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Fallen Queen·Purgatory",
   "attrs": [
    "Physical"
   ],
   "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_4.png",
   "variants": [
    {
     "name": "Fallen Queen·Purgatory",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "The Fallen Queen silences and weakens enemies, lasting for 2 turns.",
         "notes": [
          "Fallen Queen deals 1000% DMG",
          "Weaken reduces enemy's ATK -30%",
          "Silence prevents enemy from using Rage skill"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Fallen Queen",
           "dmgPct": 1000.0
          },
          {
           "effect": "statMod",
           "stat": "Weaken reduces enemy's ATK",
           "value": -30.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_4.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_4",
         "commentary": [
          "Silence prevents enemy from using Rage skill"
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fallen Queen·Revenge",
   "attrs": [
    "Physical"
   ],
   "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_6.png",
   "variants": [
    {
     "name": "Fallen Queen·Revenge",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "The Fallen Queen deals an additional 5% of the target's maximum health as damage.",
         "notes": [
          "Fallen Queen deals 1000% DMG"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Fallen Queen",
           "dmgPct": 1000.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_6.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_6"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fallen Queen·War God",
   "attrs": [
    "Skill"
   ],
   "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_3.png",
   "variants": [
    {
     "name": "Fallen Queen·War God",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "The Fallen Queen's damage is greatly increased, and the damage type changes to skill damage.",
         "notes": [
          "Fallen Queen deals 600% DMG"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Fallen Queen",
           "dmgPct": 600.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_3.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_3"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fan",
   "attrs": [],
   "tag": "Event",
   "icon": "images/skilldb/Icon_Skill_101041.png",
   "variants": [
    {
     "name": "Fan",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 300% ATK each round, with a chance to freeze for 1 round",
         "icon": "images/skilldb/Icon_Skill_101041.png",
         "gameId": "Icon_Skill_101041"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 400% ATK each round, with a chance to freeze for 1 round",
         "icon": "images/skilldb/Icon_Skill_101041.png",
         "gameId": "Icon_Skill_101041"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 500% ATK each round, with a chance to freeze for 1 round",
         "icon": "images/skilldb/Icon_Skill_101041.png",
         "gameId": "Icon_Skill_101041"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 600% ATK each round, with a chance to freeze for 1 round",
         "icon": "images/skilldb/Icon_Skill_101041.png",
         "gameId": "Icon_Skill_101041"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 700% ATK each round, with a chance to freeze for 1 round",
         "icon": "images/skilldb/Icon_Skill_101041.png",
         "gameId": "Icon_Skill_101041"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fangless",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_wuya.png",
   "variants": [
    {
     "name": "Fangless",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Toothless dies, the protagonist's skill damage increases by +25%, lasting for 2 turns.",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_wuya.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fearless Charge 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_tangjikede.png",
   "variants": [
    {
     "name": "Fearless Charge 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At the start of battle, hero gains Ignore Crit Rate +20% and Crit Damage Reduction +60%; each turn these bonuses decrease by Ignore Crit Rate -4% and Crit Damage Reduction -12%, lasting 5 turns",
         "icon": "images/skilldb/icon_mount_tangjikede.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fearless Charge 5☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_tangjikede.png",
   "variants": [
    {
     "name": "Fearless Charge 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At the start of battle, hero gains Ignore Crit Rate +30% and Crit Damage Reduction +90%; each turn these bonuses decrease by Ignore Crit Rate -6% and Crit Damage Reduction -18%, lasting 5 turns",
         "icon": "images/skilldb/icon_mount_tangjikede.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fire Dagger",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger",
    "Fire"
   ],
   "icon": "images/skilldb/Icon_Skill_100606.png",
   "variants": [
    {
     "name": "Fire Dagger",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 rounds, fire 1 Dagger. All Daggers have a chance to trigger Fire Strike.",
         "notes": [
          "Does not exist yet"
         ],
         "commentary": [
          "Does not exist yet"
         ],
         "icon": "images/skilldb/Icon_Skill_100606.png",
         "gameId": "Icon_Skill_100606"
        }
       ]
      }
     ]
    },
    {
     "name": "Fire Dagger+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 rounds, fire 1 Fire Dagger. All Daggers have a chance to trigger Fire Strike.",
         "notes": [
          "Does not exist yet"
         ],
         "commentary": [
          "Does not exist yet"
         ],
         "icon": "images/skilldb/Icon_Skill_100606.png",
         "gameId": "Icon_Skill_100606"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fire Enchantment",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duyanjuren.png",
   "variants": [
    {
     "name": "Fire Enchantment",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Normal attacks deal additional fire damage",
         "icon": "images/skilldb/monster_duyanjuren.png",
         "gameId": "monster_duyanjuren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fire Guard",
   "attrs": [
    "Skill",
    "Fire"
   ],
   "icon": "images/skilldb/Icon_Skill_100404.png",
   "variants": [
    {
     "name": "Fire Guard",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When attacked, chance to trigger Fire Strike that may Burn enemies.",
         "notes": [
          "Flame (Fire Strike) deals 30% of ATK",
          "Burn Rate 55%, Burn deals 40% of ATK per stack, duration 3 turns, max stacks of 10",
          "45% chance to trigger when hit",
          "Can trigger multiple times in a round",
          "Just one person in team Hard Mode/Gulu needs to have it for all players to have it",
          "Leonardo and Raphael can trigger enemy's Fire Guard multiple times per basic attack"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Flame (Fire Strike)",
           "atkPct": 30.0
          },
          {
           "effect": "statMod",
           "stat": "Burn Rate",
           "value": 55.0,
           "unit": "%"
          },
          {
           "effect": "damage",
           "source": "Burn",
           "atkPct": 40.0,
           "per": "stack"
          },
          {
           "effect": "duration",
           "turns": 3.0
          },
          {
           "effect": "maxStacks",
           "value": 10
          }
         ],
         "commentary": [
          "45% chance to trigger when hit",
          "Can trigger multiple times in a round",
          "Just one person in team Hard Mode/Gulu needs to have it for all players to have it",
          "Leonardo and Raphael can trigger enemy's Fire Guard multiple times per basic attack"
         ],
         "icon": "images/skilldb/Icon_Skill_100404.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Fire Guard+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When attacked, chance to trigger Fire Strike that may Burn enemies.",
         "notes": [
          "60% chance to trigger"
         ],
         "commentary": [
          "60% chance to trigger"
         ],
         "icon": "images/skilldb/Icon_Skill_100404.png",
         "gameId": "Icon_Skill_100404"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fireball Barrage",
   "attrs": [
    "Skill",
    "Fire"
   ],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_fenghuang.png",
   "variants": [
    {
     "name": "Fireball Barrage",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Spit an additional 1 fireball",
         "icon": "images/skilldb/monster_fenghuang.png",
         "gameId": "monster_fenghuang"
        }
       ]
      }
     ]
    },
    {
     "name": "Fireball Barrage+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Spit an additional 2 fireballs, damage -30%",
         "icon": "images/skilldb/monster_fenghuang.png",
         "gameId": "monster_fenghuang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fireball Burst",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_fenghuang.png",
   "variants": [
    {
     "name": "Fireball Burst",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Fireball damage +60%",
         "icon": "images/skilldb/monster_fenghuang.png",
         "gameId": "monster_fenghuang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fireball Explosion",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_fenghuang.png",
   "variants": [
    {
     "name": "Fireball Explosion",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Fireball produces flame whirlwind after hitting",
         "icon": "images/skilldb/monster_fenghuang.png",
         "gameId": "monster_fenghuang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Firecracker",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100213.png",
   "variants": [
    {
     "name": "Firecracker",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "In Round 1, launch a firecracker to Stun enemies.",
         "notes": [
          "Firecracker deals 60% of ATK."
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Firecracker",
           "atkPct": 60.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100213.png"
        },
        {
         "spec": true,
         "desc": "In the 1st round, launches firecrackers to Stun the enemy. If Stun is immune, instead reduces enemy ATK by -60% for 2 turns.",
         "notes": [
          "Firecracker deals 60% of ATK."
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Firecracker",
           "atkPct": 60.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100213.png",
         "gameId": "Icon_Skill_100213"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fireworks·Blood Surge",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_XiaoChou_9.png",
   "variants": [
    {
     "name": "Fireworks·Blood Surge",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Poisoning, burning damage is significantly increased.",
         "notes": [
          "ATK +15%",
          "HP +15%",
          "Global Burn and Global Poison DMG +50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Global Burn and Global Poison DMG",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_XiaoChou_9.png",
         "gameId": "Icon_Skill_XiaoChou_9"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fireworks·Tear",
   "attrs": [
    "Poison",
    "Burn"
   ],
   "icon": "images/skilldb/Icon_Skill_XiaoChou_7.png",
   "variants": [
    {
     "name": "Fireworks·Tear",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When the rage skill hits, it immediately deals damage equivalent to 100% of poison and burn damage.",
         "notes": [
          "ATK +15%",
          "HP +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_XiaoChou_7.png",
         "gameId": "Icon_Skill_XiaoChou_7"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fireworks·Wild Hunt",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_XiaoChou_8.png",
   "variants": [
    {
     "name": "Fireworks·Wild Hunt",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every9 skill hits, deal5% of the target's max HP as damage, can trigger up to1 time per turn.",
         "notes": [
          "ATK +15%",
          "HP +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_XiaoChou_8.png",
         "gameId": "Icon_Skill_XiaoChou_8"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "First Aid Device",
   "attrs": [],
   "tag": "Synergy",
   "icon": "images/skilldb/Icon_Skill_700941.png",
   "variants": [
    {
     "name": "First Aid Device",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "[Recovery Enhancement] evolves into [First Aid Device], increasing healing effect by 20%. When healing, gain a shield equal to 10% of the healing amount.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700941.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Healing Received",
           "value": 20.0,
           "unit": "%"
          }
         ]
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Recovery Enhancement] evolves into [First Aid Device], increasing healing effect by 20%. When healing, gain a shield equal to 10% of the healing amount.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700941.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Healing Received",
           "value": 35.0,
           "unit": "%"
          }
         ]
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "[Recovery Enhancement] evolves into [First Aid Device], increasing healing effect by 20%. When healing, gain a shield equal to 20% of the healing amount.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700941.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Recovery Enhancement] evolves into [First Aid Device], increasing healing effect by 20%. When healing, gain a shield equal to 20% of the healing amount.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700941.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Recovery Enhancement] evolves into [First Aid Device], increasing healing effect by 20%. When healing, gain a shield equal to 30% of the healing amount.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700941.png"
        }
       ]
      }
     ]
    },
    {
     "name": "First Aid Device+",
     "plus": true,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "[Recovery Enhancement+] evolves into [First Aid Device+], increasing healing effect by 35%. When healing, gain a shield equal to 10% of the healing amount.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700941.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Healing Received",
           "value": 35.0,
           "unit": "%"
          }
         ]
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Recovery Enhancement+] evolves into [First Aid Device+], increasing healing effect by 35%. When healing, gain a shield equal to 10% of the healing amount.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700941.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Healing Received",
           "value": 35.0,
           "unit": "%"
          }
         ]
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "[Recovery Enhancement+] evolves into [First Aid Device+], increasing healing effect by 35%. When healing, gain a shield equal to 20% of the healing amount.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700941.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Healing Received",
           "value": 35.0,
           "unit": "%"
          }
         ]
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Recovery Enhancement+] evolves into [First Aid Device+], increasing healing effect by 35%. When healing, gain a shield equal to 20% of the healing amount.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700941.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Healing Received",
           "value": 35.0,
           "unit": "%"
          }
         ]
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Recovery Enhancement+] evolves into [First Aid Device+], increasing healing effect by 35%. When healing, gain a shield equal to 30% of the healing amount.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700941.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Healing Received",
           "value": 35.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fissure",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_baihu.png",
   "variants": [
    {
     "name": "Fissure",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bite additionally causes bleeding damage and applies2 stacks of bleeding",
         "icon": "images/skilldb/monster_baihu.png",
         "gameId": "monster_baihu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Flame (Fire Strike)",
   "attrs": [
    "Skill",
    "Fire",
    "Burn"
   ],
   "icon": "images/skilldb/Icon_Skill_fire.png",
   "variants": [
    {
     "name": "Flame (Fire Strike)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Core skill",
         "notes": [
          "Flame deals 30% of ATK",
          "Burn Rate 55%, Burn deals 40% of ATK per stack, duration 3 turns, max stacks of 10",
          "Flame can Crit and Burn can Crit"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Flame",
           "atkPct": 30.0
          },
          {
           "effect": "statMod",
           "stat": "Burn Rate",
           "value": 55.0,
           "unit": "%"
          },
          {
           "effect": "damage",
           "source": "Burn",
           "atkPct": 40.0,
           "per": "stack"
          },
          {
           "effect": "duration",
           "turns": 3.0
          },
          {
           "effect": "maxStacks",
           "value": 10
          }
         ],
         "commentary": [
          "Flame can Crit and Burn can Crit"
         ],
         "icon": "images/skilldb/Icon_Skill_fire.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Flame Fox",
   "attrs": [
    "Fire"
   ],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_HuoYanHu.png",
   "variants": [
    {
     "name": "Flame Fox",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 180% of hero's ATK as Fire DMG. Burn them for 2 rounds.",
         "icon": "images/skilldb/Icon_Pet_HuoYanHu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 200% of hero's ATK as Fire DMG. Burn them for 2 rounds.",
         "icon": "images/skilldb/Icon_Pet_HuoYanHu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 220% of hero's ATK as Fire DMG. Burn them for 2 rounds.",
         "icon": "images/skilldb/Icon_Pet_HuoYanHu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 240% of hero's ATK as Fire DMG. Burn them for 2 rounds.",
         "icon": "images/skilldb/Icon_Pet_HuoYanHu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 260% of hero's ATK as Fire DMG. Burn them for 2 rounds.",
         "icon": "images/skilldb/Icon_Pet_HuoYanHu.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Flame Impact",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_fenghuang.png",
   "variants": [
    {
     "name": "Flame Impact",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Fireball has a small chance to stun enemies",
         "notes": [
          "Stun Rate 10%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Stun Rate",
           "value": 10.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/monster_fenghuang.png",
         "gameId": "monster_fenghuang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Flame of Xing Tian 0☆",
   "attrs": [
    "Skill",
    "Fire"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_liweitan.png",
   "variants": [
    {
     "name": "Flame of Xing Tian 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every time Flame Wave is released 5 times, it summons [Xingtian's Flame], dealing fire damage equal to 500% of attack power and adds 2 turns of [Heavenly Flame], which burns the target for 3% of their maximum health per turn, not exceeding 20 times the protagonist's attack. It can stack up to 2 layers and trigger a maximum of 3 times per turn.",
         "icon": "images/skilldb/icon_artifact_liweitan.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Flame of Xing Tian 5☆",
   "attrs": [
    "Skill",
    "Fire"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_liweitan.png",
   "variants": [
    {
     "name": "Flame of Xing Tian 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 4 casts of Flame Wave, [Xingtian's Flame] descends, dealing fire damage equal to 750% attack power, and adds a 2-turn [Heavenly Flame], burning for 4.5% max HP each turn, not exceeding 30 times the protagonist's attack, stackable up to 2 layers, triggering up to 3 times per turn",
         "icon": "images/skilldb/icon_artifact_liweitan.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Flame Storm",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiaochou.png",
   "variants": [
    {
     "name": "Flame Storm",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "The last Joker card triggers a firestorm",
         "icon": "images/skilldb/monster_xiaochou.png",
         "gameId": "monster_xiaochou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Flame Strike",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duotianshi.png",
   "variants": [
    {
     "name": "Flame Strike",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Flame path damage +60%",
         "icon": "images/skilldb/monster_duotianshi.png",
         "gameId": "monster_duotianshi"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Flames From Above",
   "attrs": [
    "Skill",
    "Fire"
   ],
   "icon": "images/skilldb/Icon_Skill_100403.png",
   "variants": [
    {
     "name": "Flames From Above",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When battle starts, trigger Fire Strike with chance to Burn enemies.",
         "notes": [
          "Flame (Fire Strike) deals 30% of ATK",
          "Burn Rate 55%, Burn deals 40% of ATK per stack, duration 3 turns, max stacks of 10"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Flame (Fire Strike)",
           "atkPct": 30.0
          },
          {
           "effect": "statMod",
           "stat": "Burn Rate",
           "value": 55.0,
           "unit": "%"
          },
          {
           "effect": "damage",
           "source": "Burn",
           "atkPct": 40.0,
           "per": "stack"
          },
          {
           "effect": "duration",
           "turns": 3.0
          },
          {
           "effect": "maxStacks",
           "value": 10
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100403.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Flash",
   "attrs": [
    "Lightning"
   ],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_XiaoShan.png",
   "variants": [
    {
     "name": "Flash",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after every 2 rounds, dealing 160% of hero's ATK as Bolt DMG plus additional 6% of the target's current HP.",
         "icon": "images/skilldb/Icon_Pet_XiaoShan.png",
         "gameId": null,
         "notes": [
          "Rolling 2 Giant stats on this pet is huge. Flash already does a lot of dmg, especially with arcana, so this augments his DMG even more. Roll this with Skill DMG and SDR for an ideal Flash Build. This should be for PvP. Giant: Increases pet dmg by a certain %."
         ],
         "commentary": [
          "Roll this with Skill DMG and SDR for an ideal Flash Build. This should be for PvP. Giant: Increases pet dmg by a certain %."
         ]
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after every 2 rounds, dealing 180% of hero's ATK as Bolt DMG plus additional 6.5% of the target's current HP.",
         "icon": "images/skilldb/Icon_Pet_XiaoShan.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after every 2 rounds, dealing 200% of hero's ATK as Bolt DMG plus additional 7% of the target's current HP.",
         "icon": "images/skilldb/Icon_Pet_XiaoShan.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after every 2 rounds, dealing 220% of hero's ATK as Bolt DMG plus additional 7.5% of the target's current HP.",
         "icon": "images/skilldb/Icon_Pet_XiaoShan.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast after every 2 rounds, dealing 240% of hero's ATK as Bolt DMG plus additional 8% of the target's current HP.",
         "icon": "images/skilldb/Icon_Pet_XiaoShan.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Flexible Strike",
   "attrs": [
    "Basic",
    "Skill"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_701011.png",
   "variants": [
    {
     "name": "Flexible Strike",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Michelangelo’s basic attack is replaced with [Flexible Strike], base damage coefficient increased to 200%. Gains 1 stack of [Agility] each turn, increasing Flexible Strike’s damage coefficient by +20%, stackable up to 5 times",
         "icon": "images/skilldb/Icon_Skill_701011.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "After gaining [Agility], when cumulative damage received exceeds 40% of hero’s Max HP, hero’s final damage reduction +15% for 1 turn, cooldown 1 turn after each activation",
         "icon": "images/skilldb/Icon_Skill_701011.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "After [Flexible Strike], deals skill damage equal to 250% of the hero's attack to enemies. Each stack of [Agility] increases own skill damage by +20%",
         "icon": "images/skilldb/Icon_Skill_701011.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Flyer No.1",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_feixingzheyihao.png",
   "variants": [
    {
     "name": "Flyer No.1",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "[Rocket Start] release interval -1, damage coefficient +100%.",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_feixingzheyihao.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Flying Blade",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiaochou.png",
   "variants": [
    {
     "name": "Flying Blade",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Throwing knife damage+30%",
         "icon": "images/skilldb/monster_xiaochou.png",
         "gameId": "monster_xiaochou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Focus",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_gandaofu.png",
   "variants": [
    {
     "name": "Focus",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "First hit of death beam damage+100%",
         "icon": "images/skilldb/monster_gandaofu.png",
         "gameId": "monster_gandaofu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Forbidden Arcane Tome",
   "attrs": [
    "Lightning"
   ],
   "icon": "images/skilldb/icon_artifact_mifajinshu.png",
   "variants": [
    {
     "name": "Forbidden Arcane Tome",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After [Meteorfall Forbidden Array], triggers 5 lightning strikes, with a 50% chance to inflict [Disarm] on enemies for 1 turn.",
         "notes": [
          "Story skill",
          "Disarm stops the target's basic attacks AND counterattacks for its duration; skills still fire (verified in the battle code)."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "commentary": [
          "Disarm stops the target's basic attacks AND counterattacks for its duration; skills still fire (verified in the battle code)."
         ],
         "icon": "images/skilldb/icon_artifact_mifajinshu.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Forbidden Arcane Tome 0☆",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_mifajinshu.png",
   "variants": [
    {
     "name": "Forbidden Arcane Tome 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 4 lightning triggers release [Thunderstorm Magic Array], dealing 500% attack lightning damage to all enemies, granting the hero a shield equal to 2% of max HP. [Thunderstorm Magic Array] can trigger up to 3 times per turn. The hero gains [Lightning Shield] effect, and when the shield takes damage, releases 1 lightning to enemies. [Lightning Shield] can trigger up to 2 times per turn.",
         "icon": "images/skilldb/icon_artifact_mifajinshu.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Forbidden Arcane Tome 5☆",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_mifajinshu.png",
   "variants": [
    {
     "name": "Forbidden Arcane Tome 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 lightning triggers release [Thunderstorm Magic Array], dealing 750% attack lightning damage to all enemies, granting the hero a shield equal to 3% of max HP. [Thunderstorm Magic Array] can trigger up to 3 times per turn. The hero gains [Lightning Shield] effect, and when the shield takes damage, releases 1 lightning to enemies. [Lightning Shield] can trigger up to 2 times per turn.",
         "icon": "images/skilldb/icon_artifact_mifajinshu.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Forest Staff",
   "attrs": [
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_SenLinFaZhang.png",
   "variants": [
    {
     "name": "Forest Staff",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 150% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_SenLinFaZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 165% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_SenLinFaZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 180% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_SenLinFaZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_SenLinFaZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 225% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_SenLinFaZhang.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Freezing Damage Increase",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiongmaoren.png",
   "variants": [
    {
     "name": "Freezing Damage Increase",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Frost damage+60%",
         "icon": "images/skilldb/monster_xiongmaoren.png",
         "gameId": "monster_xiongmaoren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Frenzy",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_datiangou.png",
   "variants": [
    {
     "name": "Frenzy",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Qi blade applies1 stack of bleeding",
         "icon": "images/skilldb/monster_datiangou.png",
         "gameId": "monster_datiangou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Frenzy Bite",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_baihu.png",
   "variants": [
    {
     "name": "Frenzy Bite",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bite has a chance to become frenzied bite",
         "icon": "images/skilldb/monster_baihu.png",
         "gameId": "monster_baihu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Freya",
   "attrs": [
    "Skill"
   ],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_FuLeiYa.png",
   "variants": [
    {
     "name": "Freya",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 200% of hero's ATK as Skill DMG. Increase hero's Skill Crit Rate by 8% and Skill DMG by 15%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_FuLeiYa.png",
         "gameId": null,
         "notes": [
          "Hits all enemies on the field. Focus on Skill DMG pet stats. You can roll giant/mutation IF you want to, but Freya more directly benefits from Skill DMG passives. Her arcana is also great with these stats. You can roll other stats such as GATK, and reductions as needed."
         ],
         "commentary": [
          "Hits all enemies on the field. Her arcana is also great with these stats."
         ]
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 220% of hero's ATK as Skill DMG. Increase hero's Skill Crit Rate by 8.5% and Skill DMG by 17.5%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_FuLeiYa.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 240% of hero's ATK as Skill DMG. Increase hero's Skill Crit Rate by 9% and Skill DMG by 20%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_FuLeiYa.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 260% of hero's ATK as Skill DMG. Increase hero's Skill Crit Rate by 9.5% and Skill DMG by 22.5%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_FuLeiYa.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 280% of hero's ATK as Skill DMG. Increase hero's Skill Crit Rate by 10% and Skill DMG by 25%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_FuLeiYa.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Frost Dragon",
   "attrs": [],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_bingshuangjulong.png",
   "variants": [
    {
     "name": "Frost Dragon",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After casting [Frost Breath], Freezes enemies for 1 turn and deals skill DMG equal to 5% Max HP to enemies, capped at 50x Protagonist's ATK.",
         "icon": "images/skilldb/icon_mount_bingshuangjulong.png",
         "gameId": "icon_mount_bingshuangjulong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Frost Mastery",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiongmaoren.png",
   "variants": [
    {
     "name": "Frost Mastery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Freeze chance increased",
         "notes": [
          "Freeze Rate +10%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Freeze Rate",
           "value": 10.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/monster_xiongmaoren.png",
         "gameId": "monster_xiongmaoren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Frostbite",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100503.png",
   "variants": [
    {
     "name": "Frostbite",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Icy Spikes cause enemy ATK↓.",
         "notes": [
          "100% chance to proc when hit by Icy Spikes. Enemy ATK -10% for 2 turns."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": -15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Enemy ATK",
           "value": -10,
           "unit": "%"
          },
          {
           "effect": "duration",
           "turns": 2
          }
         ],
         "commentary": [
          "100% chance to proc when hit by Icy Spikes"
         ],
         "icon": "images/skilldb/Icon_Skill_100503.png",
         "gameId": "Icon_Skill_100503",
         "unlock": "Basic Attack Icy Spikes\r\nRage Icy Spikes\r\nFrozen Touch"
        }
       ]
      }
     ]
    },
    {
     "name": "Frostbite+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Icy Spikes cause enemy ATK↓↓.",
         "notes": [
          "100% chance to proc when hit by Icy Spikes. Enemy ATK -15% for 2 turns."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": -25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Enemy ATK",
           "value": -15,
           "unit": "%"
          },
          {
           "effect": "duration",
           "turns": 2
          }
         ],
         "commentary": [
          "100% chance to proc when hit by Icy Spikes"
         ],
         "icon": "images/skilldb/Icon_Skill_100503.png",
         "gameId": "Icon_Skill_100503",
         "unlock": "Basic Attack Icy Spikes\r\nRage Icy Spikes\r\nFrozen Touch"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Frostbite Spear",
   "attrs": [
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_BingXinQiang.png",
   "variants": [
    {
     "name": "Frostbite Spear",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Summon 1 Icy Spear, dealing 150% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_BingXinQiang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Summon 1 Icy Spear, dealing 165% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_BingXinQiang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Summon 1 Icy Spear, dealing 180% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_BingXinQiang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Summon 1 Icy Spear, dealing 200% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_BingXinQiang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Summon 1 Icy Spear, dealing 225% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_BingXinQiang.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Frozen Touch",
   "attrs": [
    "Skill",
    "Ice"
   ],
   "icon": "images/skilldb/Icon_Skill_100505.png",
   "variants": [
    {
     "name": "Frozen Touch",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Icy Spike triggers once every 2 rounds. All Icy Spikes have a low chance to execute weak enemies.",
         "notes": [
          "10% chance to insta kill non-elite and non-boss enemies on Icy Spike proc."
         ],
         "commentary": [
          "10% chance to insta kill non-elite and non-boss enemies on Icy Spike proc."
         ],
         "icon": "images/skilldb/Icon_Skill_100505.png",
         "gameId": "Icon_Skill_100505"
        }
       ]
      }
     ]
    },
    {
     "name": "Frozen Touch+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Icy Spike triggers once every 2 rounds, with a chance to execute weak enemies.",
         "notes": [
          "15% chance to insta kill non-elite and non-boss enemies on Icy Spike proc."
         ],
         "commentary": [
          "15% chance to insta kill non-elite and non-boss enemies on Icy Spike proc."
         ],
         "icon": "images/skilldb/Icon_Skill_100505.png",
         "gameId": "Icon_Skill_100505"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Fujin Style",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_datiangou.png",
   "variants": [
    {
     "name": "Fujin Style",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Qi blade hitting enemy restores10% HP",
         "icon": "images/skilldb/monster_datiangou.png",
         "gameId": "monster_datiangou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Furious Combo",
   "attrs": [
    "Skill",
    "Basic",
    "Combo",
    "Counter"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700811.png",
   "variants": [
    {
     "name": "Furious Combo",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Rafael's basic attack, combo, and counter are replaced with [Fury Combo] dealing 3 times damage. For basic attack and combo, each damage's base coefficient is 80%, 120%, 160% respectively. For counter, each damage's base coefficient is 60%, 100%, 150% respectively",
         "notes": [
          "Basic hit: 3 times basic damage\nCombo hit: 3 times basic + combo damage\nCounter: 3 times basic + counter damage"
         ],
         "commentary": [
          "Basic hit: 3 times basic damage\nCombo hit: 3 times basic + combo damage\nCounter: 3 times basic + counter damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700811.png",
         "gameId": "Icon_Skill_700811"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Rafael gains 1 stack of [Fury] for every 5 basic attacks, increasing protagonist's global combo damage by +10%, up to 5 stacks, lasting until the end of battle",
         "notes": [
          "Global Combo Damage"
         ],
         "commentary": [
          "Global Combo Damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700811.png",
         "gameId": "Icon_Skill_700811"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Gain 2 stacks of Fury at battle start. Basic attack critical hits have 10% chance to become super critical, each [Fury] stack increases this chance by 2%. Each [Fury] stack increases protagonist's basic attack critical damage by +20% and lifesteal by +5%",
         "notes": [
          "Super Crit has a cap of 1000% Crit DMG (Regular Crit has a cap of 500% Crit DMG so this doubles it)."
         ],
         "commentary": [
          "Super Crit has a cap of 1000% Crit DMG (Regular Crit has a cap of 500% Crit DMG so this doubles it)."
         ],
         "icon": "images/skilldb/Icon_Skill_700811.png",
         "gameId": "Icon_Skill_700811"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Furious Combo 0☆",
   "attrs": [
    "Skill",
    "Combo"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_shuangshenglieren.png",
   "variants": [
    {
     "name": "Furious Combo 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After every 4 basic attacks, Twin Blazing Blades releases [Fury Combo], dealing 3 consecutive strikes of 200% protagonist attack damage to the enemy, inflicting the enemy with 2 turns of [Wound]. When hit by protagonist's basic attacks, each stack of [Wound] causes the enemy to take consecutive damage equal to 1% of maximum health, not exceeding 10 times protagonist's attack. [Wound] can stack up to 2 layers",
         "notes": [
          "Twin Blazing Blades DMG can also super crit. Unlike other active Artifact skills, this one only hits single target. DMG is NOT affected by Basic ATK or Basic ATK Crit DMG modifiers."
         ],
         "commentary": [
          "Twin Blazing Blades DMG can also super crit. Unlike other active Artifact skills, this one only hits single target. DMG is NOT affected by Basic ATK or Basic ATK Crit DMG modifiers."
         ],
         "icon": "images/skilldb/icon_artifact_shuangshenglieren.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Furious Combo 5☆",
   "attrs": [
    "Skill",
    "Combo"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_shuangshenglieren.png",
   "variants": [
    {
     "name": "Furious Combo 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After every 3 basic attacks, Twin Blazing Blades releases [Fury Combo], dealing 3 consecutive strikes of 300% protagonist attack damage to the enemy, inflicting the enemy with 2 turns of [Wound]. When hit by protagonist's basic attacks, each stack of [Wound] causes the enemy to take consecutive damage equal to 1.5% of maximum health, not exceeding 15 times protagonist's attack. [Wound] can stack up to 2 layers",
         "icon": "images/skilldb/icon_artifact_shuangshenglieren.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Gale Slash",
   "attrs": [
    "Basic"
   ],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_4.png",
   "variants": [
    {
     "name": "Gale Slash",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 turns, summon the Great Tengu to deal normal attack damage equal to 500% of the main character’s attack to the enemy and increase the main character’s physical damage for 3 turns.",
         "notes": [
          "Likely Global Physical ATK DMG +30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Likely Global Physical ATK DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DaTianGou_4.png",
         "gameId": "Icon_Skill_DaTianGou_4"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Gale Staff Shadow",
   "attrs": [
    "Skill"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700921.png",
   "variants": [
    {
     "name": "Gale Staff Shadow",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Starting from turn 2, every 3 turns casts [Gale Staff Shadow] once, dealing 5 hits of skill damage equal to 180% of hero’s attack. Each hit has a 60% chance to grant 1 stack of [Analysis]. After casting [Gale Staff Shadow], the hero gains 1 control immunity. Control immunity does not stack; repeated gains take the maximum value.",
         "notes": [
          "180% x 5 + skill dmg"
         ],
         "commentary": [
          "180% x 5 + skill dmg"
         ],
         "icon": "images/skilldb/Icon_Skill_700921.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Gale Staff Shadow] cooldown -1, damage coefficient increases to 360%. After casting, every 2 stacks of [Analysis] deal 1 additional skill damage equal to 2% of enemy’s max HP. Each additional damage cannot exceed 20 times hero’s attack, and extra damage can take effect up to 5 times.",
         "notes": [
          "360% x 5 + skill dmg"
         ],
         "commentary": [
          "360% x 5 + skill dmg"
         ],
         "icon": "images/skilldb/Icon_Skill_700921.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Gem - Wind Blade Cyclone",
   "attrs": [
    "Skill",
    "Physical",
    "Sword Chi"
   ],
   "icon": "images/skilldb/gem_immortal.png",
   "variants": [
    {
     "name": "Gem - Wind Blade Cyclone",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "By gem tier: When sword aura hits, 20% chance to release a blade whirlwind dealing 50% damage / When sword aura hits, 35% chance to release a blade whirlwind dealing 50% damage / When sword aura hits, 50% chance to release a blade whirlwind dealing 50% damage / When sword aura hits, 50% chance to release a blade whirlwind dealing 75% damage / When sword aura hits, 50% chance to release a blade whirlwind dealing 100% damage.",
         "notes": [
          "Sword aura = sword chi. Blade whirlwind can hit all enemies and trigger multiple times in a round."
         ],
         "commentary": [
          "Sword aura = sword chi. Blade whirlwind can hit all enemies and trigger multiple times in a round."
         ],
         "icon": "images/skilldb/gem_immortal.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "GG Bond",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_zhuzhuxia.png",
   "variants": [
    {
     "name": "GG Bond",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Piggy Impact cooldown time -1.",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_zhuzhuxia.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ghostly Fuse",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100405.png",
   "variants": [
    {
     "name": "Ghostly Fuse",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "DMG to Burning targets ↑.",
         "notes": [
          "DMG to burning enemies +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG to burning enemies",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100405.png",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        },
        {
         "spec": true,
         "desc": "Deal +20% in-battle damage to targets affected by Burn.",
         "notes": [
          "One of the best skills to unlock for all weapon classes."
         ],
         "icon": "images/skilldb/Icon_Skill_100405.png",
         "gameId": "Icon_Skill_100405",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        }
       ]
      }
     ]
    },
    {
     "name": "Ghostly Fuse+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "DMG to Burning targets↑↑.",
         "notes": [
          "DMG to burning enemies +35%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG to burning enemies",
           "value": 35.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100405.png",
         "gameId": "Icon_Skill_100405",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        },
        {
         "spec": true,
         "desc": "Deal +30% in-battle damage to targets affected by Burn.",
         "notes": [
          "One of the best skills to unlock for all weapon classes."
         ],
         "icon": "images/skilldb/Icon_Skill_100405.png",
         "gameId": "Icon_Skill_100405",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Giant Bird Blessing 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_wuya.png",
   "variants": [
    {
     "name": "Giant Bird Blessing 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Main character damage boost +6%, damage reduction +6%",
         "icon": "images/skilldb/icon_mount_wuya.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Damage Reduction",
           "value": 6.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Giant King",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duyanjuren.png",
   "variants": [
    {
     "name": "Giant King",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Cyclops will join the battle",
         "notes": [
          "Cyclops deals 500% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Cyclops",
           "atkPct": 500.0
          }
         ],
         "icon": "images/skilldb/monster_duyanjuren.png",
         "gameId": "monster_duyanjuren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Giant's Hammer",
   "attrs": [
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_JuRenChui.png",
   "variants": [
    {
     "name": "Giant's Hammer",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 150% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_JuRenChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 165% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_JuRenChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 180% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_JuRenChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_JuRenChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 225% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_JuRenChui.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Glass Cannon",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100214.png",
   "variants": [
    {
     "name": "Glass Cannon",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When HP <30%, DMG↑↑↑↑, received DMG↑↑↑↑, and enemy kills restore HP.",
         "notes": [
          "DMG +40%",
          "DMG Reduction -30%",
          "Enemy kills restore HP equal to 20% of your ATK. The DMG dealt/taken swings are not exposed in the config tables. This is a very bad skill; its enhanced version is significantly better."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DMG Reduction",
           "value": -30.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100214.png"
        },
        {
         "spec": true,
         "desc": "When HP is >40%, in-battle damage +30%, damage taken +10%.",
         "notes": [
          "One of the best skills to unlock in the Spec tree. As long as your HP is over 40%, you'll do more damage."
         ],
         "icon": "images/skilldb/Icon_Skill_100214.png",
         "gameId": "Icon_Skill_100214",
         "commentary": [
          "As long as your HP is over 40%, you'll do more damage."
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Glazed Shroom",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_LiuLiGU.png",
   "variants": [
    {
     "name": "Glazed Shroom",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 180% of hero's ATK as DMG. Increase hero Skill DMG by 15% for 2 rounds.",
         "icon": "images/skilldb/Icon_Pet_LiuLiGU.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 200% of hero's ATK as DMG. Increase hero Skill DMG by 19% for 2 rounds.",
         "icon": "images/skilldb/Icon_Pet_LiuLiGU.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 220% of hero's ATK as DMG. Increase hero Skill DMG by 23% for 2 rounds.",
         "icon": "images/skilldb/Icon_Pet_LiuLiGU.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 240% of hero's ATK as DMG. Increase hero Skill DMG by 27% for 2 rounds.",
         "icon": "images/skilldb/Icon_Pet_LiuLiGU.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 260% of hero's ATK as DMG. Increase hero Skill DMG by 31% for 2 rounds.",
         "icon": "images/skilldb/Icon_Pet_LiuLiGU.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Go, Pika",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100215.png",
   "variants": [
    {
     "name": "Go, Pika",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Pet skill CD -2 rounds. Pet DMG↑.",
         "icon": "images/skilldb/Icon_Skill_100215.png",
         "gameId": "Icon_Skill_100215"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Godslayer 0☆",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_mingjiezhiren.png",
   "variants": [
    {
     "name": "Godslayer 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every time the dagger triggers 8 times, it throws 1-3 Immortal-Slaying Blades, each dealing 200% of attack power as dagger damage, and causes the target to take 1% of their max HP as dagger damage, not exceeding 10 times the protagonist's attack power. Can trigger up to 3 times per round.",
         "notes": [
          "This skill only hits single target. Zhanxian inherits Dagger DMG in calculations, so skills like Dagger Mastery Dagger Proficiency both provide In-Battle damage to Zhanxian"
         ],
         "commentary": [
          "This skill only hits single target. Zhanxian inherits Dagger DMG in calculations, so skills like Dagger Mastery Dagger Proficiency both provide In-Battle damage to Zhanxian"
         ],
         "icon": "images/skilldb/icon_artifact_mingjiezhiren.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Godslayer 5☆",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_mingjiezhiren.png",
   "variants": [
    {
     "name": "Godslayer 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every time the dagger triggers 6 times, it throws 1-3 Immortal-Slaying Blades, each dealing 300% of attack power as dagger damage, and causes the target to take 1.5% of their max HP as dagger damage, not exceeding 10 times the protagonist's attack power. Can trigger up to 3 times per round.",
         "icon": "images/skilldb/icon_artifact_mingjiezhiren.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Golden Egg",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_Event_HuangJinNiaoDan.png",
   "variants": [
    {
     "name": "Golden Egg",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "ATK and DEF +5% after each battle, up to 10 times.",
         "icon": "images/skilldb/Icon_Skill_Event_HuangJinNiaoDan.png",
         "gameId": "Icon_Skill_Event_HuangJinNiaoDan",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 5.0,
           "unit": "%",
           "per": "battle"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 5.0,
           "unit": "%",
           "per": "battle"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Great Tengu",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_datiangou.png",
   "variants": [
    {
     "name": "Great Tengu",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon the Great Tengu, release 1 air blade at the enemy",
         "icon": "images/skilldb/monster_datiangou.png",
         "gameId": "monster_datiangou"
        },
        {
         "spec": false,
         "desc": "Every3 turns, summon a Great Tengu, dealing200% of the protagonist's attack power as damage to enemies.",
         "notes": [
          "Great Tengu deals 200% DMG"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Great Tengu",
           "dmgPct": 200.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DaTianGou_1.png",
         "gameId": "Icon_Skill_DaTianGou_1"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Great Tengu · Sword Drawing Technique",
   "attrs": [
    "Basic"
   ],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_2.png",
   "variants": [
    {
     "name": "Great Tengu · Sword Drawing Technique",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Great Tengu'sdamage is greatly increased, damage type changes tonormal attack damage.",
         "notes": [
          "Great Tengu deals 200% DMG despite the description saying \"greatly increased\""
         ],
         "icon": "images/skilldb/Icon_Skill_DaTianGou_2.png",
         "gameId": "Icon_Skill_DaTianGou_2",
         "commentary": [
          "Great Tengu deals 200% DMG despite the description saying \"greatly increased\""
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Great Tengu · Ultimate Technique",
   "attrs": [
    "Skill"
   ],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_3.png",
   "variants": [
    {
     "name": "Great Tengu · Ultimate Technique",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Great Tengu'sdamage is greatly increased, damage type changes toskill damage.",
         "notes": [
          "Great Tengu deals 200% DMG despite the description saying \"greatly increased\""
         ],
         "icon": "images/skilldb/Icon_Skill_DaTianGou_3.png",
         "gameId": "Icon_Skill_DaTianGou_3",
         "commentary": [
          "Great Tengu deals 200% DMG despite the description saying \"greatly increased\""
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Green Leaf Frog",
   "attrs": [
    "Poison"
   ],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_CuiYeWa.png",
   "variants": [
    {
     "name": "Green Leaf Frog",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 42% of hero's ATK as DMG, with 42% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_CuiYeWa.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 49% of hero's ATK as DMG, with 49% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_CuiYeWa.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 56% of hero's ATK as DMG, with 56% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_CuiYeWa.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 63% of hero's ATK as DMG, with 63% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_CuiYeWa.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 70% of hero's ATK as DMG, with 70% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_CuiYeWa.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Hardened",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100012.png",
   "variants": [
    {
     "name": "Hardened",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "DMG Reduction↑.",
         "notes": [
          "DMG Reduction +10%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG Reduction",
           "value": 10.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100012.png"
        },
        {
         "spec": true,
         "desc": "In-battle Damage Reduction +5%.",
         "icon": "images/skilldb/Icon_Skill_100012.png",
         "gameId": "Icon_Skill_100012"
        }
       ]
      }
     ]
    },
    {
     "name": "Hardened+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "DMG Reduction↑↑.",
         "notes": [
          "DMG Reduction +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG Reduction",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100012.png",
         "gameId": "Icon_Skill_100012"
        },
        {
         "spec": true,
         "desc": "In-battle damage reduction +8%.",
         "icon": "images/skilldb/Icon_Skill_100012.png",
         "gameId": "Icon_Skill_100012"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Haste",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/img_legacy_star_falao.png",
   "variants": [
    {
     "name": "Haste",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Pharaoh casts skill 1 time in the first turn",
         "icon": "images/skilldb/img_legacy_star_falao.png",
         "gameId": "img_legacy_star_falao"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Hawkeye Bow",
   "attrs": [
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_YingYanGong.png",
   "variants": [
    {
     "name": "Hawkeye Bow",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 150% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YingYanGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 165% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YingYanGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 180% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YingYanGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YingYanGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 225% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YingYanGong.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Hazy Moon Slash",
   "attrs": [
    "Skill",
    "Basic",
    "Counter",
    "Relic"
   ],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_yaodaocunzheng.png",
   "variants": [
    {
     "name": "Hazy Moon Slash",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Muramasa the Demon Blade casts [Hazy Moon Slash], dealing 3 instances of counterattack damage equal to 120% of artifact attack to the enemy, granting the main character a shield equal to 10% of max HP, and inflicting the enemy with [Oni Bind]. When counterattacked by the main character, they take an additional 1 instance of counterattack damage equal to 20% of the main character’s attack. [Oni Bind] lasts for 2 turns.",
         "notes": [
          "Hazy Moon Slash hits all enemies."
         ],
         "commentary": [
          "Hazy Moon Slash hits all enemies."
         ],
         "icon": "images/skilldb/icon_artifact_yaodaocunzheng.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Muramasa the Demon Blade casts [Hazy Moon Slash], dealing 3 instances of counterattack damage equal to 200% of artifact attack to the enemy, granting the main character a shield equal to 10% of max HP, and inflicting the enemy with [Oni Bind]. When counterattacked by the main character, they take an additional 1 instance of counterattack damage equal to 60% of the main character’s attack. [Oni Bind] lasts for 2 turns.",
         "icon": "images/skilldb/icon_artifact_yaodaocunzheng.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Muramasa the Demon Blade casts [Hazy Moon Slash], dealing 3 instances of counterattack damage equal to 200% of artifact attack to the enemy, granting the main character a shield equal to 10% of max HP, and inflicting the enemy with [Oni Bind]. When counterattacked by the main character, they take an additional 1 instance of counterattack damage equal to 60% of the main character’s attack and take extra counterattack damage equal to 5% of their max HP (up to 30 times the main character’s attack). [Oni Bind] lasts for 2 turns.",
         "icon": "images/skilldb/icon_artifact_yaodaocunzheng.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Muramasa the Demon Blade casts [Hazy Moon Slash], dealing 3 instances of counterattack damage equal to 300% of artifact attack to the enemy, granting the main character a shield equal to 30% of max HP, and inflicting the enemy with [Oni Bind]. When counterattacked by the main character, they take an additional 1 instance of counterattack damage equal to 60% of the main character’s attack and take extra counterattack damage equal to 5% of their max HP, not exceeding 30 times the main character’s attack. [Oni Bind] lasts for 2 turns.",
         "icon": "images/skilldb/icon_artifact_yaodaocunzheng.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Muramasa the Demon Blade casts [Hazy Moon Slash], dealing 3 instances of counterattack damage equal to 300% of artifact attack to the enemy, granting the main character a shield equal to 30% of max HP, and inflicting the enemy with [Oni Bind]: normal attack damage -30%, counterattack damage taken +50%, Light Spear damage taken +50%. When counterattacked by the main character, they take an additional 1 instance of counterattack damage equal to 60% of the main character’s attack and take extra counterattack damage equal to 5% of their max HP, not exceeding 30 times the main character’s attack. [Oni Bind] lasts for 2 turns.",
         "icon": "images/skilldb/icon_artifact_yaodaocunzheng.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Healing Dagger",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger"
   ],
   "icon": "images/skilldb/Icon_Skill_100604.png",
   "variants": [
    {
     "name": "Healing Dagger",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 rounds, fire 1 Dagger. All Daggers have a chance to restore HP.",
         "notes": [
          "Each dagger has 40% chance to restore some HP"
         ],
         "commentary": [
          "Each dagger has 40% chance to restore some HP"
         ],
         "icon": "images/skilldb/Icon_Skill_100604.png",
         "gameId": "Icon_Skill_100604"
        }
       ]
      }
     ]
    },
    {
     "name": "Healing Dagger+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 rounds, fire 1 Dagger. All Daggers have a chance to restore HP.",
         "notes": [
          "Each dagger has 60% chance to restore some HP"
         ],
         "commentary": [
          "Each dagger has 60% chance to restore some HP"
         ],
         "icon": "images/skilldb/Icon_Skill_100604.png",
         "gameId": "Icon_Skill_100604"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Healthy and strong",
   "attrs": [
    "Basic"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700111.png",
   "variants": [
    {
     "name": "Healthy and strong",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After Basic Attack, deal extra 10% Basic Attack DMG",
         "icon": "images/skilldb/Icon_Skill_700111.png",
         "gameId": "Icon_Skill_700111"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Damage increased to 20% of the protagonist's ATK",
         "icon": "images/skilldb/Icon_Skill_700111.png",
         "gameId": "Icon_Skill_700111"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Damage increased to 30% of the protagonist's ATK",
         "icon": "images/skilldb/Icon_Skill_700111.png",
         "gameId": "Icon_Skill_700111"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Heat Explosion",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100410.png",
   "variants": [
    {
     "name": "Heat Explosion",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Burn damage greatly increased, max stack limit -5.",
         "notes": [
          "Burn DMG +200%",
          "Max Stack is 5"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Burn DMG",
           "value": 200.0,
           "unit": "%"
          },
          {
           "effect": "maxStacks",
           "value": 5
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100410.png",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        },
        {
         "spec": true,
         "desc": "In-battle burn damage +160%, max stack limit -5.",
         "notes": [
          "Max Stack is 5"
         ],
         "effects": [
          {
           "effect": "maxStacks",
           "value": 5
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100410.png",
         "gameId": "Icon_Skill_100410",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Heaven's Mark",
   "attrs": [],
   "icon": "images/skilldb/icon_artifact_tianzhihen.png",
   "variants": [
    {
     "name": "Heaven's Mark",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At the start of battle, Sword Intent stacks +5",
         "notes": [
          "Story skill. Each stack of Sword Intent increases Sword Chi DMG +10%. Max 10 stacks."
         ],
         "commentary": [
          "Max 10 stacks."
         ],
         "icon": "images/skilldb/icon_artifact_tianzhihen.png",
         "effects": [
          {
           "flag": "storySkill"
          },
          {
           "effect": "statMod",
           "stat": "Each stack of Sword Intent increases Sword Chi DMG",
           "value": 10.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Heaven's Mark 0☆",
   "attrs": [
    "Skill",
    "Physical",
    "Sword Chi"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_tianzhihen.png",
   "variants": [
    {
     "name": "Heaven's Mark 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 4 Sword Chi triggered releases 1 Unrivaled Sword Chi, dealing 500% ATK DMG.",
         "notes": [
          "Heaven's Mark can trigger multiple times per turn. Ailoren's rage skill does not count towards the HM procs, but Skysplitter's Rage does. You should still use Ailoren over Skysplitter, though according to alirulesmlg1. HM is unaffected by the Super Sword Chi mythic skill."
         ],
         "icon": "images/skilldb/icon_artifact_tianzhihen.png",
         "commentary": [
          "Heaven's Mark can trigger multiple times per turn. Ailoren's rage skill does not count towards the HM procs, but Skysplitter's Rage does. HM is unaffected by the Super Sword Chi mythic skill."
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Heaven's Mark 5☆",
   "attrs": [
    "Skill",
    "Physical",
    "Sword Chi"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_tianzhihen.png",
   "variants": [
    {
     "name": "Heaven's Mark 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 Sword Chi triggered releases 1 Unrivaled Sword Chi, dealing 750% ATK DMG.",
         "icon": "images/skilldb/icon_artifact_tianzhihen.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Heavy Attack (Heavy Blow)",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100004.png",
   "variants": [
    {
     "name": "Heavy Attack (Heavy Blow)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack Crit Rate↑.",
         "notes": [
          "Basic ATK Crit Rate +15%",
          "(Affects basic, combo, counter attacks)."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK Crit Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "(Affects basic, combo, counter attacks)."
         ],
         "icon": "images/skilldb/Icon_Skill_100004.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Heavy Attack+ (Heavy Blow+)",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100004.png",
   "variants": [
    {
     "name": "Heavy Attack+ (Heavy Blow+)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack Crit Rate↑↑.",
         "notes": [
          "Basic ATK Crit Rate +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK Crit Rate",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100004.png",
         "gameId": "Icon_Skill_100004"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Heavy Strike",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiaochou.png",
   "variants": [
    {
     "name": "Heavy Strike",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Throwing knife crit rate+15%, crit damage+40%",
         "icon": "images/skilldb/monster_xiaochou.png",
         "gameId": "monster_xiaochou",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Throwing Knife Critical Rate",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Dagger Critical Damage",
           "value": 40.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "High Energy Light Wave",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_yanmo.png",
   "variants": [
    {
     "name": "High Energy Light Wave",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Magic eye releases super beam, damage+30%",
         "icon": "images/skilldb/monster_yanmo.png",
         "gameId": "monster_yanmo"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "High Energy Overload",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_yanmo.png",
   "variants": [
    {
     "name": "High Energy Overload",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Lasers have a chance to crit",
         "icon": "images/skilldb/monster_yanmo.png",
         "gameId": "monster_yanmo"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "High Voltage Lightning Shield",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "High Voltage Lightning Shield",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Lightning shield reduces25% skill damage taken",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "High Voltage Storm",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "High Voltage Storm",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Electromagnetic storm damage+40%, with a chance to paralyze enemies",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Hits Bolt",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100015.png",
   "variants": [
    {
     "name": "Hits Bolt",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At 4 Hits, trigger Bolt.",
         "icon": "images/skilldb/Icon_Skill_100015.png",
         "gameId": "Icon_Skill_100015"
        }
       ]
      }
     ]
    },
    {
     "name": "Hits Bolt+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At 3 Hits, trigger Bolt.",
         "icon": "images/skilldb/Icon_Skill_100015.png",
         "gameId": "Icon_Skill_110015"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Hits Icy Spike",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100016.png",
   "variants": [
    {
     "name": "Hits Icy Spike",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Hits reach 5, trigger Icy Spikes.",
         "icon": "images/skilldb/Icon_Skill_100016.png",
         "gameId": "Icon_Skill_100016"
        }
       ]
      }
     ]
    },
    {
     "name": "Hits Icy Spike+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Hits reach 4, trigger Icy Spikes.",
         "icon": "images/skilldb/Icon_Skill_100016.png",
         "gameId": "Icon_Skill_110016"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Hits Recovery",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100014.png",
   "variants": [
    {
     "name": "Hits Recovery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Hits reach 3, restore HP.",
         "icon": "images/skilldb/Icon_Skill_100014.png",
         "gameId": "Icon_Skill_100014"
        }
       ]
      }
     ]
    },
    {
     "name": "Hits Recovery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Hits reach 2, restore HP.",
         "icon": "images/skilldb/Icon_Skill_100014.png",
         "gameId": "Icon_Skill_110014"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Hokuto Slash",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_datiangou.png",
   "variants": [
    {
     "name": "Hokuto Slash",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Qi blade crit rate+30%",
         "icon": "images/skilldb/monster_datiangou.png",
         "gameId": "monster_datiangou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Holy Spear Decree",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100812.png",
   "variants": [
    {
     "name": "Holy Spear Decree",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each time light spear is triggered 1 time, ATK +8%, up to 5 times per turn, lasts until battle ends",
         "notes": [
          "Picking Holy Spear Decree locks you out of Combo Mastery in certain game modes"
         ],
         "commentary": [
          "Picking Holy Spear Decree locks you out of Combo Mastery in certain game modes"
         ],
         "icon": "images/skilldb/Icon_Skill_100812.png",
         "gameId": "Icon_Skill_100812",
         "unlock": "Counter Light Spear\r\nLight Spear Mastery\r\nLight Spear Shield"
        }
       ]
      }
     ]
    },
    {
     "name": "Holy Spear Decree+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each time light spear is triggered 1 time, ATK +12%, up to 5 times per turn, lasts until battle ends",
         "icon": "images/skilldb/Icon_Skill_100812.png",
         "gameId": "Icon_Skill_100812",
         "unlock": "Counter Light Spear\r\nLight Spear Mastery\r\nLight Spear Shield"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Holy Sword 0☆",
   "attrs": [],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_shenglishiyuezhijian.png",
   "variants": [
    {
     "name": "Holy Sword 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Main character attack power +5%",
         "icon": "images/skilldb/icon_artifact_shenglishiyuezhijian.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "HP",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100002.png",
   "variants": [
    {
     "name": "HP",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Max HP↑",
         "icon": "images/skilldb/Icon_Skill_100002.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 20.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    },
    {
     "name": "HP+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "HP↑↑.",
         "icon": "images/skilldb/Icon_Skill_100002.png",
         "gameId": "Icon_Skill_100002",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 35.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Huge ATK",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100001.png",
   "variants": [
    {
     "name": "Huge ATK",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "ATK↑↑↑",
         "icon": "images/skilldb/Icon_Skill_100001.png",
         "gameId": "Icon_Skill_100001",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 30.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Huge DEF",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100003.png",
   "variants": [
    {
     "name": "Huge DEF",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "DEF↑↑↑",
         "icon": "images/skilldb/Icon_Skill_100003.png",
         "gameId": "Icon_Skill_100003",
         "effects": [
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 30.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Huge HP",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100002.png",
   "variants": [
    {
     "name": "Huge HP",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Max HP↑↑↑",
         "icon": "images/skilldb/Icon_Skill_100002.png",
         "gameId": "Icon_Skill_100002",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 30.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Hurricane Sword Dance",
   "attrs": [
    "Skill",
    "Ninjutsu"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700721.png",
   "variants": [
    {
     "name": "Hurricane Sword Dance",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Starting from the 2rd round, releases 【Whirlwind Sword Dance】 once every 3 rounds, dealing 5 instances of ninjutsu damage equal to 200% of the protagonist's attack. 【Whirlwind Sword Dance】 deals +30% damage to enemies with shields.",
         "notes": [
          "200% Ninjutsu x 5 + skill damage\nGlobal Damage to Shielded enemies 30%"
         ],
         "commentary": [
          "200% Ninjutsu x 5 + skill damage\nGlobal Damage to Shielded enemies 30%"
         ],
         "icon": "images/skilldb/Icon_Skill_700721.png",
         "gameId": "Icon_Skill_700721"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "【Whirlwind Sword Dance】 cooldown -1, 【Whirlwind Sword Dance】 damage coefficient increased to 400%, after each damage deals ninjutsu damage equal to 2% of target's max HP, each damage cannot exceed 20 times the protagonist's attack.",
         "notes": [
          "400% Ninjutsu x 5 + skill damage\nGlobal Damage to Shielded enemies 30%"
         ],
         "commentary": [
          "400% Ninjutsu x 5 + skill damage\nGlobal Damage to Shielded enemies 30%"
         ],
         "icon": "images/skilldb/Icon_Skill_700721.png",
         "gameId": "Icon_Skill_700721"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Ice Shroom",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_BingJinGu.png",
   "variants": [
    {
     "name": "Ice Shroom",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 160% of hero's ATK as DMG. Grant hero a shield with 10% Max HP.",
         "icon": "images/skilldb/Icon_Pet_BingJinGu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 180% of hero's ATK as DMG. Grant hero a shield with 11% Max HP.",
         "icon": "images/skilldb/Icon_Pet_BingJinGu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 200% of hero's ATK as DMG. Grant hero a shield with 12% Max HP.",
         "icon": "images/skilldb/Icon_Pet_BingJinGu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 220% of hero's ATK as DMG. Grant hero a shield with 13% Max HP.",
         "icon": "images/skilldb/Icon_Pet_BingJinGu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 240% of hero's ATK as DMG. Grant hero a shield with 15% Max HP.",
         "icon": "images/skilldb/Icon_Pet_BingJinGu.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ice Spike (Icy Spike)",
   "attrs": [
    "Skill",
    "Ice"
   ],
   "icon": "images/skilldb/Icon_Skill_ice.png",
   "variants": [
    {
     "name": "Ice Spike (Icy Spike)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Core skill",
         "notes": [
          "Ice Spike deals 30% of ATK",
          "Freeze Rate 20%",
          "Can Crit"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Ice Spike",
           "atkPct": 30.0
          },
          {
           "effect": "statMod",
           "stat": "Freeze Rate",
           "value": 20.0,
           "unit": "%"
          },
          {
           "flag": "canCrit"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_ice.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ice Storm",
   "attrs": [
    "Skill",
    "Ice"
   ],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/Icon_Skill_100506.png",
   "variants": [
    {
     "name": "Ice Storm",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Icy Spikes have chance to generate Ice Storm on hit.",
         "notes": [
          "Ice Storm deals 50% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Ice Storm",
           "atkPct": 50.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100506.png",
         "gameId": "Icon_Skill_100506"
        },
        {
         "spec": false,
         "desc": "The last Joker card triggers an ice storm",
         "icon": "images/skilldb/monster_xiaochou.png",
         "gameId": "monster_xiaochou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ice Wind Fox",
   "attrs": [
    "Ice"
   ],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_BingFengHu.png",
   "variants": [
    {
     "name": "Ice Wind Fox",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 180% of hero's ATK as Ice DMG, with 40% chance to Freeze them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_BingFengHu.png",
         "gameId": null,
         "notes": [
          "Roll for Mutation stat. While this pet is less sought after now, you can roll mutations as they are much easier to level up to lvl 80 than higher rarity pets. They provide freeze and the mutation increases their base stats which is more beneficial at the higher pet level. Add GATK on top of this."
         ],
         "commentary": [
          "They provide freeze and the mutation increases their base stats which is more beneficial at the higher pet level. Add GATK on top of this."
         ]
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 200% of hero's ATK as Ice DMG, with 45% chance to Freeze them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_BingFengHu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 220% of hero's ATK as Ice DMG, with 50% chance to Freeze them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_BingFengHu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 240% of hero's ATK as Ice DMG, with 55% chance to Freeze them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_BingFengHu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 260% of hero's ATK as Ice DMG, with 60% chance to Freeze them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_BingFengHu.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ignite",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_fenghuang.png",
   "variants": [
    {
     "name": "Ignite",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Fireball applies 2 layers of burn",
         "icon": "images/skilldb/monster_fenghuang.png",
         "gameId": "monster_fenghuang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Imperial Dragon-Armor Beast",
   "attrs": [],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_dimolong.png",
   "variants": [
    {
     "name": "Imperial Dragon-Armor Beast",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "【Imperial Dragon Bite】 Damage Multiplier +100%, 【Photon Annihilation】 has a 70% chance to Stun the enemy",
         "icon": "images/skilldb/icon_mount_dimolong.png",
         "gameId": "icon_mount_dimolong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Indestructible",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100208.png",
   "variants": [
    {
     "name": "Indestructible",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "DMG Reduction↑↑↑, DMG↓↓↓.",
         "notes": [
          "DMG Reduction +25%",
          "DMG -25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG Reduction",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100208.png"
        },
        {
         "spec": true,
         "desc": "In-battle damage reduction +10%, in-battle damage -10%.",
         "notes": [
          "Not recommended to unlock."
         ],
         "icon": "images/skilldb/Icon_Skill_100208.png",
         "gameId": "Icon_Skill_100208"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Infernal Venom",
   "attrs": [
    "Skill",
    "Poison",
    "Burn"
   ],
   "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_5.png",
   "variants": [
    {
     "name": "Infernal Venom",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After casting a Rage Skill, summon the Crimson Queen to deal 350% skill damage based on the main character’s attack to the enemy and apply 5 stacks of Poison and Burn.",
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_5.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_5"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Inferno",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/img_legacy_star_falao.png",
   "variants": [
    {
     "name": "Inferno",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Pharaoh summons inferno, dealing additional fire damage and applying 3 stacks of burn",
         "icon": "images/skilldb/img_legacy_star_falao.png",
         "gameId": "img_legacy_star_falao"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ingot",
   "attrs": [],
   "tag": "Event",
   "icon": "images/skilldb/Icon_Skill_101061.png",
   "variants": [
    {
     "name": "Ingot",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Recovers 10% HP each round and gains a shield equal to 10% of HP",
         "icon": "images/skilldb/Icon_Skill_101061.png",
         "gameId": "Icon_Skill_101061"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Iron Impact",
   "attrs": [
    "Skill",
    "Basic",
    "Combo"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700831.png",
   "variants": [
    {
     "name": "Iron Impact",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "When Rafael casts rage skill, deals additional 3 times of protagonist's 200% attack as basic attack and combo damage, grants protagonist a skill shield equal to 60% max health, and gains 1 control immunity count. Control immunity effects don't stack, repeated gains take maximum value.",
         "notes": [
          "300% basic + combo + skill damage\nSkill crit, skill crit damage"
         ],
         "commentary": [
          "300% basic + combo + skill damage\nSkill crit, skill crit damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700831.png",
         "gameId": "Icon_Skill_700831"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "When Steel Impact is cast, each stack of [Fury] increases protagonist's global combo damage by +20% and lifesteal effect by +5%, lasting 2 turns.",
         "notes": [
          "Global Combo Damage"
         ],
         "commentary": [
          "Global Combo Damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700831.png",
         "gameId": "Icon_Skill_700831"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Joker",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiaochou.png",
   "variants": [
    {
     "name": "Joker",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon clown, throws1 clown card at enemy",
         "icon": "images/skilldb/monster_xiaochou.png",
         "gameId": "monster_xiaochou"
        },
        {
         "spec": false,
         "desc": "Attack+15%, Health+15%.",
         "notes": [
          "ATK +15%",
          "HP +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/monster_xiaochou.png",
         "gameId": "monster_xiaochou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Joker Enchantment",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duyanjuren.png",
   "variants": [
    {
     "name": "Joker Enchantment",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Normal attacks deal additional dagger damage",
         "icon": "images/skilldb/monster_duyanjuren.png",
         "gameId": "monster_duyanjuren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Joker·Bleeding",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_XiaoChou_2.png",
   "variants": [
    {
     "name": "Joker·Bleeding",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each normal attack, combo, or counterattack triggers 1 layer ofbleeding.",
         "notes": [
          "ATK +15%",
          "HP +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_XiaoChou_2.png",
         "gameId": "Icon_Skill_XiaoChou_2"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Joker·Fireworks",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_XiaoChou_3.png",
   "variants": [
    {
     "name": "Joker·Fireworks",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each skill hit has a chance to triggerpoisoning, burning.",
         "notes": [
          "ATK +15%",
          "HP +15%",
          "The probability appears to be 100%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "The probability appears to be 100%"
         ],
         "icon": "images/skilldb/Icon_Skill_XiaoChou_3.png",
         "gameId": "Icon_Skill_XiaoChou_3"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Killing Freeze",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100504.png",
   "variants": [
    {
     "name": "Killing Freeze",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Icy Spikes cause enemy's damage taken ↑.",
         "notes": [
          "100% chance to proc when hit by Icy Spikes. Icy Spikes cause enemies to take +15% DMG."
         ],
         "commentary": [
          "100% chance to proc when hit by Icy Spikes. Icy Spikes cause enemies to take +15% DMG."
         ],
         "icon": "images/skilldb/Icon_Skill_100504.png",
         "gameId": "Icon_Skill_100504",
         "unlock": "Basic Attack Icy Spikes\r\nRage Icy Spikes\r\nFrozen Touch",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Enemy DMG taken",
           "value": 15,
           "unit": "%"
          },
          {
           "effect": "duration",
           "turns": 2
          }
         ]
        },
        {
         "spec": true,
         "desc": "Ice Spikes increase target's in-battle damage taken by 15%.",
         "notes": [
          "One of the best skills to unlock for all weapon classes."
         ],
         "icon": "images/skilldb/Icon_Skill_100504.png",
         "gameId": "Icon_Skill_100504",
         "unlock": "Basic Attack Icy Spikes\r\nRage Icy Spikes\r\nFrozen Touch"
        }
       ]
      }
     ]
    },
    {
     "name": "Killing Freeze+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Icy Spikes cause enemy's damage taken ↑.",
         "notes": [
          "100% chance to proc when hit by Icy Spikes. Icy Spikes cause enemies to take +25% DMG."
         ],
         "commentary": [
          "100% chance to proc when hit by Icy Spikes. Icy Spikes cause enemies to take +25% DMG."
         ],
         "icon": "images/skilldb/Icon_Skill_100504.png",
         "gameId": "Icon_Skill_100504",
         "unlock": "Basic Attack Icy Spikes\r\nRage Icy Spikes\r\nFrozen Touch",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Enemy DMG taken",
           "value": 15,
           "unit": "%"
          },
          {
           "effect": "duration",
           "turns": 2
          }
         ]
        },
        {
         "spec": true,
         "desc": "Ice Spikes cause enemies to take +25% more in-battle damage.",
         "notes": [
          "One of the best skills to unlock for all weapon classes."
         ],
         "icon": "images/skilldb/Icon_Skill_100504.png",
         "gameId": "Icon_Skill_100504",
         "unlock": "Basic Attack Icy Spikes\r\nRage Icy Spikes\r\nFrozen Touch"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "King Kong",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_jingang.png",
   "variants": [
    {
     "name": "King Kong",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When riding King Kong, the Light Spear deals additional damage equal to 2% of the target's max HP",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_jingang.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Kung Fu Master",
   "attrs": [],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700221.png",
   "variants": [
    {
     "name": "Kung Fu Master",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Increases the Main Character's Weapon CRIT Rate by 5%, Combo Rate by 5%, and Counter Rate by 5%.",
         "icon": "images/skilldb/Icon_Skill_700221.png",
         "gameId": "Icon_Skill_700221"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Increases Weapon CRIT Rate to 11%, Combo Rate to 11%, and Counter Rate to 11%.",
         "icon": "images/skilldb/Icon_Skill_700221.png",
         "gameId": "Icon_Skill_700221"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Lantern",
   "attrs": [],
   "tag": "Event",
   "icon": "images/skilldb/Icon_Skill_101011.png",
   "variants": [
    {
     "name": "Lantern",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deals damage equal to 100% of ATK each round, increasing Lightning, Burn, and Poison damage taken by +10%",
         "icon": "images/skilldb/Icon_Skill_101011.png",
         "gameId": "Icon_Skill_101011"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deals damage equal to 100% of ATK each round, increasing Lightning, Burn, and Poison damage taken by +15%",
         "icon": "images/skilldb/Icon_Skill_101011.png",
         "gameId": "Icon_Skill_101011"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deals damage equal to 100% of ATK each round, increasing Lightning, Burn, and Poison damage taken by +20%",
         "icon": "images/skilldb/Icon_Skill_101011.png",
         "gameId": "Icon_Skill_101011"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deals damage equal to 100% of ATK each round, increasing Lightning, Burn, and Poison damage taken by +25%",
         "icon": "images/skilldb/Icon_Skill_101011.png",
         "gameId": "Icon_Skill_101011"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deals damage equal to 100% of ATK each round, increasing Lightning, Burn, and Poison damage taken by +30%",
         "icon": "images/skilldb/Icon_Skill_101011.png",
         "gameId": "Icon_Skill_101011"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Laputa",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_lapuda.png",
   "variants": [
    {
     "name": "Laputa",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Laputa appears, the protagonist's skill damage increases by +30%, lasting until Laputa leaves the field.",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_lapuda.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Laser Crippling",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_yanmo.png",
   "variants": [
    {
     "name": "Laser Crippling",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Lasers have a chance to reduce enemy attack-20%, lasting2 turns",
         "icon": "images/skilldb/monster_yanmo.png",
         "gameId": "monster_yanmo"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Laser Damage Increase",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_yanmo.png",
   "variants": [
    {
     "name": "Laser Damage Increase",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Laser damage+60%",
         "icon": "images/skilldb/monster_yanmo.png",
         "gameId": "monster_yanmo"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Laser Lightning",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_yanmo.png",
   "variants": [
    {
     "name": "Laser Lightning",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each laser damage triggers lightning",
         "icon": "images/skilldb/monster_yanmo.png",
         "gameId": "monster_yanmo"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Last Stand",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100216.png",
   "variants": [
    {
     "name": "Last Stand",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "For every 10% HP lost, Lifesteal +3% and ATK +3%.",
         "notes": [
          "In-battle ATK +3%",
          "Last Stand does not trigger with Mount HP loss. Has to be your own HP lost during the same battle."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle ATK",
           "value": 3.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Last Stand does not trigger with Mount HP loss. Has to be your own HP lost during the same battle."
         ],
         "icon": "images/skilldb/Icon_Skill_100216.png"
        },
        {
         "spec": true,
         "desc": "For every 10% HP lost, Lifesteal +5%, ATK +5%.",
         "notes": [
          "In-battle ATK +5%",
          "Last Stand does not trigger with Mount HP loss. Has to be your own HP lost during the same battle."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle ATK",
           "value": 5.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Last Stand does not trigger with Mount HP loss. Has to be your own HP lost during the same battle."
         ],
         "icon": "images/skilldb/Icon_Skill_100216.png",
         "gameId": "Icon_Skill_100216"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Life Gaze",
   "attrs": [
    "Skill"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_sifenkesi.png",
   "variants": [
    {
     "name": "Life Gaze",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "When Sphinx enters, release 【Life Gaze】 to deal 1 time of the protagonist's attack 100% skill damage to the enemy, and resurrect 1 dead mount, restoring 50% of its health. If there are no dead mounts, grant a shield equal to 20% of the protagonist's max health.",
         "icon": "images/skilldb/icon_mount_sifenkesi.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "When Sphinx enters, casts [Life Gaze] to deal Skill DMG equal to 200% of Protagonist's ATK 1 time. Resurrects 1 fallen Mount and restores 50% of its HP. If no Mounts are fallen, gains a Shield equal to 20% of Protagonist's Max HP. Sphinx cannot be resurrected by other Mount skills.",
         "icon": "images/skilldb/icon_mount_sifenkesi.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "When Sphinx enters, casts [Life Gaze] to deal Skill DMG equal to 200% of Protagonist's ATK 1 time. Resurrects 1 fallen Mount and restores 50% of its HP. If no Mounts are fallen, gains a Shield equal to 20% of Protagonist's Max HP. When Sphinx dies, increases Protagonist's Mount DMG Reduc. by +30% and Mount DMG by +50% for 2 rounds. Sphinx cannot be resurrected by other Mount skills.",
         "icon": "images/skilldb/icon_mount_sifenkesi.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "When Sphinx enters, casts [Life Gaze] to deal Skill DMG equal to 300% of Protagonist's ATK 1 time. Resurrects 1 fallen Mount and restores 50% of its HP. If no Mounts are fallen, gains a Shield equal to 20% of Protagonist's Max HP. When Sphinx dies, increases Protagonist's Mount DMG Reduc. by +30% and Mount DMG by +50% for 2 rounds. Sphinx cannot be resurrected by other Mount skills.",
         "icon": "images/skilldb/icon_mount_sifenkesi.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "When Sphinx enters, casts [Life Gaze] to deal Skill DMG equal to 300% of Protagonist's ATK 1 time. Resurrects 1 fallen Mount and restores 50% of its HP. If no Mounts are fallen, gains a Shield equal to 20% of Protagonist's Max HP. When Sphinx dies, Mount DMG Reduc. +30% and Mount DMG +50% for 2 rounds. When any Mount's Ultimate deals damage, gain 1 stack of [Cat Soul]. Upon death, Sphinx consumes all [Cat Soul] to resurrect, restoring 25% HP per stack. Upon resurrection, immediately casts [Life Gaze] (Triggers 1 time max). Sphinx cannot be resurrected by other Mount skills.",
         "icon": "images/skilldb/icon_mount_sifenkesi.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Life Steal",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duyanjuren.png",
   "variants": [
    {
     "name": "Life Steal",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Normal attacks can lifesteal",
         "notes": [
          "Lifesteal Rate +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Lifesteal Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/monster_duyanjuren.png",
         "gameId": "monster_duyanjuren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Lifesteal",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100008.png",
   "variants": [
    {
     "name": "Lifesteal",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Attacks have a chance to Lifesteal.",
         "notes": [
          "Lifesteal Rate +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Lifesteal Rate",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100008.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Lifesteal+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Attacks have a chance to Lifesteal.",
         "notes": [
          "Lifesteal Rate +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Lifesteal Rate",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100008.png",
         "gameId": "Icon_Skill_100008"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Light Spear (Falling Sword)",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "icon": "images/skilldb/Icon_Skill_100802.png",
   "variants": [
    {
     "name": "Light Spear (Falling Sword)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Core skill",
         "notes": [
          "Light Spear deals 30% of ATK",
          "Can Crit"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Light Spear",
           "atkPct": 30.0
          },
          {
           "flag": "canCrit"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100802.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Light Spear Earthquake",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100810.png",
   "variants": [
    {
     "name": "Light Spear Earthquake",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "After every 2 counterattacks, the next Light Spear summon will trigger Quake, and Quake damage is greatly increased.",
         "notes": [
          "Quake is 100% of ATK, and hits the backline."
         ],
         "commentary": [
          "Quake is 100% of ATK, and hits the backline."
         ],
         "icon": "images/skilldb/Icon_Skill_100810.png",
         "gameId": "Icon_Skill_100810"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Light Spear Flame Wave",
   "attrs": [
    "Skill",
    "Fire"
   ],
   "icon": "images/skilldb/Icon_Skill_100806.png",
   "variants": [
    {
     "name": "Light Spear Flame Wave",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Light Spear Damage ↑↑, triggers Flame Wave.",
         "notes": [
          "Light Spear DMG +25%",
          "Flame Wave deals 30% of ATK with 55% Burn Rate"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Light Spear DMG",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "damage",
           "source": "Flame Wave",
           "atkPct": 30.0,
           "qualifier": "with 55% Burn Rate"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100806.png",
         "gameId": "Icon_Skill_100806"
        }
       ]
      }
     ]
    },
    {
     "name": "Light Spear Flame Wave+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Light Spear DMG ↑↑↑ and triggers Flame Wave.",
         "notes": [
          "Light Spear DMG +40%",
          "Flame Wave deals 30% of ATK with 55% Burn Rate"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Light Spear DMG",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "damage",
           "source": "Flame Wave",
           "atkPct": 30.0,
           "qualifier": "with 55% Burn Rate"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100806.png",
         "gameId": "Icon_Skill_100806"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Light Spear Mastery",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100807.png",
   "variants": [
    {
     "name": "Light Spear Mastery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Light Spear Damage+60%.  Damage-10%.",
         "icon": "images/skilldb/Icon_Skill_100807.png",
         "gameId": "Icon_Skill_100807",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Light Spear Damage",
           "value": 60.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -10.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "In-battle Light Spear damage +50%. In-battle damage dealt -8%.",
         "icon": "images/skilldb/Icon_Skill_100807.png",
         "gameId": "Icon_Skill_100807"
        }
       ]
      }
     ]
    },
    {
     "name": "Light Spear Mastery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Light Spear DMG+90%. DMG-15%.",
         "icon": "images/skilldb/Icon_Skill_100807.png",
         "gameId": "Icon_Skill_100807",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Light Spear Damage",
           "value": 90.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -15.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "In-battle light spear damage +75%. In-battle damage -12%.",
         "icon": "images/skilldb/Icon_Skill_100807.png",
         "gameId": "Icon_Skill_100807"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Light Spear Quake",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100810.png",
   "variants": [
    {
     "name": "Light Spear Quake",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After every 2 counterattacks, the next light spear summon triggers Earthquake",
         "notes": [
          "Earthquake deals 100% of ATK and hits backline as well"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Earthquake",
           "atkPct": 100.0,
           "qualifier": "and hits backline as well"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100810.png",
         "gameId": "Icon_Skill_100810"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Light Spear Shield",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100808.png",
   "variants": [
    {
     "name": "Light Spear Shield",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Light Spear has a chance to gain a shield.",
         "notes": [
          "Shield Proc Rate 40%",
          "Shield 10% of HP"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Shield Proc Rate",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Shield 10% of HP"
         ],
         "icon": "images/skilldb/Icon_Skill_100808.png",
         "gameId": "Icon_Skill_100808"
        },
        {
         "spec": true,
         "desc": "Gain a 10% shield after light spear hits",
         "icon": "images/skilldb/Icon_Skill_100808.png",
         "gameId": "Icon_Skill_100808"
        }
       ]
      }
     ]
    },
    {
     "name": "Light Spear Shield+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Light Spear has a chance to gain a shield.",
         "notes": [
          "Shield Proc Rate 60%",
          "Shield 15% of HP"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Shield Proc Rate",
           "value": 60.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Shield 15% of HP"
         ],
         "icon": "images/skilldb/Icon_Skill_100808.png",
         "gameId": "Icon_Skill_100808"
        },
        {
         "spec": true,
         "desc": "Gain a 15% shield after light spear hits",
         "icon": "images/skilldb/Icon_Skill_100808.png",
         "gameId": "Icon_Skill_100808"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Lightning (Bolt)",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "icon": "images/skilldb/Icon_Skill_100301.png",
   "variants": [
    {
     "name": "Lightning (Bolt)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Core skill",
         "notes": [
          "Lightning deals 30% of ATK",
          "Can Crit"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Lightning",
           "atkPct": 30.0
          },
          {
           "flag": "canCrit"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100301.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Lightning Charge",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100315.png",
   "variants": [
    {
     "name": "Lightning Charge",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each time Lightning is cast 1 time, Lightning damage increases by 8%. This stacking effect resets once every 3 turns.",
         "icon": "images/skilldb/Icon_Skill_100315.png",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt"
        },
        {
         "spec": true,
         "desc": "Each time Lightning is cast 1 time, in-battle Lightning damage increases by 6%. This stacking effect resets once every 3 turns.",
         "notes": [
          "Extremely overpowered skill in Guild Boss and Seal Battle if you can proc enough lightning",
          "Max stacks 99"
         ],
         "effects": [
          {
           "effect": "maxStacks",
           "value": 99
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100315.png",
         "gameId": "Icon_Skill_100315",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt"
        }
       ]
      }
     ]
    },
    {
     "name": "Lightning Charge+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each time Lightning is cast 1 time, Lightning damage increases by 12%. This stacking effect resets once every 3 turns.",
         "icon": "images/skilldb/Icon_Skill_100315.png",
         "gameId": "Icon_Skill_100315",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt"
        },
        {
         "spec": true,
         "desc": "Each time Lightning is cast 1 time, in-battle Lightning damage increases by 10%. This stacking effect resets once every 3 turns.",
         "notes": [
          "Extremely overpowered skill in Guild Boss and Seal Battle if you can proc enough lightning",
          "Max stacks 99"
         ],
         "effects": [
          {
           "effect": "maxStacks",
           "value": 99
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100315.png",
         "gameId": "Icon_Skill_100315",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Lightning Enchantment",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duyanjuren.png",
   "variants": [
    {
     "name": "Lightning Enchantment",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Normal attacks deal additional lightning damage",
         "icon": "images/skilldb/monster_duyanjuren.png",
         "gameId": "monster_duyanjuren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Lightning From Above",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "icon": "images/skilldb/Icon_Skill_100303.png",
   "variants": [
    {
     "name": "Lightning From Above",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When battle starts, cast 3 Bolts.",
         "notes": [
          "Lightning deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Lightning",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100303.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Lightning From Above+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When battle starts, cast 5 Bolts.",
         "notes": [
          "Lightning deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Lightning",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100303.png",
         "gameId": "Icon_Skill_100303"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Lightning Shield",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "Lightning Shield",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Shield becomes lightning shield",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Little Elle",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_XiaoFeiXiang.png",
   "variants": [
    {
     "name": "Little Elle",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 120% of hero's ATK as DMG. Restore HP equal to 70% of hero's ATK.",
         "icon": "images/skilldb/Icon_Pet_XiaoFeiXiang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 135% of hero's ATK as DMG. Restore HP equal to 80% of hero's ATK.",
         "icon": "images/skilldb/Icon_Pet_XiaoFeiXiang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 150% of hero's ATK as DMG. Restore HP equal to 90% of hero's ATK.",
         "icon": "images/skilldb/Icon_Pet_XiaoFeiXiang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 165% of hero's ATK as DMG. Restore HP equal to 100% of hero's.",
         "icon": "images/skilldb/Icon_Pet_XiaoFeiXiang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and deal 180% of hero's ATK as DMG. Restore HP equal to 110% of hero's ATK.",
         "icon": "images/skilldb/Icon_Pet_XiaoFeiXiang.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Little Orange",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_XiaoJu.png",
   "variants": [
    {
     "name": "Little Orange",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 42% of hero's ATK as DMG, with 15% chance to Stun them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_XiaoJu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 47% of hero's ATK as DMG, with 17% chance to Stun them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_XiaoJu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 52% of hero's ATK as DMG, with 19% chance to Stun them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_XiaoJu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 57% of hero's ATK as DMG, with 21% chance to Stun them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_XiaoJu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 63% of hero's ATK as DMG, with 23% chance to Stun them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_XiaoJu.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Little Parrot",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_YingWu.png",
   "variants": [
    {
     "name": "Little Parrot",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and increase hero ATK by 5%. Max 5 stacks.",
         "icon": "images/skilldb/Icon_Pet_YingWu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and increase hero ATK by 5.5%. Max 5 stacks.",
         "icon": "images/skilldb/Icon_Pet_YingWu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and increase hero ATK by 6%. Max 5 stacks.",
         "icon": "images/skilldb/Icon_Pet_YingWu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and increase hero ATK by 6.5%. Max 5 stacks.",
         "icon": "images/skilldb/Icon_Pet_YingWu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 3 rounds and increase hero ATK by 7%. Max 5 stacks.",
         "icon": "images/skilldb/Icon_Pet_YingWu.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Low Temperature",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiaochou.png",
   "variants": [
    {
     "name": "Low Temperature",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Ice storm damage+100%, with a chance to freeze the target for1 turn",
         "icon": "images/skilldb/monster_xiaochou.png",
         "gameId": "monster_xiaochou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Lucky Bag",
   "attrs": [],
   "tag": "Event",
   "icon": "images/skilldb/Icon_Skill_101021.png",
   "variants": [
    {
     "name": "Lucky Bag",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Increases the max number of combos and counters by 1",
         "icon": "images/skilldb/Icon_Skill_101021.png",
         "gameId": "Icon_Skill_101021",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Count",
           "value": 1.0
          },
          {
           "effect": "statMod",
           "stat": "Combo Count",
           "value": 1.0
          }
         ]
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Increases the max number of combos and counters by 2",
         "icon": "images/skilldb/Icon_Skill_101021.png",
         "gameId": "Icon_Skill_101021",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Count",
           "value": 2.0
          },
          {
           "effect": "statMod",
           "stat": "Combo Count",
           "value": 2.0
          }
         ]
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Increases the max number of combos and counters by 3",
         "icon": "images/skilldb/Icon_Skill_101021.png",
         "gameId": "Icon_Skill_101021",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Count",
           "value": 3.0
          },
          {
           "effect": "statMod",
           "stat": "Combo Count",
           "value": 3.0
          }
         ]
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Increases the max number of combos and counters by 4",
         "icon": "images/skilldb/Icon_Skill_101021.png",
         "gameId": "Icon_Skill_101021",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Count",
           "value": 4.0
          },
          {
           "effect": "statMod",
           "stat": "Combo Count",
           "value": 4.0
          }
         ]
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Increases the max number of combos and counters by 5",
         "icon": "images/skilldb/Icon_Skill_101021.png",
         "gameId": "Icon_Skill_101021",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Count",
           "value": 5.0
          },
          {
           "effect": "statMod",
           "stat": "Combo Count",
           "value": 5.0
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Luminous Dragon",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_yeguanglong.png",
   "variants": [
    {
     "name": "Luminous Dragon",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "【Eternal Night Pulse】Damage increased by 100%",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_yeguanglong.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Magic Carpet Strike",
   "attrs": [
    "Skill"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_lapuda.png",
   "variants": [
    {
     "name": "Magic Carpet Strike",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Lapuda releases 【Magic Carpet Strike】 once every 2 turns, dealing 200% of the protagonist's attack as skill damage to the enemy, and increases protagonist skill damage by +10%, stackable up to 3 times, lasting until Lapuda leaves the field.",
         "icon": "images/skilldb/icon_mount_lapuda.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Lapuda releases 【Magic Carpet Strike】 once every 2 turns, dealing 350% of the protagonist's attack as skill damage to the enemy, and increases protagonist skill damage by +10%, stackable up to 3 times, lasting until Lapuda leaves the field.",
         "icon": "images/skilldb/icon_mount_lapuda.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Lapuda releases 【Magic Carpet Strike】 once every 2 turns, dealing 350% of the protagonist's attack as skill damage to the enemy, and increases protagonist skill damage by +10%, stackable up to 3 times, lasting until Lapuda leaves the field. 【Magic Carpet Strike】 increases the target's skill damage taken by +30%, lasting for 1 turn.",
         "icon": "images/skilldb/icon_mount_lapuda.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Lapuda releases 【Magic Carpet Strike】 once every 2 turns, dealing 500% of the protagonist's attack as skill damage to the enemy, and increases protagonist skill damage by +10%, stackable up to 3 times, lasting until Lapuda leaves the field. 【Magic Carpet Strike】 increases the target's skill damage taken by +30%, lasting for 1 turn.",
         "icon": "images/skilldb/icon_mount_lapuda.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Lapuda releases 【Magic Carpet Strike】 once every 2 turns, dealing 500% of the protagonist's attack as skill damage to the enemy, and increases protagonist skill damage by +10%, stackable up to 3 times, lasting until Lapuda leaves the field. 【Magic Carpet Strike】 increases the target's skill damage taken by +30%, lasting for 1 turn. When Lapuda dies, it increases protagonist skill damage by +30%, lasting for 2 turns.",
         "icon": "images/skilldb/icon_mount_lapuda.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Magic Dragon",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "Magic Dragon",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon a Magic Dragon to fire1 electromagnetic missile at enemies, with a chance to paralyze them for1 turn",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Magic Dragon Armor",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_jingang.png",
   "variants": [
    {
     "name": "Magic Dragon Armor",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Protagonist gains Dragon Armor, reflects Shadow Impact when attacked",
         "icon": "images/skilldb/monster_jingang.png",
         "gameId": "monster_jingang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Magic Eye",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_yanmo.png",
   "variants": [
    {
     "name": "Magic Eye",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon magic eye to release lasers",
         "icon": "images/skilldb/monster_yanmo.png",
         "gameId": "monster_yanmo"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Magic Spark",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiaochou.png",
   "variants": [
    {
     "name": "Magic Spark",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "The Joker dashes through enemies, releasing magical sparks",
         "icon": "images/skilldb/monster_xiaochou.png",
         "gameId": "monster_xiaochou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Magical Flames",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100408.png",
   "variants": [
    {
     "name": "Magical Flames",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Fire Strike chance to trigger Burn↑.",
         "notes": [
          "Burn Rate +20%",
          "Normal burn rate is 55%, so with this it becomes 75%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Burn Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Normal burn rate is 55%, so with this it becomes 75%"
         ],
         "icon": "images/skilldb/Icon_Skill_100408.png",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        }
       ]
      }
     ]
    },
    {
     "name": "Magical Flames+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Fire Strike chance to trigger Burn↑↑.",
         "notes": [
          "Burn Rate +45%",
          "Burn Rate normally is 55%, so this skill increases the rate to 100%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Burn Rate",
           "value": 45.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Burn Rate normally is 55%, so this skill increases the rate to 100%"
         ],
         "icon": "images/skilldb/Icon_Skill_100408.png",
         "gameId": "Icon_Skill_100408",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Majesty 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_bawanglu.png",
   "variants": [
    {
     "name": "Majesty 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each turn, continuous DMG +5%, can stack 10 layers. When the enemy takes continuous DMG, gain shield equal to 20% of the DMG, with the shield value not exceeding 15% of the protagonist's HPMax.",
         "icon": "images/skilldb/icon_mount_bawanglu.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Majesty 5☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_bawanglu.png",
   "variants": [
    {
     "name": "Majesty 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each turn, continuous DMG +10%, can stack 10 layers. When the enemy takes continuous DMG, gain shield equal to 30% of the DMG, with the shield value not exceeding 20% of the protagonist's HPMax.",
         "icon": "images/skilldb/icon_mount_bawanglu.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Marshmallow Cloud",
   "attrs": [],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_mianhuatangguoyun.png",
   "variants": [
    {
     "name": "Marshmallow Cloud",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "[Dreamy Impact] DMG multiplier +100%; after release, deals Skill DMG equal to 5% of Max HP (Max 50x Hero's ATK).",
         "icon": "images/skilldb/icon_mount_mianhuatangguoyun.png",
         "gameId": "icon_mount_mianhuatangguoyun"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Mechanical King Kong",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_jingang.png",
   "variants": [
    {
     "name": "Mechanical King Kong",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Protagonist counter rate+15%, counter damage+15%",
         "icon": "images/skilldb/monster_jingang.png",
         "gameId": "monster_jingang",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Counter Rate",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "In-battle Counter DMG",
           "value": 15.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": false,
         "desc": "Mechanical Vajra will appear in battle",
         "notes": [
          "Vajra deals 500% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Vajra",
           "atkPct": 500.0
          },
          {
           "effect": "statMod",
           "stat": "Counter Rate",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/monster_jingang.png",
         "gameId": "monster_jingang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Meteor Barrage",
   "attrs": [
    "Skill"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_701031.png",
   "variants": [
    {
     "name": "Meteor Barrage",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Michelangelo’s Rage Skill is replaced with [Meteor Barrage]. When casting, additionally deals 3 hits of skill damage equal to 300% of hero’s attack. Each stack of [Dexterity] increases [Meteor Barrage]’s damage coefficient by +10%.",
         "icon": "images/skilldb/Icon_Skill_701031.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Meteor Barrage] each damage coefficient increased to 500% of hero’s ATK. After casting [Meteor Barrage], hero’s global skill damage +60% until the end of battle",
         "icon": "images/skilldb/Icon_Skill_701031.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Meteorfall Forbidden Array",
   "attrs": [
    "Skill",
    "Lightning",
    "Relic"
   ],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_mifajinshu.png",
   "variants": [
    {
     "name": "Meteorfall Forbidden Array",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "The Forbidden Arcane Tome draws on the stars, releasing [Meteorfall Forbidden Array], dealing 1 time 375% artifact attack lightning damage to enemies, and inflicting them with [Meteorfall] for 2 turns. [Meteorfall]: each time the hero’s lightning hits, enemies take +7.5% lightning damage, up to a maximum of 75%.",
         "icon": "images/skilldb/icon_artifact_mifajinshu.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Meteorfall Forbidden Array] deals 600% artifact attack lightning damage, and each [Meteorfall] lightning hit increases the lightning damage enemies take to 15%.",
         "icon": "images/skilldb/icon_artifact_mifajinshu.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "When [Meteorfall] ends, deals 10% max HP lightning damage to enemies, not exceeding 60 times the hero’s attack, and reduces enemies’ control resistance by -30%.",
         "icon": "images/skilldb/icon_artifact_mifajinshu.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Meteorfall Forbidden Array] damage coefficient is increased to 900%, and [Meteorfall] increases the maximum lightning damage enemies take to 150%.",
         "icon": "images/skilldb/icon_artifact_mifajinshu.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Meteorfall] reduces enemies’ shield strength by -60%, and when it ends, has a 50% chance to inflict [Silence] for 1 turn.",
         "icon": "images/skilldb/icon_artifact_mifajinshu.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Mind Focus",
   "attrs": [],
   "tag": "Synergy",
   "icon": "images/skilldb/Icon_Skill_700741.png",
   "variants": [
    {
     "name": "Mind Focus",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": true,
         "desc": "[Tough Hide] evolves into [Mind Focus]. In-battle damage reduction +5%. Control immunity rate +3%.",
         "icon": "images/skilldb/Icon_Skill_700741.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": true,
         "desc": "[Tough Hide] evolves into [Mind Focus]. In-battle damage reduction +5%. Control immunity rate +3%.",
         "icon": "images/skilldb/Icon_Skill_700741.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": true,
         "desc": "[Tough Hide] evolves into [Mind Focus]. In-battle damage reduction +5%. Control immunity rate +6%.",
         "icon": "images/skilldb/Icon_Skill_700741.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": true,
         "desc": "[Tough Hide] evolves into [Mind Focus]. In-battle damage reduction +5%. Control immunity rate +6%.",
         "icon": "images/skilldb/Icon_Skill_700741.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": true,
         "desc": "[Tough Hide] evolves into [Mind Focus]. In-battle damage reduction +5%. Control immunity rate +10%.",
         "icon": "images/skilldb/Icon_Skill_700741.png"
        }
       ]
      },
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "[Hard Skin] evolves into [Mental Focus] Damage Reduction↑. Control Immunity+3%  [Hard Skin+] evolves into [Mental Focus+] Damage Reduction↑↑. Control Immunity+3%",
         "notes": [
          "DMG Reduction +10%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG Reduction",
           "value": 10.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Control Immunity",
           "value": 3.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700741.png"
        },
        {
         "spec": false,
         "desc": "[Hard Skin] evolves into [Mind Focus] Damage Reduction↑. Control Immunity Rate+6%",
         "notes": [
          "DMG Reduction +10%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG Reduction",
           "value": 10.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Control Immunity",
           "value": 3.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700741.png"
        },
        {
         "spec": false,
         "desc": "[Hard Skin] evolves into [Mind Focus] Damage Reduction↑. Control Immunity Rate+10%",
         "notes": [
          "DMG Reduction +10%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG Reduction",
           "value": 10.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Control Immunity",
           "value": 3.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700741.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Mind Focus+",
     "plus": true,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": true,
         "desc": "[Tough Hide+] evolves into [Mind Focus+]. In-battle damage reduction +8%. Control immunity rate +3%.",
         "icon": "images/skilldb/Icon_Skill_700741.png"
        },
        {
         "spec": false,
         "desc": "[Hard Skin+] evolves into [Mind Focus+] Damage Reduction↑↑. Control Immunity Rate+3%",
         "notes": [
          "DMG Reduction +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG Reduction",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Control Immunity",
           "value": 3.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700741.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": true,
         "desc": "[Tough Hide+] evolves into [Mind Focus+]. In-battle damage reduction +8%. Control immunity rate +3%.",
         "icon": "images/skilldb/Icon_Skill_700741.png"
        },
        {
         "spec": false,
         "desc": "[Hard Skin+] evolves into [Mind Focus+] Damage Reduction↑↑. Control Immunity Rate+6%",
         "notes": [
          "DMG Reduction +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG Reduction",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Control Immunity",
           "value": 3.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700741.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": true,
         "desc": "[Tough Hide+] evolves into [Mind Focus+]. In-battle damage reduction +8%. Control immunity rate +6%.",
         "icon": "images/skilldb/Icon_Skill_700741.png"
        },
        {
         "spec": false,
         "desc": "[Hard Skin+] evolves into [Mind Focus+] Damage Reduction↑↑. Control Immunity Rate+10%",
         "notes": [
          "DMG Reduction +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG Reduction",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Control Immunity",
           "value": 3.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700741.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": true,
         "desc": "[Tough Hide+] evolves into [Mind Focus+]. In-battle damage reduction +8%. Control immunity rate +6%.",
         "icon": "images/skilldb/Icon_Skill_700741.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": true,
         "desc": "[Tough Hide+] evolves into [Mind Focus+]. In-battle damage reduction +8%. Control immunity rate +10%.",
         "icon": "images/skilldb/Icon_Skill_700741.png"
        }
       ]
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Minotaur",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_NiuTouGeng.png",
   "variants": [
    {
     "name": "Minotaur",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 80% of hero's ATK as DMG. Increase hero ATK by 15% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_NiuTouGeng.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 90% of hero's ATK as DMG. Increase hero ATK by 11% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_NiuTouGeng.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 100% of hero's ATK as DMG. Increase hero ATK by 12% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_NiuTouGeng.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 110% of hero's ATK as DMG. Increase hero ATK by 13% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_NiuTouGeng.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 120% of hero's ATK as DMG. Increase hero ATK by 15% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_NiuTouGeng.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Monopoly",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_DaFuWeng.png",
   "variants": [
    {
     "name": "Monopoly",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 120% of hero's ATK as DMG. Increase DMG taken by targets by 10% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_DaFuWeng.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 135% of hero's ATK as DMG. Increase DMG taken by targets by 12% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_DaFuWeng.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 150% of hero's ATK as DMG. Increase DMG taken by targets by 14% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_DaFuWeng.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 165% of hero's ATK as DMG. Increase DMG taken by targets by 16% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_DaFuWeng.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 180% of hero's ATK as DMG. Increase DMG taken by targets by 18% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_DaFuWeng.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Mountain Split",
   "attrs": [
    "Skill",
    "Fire",
    "Relic"
   ],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_liweitan.png",
   "variants": [
    {
     "name": "Mountain Split",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Xing Tian Axe releases [Mountain Split], dealing 300% of artifact attack power as fire damage to enemies, and increases the protagonist's burn damage by +40%, stackable up to 3 times, lasting until the end of the battle.",
         "notes": [
          "Mountain Split hits all enemies."
         ],
         "commentary": [
          "Mountain Split hits all enemies."
         ],
         "icon": "images/skilldb/icon_artifact_liweitan.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Xing Tian Axe releases [Mountain Split], dealing 500% of artifact attack power as fire damage to enemies, and increases the protagonist's burn damage by +40%, stackable up to 3 times, lasting until the end of the battle.",
         "icon": "images/skilldb/icon_artifact_liweitan.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Xing Tian Axe releases [Mountain Split], dealing 500% of artifact attack power as fire damage to enemies, and increases the protagonist's burn damage by +40%, stackable up to 3 times, lasting until the end of the battle. After [Mountain Split] is released, it randomly releases 3-5 flame waves.",
         "icon": "images/skilldb/icon_artifact_liweitan.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Xing Tian Axe releases [Mountain Split], dealing 750% of artifact attack power as fire damage to enemies, and increases the protagonist's burn damage by +40%, stackable up to 3 times, lasting until the end of the battle. After [Mountain Split] is released, it randomly releases 3-5 flame waves.",
         "icon": "images/skilldb/icon_artifact_liweitan.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Xing Tian Axe releases [Mountain Split], dealing 750% of artifact attack power as fire damage to enemies, and increases the protagonist's burn damage by +40%, stackable up to 3 times, lasting until the end of the battle. After [Mountain Split] is released, it randomly releases 3-5 flame waves. After releasing [Mountain Split], [Leviathan's Flame] damage increases by +50%, stackable up to 3 layers, lasting until the end of the battle.",
         "icon": "images/skilldb/icon_artifact_liweitan.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ms. Shroom",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_XiaoGuLiang.png",
   "variants": [
    {
     "name": "Ms. Shroom",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and restore 5% of lost HP.",
         "icon": "images/skilldb/Icon_Pet_XiaoGuLiang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and restore 6% of lost HP.",
         "icon": "images/skilldb/Icon_Pet_XiaoGuLiang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and restore 7% of lost HP.",
         "icon": "images/skilldb/Icon_Pet_XiaoGuLiang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and restore 8% of lost HP.",
         "icon": "images/skilldb/Icon_Pet_XiaoGuLiang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and restore 9% of lost HP.",
         "icon": "images/skilldb/Icon_Pet_XiaoGuLiang.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Multi Burn+",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_110407.png",
   "variants": [
    {
     "name": "Multi Burn+",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each Fire Strike triggers 4 stacks of Burn.",
         "icon": "images/skilldb/Icon_Skill_110407.png",
         "gameId": "Icon_Skill_110407",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Multiple Bolt",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100309.png",
   "variants": [
    {
     "name": "Multiple Bolt",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bolts can trigger an additional 1 time. DMG -10%",
         "icon": "images/skilldb/Icon_Skill_100309.png",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt",
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -10.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    },
    {
     "name": "Multiple Bolt+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bolts +2.  DMG -15%.",
         "icon": "images/skilldb/Icon_Skill_110309.png",
         "gameId": "Icon_Skill_110309",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt",
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -15.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Multiple Cards",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiaochou.png",
   "variants": [
    {
     "name": "Multiple Cards",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Throw an additional 2 Joker cards, damage -30%",
         "icon": "images/skilldb/monster_xiaochou.png",
         "gameId": "monster_xiaochou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Multiple Missiles",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "Multiple Missiles",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Magic Dragon additionally fires1 electromagnetic missile",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Multiple Paths",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duotianshi.png",
   "variants": [
    {
     "name": "Multiple Paths",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Releases an additional 1 flame path, flame path damage -10%",
         "icon": "images/skilldb/monster_duotianshi.png",
         "gameId": "monster_duotianshi"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Muramasa the Demon Blade",
   "attrs": [],
   "icon": "images/skilldb/icon_artifact_yaodaocunzheng.png",
   "variants": [
    {
     "name": "Muramasa the Demon Blade",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "[Oni Bind] duration +1 turn, [Oni Bind] damage coefficient +50%",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_artifact_yaodaocunzheng.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Mushroom Hammer",
   "attrs": [
    "Skill",
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_MoGuChui.png",
   "variants": [
    {
     "name": "Mushroom Hammer",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Summon mushroom, dealing 120% ATK DMG to enemies. Gain a shield of 15% Max HP for 3 rounds.",
         "notes": [
          "Hits only a single enemy."
         ],
         "commentary": [
          "Hits only a single enemy."
         ],
         "icon": "images/skilldb/Equip_1_MoGuChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Summon mushroom, dealing 135% ATK DMG to enemies. Gain a shield of 16% Max HP for 3 rounds.",
         "icon": "images/skilldb/Equip_1_MoGuChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Summon mushroom, dealing 150% ATK DMG to enemies. Gain a shield of 14% Max HP for 3 rounds.",
         "icon": "images/skilldb/Equip_1_MoGuChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Summon mushroom, dealing 150% ATK DMG to enemies. Gain a shield of 17% Max HP for 3 rounds.",
         "icon": "images/skilldb/Equip_1_MoGuChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Summon mushroom, dealing 175% ATK DMG to enemies. Gain a shield of 17% Max HP for 3 rounds.",
         "icon": "images/skilldb/Equip_1_MoGuChui.png"
        }
       ],
       "synth": true
      },
      {
       "level": 6,
       "entries": [
        {
         "spec": false,
         "desc": "Summon mushroom, dealing 200% ATK DMG to enemies. Gain a shield of 20% Max HP for 3 rounds.",
         "icon": "images/skilldb/Equip_1_MoGuChui.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Mystic Staff",
   "attrs": [
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_KongLingFaZhang.png",
   "variants": [
    {
     "name": "Mystic Staff",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 150% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_KongLingFaZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 165% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_KongLingFaZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 180% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_KongLingFaZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_KongLingFaZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 225% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_KongLingFaZhang.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Nether Reap",
   "attrs": [
    "Skill"
   ],
   "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_6.png",
   "variants": [
    {
     "name": "Nether Reap",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After casting a Rage Skill, summon the Crimson Queen to deal 350% skill damage based on the main character’s attack to the enemy and additionally deal 5% of the target’s max HP as damage.",
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_6.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_6"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Night Fury 0☆",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_yeguanglong.png",
   "variants": [
    {
     "name": "Night Fury 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 1 Bolt every round. Increase Crit Rate by 3% and Crit DMG by 15% each round. Max 5 stacks.",
         "icon": "images/skilldb/icon_mount_yeguanglong.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Night Fury 5☆",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_yeguanglong.png",
   "variants": [
    {
     "name": "Night Fury 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 1 Bolt every round. Increase Crit Rate by 4.5% and Crit DMG by 25% each round. Max 5 stacks.",
         "icon": "images/skilldb/icon_mount_yeguanglong.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Nomad Bow",
   "attrs": [
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_LiuLangChangGong.png",
   "variants": [
    {
     "name": "Nomad Bow",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 150% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangChangGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 165% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangChangGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 180% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangChangGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangChangGong.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 225% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangChangGong.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Nomad Staff",
   "attrs": [
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_LiuLangFaZhang.png",
   "variants": [
    {
     "name": "Nomad Staff",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 150% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangFaZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 165% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangFaZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 180% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangFaZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangFaZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 225% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangFaZhang.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Nomad Sword",
   "attrs": [
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_LiuLangChangJian.png",
   "variants": [
    {
     "name": "Nomad Sword",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 150% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangChangJian.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 165% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangChangJian.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 180% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangChangJian.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangChangJian.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 225% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_LiuLangChangJian.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Normal Attack Freezing",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiongmaoren.png",
   "variants": [
    {
     "name": "Normal Attack Freezing",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Normal attacks have a chance to freeze enemies",
         "notes": [
          "Freeze Rate 10%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Freeze Rate",
           "value": 10.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/monster_xiongmaoren.png",
         "gameId": "monster_xiongmaoren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Nuclear Electromagnetic",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_molong.png",
   "variants": [
    {
     "name": "Nuclear Electromagnetic",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Electromagnetic missiles become nuclear electromagnetic bullets",
         "icon": "images/skilldb/monster_molong.png",
         "gameId": "monster_molong"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Oath",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100119.png",
   "variants": [
    {
     "name": "Oath",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At the start of battle, consumes 35% of current HP and converts it into a corresponding Shield.",
         "icon": "images/skilldb/Icon_Skill_100119.png"
        },
        {
         "spec": true,
         "desc": "At battle start, consume 50% current HP and convert to corresponding Shield.",
         "notes": [
          "Will trigger passives that require you to be <50% HP like Undying Dragon and KOTE's big shield."
         ],
         "commentary": [
          "Will trigger passives that require you to be <50% HP like Undying Dragon and KOTE's big shield."
         ],
         "icon": "images/skilldb/Icon_Skill_100119.png",
         "gameId": "Icon_Skill_100119"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Oath Slash",
   "attrs": [
    "Physical",
    "Relic"
   ],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_shenglishiyuezhijian.png",
   "variants": [
    {
     "name": "Oath Slash",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deals physical damage equal to 150% of the artifact's attack to enemies, increases protagonist's damage by +10%, stackable up to 2 times, lasting until the battle ends.",
         "icon": "images/skilldb/icon_artifact_shenglishiyuezhijian.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deals physical damage equal to 300% of the artifact's attack to enemies, increases protagonist's damage by +10%, stackable up to 2 times, lasting until the battle ends.",
         "icon": "images/skilldb/icon_artifact_shenglishiyuezhijian.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deals physical damage equal to 300% of the artifact's attack to enemies, increases protagonist's damage by +15%, stackable up to 2 times, lasting until the battle ends.",
         "icon": "images/skilldb/icon_artifact_shenglishiyuezhijian.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deals physical damage equal to 450% of the artifact's attack to enemies, increases protagonist's damage by +15%, stackable up to 2 times, lasting until the battle ends.",
         "icon": "images/skilldb/icon_artifact_shenglishiyuezhijian.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deals physical damage equal to 450% of the artifact's attack to enemies, increases protagonist's damage by +15%, stackable up to 4 times, lasting until the battle ends.",
         "icon": "images/skilldb/icon_artifact_shenglishiyuezhijian.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Optimist",
   "attrs": [],
   "tag": "Synergy",
   "icon": "images/skilldb/Icon_Skill_701041.png",
   "variants": [
    {
     "name": "Optimist",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "[Tenacity] evolves into [Optimist], at the end of the action there is a 50% chance to recover 10% of lost HP.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_701041.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Tenacity] evolves into [Optimist], at the end of the action there is a 50% chance to recover 10% of lost HP.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_701041.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "[Tenacity] evolves into [Optimist], at the end of the action there is a 50% chance to recover 20% of lost HP.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_701041.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Tenacity] evolves into [Optimist], at the end of the action there is a 50% chance to recover 20% of lost HP.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_701041.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Tenacity] evolves into [Optimist], at the end of the action there is a 50% chance to recover 30% of lost HP.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_701041.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Optimist+",
     "plus": true,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "[Tenacity+] evolves into [Optimist+], at the end of the action there is a 75% chance to recover 10% of lost HP.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_701041.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Tenacity+] evolves into [Optimist+], at the end of the action there is a 75% chance to recover 10% of lost HP.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_701041.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "[Tenacity+] evolves into [Optimist+], at the end of the action there is a 75% chance to recover 20% of lost HP.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_701041.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Tenacity+] evolves into [Optimist+], at the end of the action there is a 75% chance to recover 20% of lost HP.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_701041.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Tenacity+] evolves into [Optimist+], at the end of the action there is a 75% chance to recover 30% of lost HP.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_701041.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Orc!",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_Event_ShouRen.png",
   "variants": [
    {
     "name": "Orc!",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "CRIT Rate & CRIT DMG↑↑↑↑↑. But unable to regain Rage.",
         "notes": [
          "Crit Rate +20%",
          "Crit DMG +100%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Crit Rate",
           "value": 20.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Crit DMG",
           "value": 100.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_Event_ShouRen.png",
         "gameId": "Icon_Skill_Event_ShouRen"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Origin of Chaos 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_zaie.png",
   "variants": [
    {
     "name": "Origin of Chaos 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Global DMG Reduction+10%, 20% chance to be immune to control effects.",
         "icon": "images/skilldb/icon_mount_zaie.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Control Immunity",
           "value": 20.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Origin of Chaos 5☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_zaie.png",
   "variants": [
    {
     "name": "Origin of Chaos 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Global DMG Reduction+15%, 35% chance to be immune to control effects.",
         "icon": "images/skilldb/icon_mount_zaie.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Control Immunity",
           "value": 35.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Overclock",
   "attrs": [],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700631.png",
   "variants": [
    {
     "name": "Overclock",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Gagarin restores 15% HP per turn and converts 25% of overhealing into a shield",
         "icon": "images/skilldb/Icon_Skill_700631.png",
         "gameId": "Icon_Skill_700631"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "During 【Spacewalk】, global dagger damage +30%, global skill damage +30%, ignore counter rate +30%, ignore combo rate +30%.",
         "icon": "images/skilldb/Icon_Skill_700631.png",
         "gameId": "Icon_Skill_700631"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Overlord Deer",
   "attrs": [
    "Poison",
    "Burn",
    "Bleed"
   ],
   "icon": "images/skilldb/icon_mount_bawanglu.png",
   "variants": [
    {
     "name": "Overlord Deer",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At the start of battle, inflict 3 layers of poison, burn, and bleed on each enemy.",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_bawanglu.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Pan Gu Axe",
   "attrs": [],
   "icon": "images/skilldb/icon_artifact_tianfa.png",
   "variants": [
    {
     "name": "Pan Gu Axe",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After releasing 【thunder call】, it deals 10% max health damage to targets without mounts, not exceeding 100 times the protagonist's attack",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_artifact_tianfa.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Panda Man",
   "attrs": [
    "Skill",
    "Ice"
   ],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiongmaoren.png",
   "variants": [
    {
     "name": "Panda Man",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon panda man to throw frost, chance to freeze enemies",
         "notes": [
          "Pretty sure this is just Icy Spike"
         ],
         "commentary": [
          "Pretty sure this is just Icy Spike"
         ],
         "icon": "images/skilldb/monster_xiongmaoren.png",
         "gameId": "monster_xiongmaoren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Panda stick technique",
   "attrs": [],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700211.png",
   "variants": [
    {
     "name": "Panda stick technique",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After a Basic Attack, 60% chance to increase the Main Character's Combo DMG, CRIT DMG, and Counterattack DMG by 3%, stackable up to 5 times, lasting until the end of the battle.",
         "icon": "images/skilldb/Icon_Skill_700211.png",
         "gameId": "Icon_Skill_700211"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Trigger chance increased to 100%",
         "icon": "images/skilldb/Icon_Skill_700211.png",
         "gameId": "Icon_Skill_700211"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Increased Combo DMG, CRIT DMG, and Counterattack DMG to 5%, stackable up to 10 layers.",
         "icon": "images/skilldb/Icon_Skill_700211.png",
         "gameId": "Icon_Skill_700211"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Penetration",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiaochou.png",
   "variants": [
    {
     "name": "Penetration",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Joker cards ignore target 30% damage reduction",
         "icon": "images/skilldb/monster_xiaochou.png",
         "gameId": "monster_xiaochou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Perfect Start 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_capyttiveron.png",
   "variants": [
    {
     "name": "Perfect Start 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "For the first 3 turns before combat begins, protagonist's final damage reduction +15%, shield bonus +15%",
         "icon": "images/skilldb/icon_mount_capyttiveron.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Perfect Start 5☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_capyttiveron.png",
   "variants": [
    {
     "name": "Perfect Start 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "For the first 3 turns before combat begins, protagonist's final damage reduction +25%, shield bonus +25%",
         "icon": "images/skilldb/icon_mount_capyttiveron.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Persistence",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_baihu.png",
   "variants": [
    {
     "name": "Persistence",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bleeding stacks+2",
         "icon": "images/skilldb/monster_baihu.png",
         "gameId": "monster_baihu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Pharaoh",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/img_legacy_star_falao.png",
   "variants": [
    {
     "name": "Pharaoh",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon the Pharaoh to fire 1 Shadow Bullet at the enemy",
         "icon": "images/skilldb/img_legacy_star_falao.png",
         "gameId": "img_legacy_star_falao"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Pharaoh 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_sifenkesi.png",
   "variants": [
    {
     "name": "Pharaoh 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Skill Crit Rate +10%. ATK +30% for 2 rounds after triggering a skill CRIT.",
         "icon": "images/skilldb/icon_mount_sifenkesi.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Pharaoh 5☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_sifenkesi.png",
   "variants": [
    {
     "name": "Pharaoh 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Skill Crit Rate +15%. ATK +45% for 2 rounds after triggering a skill CRIT.",
         "icon": "images/skilldb/icon_mount_sifenkesi.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Phoenix",
   "attrs": [
    "Skill",
    "Fire"
   ],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_fenghuang.png",
   "variants": [
    {
     "name": "Phoenix",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon a phoenix to spit 1 fireball at enemies",
         "icon": "images/skilldb/monster_fenghuang.png",
         "gameId": "monster_fenghuang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Pig Blessing 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_zhuzhuxia.png",
   "variants": [
    {
     "name": "Pig Blessing 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Main character damage boost +5%, damage reduction +5%",
         "icon": "images/skilldb/icon_mount_zhuzhuxia.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Damage Reduction",
           "value": 5.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Pig Smash",
   "attrs": [],
   "tag": "Synergy",
   "icon": "images/_shared/Icon_Skill_700141.png",
   "variants": [
    {
     "name": "Pig Smash",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "[Basic Attack Upgrade] evolves into [Piggy Slam], basic attack damage ↑, with a 5% chance to stun enemies",
         "notes": [
          "Basic ATK DMG +25%",
          "Considered one of the best synergy skills to equip"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        },
        {
         "spec": true,
         "desc": "【Basic Attack Enhancement】 evolves into 【Piggy Smash】, in-battle basic attack damage +20%, with a +5% chance to stun the enemy.",
         "notes": [
          "In-battle Basic ATK DMG +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Basic ATK DMG",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Basic Attack Upgrade] evolves into [Piggy Slam], basic attack damage ↑, with a 5% chance to stun enemies",
         "notes": [
          "Basic ATK DMG +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        },
        {
         "spec": true,
         "desc": "【Basic Attack Enhancement】 evolves into 【Piggy Smash】, in-battle basic attack damage +20%, with a +5% chance to stun the enemy.",
         "notes": [
          "In-battle Basic ATK DMG +20%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Basic ATK DMG",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "[Basic Attack Enhancement] evolves into [Piggy Strike], increasing Basic Attack damage↑↑ and has a 5% chance to stun enemies",
         "notes": [
          "Basic ATK DMG +35%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 35.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        },
        {
         "spec": true,
         "desc": "【Basic Attack Enhancement】 evolves into 【Piggy Smash】, in-battle basic attack damage +30%, with a +5% chance to stun the enemy.",
         "notes": [
          "In-battle Basic ATK DMG +30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Basic ATK DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Basic Attack Enhancement] evolves into [Piggy Strike], increasing Basic Attack damage↑↑ and has a 5% chance to stun enemies",
         "notes": [
          "Basic ATK DMG +35%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 35.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        },
        {
         "spec": true,
         "desc": "【Basic Attack Enhancement】 evolves into 【Piggy Smash】, in-battle basic attack damage +30%, with a +5% chance to stun the enemy.",
         "notes": [
          "In-battle Basic ATK DMG +30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Basic ATK DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Basic Attack Enhancement] evolves into [Piggy Strike], increasing Basic Attack damage↑↑ and has a 10% chance to stun enemies",
         "notes": [
          "Basic ATK DMG +35%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 35.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        },
        {
         "spec": true,
         "desc": "【Basic Attack Enhancement】 evolves into 【Piggy Smash】, in-battle basic attack damage +30%, with a +10% chance to stun the enemy.",
         "notes": [
          "In-battle Basic ATK DMG +30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Basic ATK DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Pig Smash+",
     "plus": true,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "[Basic Attack Enhancement] evolves into [Piggy Strike], increasing Basic Attack damage↑↑ and has a 5% chance to stun enemies",
         "notes": [
          "Basic ATK DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        },
        {
         "spec": true,
         "desc": "【Basic Attack Enhancement】 evolves into 【Piggy Smash】, in-battle basic attack damage +30%, with a +5% chance to stun the enemy.",
         "notes": [
          "In-battle Basic ATK DMG +30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Basic ATK DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Basic Attack Enhancement] evolves into [Piggy Strike], increasing Basic Attack damage↑↑ and has a 5% chance to stun enemies",
         "notes": [
          "Basic ATK DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        },
        {
         "spec": true,
         "desc": "【Basic Attack Enhancement】 evolves into 【Piggy Smash】, in-battle basic attack damage +30%, with a +5% chance to stun the enemy.",
         "notes": [
          "In-battle Basic ATK DMG +30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Basic ATK DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "[Basic Attack Enhancement] evolves into [Piggy Strike], increasing Basic Attack damage↑↑↑ and has a 5% chance to stun enemies",
         "notes": [
          "Basic ATK DMG +50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        },
        {
         "spec": true,
         "desc": "【Basic Attack Enhancement】 evolves into 【Piggy Smash】, in-battle basic attack damage +40%, with a +5% chance to stun the enemy.",
         "notes": [
          "In-battle Basic ATK DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Basic ATK DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Basic Attack Enhancement] evolves into [Piggy Strike], increasing Basic Attack damage↑↑↑ and has a 5% chance to stun enemies",
         "notes": [
          "Basic ATK DMG +50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        },
        {
         "spec": true,
         "desc": "【Basic Attack Enhancement】 evolves into 【Piggy Smash】, in-battle basic attack damage +40%, with a +5% chance to stun the enemy.",
         "notes": [
          "In-battle Basic ATK DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Basic ATK DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Basic Attack Enhancement] evolves into [Piggy Strike], increasing Basic Attack damage↑↑↑ and has a 10% chance to stun enemies.",
         "notes": [
          "Basic ATK DMG +50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        },
        {
         "spec": true,
         "desc": "【Basic Attack Enhancement】 evolves into 【Piggy Smash】, in-battle basic attack damage +40%, with a +10% chance to stun the enemy.",
         "notes": [
          "In-battle Basic ATK DMG +40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "In-battle Basic ATK DMG",
           "value": 40.0,
           "unit": "%"
          }
         ],
         "icon": "images/_shared/Icon_Skill_700141.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Piggy",
   "attrs": [
    "Combo"
   ],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_FuGui.png",
   "variants": [
    {
     "name": "Piggy",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds, dealing 200% of hero's ATK as Combo DMG and gain 2 rounds of Bounty. [Bounty] Increased ATK and Lifesteal when Bounty is active",
         "icon": "images/skilldb/Icon_Pet_FuGui.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds, dealing 220% of hero's ATK as Combo DMG and gain 2 rounds of Bounty. [Bounty] Increased ATK and Lifesteal when Bounty is active",
         "icon": "images/skilldb/Icon_Pet_FuGui.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds, dealing 240% of hero's ATK as Combo DMG and gain 2 rounds of Bounty. [Bounty] Increased ATK and Lifesteal when Bounty is active",
         "icon": "images/skilldb/Icon_Pet_FuGui.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds, dealing 260% of hero's ATK as Combo DMG and gain 2 rounds of Bounty. [Bounty] Increased ATK and Lifesteal when Bounty is active",
         "icon": "images/skilldb/Icon_Pet_FuGui.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds, dealing 280% of hero's ATK as Combo DMG and gain 2 rounds of Bounty. [Bounty] Increased ATK and Lifesteal when Bounty is active",
         "icon": "images/skilldb/Icon_Pet_FuGui.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Pinky",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_FenBao.png",
   "variants": [
    {
     "name": "Pinky",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 80% of hero's ATK as DMG. Increase DMG taken by targets by 5% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_FenBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 90% of hero's ATK as DMG. Increase DMG taken by targets by 5.5% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_FenBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 100% of hero's ATK as DMG. Increase DMG taken by targets by 6% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_FenBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 110% of hero's ATK as DMG. Increase DMG taken by targets by 6.5% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_FenBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 120% of hero's ATK as DMG. Increase DMG taken by targets by 7% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_FenBao.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Poison",
   "attrs": [
    "Poison"
   ],
   "tag": "Debuff",
   "icon": "images/skilldb/Icon_Buff_Poison.png",
   "variants": [
    {
     "name": "Poison",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Stacking damage-over-time debuff. Poisoned targets also receive reduced healing.",
         "notes": [
          "20% of ATK per stack, max 5 stacks, 2 turn duration",
          "Reduces healing received by 40%",
          "At max stacks that is 100% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Poison",
           "atkPct": 20.0,
           "per": "stack"
          },
          {
           "effect": "maxStacks",
           "value": 5.0
          },
          {
           "effect": "duration",
           "turns": 2.0
          },
          {
           "effect": "statMod",
           "stat": "Healing received",
           "value": -40.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "20% of ATK per stack, max 5 stacks, 2 turn duration",
          "Reduces healing received by 40%",
          "At max stacks that is 100% of ATK"
         ],
         "icon": "images/skilldb/Icon_Buff_Poison.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Poison Dagger",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger",
    "Poison"
   ],
   "icon": "images/skilldb/Icon_Skill_100602.png",
   "variants": [
    {
     "name": "Poison Dagger",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 rounds, fire 1 Dagger. All Daggers have a chance to Poison enemies.",
         "notes": [
          "Each dagger has 50% chance to proc Poison",
          "Poison deals 20% of ATK per stack, max 5 stacks, duration 2 turns, Reduces healing received by 40%"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Poison",
           "atkPct": 20.0,
           "per": "stack"
          },
          {
           "effect": "duration",
           "turns": 2.0
          }
         ],
         "commentary": [
          "Each dagger has 50% chance to proc Poison",
          "max 5 stacks",
          "Reduces healing received by 40%"
         ],
         "icon": "images/skilldb/Icon_Skill_100602.png",
         "gameId": "Icon_Skill_100602"
        }
       ]
      }
     ]
    },
    {
     "name": "Poison Dagger+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 rounds, fire 1 Dagger. All Daggers have a chance to Poison enemies.",
         "notes": [
          "Each dagger has 75% chance to proc Poison",
          "Poison deals 20% of ATK per stack, max 5 stacks, duration 2 turns, Reduces healing received by 40%"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Poison",
           "atkPct": 20.0,
           "per": "stack"
          },
          {
           "effect": "duration",
           "turns": 2.0
          }
         ],
         "commentary": [
          "Each dagger has 75% chance to proc Poison",
          "max 5 stacks",
          "Reduces healing received by 40%"
         ],
         "icon": "images/skilldb/Icon_Skill_100602.png",
         "gameId": "Icon_Skill_100602"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Poisoned Weapon",
   "attrs": [
    "Poison"
   ],
   "icon": "images/skilldb/Icon_Skill_100010.png",
   "variants": [
    {
     "name": "Poisoned Weapon",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Attacks have a chance to Poison enemies.",
         "notes": [
          "100% chance for 1 stack",
          "Poison deals 20% of ATK per stack, max 5 stacks, duration 2 turns, reduces healing received by 40%"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Poison",
           "atkPct": 20.0,
           "per": "stack"
          },
          {
           "effect": "duration",
           "turns": 2.0
          }
         ],
         "commentary": [
          "100% chance for 1 stack",
          "max 5 stacks",
          "reduces healing received by 40%"
         ],
         "icon": "images/skilldb/Icon_Skill_100010.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Poisoned Weapon+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "ATK causes enemies to gain 2 stacks of poison.",
         "notes": [
          "100% chance for 2 stacks",
          "Poison deals 20% of ATK per stack, max 5 stacks, duration 2 turns, reduces healing received by 40%"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Poison",
           "atkPct": 20.0,
           "per": "stack"
          },
          {
           "effect": "duration",
           "turns": 2.0
          }
         ],
         "commentary": [
          "100% chance for 2 stacks",
          "max 5 stacks",
          "reduces healing received by 40%"
         ],
         "icon": "images/skilldb/Icon_Skill_100010.png",
         "gameId": "Icon_Skill_100010"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Practice makes perfect",
   "attrs": [],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700231.png",
   "variants": [
    {
     "name": "Practice makes perfect",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After a weapon crit, combo, or counter, there is an 80% chance to increase hero’s physical damage bonus by 4%. Can stack up to 10 times, lasting until the end of the battle.",
         "icon": "images/skilldb/Icon_Skill_700231.png",
         "gameId": "Icon_Skill_700231"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Trigger chance increased to 100%, and Physical DMG Amplification increased to 8%.",
         "icon": "images/skilldb/Icon_Skill_700231.png",
         "gameId": "Icon_Skill_700231"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Precision Strike",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700621.png",
   "variants": [
    {
     "name": "Precision Strike",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "When Gagarin enters [Spacewalk], he marks the enemy and throws 1 [Ultimate Bomb] after 2 turns, dealing dagger damage equal to 400% of the protagonist’s attack. During this time, each 1 dagger increases the [Ultimate Bomb] damage coefficient by +50%, and each 1 Angel Dagger increases it by +100%. Max bonus is +500%",
         "icon": "images/skilldb/Icon_Skill_700621.png",
         "gameId": "Icon_Skill_700621"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Ultimate Bomb] base damage coefficient +400%, max damage coefficient +500%, deals dagger damage equal to 10% of the target’s max HP, not exceeding 100 times the attack",
         "icon": "images/skilldb/Icon_Skill_700621.png",
         "gameId": "Icon_Skill_700621"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Psystrike",
   "attrs": [
    "Basic"
   ],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_5.png",
   "variants": [
    {
     "name": "Psystrike",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 turns, summon the Great Tengu to deal normal attack damage equal to 500% of the main character’s attack to the enemy and grant a shield equal to 30% of max HP.",
         "icon": "images/skilldb/Icon_Skill_DaTianGou_5.png",
         "gameId": "Icon_Skill_DaTianGou_5"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Purple Demon Fox",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_ZiMoHu.png",
   "variants": [
    {
     "name": "Purple Demon Fox",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 160% of hero's ATK as DMG. Increase DMG taken by targets by 15% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_ZiMoHu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 180% of hero's ATK as DMG. Increase DMG taken by targets by 18.5% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_ZiMoHu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 200% of hero's ATK as DMG. Increase DMG taken by targets by 22% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_ZiMoHu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 220% of hero's ATK as DMG. Increase DMG taken by targets by 26% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_ZiMoHu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds and deal 240% of hero's ATK as DMG. Increase DMG taken by targets by 30% for 1 round.",
         "icon": "images/skilldb/Icon_Pet_ZiMoHu.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Pyromancer",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100409.png",
   "variants": [
    {
     "name": "Pyromancer",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Burn has unlimited stack count but reduced DMG.",
         "notes": [
          "Burn DMG -25%",
          "Max Stack is 999"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Burn DMG",
           "value": -25.0,
           "unit": "%"
          },
          {
           "effect": "maxStacks",
           "value": 999
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100409.png",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        },
        {
         "spec": true,
         "desc": "Burn stack has no upper limit, but in-battle Burn damage -10%.",
         "notes": [
          "Max Stack is 999"
         ],
         "effects": [
          {
           "effect": "maxStacks",
           "value": 999
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100409.png",
         "gameId": "Icon_Skill_100409",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Qiankun Bag",
   "attrs": [],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_qiankundai.png",
   "variants": [
    {
     "name": "Qiankun Bag",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After [Qiankun Evil-Slaying Array] is released, throw 3 additional Daggers and have a 50% chance to reduce the enemy's Rage by 25.",
         "icon": "images/skilldb/icon_artifact_qiankundai.png",
         "gameId": "icon_artifact_qiankundai"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Quick Load",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duotianshi.png",
   "variants": [
    {
     "name": "Quick Load",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Releases 1 flame path in the first turn",
         "icon": "images/skilldb/monster_duotianshi.png",
         "gameId": "monster_duotianshi"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Racing Horse 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_luobo.png",
   "variants": [
    {
     "name": "Racing Horse 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Pet DMG per round +10%.",
         "icon": "images/skilldb/icon_mount_luobo.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Racing Horse 5☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_luobo.png",
   "variants": [
    {
     "name": "Racing Horse 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Pet DMG per round +15%.",
         "icon": "images/skilldb/icon_mount_luobo.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rage Attack Sword Chi",
   "attrs": [
    "Skill",
    "Physical",
    "Sword Chi"
   ],
   "icon": "images/skilldb/Icon_Skill_100702.png",
   "variants": [
    {
     "name": "Rage Attack Sword Chi",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Using Rage Skills also triggers Sword Chi.",
         "notes": [
          "Sword Chi deals 70% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Sword Chi",
           "atkPct": 70.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100702.png",
         "gameId": "Icon_Skill_100702"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rage Bolt",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "icon": "images/skilldb/Icon_Skill_100302.png",
   "variants": [
    {
     "name": "Rage Bolt",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Trigger 2 Bolts upon Rage Skill activation.",
         "notes": [
          "Lightning deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Lightning",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100302.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Rage Bolt+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Using Rage Skill also triggers 3 Bolts.",
         "notes": [
          "Lightning deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Lightning",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100302.png",
         "gameId": "Icon_Skill_100302"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rage Burst",
   "attrs": [],
   "tag": "Synergy",
   "icon": "images/skilldb/Icon_Skill_700841.png",
   "variants": [
    {
     "name": "Rage Burst",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "[Endangered Recovery] evolves into [Rage Burst] When HP first <30%, restore a small amount of HP each turn, Lifesteal Rate +3%, lasts for 3 turns.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700841.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Endangered Recovery] evolves into [Rage Burst] When HP first <30%, restore a small amount of HP each turn, Lifesteal Rate +3%, lasts for 3 turns.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700841.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "[Endangered Recovery] evolves into [Rage Burst] When HP first <30%, restore a small amount of HP each turn, Lifesteal Rate +6%, lasts for 3 turns.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700841.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Endangered Recovery] evolves into [Rage Burst] When HP first <30%, restore a small amount of HP each turn, Lifesteal Rate +6%, lasts for 3 turns.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700841.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Endangered Recovery] evolves into [Rage Burst] When HP first <30%, restore a small amount of HP each turn, Lifesteal Rate +10%, lasts for 3 turns.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700841.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Rage Burst+",
     "plus": true,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "[Endangered Recovery+] evolves into [Rage Burst+] When HP first <30%, restore HP each turn, Lifesteal Rate +3%, lasts for 3 turns.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700841.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Endangered Recovery+] evolves into [Rage Burst+] When HP first <30%, restore HP each turn, Lifesteal Rate +3%, lasts for 3 turns.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700841.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "[Endangered Recovery+] evolves into [Rage Burst+] When HP first <30%, restore HP each turn, Lifesteal Rate +6%, lasts for 3 turns.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700841.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Endangered Recovery+] evolves into [Rage Burst+] When HP first <30%, restore HP each turn, Lifesteal Rate +6%, lasts for 3 turns.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700841.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Endangered Recovery+] evolves into [Rage Burst+] When HP first <30%, restore HP each turn, Lifesteal Rate +10%, lasts for 3 turns.",
         "notes": [
          "Not a very good synergy skill to use."
         ],
         "icon": "images/skilldb/Icon_Skill_700841.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rage Combo",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100203.png",
   "variants": [
    {
     "name": "Rage Combo",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Rage Skill can be cast 2 times.  DMG↓.",
         "notes": [
          "DMG -10%",
          "Skill can only proc once per turn"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -10.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Skill can only proc once per turn"
         ],
         "icon": "images/skilldb/Icon_Skill_100203.png"
        },
        {
         "spec": true,
         "desc": "Rage Skill can be used 2 times. In-battle damage dealt is reduced by 8%.",
         "notes": [
          "Unlocking this skill is a NERF. Do not unlock this skill in the Spec tree."
         ],
         "icon": "images/skilldb/Icon_Skill_100203.png",
         "gameId": "Icon_Skill_100203"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rage Dagger",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger"
   ],
   "icon": "images/skilldb/Icon_Skill_100603.png",
   "variants": [
    {
     "name": "Rage Dagger",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 rounds, fire 1 Dagger. All Daggers have a chance to increase Rage.",
         "notes": [
          "Each dagger has 35% chance to gain 25 Rage",
          "From extensive testing, chance to rage drops considerably after ~22 activations and each counter attack resets the dagger activation count to 0."
         ],
         "commentary": [
          "Each dagger has 35% chance to gain 25 Rage",
          "From extensive testing, chance to rage drops considerably after ~22 activations and each counter attack resets the dagger activation count to 0."
         ],
         "icon": "images/skilldb/Icon_Skill_100603.png",
         "gameId": "Icon_Skill_100603"
        }
       ]
      }
     ]
    },
    {
     "name": "Rage Dagger+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 rounds, fire 1 Dagger. All Daggers have a chance to increase Rage.",
         "notes": [
          "Each dagger has 50% chance to gain 25 Rage"
         ],
         "commentary": [
          "Each dagger has 50% chance to gain 25 Rage"
         ],
         "icon": "images/skilldb/Icon_Skill_100603.png",
         "gameId": "Icon_Skill_100603"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rage Fire Strike",
   "attrs": [
    "Skill",
    "Fire"
   ],
   "icon": "images/skilldb/Icon_Skill_100402.png",
   "variants": [
    {
     "name": "Rage Fire Strike",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Rage Skill releases Fire Strike with chance to Burn.",
         "notes": [
          "Flame (Fire Strike) deals 30% of ATK",
          "Burn Rate 55%, Burn deals 40% of ATK per stack, duration 3 turns, max stacks of 10"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Flame (Fire Strike)",
           "atkPct": 30.0
          },
          {
           "effect": "statMod",
           "stat": "Burn Rate",
           "value": 55.0,
           "unit": "%"
          },
          {
           "effect": "damage",
           "source": "Burn",
           "atkPct": 40.0,
           "per": "stack"
          },
          {
           "effect": "duration",
           "turns": 3.0
          },
          {
           "effect": "maxStacks",
           "value": 10
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100402.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rage Heal",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100011.png",
   "variants": [
    {
     "name": "Rage Heal",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Using Rage Skill restores a bit of HP.",
         "notes": [
          "5% HP heal"
         ],
         "commentary": [
          "5% HP heal"
         ],
         "icon": "images/skilldb/Icon_Skill_100011.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Rage Heal+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Restore HP when unleashing Rage Skill.",
         "notes": [
          "10% HP heal"
         ],
         "commentary": [
          "10% HP heal"
         ],
         "icon": "images/skilldb/Icon_Skill_100011.png",
         "gameId": "Icon_Skill_100011"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rage Icy Spikes",
   "attrs": [
    "Skill",
    "Ice"
   ],
   "icon": "images/skilldb/Icon_Skill_100502.png",
   "variants": [
    {
     "name": "Rage Icy Spikes",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Rage Skills also trigger Icy Spikes with low chance to Freeze enemies.",
         "notes": [
          "Chance to trigger Icy Spikes is 100%",
          "Freeze Rate 20%",
          "Skill can hit backline if your rage skill also hits backline like Skysplitter."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Freeze Rate",
           "value": 20.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Chance to trigger Icy Spikes is 100%",
          "Skill can hit backline if your rage skill also hits backline like Skysplitter."
         ],
         "icon": "images/skilldb/Icon_Skill_100502.png",
         "gameId": "Icon_Skill_100502"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rage Light Spear",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "icon": "images/skilldb/Icon_Skill_100804.png",
   "variants": [
    {
     "name": "Rage Light Spear",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon 2 Light Spears upon using Rage Skill.",
         "notes": [
          "Light Spear deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Light Spear",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100804.png",
         "gameId": "Icon_Skill_100804"
        }
       ]
      }
     ]
    },
    {
     "name": "Rage Light Spear +",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon 3 Light Spears upon using Rage Skill.",
         "notes": [
          "Light Spear deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Light Spear",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100804.png",
         "gameId": "Icon_Skill_100804"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rage Mastery",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100114.png",
   "variants": [
    {
     "name": "Rage Mastery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Rage Skill DMG +100%.Each time Rage Skill is used, -25%.",
         "notes": [
          "Confirmed in the config: the -25% is a self-applied stack (buff 31301) with a cap of 99 and no floor. Net bonus hits 0 at the 4th Rage proc and goes negative from the 5th (-25% per further proc). Resets each battle. The Specialization version is different: its stacks cap at 4, so it floors at exactly 0."
         ],
         "commentary": [
          "Confirmed in the config: the -25% is a self-applied stack (buff 31301) with a cap of 99 and no floor. Net bonus hits 0 at the 4th Rage proc and goes negative from the 5th (-25% per further proc). Resets each battle. The Specialization version is different: its stacks cap at 4, so it floors at exactly 0."
         ],
         "icon": "images/skilldb/Icon_Skill_100114.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage Skill DMG",
           "value": 100.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "In-battle Rage Skill Damage +80%. Each use reduces Rage Skill Damage -20%, down to 0%.",
         "notes": [
          "One of the best skills to unlock in the Spec tree. Does not nerf damage whatsoever."
         ],
         "icon": "images/skilldb/Icon_Skill_100114.png",
         "gameId": "Icon_Skill_100114"
        }
       ]
      }
     ]
    },
    {
     "name": "Rage Mastery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Rage Skill DMG +150%.Each time Rage Skill is used, -30%.",
         "notes": [
          "Confirmed in the config: -30% per use as a self-applied stack (buff 31302), cap 99, no floor. Net bonus hits 0 at the 5th Rage proc and goes negative from the 6th (-30% per further proc). Resets each battle."
         ],
         "commentary": [
          "Confirmed in the config: -30% per use as a self-applied stack (buff 31302), cap 99, no floor. Net bonus hits 0 at the 5th Rage proc and goes negative from the 6th (-30% per further proc). Resets each battle."
         ],
         "icon": "images/skilldb/Icon_Skill_100114.png",
         "gameId": "Icon_Skill_100114",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage Skill DMG",
           "value": 150.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "In-battle rage skill damage +120%. Each use reduces rage skill damage by 30%, down to 0.",
         "notes": [
          "One of the best skills to unlock in the Spec tree. Does not nerf damage whatsoever."
         ],
         "icon": "images/skilldb/Icon_Skill_100114.png",
         "gameId": "Icon_Skill_100114"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rage Proficiency",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100102.png",
   "variants": [
    {
     "name": "Rage Proficiency",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack additionally restores 25 Rage. Basic Attack DMG↓↓.",
         "notes": [
          "Basic ATK DMG -25%",
          "Restores rage only once per round on your first Basic attack"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": -25.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Restores rage only once per round on your first Basic attack"
         ],
         "icon": "images/skilldb/Icon_Skill_100102.png"
        },
        {
         "spec": true,
         "desc": "Normal attacks additionally restore 25 Rage. In-battle Normal Attack Damage -20%.",
         "notes": [
          "Unlocking this skill is a NERF. Do not unlock this skill in the Spec tree. Restores rage only once per round on your first Basic attack."
         ],
         "icon": "images/skilldb/Icon_Skill_100102.png",
         "gameId": "Icon_Skill_100102",
         "commentary": [
          "Restores rage only once per round on your first Basic attack."
         ]
        }
       ]
      }
     ]
    },
    {
     "name": "Rage Proficiency+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attacks restore extra Rage.",
         "notes": [
          "Restores rage only once per round on your first Basic attack"
         ],
         "commentary": [
          "Restores rage only once per round on your first Basic attack"
         ],
         "icon": "images/skilldb/Icon_Skill_100102.png",
         "gameId": "Icon_Skill_100102"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rage Shield",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100024.png",
   "variants": [
    {
     "name": "Rage Shield",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Gain Shield when unleashing Rage Skill.",
         "notes": [
          "Shield = 10% of Max HP, lasts 3 turns."
         ],
         "commentary": [
          "Shield = 10% of Max HP, lasts 3 turns."
         ],
         "icon": "images/skilldb/Icon_Skill_100024.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Shield (of Max HP)",
           "value": 10,
           "unit": "%"
          },
          {
           "effect": "duration",
           "turns": 3
          }
         ]
        }
       ]
      }
     ]
    },
    {
     "name": "Rage Shield+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Gain Shield when unleashing Rage Skill.",
         "notes": [
          "Shield = 10% of Max HP, lasts 3 turns. Per the 1.9.1 config the + version grants the SAME shield as the base (both use buff 30601); only pick priority differs."
         ],
         "commentary": [
          "Shield = 10% of Max HP, lasts 3 turns. Per the 1.9.1 config the + version grants the SAME shield as the base (both use buff 30601); only pick priority differs."
         ],
         "icon": "images/skilldb/Icon_Skill_100024.png",
         "gameId": "Icon_Skill_100024",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Shield (of Max HP)",
           "value": 10,
           "unit": "%"
          },
          {
           "effect": "duration",
           "turns": 3
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rain of Fire",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_fenghuang.png",
   "variants": [
    {
     "name": "Rain of Fire",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Fireball turns into fire rain, each hit will explode",
         "icon": "images/skilldb/monster_fenghuang.png",
         "gameId": "monster_fenghuang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rapid Dash",
   "attrs": [
    "Skill"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_capyttiveron.png",
   "variants": [
    {
     "name": "Rapid Dash",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Capytti Veyron releases 【Rapid Dash】 once every 4 turns, dealing skill damage equal to 300% of the main character's attack to enemies, and increasing the main character's final skill damage reduction by +9%. This effect decreases by -3% each turn and lasts for 3 turns.",
         "icon": "images/skilldb/icon_mount_capyttiveron.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Capytti Veyron releases 【Rapid Dash】 once every 4 turns, dealing skill damage equal to 450% of the main character's attack to enemies, increasing the main character's final skill damage reduction by +9%. This effect decreases by -3% each turn and lasts for 3 turns, and grants the main character a shield equal to 10% of max HP.",
         "icon": "images/skilldb/icon_mount_capyttiveron.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Capytti Veyron releases 【Rapid Dash】 once every 4 turns, dealing skill damage equal to 450% of the main character's attack to enemies, increasing the main character's final skill damage reduction by +18%. This effect decreases by -6% each turn and lasts for 3 turns, and grants the main character a shield equal to 20% of max HP.",
         "icon": "images/skilldb/icon_mount_capyttiveron.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Capytti Veyron releases 【Rapid Dash】 once every 3 turns, dealing skill damage equal to 450% of the main character's attack to enemies, increasing the main character's final skill damage reduction by +27%. This effect decreases by -9% each turn and lasts for 3 turns, and grants the main character a shield equal to 20% of max HP.",
         "icon": "images/skilldb/icon_mount_capyttiveron.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Capytti Veyron releases 【Rapid Dash】 once every 3 turns, dealing skill damage equal to 450% of the main character's attack to enemies, stunning or silencing them for 1 turn, increasing the main character's final skill damage reduction by +27%. This effect decreases by -9% each turn and lasts for 3 turns, and grants the main character a shield equal to 20% of max HP.",
         "icon": "images/skilldb/icon_mount_capyttiveron.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Reaper's Staff",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_SiWangQuanZhang.png",
   "variants": [
    {
     "name": "Reaper's Staff",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 3 Deathbolts, each dealing 50% ATK DMG. Bolt DMG increases by 10% each time, up to 6x.",
         "notes": [
          "Reaper weapon does NOT deal any Rage damage. It can still proc rage skills like Rage Fire Strike, Rage Bolt, Rage Heal, Rage Icy Spike and Rage Shield."
         ],
         "commentary": [
          "Reaper weapon does NOT deal any Rage damage. It can still proc rage skills like Rage Fire Strike, Rage Bolt, Rage Heal, Rage Icy Spike and Rage Shield."
         ],
         "icon": "images/skilldb/Equip_1_SiWangQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 3 Deathbolts, each dealing 55% ATK DMG. Bolt DMG increases by 12% each time, up to 6x.",
         "icon": "images/skilldb/Equip_1_SiWangQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 3 Deathbolts, each dealing 60% ATK DMG. Bolt DMG increases by 12% each time, up to 6x.",
         "icon": "images/skilldb/Equip_1_SiWangQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 3 Deathbolts, each dealing 60% ATK DMG. Bolt DMG increases by 14% each time, up to 6x.",
         "icon": "images/skilldb/Equip_1_SiWangQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 3 Deathbolts, each dealing 75% ATK DMG. Bolt DMG increases by 16% each time, up to 6x.",
         "icon": "images/skilldb/Equip_1_SiWangQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 6,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 3 Deathbolts, each dealing 90% ATK DMG. Bolt DMG increases by 20% each time, up to 6x.",
         "icon": "images/skilldb/Equip_1_SiWangQuanZhang.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Recovery Sword Chi",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100703.png",
   "variants": [
    {
     "name": "Recovery Sword Chi",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "For each enemy hit by Sword Chi, restore HP.",
         "notes": [
          "HP Recovery 3%"
         ],
         "commentary": [
          "HP Recovery 3%"
         ],
         "icon": "images/skilldb/Icon_Skill_100703.png",
         "gameId": "Icon_Skill_100703",
         "unlock": "Basic Attack Sword Chi"
        }
       ]
      }
     ]
    },
    {
     "name": "Recovery Sword Chi+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "For each enemy hit by Sword Chi, restore HP.",
         "notes": [
          "HP Recovery 5%"
         ],
         "commentary": [
          "HP Recovery 5%"
         ],
         "icon": "images/skilldb/Icon_Skill_100703.png",
         "gameId": "Icon_Skill_100703",
         "unlock": "Basic Attack Sword Chi"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Refraction",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_gandaofu.png",
   "variants": [
    {
     "name": "Refraction",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Has a chance to summon lightning when attacked",
         "icon": "images/skilldb/monster_gandaofu.png",
         "gameId": "monster_gandaofu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Resilience",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100009.png",
   "variants": [
    {
     "name": "Resilience",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Chance to restore HP at the end of action..",
         "notes": [
          "50% chance"
         ],
         "commentary": [
          "50% chance"
         ],
         "icon": "images/skilldb/Icon_Skill_100009.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Resonance",
   "attrs": [
    "Skill",
    "Rage",
    "Physical",
    "Dagger"
   ],
   "tag": "Synergy",
   "icon": "images/skilldb/Icon_Skill_700641.png",
   "variants": [
    {
     "name": "Resonance",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "[Rage Skill Enhancement] evolves into [Resonance], Rage Skill damage increases. After releasing the Rage Skill, additionally deals dagger damage equal to 50% of the protagonist's attack",
         "notes": [
          "Rage DMG +30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700641.png"
        },
        {
         "spec": true,
         "desc": "[Rage Skill Boost] evolves into [Resonance]. In-battle rage skill damage +25%. After casting, also deals dagger damage equal to 50% of hero's ATK.",
         "icon": "images/skilldb/Icon_Skill_700641.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Rage Skill Enhancement] evolves into [Resonance], Rage Skill damage increases. After releasing the Rage Skill, additionally deals dagger damage equal to 50% of the protagonist's attack",
         "notes": [
          "Rage DMG +30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700641.png"
        },
        {
         "spec": true,
         "desc": "[Rage Skill Boost] evolves into [Resonance]. In-battle rage skill damage +25%. After casting, also deals dagger damage equal to 50% of hero's ATK.",
         "icon": "images/skilldb/Icon_Skill_700641.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "[Rage Skill Enhancement] evolves into [Resonance], Rage Skill damage increases. After releasing the Rage Skill, additionally deals dagger damage equal to 100% of the protagonist's attack",
         "notes": [
          "Rage DMG +30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700641.png"
        },
        {
         "spec": true,
         "desc": "[Rage Skill Boost] evolves into [Resonance]. In-battle rage skill damage +25%. After casting, also deals dagger damage equal to 100% of hero's ATK.",
         "icon": "images/skilldb/Icon_Skill_700641.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Rage Skill Enhancement] evolves into [Resonance], Rage Skill damage increases. After releasing the Rage Skill, additionally deals dagger damage equal to 100% of the protagonist's attack",
         "notes": [
          "Rage DMG +30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700641.png"
        },
        {
         "spec": true,
         "desc": "[Rage Skill Boost] evolves into [Resonance]. In-battle rage skill damage +25%. After casting, also deals dagger damage equal to 100% of hero's ATK.",
         "icon": "images/skilldb/Icon_Skill_700641.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Rage Skill Enhancement] evolves into [Resonance], Rage Skill damage increases. After releasing the Rage Skill, additionally deals dagger damage equal to 150% of the protagonist's attack",
         "notes": [
          "Rage DMG +30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700641.png"
        },
        {
         "spec": true,
         "desc": "【Rage Skill Boost】 evolves into 【Resonance】, in-battle rage skill damage +25%. After using a rage skill, additionally deals 150% of protagonist’s ATK as dagger damage",
         "icon": "images/skilldb/Icon_Skill_700641.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Resonance+",
     "plus": true,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "[Rage Skill Enhancement+] evolves into [Resonance+], Rage Skill damage greatly increases. After releasing the Rage Skill, additionally deals dagger damage equal to 50% of the protagonist's attack",
         "notes": [
          "Rage DMG +50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage DMG",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700641.png"
        },
        {
         "spec": true,
         "desc": "[Rage Skill Boost+] evolves into [Resonance+]. In-battle rage skill damage +40%. After casting, also deals dagger damage equal to 50% of hero's ATK.",
         "icon": "images/skilldb/Icon_Skill_700641.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Rage Skill Enhancement+] evolves into [Resonance+], Rage Skill damage greatly increases. After releasing the Rage Skill, additionally deals dagger damage equal to 50% of the protagonist's attack",
         "notes": [
          "Rage DMG +50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage DMG",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700641.png"
        },
        {
         "spec": true,
         "desc": "[Rage Skill Boost+] evolves into [Resonance+]. In-battle rage skill damage +40%. After casting, also deals dagger damage equal to 50% of hero's ATK.",
         "icon": "images/skilldb/Icon_Skill_700641.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "[Rage Skill Enhancement+] evolves into [Resonance+], Rage Skill damage greatly increases. After releasing the Rage Skill, additionally deals dagger damage equal to 100% of the protagonist's attack",
         "notes": [
          "Rage DMG +50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage DMG",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700641.png"
        },
        {
         "spec": true,
         "desc": "[Rage Skill Boost+] evolves into [Resonance+]. In-battle rage skill damage +40%. After casting, also deals dagger damage equal to 100% of hero's ATK.",
         "icon": "images/skilldb/Icon_Skill_700641.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "[Rage Skill Enhancement+] evolves into [Resonance+], Rage Skill damage greatly increases. After releasing the Rage Skill, additionally deals dagger damage equal to 100% of the protagonist's attack",
         "notes": [
          "Rage DMG +50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage DMG",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700641.png"
        },
        {
         "spec": true,
         "desc": "【Rage Skill Boost+】 evolves into 【Resonance+】, in-battle rage skill damage +40%. After using a rage skill, additionally deals 100% of protagonist’s ATK as dagger damage",
         "icon": "images/skilldb/Icon_Skill_700641.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "[Rage Skill Enhancement+] evolves into [Resonance+], Rage Skill damage greatly increases. After releasing the Rage Skill, additionally deals dagger damage equal to 150% of the protagonist's attack",
         "notes": [
          "Rage DMG +50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Rage DMG",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700641.png"
        },
        {
         "spec": true,
         "desc": "【Rage Skill Boost+】 evolves into 【Resonance+】, in-battle rage skill damage +40%. After using a rage skill, additionally deals 150% of protagonist’s ATK as dagger damage",
         "icon": "images/skilldb/Icon_Skill_700641.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Revival",
   "attrs": [],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_sanmao.png",
   "variants": [
    {
     "name": "Revival",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "When taking damage, Wisps release 1【Rebirth】, restoring 60% of the protagonist's attack as HP, cooldown 3 turns",
         "icon": "images/skilldb/icon_mount_sanmao.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "When taking damage, Wisps release 1【Rebirth】, restoring 80% of the protagonist's attack as HP, cooldown 3 turns",
         "icon": "images/skilldb/icon_mount_sanmao.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "When taking damage, Wisps release 1【Rebirth】, restoring 80% of the protagonist's attack as HP, cooldown 2 turns",
         "icon": "images/skilldb/icon_mount_sanmao.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "When taking damage, Wisps release 1【Rebirth】, restoring 100% of the protagonist's attack as HP, cooldown 2 turns",
         "icon": "images/skilldb/icon_mount_sanmao.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "When taking damage, Wisps release 1【Rebirth】, restoring 120% of the protagonist's attack as HP, cooldown 2 turns",
         "icon": "images/skilldb/icon_mount_sanmao.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Revive",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100202.png",
   "variants": [
    {
     "name": "Revive",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Revive after your first death. Effective only once.",
         "icon": "images/skilldb/Icon_Skill_100202.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rhythm Frenzy",
   "attrs": [
    "Skill"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_701021.png",
   "variants": [
    {
     "name": "Rhythm Frenzy",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Starting from turn 2, every 3 turns casts [Rhythm Frenzy] once, dealing 5 hits of skill damage equal to 200% of hero’s attack. Each stack of [Dexterity] increases [Rhythm Frenzy]’s damage coefficient by +10%.",
         "icon": "images/skilldb/Icon_Skill_701021.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Rhythm Frenzy] cooldown -1, damage coefficient increases to 400%. After each hit, deals additional skill damage equal to 2% of target’s max HP. Each hit’s damage cannot exceed 20 times hero’s attack.",
         "icon": "images/skilldb/Icon_Skill_701021.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Ripping Wound",
   "attrs": [],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700331.png",
   "variants": [
    {
     "name": "Ripping Wound",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Each stack of bleeding increases the Main Character's Basic Attack DMG by 8%.",
         "icon": "images/skilldb/Icon_Skill_700331.png",
         "gameId": "Icon_Skill_700331"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Each stack of bleeding increases Basic Attack DMG to 18%.",
         "icon": "images/skilldb/Icon_Skill_700331.png",
         "gameId": "Icon_Skill_700331"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Roach",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_luobo.png",
   "variants": [
    {
     "name": "Roach",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Radish appears, protagonist's pet damage increases by +50%, lasting until Radish leaves",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_luobo.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Rocket Start",
   "attrs": [
    "Skill"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_feixingzheyihao.png",
   "variants": [
    {
     "name": "Rocket Start",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Flyer No.1 casts [Rocket Start] every 3 turns, dealing skill damage equal to 300% of hero’s attack. When cast, the hero gains a shield equal to 15% of max HP.",
         "icon": "images/skilldb/icon_mount_feixingzheyihao.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Flyer No.1 casts [Rocket Start] every 3 turns, dealing skill damage equal to 450% of hero’s attack. When cast, the hero gains a shield equal to 15% of max HP, and gains 1 control immunity. Control immunity does not stack; repeated gains take the maximum value.",
         "icon": "images/skilldb/icon_mount_feixingzheyihao.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Flyer No.1 casts [Rocket Start] every 3 turns, dealing skill damage equal to 450% of hero’s attack. When cast, the hero gains a shield equal to 15% of max HP, and gains 1 control immunity. Control immunity does not stack; repeated gains take the maximum value. If the hero already has control immunity, skill damage taken is reduced by -60% for 1 turn.",
         "icon": "images/skilldb/icon_mount_feixingzheyihao.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Flyer No.1 casts [Rocket Start] every 2 turns, dealing skill damage equal to 600% of hero’s attack. When cast, the hero gains a shield equal to 15% of max HP, and gains 1 control immunity. Control immunity does not stack; repeated gains take the maximum value. If control immunity already exists when cast, skill damage taken is reduced by -60% for 1 turn.",
         "icon": "images/skilldb/icon_mount_feixingzheyihao.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Flyer No.1 casts [Rocket Start] every 2 turns, dealing skill damage equal to 600% of hero’s attack. When cast, the hero gains a shield equal to 15% of max HP, and gains 1 control immunity. Control immunity does not stack; repeated gains take the maximum value. If control immunity already exists, skill damage taken is reduced by -60% for 1 turn. Upon Flyer No.1’s death, all control effects on the hero are cleared, the hero gains 1 control immunity, and enemy critical rate -20%, critical damage -50%, lasting 2 turns.",
         "icon": "images/skilldb/icon_mount_feixingzheyihao.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Round Bolt (Turn Lightning)",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "icon": "images/skilldb/Icon_Skill_100301.png",
   "variants": [
    {
     "name": "Round Bolt (Turn Lightning)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Trigger 1 Bolt per round.",
         "notes": [
          "Lightning deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Lightning",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100301.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Round Bolt+ (Turn Lightning+)",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "icon": "images/skilldb/Icon_Skill_100301.png",
   "variants": [
    {
     "name": "Round Bolt+ (Turn Lightning+)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Trigger 2 Bolts per round.",
         "notes": [
          "Lightning deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Lightning",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100301.png",
         "gameId": "Icon_Skill_100301"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Round Fire Strike",
   "attrs": [
    "Skill",
    "Fire"
   ],
   "icon": "images/skilldb/Icon_Skill_100401.png",
   "variants": [
    {
     "name": "Round Fire Strike",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each round, trigger 1 Fire Strike with chance to Burn.",
         "notes": [
          "Flame (Fire Strike) deals 30% of ATK",
          "Burn Rate 55%, Burn deals 40% of ATK per stack, duration 3 turns, max stacks of 10"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Flame (Fire Strike)",
           "atkPct": 30.0
          },
          {
           "effect": "statMod",
           "stat": "Burn Rate",
           "value": 55.0,
           "unit": "%"
          },
          {
           "effect": "damage",
           "source": "Burn",
           "atkPct": 40.0,
           "per": "stack"
          },
          {
           "effect": "duration",
           "turns": 3.0
          },
          {
           "effect": "maxStacks",
           "value": 10
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100401.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Round Fire Strike+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Triggers 2 Flame Waves each turn, which have a chance to burn enemies.",
         "notes": [
          "Flame (Fire Strike) deals 30% of ATK",
          "Burn Rate 55%, Burn deals 40% of ATK per stack, duration 3 turns, max stacks of 10"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Flame (Fire Strike)",
           "atkPct": 30.0
          },
          {
           "effect": "statMod",
           "stat": "Burn Rate",
           "value": 55.0,
           "unit": "%"
          },
          {
           "effect": "damage",
           "source": "Burn",
           "atkPct": 40.0,
           "per": "stack"
          },
          {
           "effect": "duration",
           "turns": 3.0
          },
          {
           "effect": "maxStacks",
           "value": 10
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100401.png",
         "gameId": "Icon_Skill_100401"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Round Light Spear (Turn Light Spear)",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "icon": "images/skilldb/Icon_Skill_100802.png",
   "variants": [
    {
     "name": "Round Light Spear (Turn Light Spear)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon 1 Light Spear each round.",
         "notes": [
          "Light Spear deals 30% of ATK",
          "Can stack with Round Light Spear+ from the Mythic Goblin Brand in Guild War for 3 spears per round"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Light Spear",
           "atkPct": 30.0
          }
         ],
         "commentary": [
          "Can stack with Round Light Spear+ from the Mythic Goblin Brand in Guild War for 3 spears per round"
         ],
         "icon": "images/skilldb/Icon_Skill_100802.png",
         "gameId": "Icon_Skill_100802"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Round Light Spear+ (Turn Light Spear+)",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "icon": "images/skilldb/Icon_Skill_100802.png",
   "variants": [
    {
     "name": "Round Light Spear+ (Turn Light Spear+)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon 2 Light Spears each round.",
         "notes": [
          "Light Spear deals 30% of ATK",
          "Can stack with Round Light Spear from a non-mythic Goblin Brand in Guild War for 3 spears per round"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Light Spear",
           "atkPct": 30.0
          }
         ],
         "commentary": [
          "Can stack with Round Light Spear from a non-mythic Goblin Brand in Guild War for 3 spears per round"
         ],
         "icon": "images/skilldb/Icon_Skill_100802.png",
         "gameId": "Icon_Skill_100802"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Royal Crown",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100110.png",
   "variants": [
    {
     "name": "Royal Crown",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "ATK, DEF, HP ↑↑.",
         "notes": [
          "ATK +15%",
          "DEF +15%",
          "HP +15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": 15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100110.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Royal Crown+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "ATK, DEF, HP↑↑↑.",
         "notes": [
          "ATK +25%",
          "DEF +25%",
          "HP +25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": 25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100110.png",
         "gameId": "Icon_Skill_100110"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ruyi Jingu Bang",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700531.png",
   "variants": [
    {
     "name": "Ruyi Jingu Bang",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "When Wukong uses basic attack, ultimate, Thrust Staff, or is hit by a weapon, he gains 1 stack of [Staff Momentum], up to 20 stacks. Starting from turn 3, every 3 turns he casts Ruyi Jingu Bang, dealing Light Spear damage equal to 200% + [Staff Momentum] stacks * 20% and counterattack damage equal to 200% + [Staff Momentum] stacks * 20%, and additionally deals Light Spear damage equal to Target Max HP * ([Staff Momentum] stacks * 0.5%), up to a max of 30 times the hero's ATK. After using Ruyi Jingu Bang, [Staff Momentum] resets.",
         "icon": "images/skilldb/Icon_Skill_700531.png",
         "gameId": "Icon_Skill_700531"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Ruyi Jingu Bang cooldown -1, [Staff Momentum] gain speed +100%, max extra damage of Ruyi Jingu Bang increased to 60 times the hero's ATK. After casting Ruyi Jingu Bang, Wukong gains +15% global skill damage reduction for 1 turn.",
         "icon": "images/skilldb/Icon_Skill_700531.png",
         "gameId": "Icon_Skill_700531"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Salamander Blessing 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_paopaorong.png",
   "variants": [
    {
     "name": "Salamander Blessing 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Main character damage boost +3%, damage reduction +3%",
         "icon": "images/skilldb/icon_mount_paopaorong.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Damage Reduction",
           "value": 3.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Scorching",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duotianshi.png",
   "variants": [
    {
     "name": "Scorching",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Burn damage +80%",
         "icon": "images/skilldb/monster_duotianshi.png",
         "gameId": "monster_duotianshi"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sea Hero",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_chonglangban.png",
   "variants": [
    {
     "name": "Sea Hero",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Hero of the Sea enters or dies, the protagonist gains a shield equal to 20% of maximum health, battle-wide counter damage +30%, battle-wide Light Spear damage +30%, lasts for 2 turns",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_chonglangban.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Seal Blessing 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_sanmao.png",
   "variants": [
    {
     "name": "Seal Blessing 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Main character damage boost +7%, damage reduction +7%",
         "icon": "images/skilldb/icon_mount_sanmao.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Damage Reduction",
           "value": 7.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Secret Art · Blade Cyclone",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger"
   ],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100613.png",
   "variants": [
    {
     "name": "Secret Art · Blade Cyclone",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "After dagger hits, 20% chance to inflict Blade Whirlwind for 2 turns, each stack deals 5% of target's max HP as dagger damage, up to 30 times attack. Blade Whirlwind can stack 2 times.",
         "notes": [
          "Terrible skill, do not unlock ever from spec tree. Picking this skill locks you out of Secret Art - Return to Origin in certain game modes."
         ],
         "icon": "images/skilldb/Icon_Skill_100613.png",
         "gameId": "Icon_Skill_100613",
         "unlock": "Combo Dagger",
         "commentary": [
          "Picking this skill locks you out of Secret Art - Return to Origin in certain game modes."
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Secret Art · Return to Origin",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger"
   ],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100612.png",
   "variants": [
    {
     "name": "Secret Art · Return to Origin",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "All daggers learned in-battle are merged into 1 Super Dagger, which upgrades based on the number of learned daggers.",
         "notes": [
          "Community unsure how good this skill is",
          "Picking this skill locks you out of Secret Art - Blade Cyclone in certain game modes."
         ],
         "commentary": [
          "Picking this skill locks you out of Secret Art - Blade Cyclone in certain game modes."
         ],
         "icon": "images/skilldb/Icon_Skill_100612.png",
         "gameId": "Icon_Skill_100612",
         "unlock": "Combo Dagger"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Secret Art · Surge",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100312.png",
   "variants": [
    {
     "name": "Secret Art · Surge",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "After each lightning strike, in-battle lightning damage +1%, stacks up to 30 times.",
         "icon": "images/skilldb/Icon_Skill_100312.png",
         "gameId": "Icon_Skill_100312"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Secret Art · Thunderclap",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100314.png",
   "variants": [
    {
     "name": "Secret Art · Thunderclap",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "Each time 1 Thunderstorm is triggered, deals extra damage equal to 1% of the target’s max HP. Can trigger up to 15 times per turn.",
         "notes": [
          "Picking this skill locks you out of Secret Art - Divine Lightning in certain game modes."
         ],
         "commentary": [
          "Picking this skill locks you out of Secret Art - Divine Lightning in certain game modes."
         ],
         "icon": "images/skilldb/Icon_Skill_100314.png",
         "gameId": "Icon_Skill_100314",
         "unlock": "Thunderstorm"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Secret Art: Divine Lightning",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100313.png",
   "variants": [
    {
     "name": "Secret Art: Divine Lightning",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "In-battle lightning damage +20%. Lightning has a 35% chance to become Holy Lightning, which strikes the hero and grants a 6% shield and +5% lightning damage. Holy Lightning can trigger up to 5 times per turn.",
         "notes": [
          "Picking this skill locks you out of Secret Art - Thunderclap in certain game modes."
         ],
         "commentary": [
          "Picking this skill locks you out of Secret Art - Thunderclap in certain game modes."
         ],
         "icon": "images/skilldb/Icon_Skill_100313.png",
         "gameId": "Icon_Skill_100313",
         "unlock": "Bolt Mastery"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Shadow Barrage",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/img_legacy_star_falao.png",
   "variants": [
    {
     "name": "Shadow Barrage",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Shoot an additional 1 shadow bullet",
         "icon": "images/skilldb/img_legacy_star_falao.png",
         "gameId": "img_legacy_star_falao"
        }
       ]
      }
     ]
    },
    {
     "name": "Shadow Barrage+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Ejects an additional 2 shadow bullets, damage -30%",
         "icon": "images/skilldb/img_legacy_star_falao.png",
         "gameId": "img_legacy_star_falao"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Shadow Lance",
   "attrs": [
    "Skill",
    "Rage",
    "Poison"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_AnYingChangQiang.png",
   "variants": [
    {
     "name": "Shadow Lance",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies and poisons them.",
         "icon": "images/skilldb/Equip_1_AnYingChangQiang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 215% ATK DMG to enemies and poisons them.",
         "icon": "images/skilldb/Equip_1_AnYingChangQiang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 230% ATK DMG to enemies and poisons them.",
         "icon": "images/skilldb/Equip_1_AnYingChangQiang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 265% ATK DMG to enemies and poisons them.",
         "icon": "images/skilldb/Equip_1_AnYingChangQiang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 300% ATK DMG to enemies and poisons them.",
         "icon": "images/skilldb/Equip_1_AnYingChangQiang.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Shadow Strike",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/img_legacy_star_falao.png",
   "variants": [
    {
     "name": "Shadow Strike",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Shadow bullet damage +60%",
         "icon": "images/skilldb/img_legacy_star_falao.png",
         "gameId": "img_legacy_star_falao"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sharp Blade 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_diego.png",
   "variants": [
    {
     "name": "Sharp Blade 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Maximum combo count +1, +5% combo rate per turn (up to 20%).",
         "icon": "images/skilldb/icon_mount_diego.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sharp Blade 5☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_diego.png",
   "variants": [
    {
     "name": "Sharp Blade 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Maximum combo count +1, +8% combo rate per turn (up to 40%).",
         "icon": "images/skilldb/icon_mount_diego.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Shield",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_jingang.png",
   "variants": [
    {
     "name": "Shield",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Gain shield each turn",
         "icon": "images/skilldb/monster_jingang.png",
         "gameId": "monster_jingang"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Shinto Style",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_datiangou.png",
   "variants": [
    {
     "name": "Shinto Style",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Protagonist combo rate+20%",
         "icon": "images/skilldb/monster_datiangou.png",
         "gameId": "monster_datiangou",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Combo Rate",
           "value": 20.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Shock",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_baihu.png",
   "variants": [
    {
     "name": "Shock",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bite damage+50% and applies1 stack of bleeding",
         "icon": "images/skilldb/monster_baihu.png",
         "gameId": "monster_baihu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Shock Discharge",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100307.png",
   "variants": [
    {
     "name": "Shock Discharge",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Reduce enemy Rage by 50 upon triggering 9 Bolts.",
         "notes": [
          "Locked behind pre-req skills in Story like Round Bolt."
         ],
         "commentary": [
          "Locked behind pre-req skills in Story like Round Bolt."
         ],
         "icon": "images/skilldb/Icon_Skill_100307.png",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt"
        }
       ]
      }
     ]
    },
    {
     "name": "Shock Discharge+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Reduce enemy Rage by 50 upon triggering 7 Bolts.",
         "icon": "images/skilldb/Icon_Skill_100307.png",
         "gameId": "Icon_Skill_100307",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Shrink Spell",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100105.png",
   "variants": [
    {
     "name": "Shrink Spell",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Attacks have a chance to shrink enemies.",
         "notes": [
          "Shrink Chance 30%",
          "Shrinked enemies ATK -20% for 2 turns"
         ],
         "commentary": [
          "Shrink Chance 30%",
          "Shrinked enemies ATK -20% for 2 turns"
         ],
         "icon": "images/skilldb/Icon_Skill_100105.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Shrink Spell+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Attacks have a chance to shrink enemies.",
         "notes": [
          "Shrink Chance 50%",
          "Shrinked enemies ATK -20% for 2 turns"
         ],
         "commentary": [
          "Shrink Chance 50%",
          "Shrinked enemies ATK -20% for 2 turns"
         ],
         "icon": "images/skilldb/Icon_Skill_100105.png",
         "gameId": "Icon_Skill_100105"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Silence Curse",
   "attrs": [
    "Physical"
   ],
   "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_4.png",
   "variants": [
    {
     "name": "Silence Curse",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After casting a Rage Skill, summon the Crimson Queen to deal 350% physical damage based on the main character’s attack and inflict Silence and Weak on the enemy for 2 turns.",
         "notes": [
          "Weaken reduces enemy's ATK -30%",
          "Silence prevents enemy from using Rage skill"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Weaken reduces enemy's ATK",
           "value": -30.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Silence prevents enemy from using Rage skill"
         ],
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_4.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_4"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sky-Splitting Slash",
   "attrs": [
    "Skill",
    "Physical",
    "Sword Chi",
    "Relic"
   ],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_tianzhihen.png",
   "variants": [
    {
     "name": "Sky-Splitting Slash",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 5 times artifact attack power 50% sword energy damage to the enemy, with a 50% chance to gain 1 layer of [Sword Intent]. Sword Intent: Increases sword energy damage by 10%, stackable up to 10 layers, lasts until the end of the battle.",
         "notes": [
          "Sky-Splitting Slash hits all enemies. Sword Intent increases Sword Chi DMG +10% per stack."
         ],
         "icon": "images/skilldb/icon_artifact_tianzhihen.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Sky-Splitting Slash hits all enemies. Sword Intent increases Sword Chi DMG",
           "value": 10.0,
           "unit": "%",
           "per": "stack"
          }
         ]
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 5 times artifact attack power 80% sword energy damage to the enemy, with a 50% chance to gain 1 layer of [Sword Intent]. Sword Intent: Increases sword energy damage by 10%, stackable up to 10 layers, lasts until the end of the battle.",
         "icon": "images/skilldb/icon_artifact_tianzhihen.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 5 times sword energy damage at 80% of artifact attack power to the enemy, with a 50% chance to gain 1 layer of \"Sword Intent\" each time. Sword Intent: Increases sword energy damage by 10%, stackable up to 10 layers, lasts until the end of the battle. When the protagonist performs a combo, there is an 80% chance to gain 1 layer of \"Sword Intent\", with a maximum of 2 layers per turn.",
         "icon": "images/skilldb/icon_artifact_tianzhihen.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deals sword energy damage equal to 80% of the artifact's attack power to the enemy 9 times, with a 50% chance to gain 1 layer of [Sword Intent] each time. Sword Intent: Increases sword energy damage by 10%, can stack up to 10 layers, lasting until the end of the battle. When the protagonist performs a combo, there is an 80% chance to gain 1 layer of [Sword Intent], with a maximum of 2 layers per turn.",
         "notes": [
          "Big boost to Sky-Splitting Slash DMG (250% at Lv 1 vs 720% at Lv 4)"
         ],
         "commentary": [
          "Big boost to Sky-Splitting Slash DMG (250% at Lv 1 vs 720% at Lv 4)"
         ],
         "icon": "images/skilldb/icon_artifact_tianzhihen.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deals 9 instances of sword energy damage equal to 80% of the artifact's attack power to the enemy. Each instance has a 50% chance to gain 1 stack of 【Sword Intent】. Sword Intent: Increases sword energy damage by 10%, stackable up to 10 layers, lasting until the end of the battle. When the protagonist performs a combo, there is an 80% chance to gain 1 stack of 【Sword Intent】, with a maximum of 2 stacks per round. After reaching 10 stacks of 【Sword Intent】, triggers 1 【Peerless Sword Energy】 per round.",
         "notes": [
          "Peerless Sword Energy counts as Sword Chi damage: the whole Sky-Splitting Slash family is tagged with damage type 203 (Sword Chi) in the config, so Sword Chi DMG% applies."
         ],
         "commentary": [
          "Peerless Sword Energy counts as Sword Chi damage: the whole Sky-Splitting Slash family is tagged with damage type 203 (Sword Chi) in the config, so Sword Chi DMG% applies."
         ],
         "icon": "images/skilldb/icon_artifact_tianzhihen.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Skysplitter",
   "attrs": [
    "Skill",
    "Physical",
    "Sword Chi",
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_LieKongJian.png",
   "variants": [
    {
     "name": "Skysplitter",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Release 1 Skysplitter Wave, dealing 200% ATK DMG.",
         "notes": [
          "Hits enemies in a row, up to two."
         ],
         "commentary": [
          "Hits enemies in a row, up to two."
         ],
         "icon": "images/skilldb/Equip_1_LieKongJian.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Release 1 Skysplitter Wave, dealing 215% ATK DMG.",
         "icon": "images/skilldb/Equip_1_LieKongJian.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Release 1 Skysplitter Wave, dealing 230% ATK DMG.",
         "icon": "images/skilldb/Equip_1_LieKongJian.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Release 1 Skysplitter Wave, dealing 265% ATK DMG.",
         "icon": "images/skilldb/Equip_1_LieKongJian.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Release 1 Skysplitter Wave, dealing 300% ATK DMG.",
         "icon": "images/skilldb/Equip_1_LieKongJian.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Slaughter",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/img_legacy_star_falao.png",
   "variants": [
    {
     "name": "Slaughter",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Shadow bullets apply 1 stack of bleeding, bleeding damage +50%",
         "icon": "images/skilldb/img_legacy_star_falao.png",
         "gameId": "img_legacy_star_falao"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Slime Baby",
   "attrs": [
    "Skill"
   ],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_ShiLaiMuBaoBao.png",
   "variants": [
    {
     "name": "Slime Baby",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 40% of hero's ATK as Skill DMG.",
         "icon": "images/skilldb/Icon_Pet_ShiLaiMuBaoBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 45% of hero's ATK as Skill DMG.",
         "icon": "images/skilldb/Icon_Pet_ShiLaiMuBaoBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 50% of hero's ATK as Skill DMG.",
         "icon": "images/skilldb/Icon_Pet_ShiLaiMuBaoBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 55% of hero's ATK as Skill DMG.",
         "icon": "images/skilldb/Icon_Pet_ShiLaiMuBaoBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 60% of hero's ATK as Skill DMG.",
         "icon": "images/skilldb/Icon_Pet_ShiLaiMuBaoBao.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Slime King",
   "attrs": [
    "Basic"
   ],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_ShiLaiMuDaWang.png",
   "variants": [
    {
     "name": "Slime King",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds, dealing 160% of hero's ATK as Basic Attack DMG and increases Combo and Counter by 8%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_ShiLaiMuDaWang.png",
         "gameId": null,
         "notes": [
          "Hit single enemy on the field. Focus on Basic ATK DMG Reduction/Boss DMG pet stats. This is a great pet to sub in for abyss when you drop him once you acquire enough combo (since you lose a lot here depending on progress/debuff). The BDR is relevant for Abyss and the DMG to Boss rolls can help deal that extra damage you need against bosses (even in other gamemodes)."
         ],
         "commentary": [
          "Hit single enemy on the field. This is a great pet to sub in for abyss when you drop him once you acquire enough combo (since you lose a lot here depending on progress/debuff). The BDR is relevant for Abyss and the DMG to Boss rolls can help deal that extra damage you need against bosses (even in other gamemodes)."
         ]
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds, dealing 180% of hero's ATK as Basic Attack DMG and increases Combo and Counter by 8.5%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_ShiLaiMuDaWang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds, dealing 200% of hero's ATK as Basic Attack DMG and increases Combo and Counter by 9%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_ShiLaiMuDaWang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds, dealing 220% of hero's ATK as Basic Attack DMG and increases Combo and Counter by 9.5%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_ShiLaiMuDaWang.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 2 rounds, dealing 240% of hero's ATK as Basic Attack DMG and increases Combo and Counter by 10%. Max 3 stacks, until battle ends.",
         "icon": "images/skilldb/Icon_Pet_ShiLaiMuDaWang.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Smelly Dagger",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger"
   ],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100608.png",
   "variants": [
    {
     "name": "Smelly Dagger",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Dagger upgrades to Poopoo. DMG ↑↑↑↑↑, but can no longer trigger other effects.",
         "notes": [
          "Smelly Dagger (SD) is 45% of ATK and Smelly Dagger DMG +250%. This kills rage, heal, poison, and lightning effect from those respective dagger skills. SD does not kill rage generation from the dagger gem effect. Benefits from Dagger Proficiency, Dagger Cooldown, and Combo Dagger skills. SD can hit all enemies on field. SD also works with the Adventurer Gagarin's skill \"Spacewalk\". Finally, Angel Dagger cannot turn into SD."
         ],
         "commentary": [
          "This kills rage",
          "heal",
          "poison",
          "and lightning effect from those respective dagger skills",
          "SD does not kill rage generation from the dagger gem effect",
          "Benefits from Dagger Proficiency",
          "Dagger Cooldown",
          "and Combo Dagger skills",
          "SD can hit all enemies on field",
          "SD also works with the Adventurer Gagarin's skill \"Spacewalk\"",
          "Finally",
          "Angel Dagger cannot turn into SD."
         ],
         "icon": "images/skilldb/Icon_Skill_100608.png",
         "gameId": "Icon_Skill_100608",
         "unlock": "Dagger\r\nPoison Dagger\r\nRage Dagger\r\nHealing Dagger\r\nBolt Dagger",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Smelly Dagger (SD) is 45% of ATK and Smelly Dagger DMG",
           "value": 250.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    },
    {
     "name": "Smelly Dagger+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Dagger upgrades to Poopoo. DMG ↑↑↑↑↑, but can no longer trigger other effects.",
         "notes": [
          "Smelly Dagger is 45% of ATK and Smelly Dagger DMG +300%. This kills rage, heal, poison, and lightning effect from those respective dagger skills. Smelly Dagger does not kill rage generation from the dagger gem effect. Benefits from Dagger Proficiency, Dagger Cooldown, and Combo Dagger skills. Finally, Angel Dagger is not converted into Smelly Daggers."
         ],
         "commentary": [
          "This kills rage",
          "heal",
          "poison",
          "and lightning effect from those respective dagger skills",
          "Smelly Dagger does not kill rage generation from the dagger gem effect",
          "Benefits from Dagger Proficiency",
          "Dagger Cooldown",
          "and Combo Dagger skills",
          "Finally",
          "Angel Dagger is not converted into Smelly Daggers."
         ],
         "icon": "images/skilldb/Icon_Skill_100608.png",
         "gameId": "Icon_Skill_100608",
         "unlock": "Dagger\r\nPoison Dagger\r\nRage Dagger\r\nHealing Dagger\r\nBolt Dagger",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Smelly Dagger is 45% of ATK and Smelly Dagger DMG",
           "value": 300.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Snail Blessing 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_woxianren.png",
   "variants": [
    {
     "name": "Snail Blessing 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Main character damage boost +2%, damage reduction +2%",
         "icon": "images/skilldb/icon_mount_woxianren.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Damage Reduction",
           "value": 2.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Snail Immortal",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_woxianren.png",
   "variants": [
    {
     "name": "Snail Immortal",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Snail Immortal appears, the protagonist gains a shield equal to 15% of max HP",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_woxianren.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Snail's Watch",
   "attrs": [],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_woxianren.png",
   "variants": [
    {
     "name": "Snail's Watch",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 turns, Snail Fairy releases 【Snail's Watch】 once, granting the protagonist a shield equal to 5% of their max HP.",
         "icon": "images/skilldb/icon_mount_woxianren.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 turns, Snail Fairy releases 【Snail's Watch】 once, granting the protagonist a shield equal to 10% of their max HP.",
         "icon": "images/skilldb/icon_mount_woxianren.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 turns, Snail Fairy releases 【Snail's Watch】 once, granting the protagonist a shield equal to 10% of their max HP.",
         "icon": "images/skilldb/icon_mount_woxianren.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 turns, Snail Fairy releases 【Snail's Watch】 once, granting the protagonist a shield equal to 12% of their max HP.",
         "icon": "images/skilldb/icon_mount_woxianren.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 turns, Snail Fairy releases 【Snail's Watch】 once, granting the protagonist a shield equal to 15% of their max HP.",
         "icon": "images/skilldb/icon_mount_woxianren.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Snowman",
   "attrs": [],
   "tag": "Event",
   "icon": "images/skilldb/Icon_Skill_100941.png",
   "variants": [
    {
     "name": "Snowman",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 snowman each turn, dealing 300% ATK DMG with a chance to freeze.",
         "icon": "images/skilldb/Icon_Skill_100941.png",
         "gameId": "Icon_Skill_100941"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 snowman each turn, dealing 400% ATK DMG with a chance to freeze.",
         "icon": "images/skilldb/Icon_Skill_100941.png",
         "gameId": "Icon_Skill_100941"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 snowman each turn, dealing 500% ATK DMG with a chance to freeze.",
         "icon": "images/skilldb/Icon_Skill_100941.png",
         "gameId": "Icon_Skill_100941"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 snowman each turn, dealing 600% ATK DMG with a chance to freeze.",
         "icon": "images/skilldb/Icon_Skill_100941.png",
         "gameId": "Icon_Skill_100941"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Throw 1 snowman each turn, dealing 700% ATK DMG with a chance to freeze.",
         "icon": "images/skilldb/Icon_Skill_100941.png",
         "gameId": "Icon_Skill_100941"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Snowy",
   "attrs": [
    "Ice"
   ],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_XueBao.png",
   "variants": [
    {
     "name": "Snowy",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 160% of hero's ATK as Ice DMG, with 25% chance to Freeze them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_XueBao.png",
         "gameId": null,
         "notes": [
          "Roll for Mutation stat. While this pet is less sought after now, you can roll mutations as they are much easier to level up to lvl 80 than higher rarity pets. They provide freeze and the mutation increases their base stats which is more beneficial at the higher pet level. Add GATK on top of this."
         ],
         "commentary": [
          "They provide freeze and the mutation increases their base stats which is more beneficial at the higher pet level. Add GATK on top of this."
         ]
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 180% of hero's ATK as Ice DMG, with 29% chance to Freeze them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_XueBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 200% of hero's ATK as Ice DMG, with 33% chance to Freeze them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_XueBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 220% of hero's ATK as Ice DMG, with 37% chance to Freeze them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_XueBao.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 240% of hero's ATK as Ice DMG, with 41% chance to Freeze them for 1 round.",
         "icon": "images/skilldb/Icon_Pet_XueBao.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Soul Devour",
   "attrs": [
    "Physical"
   ],
   "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_6.png",
   "variants": [
    {
     "name": "Soul Devour",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After casting a Rage Skill, summon the Crimson Queen to deal 350% physical damage based on the main character’s attack to the enemy and additionally deal 5% of the target’s max HP as damage.",
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_6.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_6"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Soul Shadow",
   "attrs": [
    "Basic",
    "Combo",
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_SS_1_HeLuoSi.png",
   "variants": [
    {
     "name": "Soul Shadow",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deals normal attack damage equal to 300% of ATK to the enemy. The Soul of Helos cooperates to unleash a Rage Skill, dealing combo damage equal to 300% of the hero's ATK. For every 1% HP the enemy loses, the Soul of Helos' damage increases by 1%.",
         "icon": "images/skilldb/Equip_SS_1_HeLuoSi.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deals normal attack damage equal to 350% of ATK to the enemy. The Soul of Helos cooperates to unleash a Rage Skill, dealing combo damage equal to 350% of the hero's ATK. For every 1% HP the enemy loses, the Soul of Helos' damage increases by 1.2%.",
         "icon": "images/skilldb/Equip_SS_1_HeLuoSi.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Spacewalk",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700611.png",
   "variants": [
    {
     "name": "Spacewalk",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Gagarin enters the 【Spacewalk】 state every 5 turns for 2 turns. During this state, all daggers have a 50% chance to become missiles, dagger damage coefficient +35%, and Angel Dagger damage coefficient +100%. Every 2 basic attacks or 1 Rage Skill used by Gagarin reduces 【Spacewalk】 cooldown by 1 turn.",
         "notes": [
          "Boosted Angel Dagger does 160% of ATK, heals 5%, and is affected by Skill and Dagger DMG."
         ],
         "commentary": [
          "Boosted Angel Dagger does 160% of ATK, heals 5%, and is affected by Skill and Dagger DMG."
         ],
         "icon": "images/skilldb/Icon_Skill_700611.png",
         "gameId": "Icon_Skill_700611"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "In the 【Spacewalk】 state, Gagarin’s basic and Rage Skills are treated as daggers and count toward dagger-related effects. Dagger damage coefficient increases to +55%, and Angel Dagger damage coefficient increases to +150% (Treated as daggers: benefits from extra dagger damage bonuses).",
         "icon": "images/skilldb/Icon_Skill_700611.png",
         "gameId": "Icon_Skill_700611"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "While in [Spacewalk] state, Gagarin gains +15% dodge rate, missile conversion chance for daggers increases to 65%, and gains 1 control immunity each time. Control immunity does not stack; only the highest value applies.",
         "icon": "images/skilldb/Icon_Skill_700611.png",
         "gameId": "Icon_Skill_700611"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Spawn of Evil",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100206.png",
   "variants": [
    {
     "name": "Spawn of Evil",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At <50% HP for the 1st time, gain protection of Spawn of Evil till the end of battle.",
         "notes": [
          "Spawn of Evil gives a +5% Global DMG, and deals Fire DMG up to 15x your ATK. Also poisons enemy"
         ],
         "commentary": [
          "Spawn of Evil gives a +5% Global DMG, and deals Fire DMG up to 15x your ATK. Also poisons enemy"
         ],
         "icon": "images/skilldb/Icon_Skill_100206.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Spear of Thor",
   "attrs": [],
   "icon": "images/skilldb/icon_artifact_leishenzhimao.png",
   "variants": [
    {
     "name": "Spear of Thor",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After [Thunderstorm] is unleashed, it reduces the damage dealt by enemies by 25%, lasting for 2 turns.",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_artifact_leishenzhimao.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Spell Master",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100109.png",
   "variants": [
    {
     "name": "Spell Master",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Skill DMG↑↑↑↑. Basic Attack DMG↓↓↓.",
         "notes": [
          "Basic ATK DMG -50%",
          "Skill DMG +65%",
          "Almost always a DPS boost for any weapon and adventurer except BoJ/Helos"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": -50.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": 65.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Almost always a DPS boost for any weapon and adventurer except BoJ/Helos"
         ],
         "icon": "images/skilldb/Icon_Skill_100109.png"
        },
        {
         "spec": true,
         "desc": "In-battle Skill Damage +50%. In-battle Normal Attack Damage -40%.",
         "notes": [
          "The first skill on the Spec tree, mandatory unlock, also very good unless you use Helos or Blade of Justice."
         ],
         "icon": "images/skilldb/Icon_Skill_100109.png",
         "gameId": "Icon_Skill_100109"
        }
       ]
      }
     ]
    },
    {
     "name": "Spell Master+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Skill DMG↑↑↑↑. Basic Attack DMG↓↓↓.",
         "notes": [
          "Basic ATK DMG -75%",
          "Skill DMG +100%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": -75.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": 100.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100109.png",
         "gameId": "Icon_Skill_100109"
        },
        {
         "spec": true,
         "desc": "In-battle skill damage +80%. In-battle normal attack damage -60%.",
         "notes": [
          "One of the strongest skill in the game for nearly all weapon class."
         ],
         "icon": "images/skilldb/Icon_Skill_100109.png",
         "gameId": "Icon_Skill_100109"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sphinx",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_sifenkesi.png",
   "variants": [
    {
     "name": "Sphinx",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When 【Sphinx】 appears, gain a shield. 【Life Gaze】 resurrects mount and restores 100% health.",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_sifenkesi.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Spirit Blade Slash",
   "attrs": [
    "Skill",
    "Basic",
    "Combo",
    "Counter",
    "Ninjutsu"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700711.png",
   "variants": [
    {
     "name": "Spirit Blade Slash",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Leonardo's basic attack, combo, and counterattack are replaced with [Air Blade Combo], dealing 3 hits of damage. The damage coefficients are 30%, 70%, and 100%, respectively. After [Air Blade Combo], deals ninja damage equal to 100% of the protagonist's attack.",
         "notes": [
          "Basic hit: 3 times basic damage\nCombo hit: 3 times basic + combo damage\nCounter: 3 times basic + counter damage\n100% Ninjutsu + skill damage"
         ],
         "commentary": [
          "Basic hit: 3 times basic damage\nCombo hit: 3 times basic + combo damage\nCounter: 3 times basic + counter damage\n100% Ninjutsu + skill damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700711.png",
         "gameId": "Icon_Skill_700711"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Each normal attack has a 70% chance to deal additional ninjutsu damage equal to 100% of this damage.",
         "notes": [
          "Basic hit: 3 times basic + ninjutsu + skill damage\nCombo hit: 3 times basic + ninjutsu + skill + combo damage\nCounter: 3 times basic + ninjutsu + skill + counter damage\n100% Ninjutsu + skill damage"
         ],
         "commentary": [
          "Basic hit: 3 times basic + ninjutsu + skill damage\nCombo hit: 3 times basic + ninjutsu + skill + combo damage\nCounter: 3 times basic + ninjutsu + skill + counter damage\n100% Ninjutsu + skill damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700711.png",
         "gameId": "Icon_Skill_700711"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Ninjutsu damage +100%, Leonardo's physical damage, electric and fire attributes additionally gain ninjutsu damage bonus.",
         "icon": "images/skilldb/Icon_Skill_700711.png",
         "gameId": "Icon_Skill_700711"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Spirit Guardian",
   "attrs": [],
   "tag": "Co-op",
   "icon": "images/skilldb/Icon_Skill_701141.png",
   "variants": [
    {
     "name": "Spirit Guardian",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "【Rage Shield】 evolves into 【Spirit Guardian】, gaining a 10% shield when casting the rage skill and increasing the hero’s damage reduction by +10% for 2 turns",
         "icon": "images/skilldb/Icon_Skill_701141.png",
         "gameId": "Icon_Skill_701141"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "【Rage Shield+】 evolves into 【Spirit Guardian+】, gaining a 15% shield when casting the rage skill and increasing the hero’s damage reduction by +10% for 2 turns",
         "icon": "images/skilldb/Icon_Skill_701141.png",
         "gameId": "Icon_Skill_701141"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sprout Shroom",
   "attrs": [
    "Basic"
   ],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_FaYaGU.png",
   "variants": [
    {
     "name": "Sprout Shroom",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 40% of hero's ATK as Basic Attack DMG.",
         "icon": "images/skilldb/Icon_Pet_FaYaGU.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 45% of hero's ATK as Basic Attack DMG.",
         "icon": "images/skilldb/Icon_Pet_FaYaGU.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 50% of hero's ATK as Basic Attack DMG.",
         "icon": "images/skilldb/Icon_Pet_FaYaGU.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 55% of hero's ATK as Basic Attack DMG.",
         "icon": "images/skilldb/Icon_Pet_FaYaGU.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 60% of hero's ATK as Basic Attack DMG.",
         "icon": "images/skilldb/Icon_Pet_FaYaGU.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Stagnation",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duotianshi.png",
   "variants": [
    {
     "name": "Stagnation",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Targets hit by flame path have attack reduced by -20%, lasting 1 turn",
         "icon": "images/skilldb/monster_duotianshi.png",
         "gameId": "monster_duotianshi"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Stance · Accumulated Might",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100225.png",
   "variants": [
    {
     "name": "Stance · Accumulated Might",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each combo increases basic attack crit rate by +20%, reset after a basic attack crit",
         "icon": "images/skilldb/Icon_Skill_100225.png",
         "gameId": "Icon_Skill_100225"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Stance · Berserk",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100226.png",
   "variants": [
    {
     "name": "Stance · Berserk",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each normal attack consumes 5% of max HP, increasing the main character’s normal attack damage by +10%, up to a maximum consumption of 25% of max HP. After accumulating 30% max HP consumed, the main character’s combo count is increased by +2",
         "icon": "images/skilldb/Icon_Skill_100226.png",
         "gameId": "Icon_Skill_100226"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Stance · Blood Sword",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100220.png",
   "variants": [
    {
     "name": "Stance · Blood Sword",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "Combo causes immediate damage equal to 40% of Bleed damage.",
         "notes": [
          "Terrible skill, do not unlock from spec tree",
          "Picking this skill locks you out of Stance - Insight and Stance - Moon Sword in certain game modes."
         ],
         "commentary": [
          "Picking this skill locks you out of Stance - Insight and Stance - Moon Sword in certain game modes."
         ],
         "icon": "images/skilldb/Icon_Skill_100220.png",
         "gameId": "Icon_Skill_100220",
         "unlock": "Combo Spirit"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Stance · Insight",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100219.png",
   "variants": [
    {
     "name": "Stance · Insight",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "Normal attacks have a 30% chance to trigger a Super Crit.",
         "notes": [
          "Super Crit is basically a 2x multiplier to your CRIT DMG. Only affects basic, combo, and counter attacks. But also, don't unlock from spec tree.",
          "Picking this skill locks you out of Stance - Blood Sword and Stance - Moon Sword in certain game modes."
         ],
         "commentary": [
          "Super Crit is basically a 2x multiplier to your CRIT DMG. Only affects basic, combo, and counter attacks.",
          "Picking this skill locks you out of Stance - Blood Sword and Stance - Moon Sword in certain game modes."
         ],
         "icon": "images/skilldb/Icon_Skill_100219.png",
         "gameId": "Icon_Skill_100219",
         "unlock": "Combo Spirit"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Stance · Moon Sword",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100221.png",
   "variants": [
    {
     "name": "Stance · Moon Sword",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "Super Sword Qi additionally deals 2% of target's max HP as Sword Qi damage, up to 20x hero's ATK.",
         "notes": [
          "Terrible skill, do not unlock from spec tree",
          "Picking this skill locks you out of Stance - Insight and Stance - Blood Sword in certain game modes."
         ],
         "commentary": [
          "Picking this skill locks you out of Stance - Insight and Stance - Blood Sword in certain game modes."
         ],
         "icon": "images/skilldb/Icon_Skill_100221.png",
         "gameId": "Icon_Skill_100221",
         "unlock": "Super Sword Chi"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Stance · Spear Soul",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100224.png",
   "variants": [
    {
     "name": "Stance · Spear Soul",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "All Light Spears trigger 1 extra time, each dealing 5% of the target’s max HP as damage.",
         "notes": [
          "Picking this skill locks you out of Stance - Vengeance and Stance - Water-Slicing Flow in certain game modes",
          "Has a unique interaction with the \"Shield Shot\" gem where it allows it to proc twice, adding one ATK% stack when paired with another skill Holy Spear Decree."
         ],
         "commentary": [
          "Picking this skill locks you out of Stance - Vengeance and Stance - Water-Slicing Flow in certain game modes",
          "Has a unique interaction with the \"Shield Shot\" gem where it allows it to proc twice, adding one ATK% stack when paired with another skill Holy Spear Decree."
         ],
         "icon": "images/skilldb/Icon_Skill_100224.png",
         "gameId": "Icon_Skill_100224",
         "unlock": "Demonic Spear"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Stance · Turning Thrust",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100813.png",
   "variants": [
    {
     "name": "Stance · Turning Thrust",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "For every shield gained equal to 10% max HP, summon 1 Light Spear",
         "icon": "images/skilldb/Icon_Skill_100813.png",
         "gameId": "Icon_Skill_100813"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Stance · Vengeance",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100222.png",
   "variants": [
    {
     "name": "Stance · Vengeance",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "Cannot perform normal or rage attacks, in-battle damage reduction +10%, counterattack count +1.",
         "notes": [
          "Do not unlock from spec tree; dilutes the skill pool",
          "Picking this skill locks you out of Stance - Water-Slicing Flow and Stance - Spear Soul in certain game modes."
         ],
         "commentary": [
          "Picking this skill locks you out of Stance - Water-Slicing Flow and Stance - Spear Soul in certain game modes."
         ],
         "icon": "images/skilldb/Icon_Skill_100222.png",
         "gameId": "Icon_Skill_100222",
         "unlock": "Counter Soul"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Stance · Water-Slicing Flow",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100223.png",
   "variants": [
    {
     "name": "Stance · Water-Slicing Flow",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "During battle, 10% of hero's shield value is converted into ATK, up to 30% of self ATK.",
         "notes": [
          "Do not unlock from spec tree; dilutes the skill pool",
          "Picking this skill locks you out of Stance - Vengeance and Stance - Spear Soul in certain game modes."
         ],
         "commentary": [
          "Picking this skill locks you out of Stance - Vengeance and Stance - Spear Soul in certain game modes."
         ],
         "icon": "images/skilldb/Icon_Skill_100223.png",
         "gameId": "Icon_Skill_100223",
         "unlock": "Counter Soul"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Stance · Wrathful Guardian",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100227.png",
   "variants": [
    {
     "name": "Stance · Wrathful Guardian",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Cannot use basic or rage attacks; each time gaining a shield equal to 20% max HP, counterattacks +1, up to 4 stacks",
         "icon": "images/skilldb/Icon_Skill_100227.png",
         "gameId": "Icon_Skill_100227"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Star Staff",
   "attrs": [
    "Skill",
    "Fire",
    "Burn",
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_XingXingQuanZhang.png",
   "variants": [
    {
     "name": "Star Staff",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 1 Starfire, dealing 200% Fire Strike ATK DMG to enemies and inflicts Burn for 2 rounds.",
         "notes": [
          "Star Staff hits all enemies on the field."
         ],
         "commentary": [
          "Star Staff hits all enemies on the field."
         ],
         "icon": "images/skilldb/Equip_1_XingXingQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 1 Starfire, dealing 215% Fire STrike ATK DMG to enemies and inflicts Burn for 2 rounds.",
         "icon": "images/skilldb/Equip_1_XingXingQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 1 Starfire, dealing 230% Fire STrike ATK DMG to enemies and inflicts Burn for 2 rounds.",
         "icon": "images/skilldb/Equip_1_XingXingQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 1 Starfire, dealing 265% Fire STrike ATK DMG to enemies and inflicts Burn for 2 rounds.",
         "icon": "images/skilldb/Equip_1_XingXingQuanZhang.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast 1 Starfire, dealing 300% Fire STrike ATK DMG to enemies and inflicts Burn for 2 rounds.",
         "icon": "images/skilldb/Equip_1_XingXingQuanZhang.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Start Light Spear",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "icon": "images/skilldb/Icon_Skill_100801.png",
   "variants": [
    {
     "name": "Start Light Spear",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At the start of the battle, summon 3 Light Spears.",
         "notes": [
          "Light Spear deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Light Spear",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100801.png",
         "gameId": "Icon_Skill_100801"
        }
       ]
      }
     ]
    },
    {
     "name": "Start Light Spear+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At the start of the battle, summon 5 Light Spears.",
         "notes": [
          "Light Spear deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Light Spear",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100801.png",
         "gameId": "Icon_Skill_100801"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Static",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100316.png",
   "variants": [
    {
     "name": "Static",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic attacks have a 60% chance to electrify the enemy for 1 turn Static: after taking lightning damage, 50% chance to trigger 1 extra lightning",
         "icon": "images/skilldb/Icon_Skill_100316.png",
         "gameId": "Icon_Skill_100316"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Static Shield",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "icon": "images/skilldb/Icon_Skill_100305.png",
   "variants": [
    {
     "name": "Static Shield",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Shield turns into Static Shield, trigger 1 Bolt when attacked.",
         "notes": [
          "Lightning deals 30% of ATK"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Lightning",
           "atkPct": 30.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100305.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Static Shield+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Shield turns into Static Shield, trigger 2 Bolts when attacked.",
         "icon": "images/skilldb/Icon_Skill_100305.png",
         "gameId": "Icon_Skill_100305"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Stone Monkey",
   "attrs": [
    "Basic",
    "Counter"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700511.png",
   "variants": [
    {
     "name": "Stone Monkey",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "All light spears gain additional counterattack damage bonus. Sword Qi / dagger / fire / electric damage -30%, counterattack damage +100%.",
         "icon": "images/skilldb/Icon_Skill_700511.png",
         "gameId": "Icon_Skill_700511",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Fire DMG",
           "value": -30.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Electric DMG",
           "value": -30.0,
           "unit": "%"
          }
         ]
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Wukong’s shield gain is increased by 30%, and he gains attack power equal to 30% of his shield amount, up to 35% of the hero's attack.",
         "icon": "images/skilldb/Icon_Skill_700511.png",
         "gameId": "Icon_Skill_700511"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Stormbreaker",
   "attrs": [
    "Basic"
   ],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_6.png",
   "variants": [
    {
     "name": "Stormbreaker",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 3 turns, summon the Great Tengu to deal normal attack damage equal to 500% of the main character’s attack to the enemy and additionally deal 5% of the target’s max HP as damage.",
         "icon": "images/skilldb/Icon_Skill_DaTianGou_6.png",
         "gameId": "Icon_Skill_DaTianGou_6"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Strong Attack",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiaochou.png",
   "variants": [
    {
     "name": "Strong Attack",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Joker card damage+60%",
         "icon": "images/skilldb/monster_xiaochou.png",
         "gameId": "monster_xiaochou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Succubus!",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_Event_MeiMo.png",
   "variants": [
    {
     "name": "Succubus!",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Elemental DMG (Electric, Fire, Ice, Poison)↑↑↑↑↑. Basic Attack DMG↓↓↓↓.",
         "notes": [
          "Lightning, Fire, Ice, Poison DMG +100%",
          "Basic ATK DMG -50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Poison DMG",
           "value": 100.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": -50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_Event_MeiMo.png",
         "gameId": "Icon_Skill_Event_MeiMo",
         "commentary": [
          "Lightning",
          "Fire",
          "Ice"
         ]
        },
        {
         "spec": true,
         "desc": "In-battle elemental damage (Electric, Fire, Ice, Poison) +80%. In-battle normal attack damage -40%.",
         "icon": "images/skilldb/Icon_Skill_Event_MeiMo.png",
         "gameId": "Icon_Skill_Event_MeiMo"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sulfur Fire",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duotianshi.png",
   "variants": [
    {
     "name": "Sulfur Fire",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Targets touched by flame path trigger brimstone, flame path damage +100%, burn damage +100%",
         "icon": "images/skilldb/monster_duotianshi.png",
         "gameId": "monster_duotianshi"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Super ATK",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100001.png",
   "variants": [
    {
     "name": "Super ATK",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "ATK↑↑↑↑↑",
         "icon": "images/skilldb/Icon_Skill_100001.png",
         "gameId": "Icon_Skill_100001",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 50.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Super Bolt",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100310.png",
   "variants": [
    {
     "name": "Super Bolt",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bolt has a chance to become Super Bolt.",
         "notes": [
          "Lightning is 60% of ATK",
          "60% chance to Proc"
         ],
         "commentary": [
          "Lightning is 60% of ATK",
          "60% chance to Proc"
         ],
         "icon": "images/skilldb/Icon_Skill_100310.png",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Super DEF",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100003.png",
   "variants": [
    {
     "name": "Super DEF",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "DEF↑↑↑↑↑",
         "icon": "images/skilldb/Icon_Skill_100003.png",
         "gameId": "Icon_Skill_100003",
         "effects": [
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 50.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Super HP",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100210-1.png",
   "variants": [
    {
     "name": "Super HP",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "HP↑↑↑↑↑, and HP is fully restored.",
         "notes": [
          "HP +50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "HP",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100210-1.png"
        },
        {
         "spec": false,
         "desc": "Max HP↑↑↑↑↑ and restore full Max HP.",
         "icon": "images/skilldb/Icon_Skill_100210.png",
         "gameId": "Icon_Skill_100210",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 50.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Super Lightning",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_gandaofu.png",
   "variants": [
    {
     "name": "Super Lightning",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Lightning has a chance to become super lightning",
         "icon": "images/skilldb/monster_gandaofu.png",
         "gameId": "monster_gandaofu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Super Panda",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_xiongmaoren.png",
   "variants": [
    {
     "name": "Super Panda",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Panda man damage greatly increased",
         "icon": "images/skilldb/monster_xiongmaoren.png",
         "gameId": "monster_xiongmaoren"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Super Strength",
   "attrs": [],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700321.png",
   "variants": [
    {
     "name": "Super Strength",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After 4 turns of battle, the skill activates, granting the protagonist +100% combo rate, +1 combo count, and +100% combo damage, lasting for 1 turn, with a cooldown of 4 turns.",
         "icon": "images/skilldb/Icon_Skill_700321.png",
         "gameId": "Icon_Skill_700321"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Initial trigger turn -1, cooldown -1, increases Combo DMG to 300%.",
         "icon": "images/skilldb/Icon_Skill_700321.png",
         "gameId": "Icon_Skill_700321"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Super Sulfur",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_duotianshi.png",
   "variants": [
    {
     "name": "Super Sulfur",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Brimstone damage +100%",
         "icon": "images/skilldb/monster_duotianshi.png",
         "gameId": "monster_duotianshi"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Super Sword Chi",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100704.png",
   "variants": [
    {
     "name": "Super Sword Chi",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Sword Chi becomes Super Sword Chi.",
         "notes": [
          "Sword Chi Coefficient x2 (70% -> 140%)",
          "This is a great skill for Skysplitter and good for Ailoren users."
         ],
         "commentary": [
          "Sword Chi Coefficient x2 (70% -> 140%)"
         ],
         "icon": "images/skilldb/Icon_Skill_100704.png",
         "gameId": "Icon_Skill_100704",
         "unlock": "Basic Attack Sword Chi"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Susu",
   "attrs": [
    "Fire",
    "Burn",
    "Poison"
   ],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_SuSu.png",
   "variants": [
    {
     "name": "Susu",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Releases a skill every 2 turns, dealing 50% fire damage of the main character’s ATK 4 times, causing burn and poison. Increases the main character’s fire, electric, and ice damage by 15%, stacking up to 3 times and lasting until the battle ends.",
         "icon": "images/skilldb/Icon_Pet_SuSu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Releases a skill every 2 turns, dealing 55% fire damage of the main character’s ATK 4 times, causing burn and poison. Increases the main character’s fire, electric, and ice damage by 17.5%, stacking up to 3 times and lasting until the battle ends.",
         "icon": "images/skilldb/Icon_Pet_SuSu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Releases a skill every 2 turns, dealing 60% fire damage of the main character’s ATK 4 times, causing burn and poison. Increases the main character’s fire, electric, and ice damage by 20%, stacking up to 3 times and lasting until the battle ends.",
         "icon": "images/skilldb/Icon_Pet_SuSu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Releases a skill every 2 turns, dealing 65% fire damage of the main character’s ATK 4 times, causing burn and poison. Increases the main character’s fire, electric, and ice damage by 22.5%, stacking up to 3 times and lasting until the battle ends.",
         "icon": "images/skilldb/Icon_Pet_SuSu.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Releases a skill every 2 turns, dealing 70% fire damage of the main character’s ATK 4 times, causing burn and poison. Increases the main character’s fire, electric, and ice damage by 25%, stacking up to 3 times and lasting until the battle ends.",
         "icon": "images/skilldb/Icon_Pet_SuSu.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sweet Impact",
   "attrs": [
    "Skill",
    "Relic"
   ],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/candy_gun.png",
   "variants": [
    {
     "name": "Sweet Impact",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Calorie Gatling gathers sugar energy and releases [Sweet Impact], dealing 5 instances of artifact attack 70% skill damage to enemies; each hit has a 50% chance to inflict 1 stack of [Calorie]. [Calorie]: reduces enemy damage bonus by -15%, up to 5 stacks",
         "icon": "images/skilldb/candy_gun.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Each instance of skill damage increases to 120% of artifact attack, and after release reduces enemy critical rate by -5% for 2 turns",
         "icon": "images/skilldb/candy_gun.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "After release, additionally deals skill damage equal to 10% of enemy’s max HP (capped at 60× hero’s attack) and reduces enemy control resistance by -30%",
         "icon": "images/skilldb/candy_gun.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Each instance of skill damage increases to 180% of artifact attack, and the enemy critical reduction effect increases to -10%",
         "icon": "images/skilldb/candy_gun.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "At 5 stacks of [Calorie], enemies randomly receive a 1-turn [Disarm], [Stun], or [Silence] effect",
         "icon": "images/skilldb/candy_gun.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Swift Revenge",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100013.png",
   "variants": [
    {
     "name": "Swift Revenge",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Round 1 Counter Rate +100%.",
         "icon": "images/skilldb/Icon_Skill_100013.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Swift Revenge+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "For the first 2 rounds, Counter Rate +100%.",
         "icon": "images/skilldb/Icon_Skill_100013.png",
         "gameId": "Icon_Skill_100013"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Swiftness",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_baihu.png",
   "variants": [
    {
     "name": "Swiftness",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Extra bite1 time, damage-10%",
         "icon": "images/skilldb/monster_baihu.png",
         "gameId": "monster_baihu"
        }
       ]
      }
     ]
    },
    {
     "name": "Swiftness+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Extra bite2 times, damage-30%",
         "icon": "images/skilldb/monster_baihu.png",
         "gameId": "monster_baihu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sword Aura Mastery",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100705.png",
   "variants": [
    {
     "name": "Sword Aura Mastery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Sword Qi damage +60%, damage -10%.",
         "icon": "images/skilldb/Icon_Skill_100705.png",
         "gameId": "Icon_Skill_100705",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Sword Qi Damage",
           "value": 60.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -10.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "In-battle Sword Aura damage +50%. In-battle damage dealt -8%.",
         "icon": "images/skilldb/Icon_Skill_100705.png",
         "gameId": "Icon_Skill_100705"
        }
       ]
      }
     ]
    },
    {
     "name": "Sword Aura Mastery+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Sword Qi damage +90%, damage -15%.",
         "icon": "images/skilldb/Icon_Skill_100705.png",
         "gameId": "Icon_Skill_100705",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Sword Qi Damage",
           "value": 90.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DMG",
           "value": -15.0,
           "unit": "%"
          }
         ]
        },
        {
         "spec": true,
         "desc": "In-battle sword energy damage +75%. In-battle damage -12%.",
         "icon": "images/skilldb/Icon_Skill_100705.png",
         "gameId": "Icon_Skill_100705"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sword Chi (Sword Qi, Sword Energy, Sword Kee, Sword Qee, Sword Aura)",
   "attrs": [
    "Skill",
    "Physical",
    "Sword Chi"
   ],
   "icon": "images/skilldb/Icon_Skill_sword-9184.png",
   "variants": [
    {
     "name": "Sword Chi (Sword Qi, Sword Energy, Sword Kee, Sword Qee, Sword Aura)",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Core skill",
         "notes": [
          "Sword Chi deals 70% of ATK",
          "Can Crit"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Sword Chi",
           "atkPct": 70.0
          },
          {
           "flag": "canCrit"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_sword-9184.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sword Drawing Technique · Sword One",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_4.png",
   "variants": [
    {
     "name": "Sword Drawing Technique · Sword One",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After Great Tengu is triggered, increases the protagonist'sphysical damage for3 turns.",
         "notes": [
          "Great Tengu deals 330% DMG",
          "Global Physical DMG +30%"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Great Tengu",
           "dmgPct": 330.0
          },
          {
           "effect": "statMod",
           "stat": "Global Physical DMG",
           "value": 30.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DaTianGou_4.png",
         "gameId": "Icon_Skill_DaTianGou_4"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sword Drawing Technique · Sword Three",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_6.png",
   "variants": [
    {
     "name": "Sword Drawing Technique · Sword Three",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Great Tengu deals extra damage equal to5% of target's max HP.",
         "notes": [
          "Great Tengu deals 330% DMG"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Great Tengu",
           "dmgPct": 330.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DaTianGou_6.png",
         "gameId": "Icon_Skill_DaTianGou_6"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sword Drawing Technique · Sword Two",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_5.png",
   "variants": [
    {
     "name": "Sword Drawing Technique · Sword Two",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After Great Tengu is triggered, grants the protagonist ashield equal to30% of max HP.",
         "notes": [
          "Great Tengu deals 330% DMG"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Great Tengu",
           "dmgPct": 330.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DaTianGou_5.png",
         "gameId": "Icon_Skill_DaTianGou_5"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sword of Victory Oath",
   "attrs": [],
   "icon": "images/skilldb/icon_artifact_shenglishiyuezhijian.png",
   "variants": [
    {
     "name": "Sword of Victory Oath",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At the start of battle, protagonist's attack increases by +20%, lasting for 2 turns",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_artifact_shenglishiyuezhijian.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sword Rain",
   "attrs": [
    "Skill",
    "Physical",
    "Sword Chi"
   ],
   "icon": "images/skilldb/img_kungfu_guessing_head.png",
   "variants": [
    {
     "name": "Sword Rain",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 5 triggers of Sword Aura, unleash 1 Sword Rain.",
         "notes": [
          "60% Sword Chi DMG",
          "Not to be confused with the Sword Rain skill of the same name"
         ],
         "commentary": [
          "60% Sword Chi DMG",
          "Not to be confused with the Sword Rain skill of the same name"
         ],
         "icon": "images/skilldb/img_kungfu_guessing_head.png"
        },
        {
         "spec": false,
         "desc": "Every 5 triggers of Sword Aura, unleash 1 Sword Rain.",
         "notes": [
          "300% Sword Chi DMG (5 hits of 60%)"
         ],
         "commentary": [
          "300% Sword Chi DMG (5 hits of 60%)"
         ],
         "icon": "images/skilldb/Icon_Skill_100706.png",
         "gameId": "Icon_Skill_100706"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sword Rain Mastery",
   "attrs": [
    "Skill",
    "Physical",
    "Sword Chi"
   ],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100707.png",
   "variants": [
    {
     "name": "Sword Rain Mastery",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Sword Rain damage increased, and deals additional Sword Aura damage equal to 3% of the target’s max HP, capped at 30x the hero’s ATK.",
         "notes": [
          "400% Sword Chi DMG (5 hits of 80%)",
          "Pre-req skill requires Sword Rain"
         ],
         "commentary": [
          "400% Sword Chi DMG (5 hits of 80%)",
          "Pre-req skill requires Sword Rain"
         ],
         "icon": "images/skilldb/Icon_Skill_100707.png",
         "gameId": "Icon_Skill_100707",
         "unlock": "Sword Rain"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sword Rule 0☆",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_mojian.png",
   "variants": [
    {
     "name": "Sword Rule 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 5 Light Spears summoned, a Demon Sword is summoned, dealing 500% ATK DMG to all enemies.",
         "notes": [
          "The \"Shield shot\" gem also counts towards light spears summoned. Sword Rule can trigger multiple times per turn."
         ],
         "commentary": [
          "The \"Shield shot\" gem also counts towards light spears summoned. Sword Rule can trigger multiple times per turn."
         ],
         "icon": "images/skilldb/icon_artifact_mojian.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Sword Rule 5☆",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_mojian.png",
   "variants": [
    {
     "name": "Sword Rule 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 4 Light Spears summoned, a Demon Sword is summoned, dealing 750% ATK DMG to all enemies.",
         "icon": "images/skilldb/icon_artifact_mojian.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Tenacity+",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100009.png",
   "variants": [
    {
     "name": "Tenacity+",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Chance to restore HP at the end of action..",
         "notes": [
          "75% chance"
         ],
         "commentary": [
          "75% chance"
         ],
         "icon": "images/skilldb/Icon_Skill_100009.png",
         "gameId": "Icon_Skill_100009"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Tenshin Style",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_datiangou.png",
   "variants": [
    {
     "name": "Tenshin Style",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Qi blade has chance to become super qi blade",
         "icon": "images/skilldb/monster_datiangou.png",
         "gameId": "monster_datiangou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Thorn's Embrace",
   "attrs": [
    "Skill",
    "Basic",
    "Counter",
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_SS_1_JingJI.png",
   "variants": [
    {
     "name": "Thorn's Embrace",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deals counterattack damage equal to 400% of ATK to the enemy and gains a shield equal to 30% of max HP.",
         "notes": [
          "Thorn's shield has max cap of 500x ATK true damage."
         ],
         "commentary": [
          "Thorn's shield has max cap of 500x ATK true damage."
         ],
         "icon": "images/skilldb/Equip_SS_1_JingJI.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deals counterattack damage equal to 500% of ATK to the enemy and gains a shield equal to 40% of max HP.",
         "icon": "images/skilldb/Equip_SS_1_JingJI.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Thousand Thunder",
   "attrs": [
    "Skill",
    "Lightning",
    "Relic"
   ],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_leishenzhimao.png",
   "variants": [
    {
     "name": "Thousand Thunder",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 300% divine weapon attack power as lightning damage to the enemy, granting the protagonist +50% damage reduction for 2 turns",
         "notes": [
          "Thousand Thunder hits enemies in a single row (front and back), but cannot hit every enemy on the field."
         ],
         "commentary": [
          "Thousand Thunder hits enemies in a single row (front and back), but cannot hit every enemy on the field."
         ],
         "icon": "images/skilldb/icon_artifact_leishenzhimao.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 500% divine weapon attack power as lightning damage to the enemy, granting the protagonist +50% damage reduction for 2 turns",
         "icon": "images/skilldb/icon_artifact_leishenzhimao.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 500% divine weapon attack power as lightning damage to the enemy, granting the protagonist +50% damage reduction for 2 turns. After every 5 lightning releases, Thor's Spear gains 1 charge layer. Once 10 charges are accumulated, the next skill use of Thor's Spear clears all charges and grants the protagonist a shield equal to 30% of maximum health.",
         "icon": "images/skilldb/icon_artifact_leishenzhimao.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deals lightning damage equal to 750% of the artifact's attack power to the enemy, and reduces the protagonist's damage taken by +50% for 2 turns. After the protagonist releases lightning 5 times, the Spear of Thor gains 1 charge. When the charges reach 10, the next skill of the Spear of Thor clears all charges, granting the protagonist a shield equal to 30% of their max HP.",
         "icon": "images/skilldb/icon_artifact_leishenzhimao.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deals lightning damage to the enemy equal to 750% of the artifact's attack power, reducing protagonist's damage taken by +50% for 2 turns. Every 5 lightning casts, Thunder God's Spear gains 1 charge. After reaching 10 charges, Thunder God's Spear next skill clears all charges, granting the protagonist a shield of 30% of max HP and stunning the target for 1 turn.",
         "notes": [
          "One of two Artifact deploy skills that can stun backlines."
         ],
         "commentary": [
          "One of two Artifact deploy skills that can stun backlines."
         ],
         "icon": "images/skilldb/icon_artifact_leishenzhimao.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Thrust Staff Style",
   "attrs": [
    "Basic",
    "Counter"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700521.png",
   "variants": [
    {
     "name": "Thrust Staff Style",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Wukong's counterattack changes to Thrust Staff, and the base damage coefficient of Thrust Staff is increased to 200%. Thrust Staff has a 50% chance to trigger 2 times.",
         "notes": [
          "Basically Counter DMG +100%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basically Counter DMG",
           "value": 100.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700521.png",
         "gameId": "Icon_Skill_700521"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Thrust Staff has a 100% chance to trigger 2 times.",
         "icon": "images/skilldb/Icon_Skill_700521.png",
         "gameId": "Icon_Skill_700521"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Thrust Staff has a 45% chance to perform a Perfect Counter. Its base damage coefficient increases to 400%, and the hero gains a 20% shield.",
         "notes": [
          "Perfect Counter deals 200% Counter DMG"
         ],
         "commentary": [
          "Perfect Counter deals 200% Counter DMG"
         ],
         "icon": "images/skilldb/Icon_Skill_700521.png",
         "gameId": "Icon_Skill_700521"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Thunder Call",
   "attrs": [
    "Skill",
    "Relic"
   ],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_tianfa.png",
   "variants": [
    {
     "name": "Thunder Call",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Pan Gu Axe releases [Thunder Call], dealing 5 instances of 50% of artifact attack power as skill damage to enemies, with a 40% chance to 【Stun】 the target's mount for 1 turn. Stun: The target cannot trigger mount awakening skills (including effects after death).",
         "notes": [
          "Thunder Call hits all enemies, and can therefore stun all mounts."
         ],
         "commentary": [
          "Thunder Call hits all enemies, and can therefore stun all mounts."
         ],
         "icon": "images/skilldb/icon_artifact_tianfa.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Pan Gu Axe releases 【Thunder Call】 to deal 5 times artifact attack power 90% skill damage to the enemy, with a 40% chance to 【Intimidate】 the target's mount for 1 turn. Intimidate: The target cannot trigger mount awakening skills (including effects after death).",
         "icon": "images/skilldb/icon_artifact_tianfa.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Pan Gu Axe releases 【Thunder Call】 to deal 5 times artifact attack power 90% skill damage to the enemy, with a 40% chance to 【Intimidate】 the target's mount for 1 turn. Intimidate: The target cannot trigger mount awakening skills (including effects after death). After 【Thunder Call】 is released, the protagonist's damage to shields +20%, lasting 1 turn.",
         "icon": "images/skilldb/icon_artifact_tianfa.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Pan Gu Axe releases 【Thunder Call】 to deal 5 times artifact attack power 150% skill damage to the enemy, with a 40% chance to 【Intimidate】 the target's mount for 1 turn. Intimidate: The target cannot trigger mount awakening skills (including effects after death). After 【Thunder Call】 is released, the protagonist's damage to shields +20%, lasting 1 turn.",
         "icon": "images/skilldb/icon_artifact_tianfa.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Pan Gu Axe releases 【Thunder Call】 to deal 5 times artifact attack power 150% skill damage to the enemy, with a 40% chance to 【Intimidate】 the target's mount for 1 turn. Intimidate: The target cannot trigger mount awakening skills (including effects after death). After 【Thunder Call】 is released, the protagonist's damage to shields +20%, lasting 3 turns. During 【Thunder Call】, the probability of triggering 【Intimidate】 increases by 35%. Every 2 releases, the protagonist's global damage increases by 30%, lasting 3 turns.",
         "icon": "images/skilldb/icon_artifact_tianfa.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Thunderbolt",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "icon": "images/skilldb/Icon_Skill_100304.png",
   "variants": [
    {
     "name": "Thunderbolt",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "At round 5, cast 5 Bolts.",
         "notes": [
          "Lightning deals 30% of ATK",
          "Procs on round 6 not round 5"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Lightning",
           "atkPct": 30.0
          }
         ],
         "commentary": [
          "Procs on round 6 not round 5"
         ],
         "icon": "images/skilldb/Icon_Skill_100304.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Thunderbolt+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Starting from round 5, cast 5 Bolts per round.",
         "notes": [
          "Lightning deals 30% of ATK",
          "Procs on round 6 not round 5"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Lightning",
           "atkPct": 30.0
          }
         ],
         "commentary": [
          "Procs on round 6 not round 5"
         ],
         "icon": "images/skilldb/Icon_Skill_100304.png",
         "gameId": "Icon_Skill_100304"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Thundercloud 0☆",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_leishenzhimao.png",
   "variants": [
    {
     "name": "Thundercloud 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 6 Bolt triggered summons Spear of Thor, dealing Bolt DMG equal to 100% ATK to all enemies and increasing the Skill DMG they take by 40% for 3 rounds.",
         "notes": [
          "Thundercloud can trigger multiple times per turn."
         ],
         "commentary": [
          "Thundercloud can trigger multiple times per turn."
         ],
         "icon": "images/skilldb/icon_artifact_leishenzhimao.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Thundercloud 5☆",
   "attrs": [
    "Skill",
    "Lightning"
   ],
   "tag": "Artifact",
   "icon": "images/skilldb/icon_artifact_leishenzhimao.png",
   "variants": [
    {
     "name": "Thundercloud 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 5 Bolt triggered summons Spear of Thor, dealing Bolt DMG equal to 150% ATK to all enemies and increasing the Skill DMG they take by +60% for 3 rounds.",
         "icon": "images/skilldb/icon_artifact_leishenzhimao.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Thunderstorm",
   "attrs": [
    "Lightning"
   ],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100308.png",
   "variants": [
    {
     "name": "Thunderstorm",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bolt has a chance to trigger Thunderstorm when it hits a target.",
         "notes": [
          "This skill does NOT scale with skill DMG, but with Lightning and another \"Lightning\" stat shown in your stats screen."
         ],
         "commentary": [
          "This skill does NOT scale with skill DMG, but with Lightning and another \"Lightning\" stat shown in your stats screen."
         ],
         "icon": "images/skilldb/Icon_Skill_100308.png",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt"
        }
       ]
      }
     ]
    },
    {
     "name": "Thunderstorm+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Bolt has a chance to trigger Thunderstorm when it hits a target.",
         "icon": "images/skilldb/Icon_Skill_100308.png",
         "gameId": "Icon_Skill_100308",
         "unlock": "Round Bolt\r\nRage Bolt\r\nLightning From Above\r\nThunderbolt"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Tidal Wave",
   "attrs": [
    "Basic",
    "Counter"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_chonglangban.png",
   "variants": [
    {
     "name": "Tidal Wave",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist counterattacks, Hero of the Sea releases 【Tidal Wave】, dealing counter damage equal to 150% of the protagonist's attack to enemies, and increases the protagonist's counter damage by +6% and Light Spear damage by +6%, stackable up to 5 times, lasts until Hero of the Sea exits",
         "icon": "images/skilldb/icon_mount_chonglangban.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist counterattacks, Hero of the Sea releases 【Tidal Wave】, dealing counter damage equal to 250% of the protagonist's attack to enemies, and increases the protagonist's counter damage by +12% and Light Spear damage by +6%, stackable up to 5 times, lasts until Hero of the Sea exits",
         "icon": "images/skilldb/icon_mount_chonglangban.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist counterattacks, Hero of the Sea releases 【Tidal Wave】, dealing counter damage equal to 250% of the protagonist's attack to enemies, and increases the protagonist's counter damage by +12% and Light Spear damage by +6%, stackable up to 5 times, lasts until Hero of the Sea exits. After 【Tidal Wave】 is released, triggers 1 Light Spear shot, grants the protagonist a shield equal to 5% of maximum health",
         "icon": "images/skilldb/icon_mount_chonglangban.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist counterattacks, Hero of the Sea releases 【Tidal Wave】, dealing counter damage equal to 350% of the protagonist's attack to enemies, and increases the protagonist's counter damage by +12% and Light Spear damage by +12%, stackable up to 5 times, lasts until Hero of the Sea exits. After 【Tidal Wave】 is released, triggers 1 Light Spear shot, grants the protagonist a shield equal to 5% of maximum health",
         "icon": "images/skilldb/icon_mount_chonglangban.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist counterattacks, Hero of the Sea releases 【Tidal Wave】, dealing counter damage equal to 350% of the protagonist's attack to enemies, and increases the protagonist's counter damage by +12% and Light Spear damage by +12%, stackable up to 5 times, lasts until Hero of the Sea exits. After 【Tidal Wave】 is released, triggers 1 Light Spear shot, grants the protagonist a shield equal to 5% of maximum health, and deals counter damage equal to 8% of enemy's maximum health, not exceeding 30 times the protagonist's attack",
         "icon": "images/skilldb/icon_mount_chonglangban.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Tiger Strike",
   "attrs": [
    "Basic",
    "Bleed"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_diego.png",
   "variants": [
    {
     "name": "Tiger Strike",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's basic attack, Diego has a 60% chance to release 【Tiger Strike】, dealing 100% of the protagonist's attack as basic attack damage to the enemy, and causing the enemy to【Bleed】. This can trigger a maximum of 2 times per turn.",
         "icon": "images/skilldb/icon_mount_diego.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's basic attack, Diego has a 60% chance to release 【Tiger Strike】, dealing 150% of the protagonist's attack as basic attack damage to the enemy, and causing the enemy to【Bleed】. This can trigger a maximum of 2 times per turn.",
         "icon": "images/skilldb/icon_mount_diego.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's basic attack, Diego releases 【Tiger Strike】, dealing 150% of the protagonist's attack as basic attack damage to the enemy, and causing the enemy to【Bleed】. This can trigger a maximum of 2 times per turn.",
         "icon": "images/skilldb/icon_mount_diego.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's basic attack, Diego releases 【Tiger Strike】, dealing 200% of the protagonist's attack as basic attack damage to the enemy, and causing the enemy to【Bleed】. This can trigger a maximum of 2 times per turn.",
         "icon": "images/skilldb/icon_mount_diego.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's basic attack, Diego releases 【Tiger Strike】, dealing 200% of the protagonist's attack as basic attack damage to the enemy, and causing the enemy to【Bleed】. This can trigger a maximum of 2 times per turn. 【Tiger Strike】 hits targets in the Bleed status, increasing the protagonist's Bleed damage by +20%, stackable up to 5 layers, lasting until Diego exits the field.",
         "icon": "images/skilldb/icon_mount_diego.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Toffee",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_datang.png",
   "variants": [
    {
     "name": "Toffee",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Candy Smash appears, the protagonist's damage reduction increases by +20%, lasting until the battle ends.",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_datang.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Toffee 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_datang.png",
   "variants": [
    {
     "name": "Toffee 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Global DMG Reduction +10%, recover 10% HP every 2 rounds.",
         "icon": "images/skilldb/icon_mount_datang.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Toffee 5☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_datang.png",
   "variants": [
    {
     "name": "Toffee 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Global DMG Reduction +15%, recover 15% HP every 2 rounds.",
         "icon": "images/skilldb/icon_mount_datang.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Toothless Bite",
   "attrs": [
    "Skill"
   ],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_wuya.png",
   "variants": [
    {
     "name": "Toothless Bite",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's rage skill, Toothless releases [Toothless Bite], dealing 200% of the protagonist's attack as skill damage, with a cooldown of 3 turns",
         "icon": "images/skilldb/icon_mount_wuya.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's rage skill, Toothless releases [Toothless Bite], dealing 280% of the protagonist's attack as skill damage, with a cooldown of 3 turns",
         "icon": "images/skilldb/icon_mount_wuya.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's rage skill, Toothless releases [Toothless Bite], dealing 300% of the protagonist's attack as skill damage, with a cooldown of 2 turns",
         "icon": "images/skilldb/icon_mount_wuya.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's rage skill, Toothless releases [Toothless Bite], dealing 400% of the protagonist's attack as skill damage, with a cooldown of 2 turns",
         "icon": "images/skilldb/icon_mount_wuya.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "After the protagonist's rage skill, Toothless releases [Toothless Bite], dealing 500% of the protagonist's attack as skill damage, with a cooldown of 2 turns",
         "icon": "images/skilldb/icon_mount_wuya.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Toxic Miasma",
   "attrs": [
    "Physical"
   ],
   "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_5.png",
   "variants": [
    {
     "name": "Toxic Miasma",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After casting a Rage Skill, summon the Crimson Queen to deal 350% physical damage based on the main character’s attack to the enemy and inflict 3 stacks of Poison and Burn.",
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_5.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_5"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Trails in the Sky 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_feixingzheyihao.png",
   "variants": [
    {
     "name": "Trails in the Sky 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Before the battle starts, for 2 turns the hero’s final damage taken is reduced by +20%. After the 2nd turn, skill critical rate +15%, critical damage +30%.",
         "icon": "images/skilldb/icon_mount_feixingzheyihao.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Trails in the Sky 5☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_feixingzheyihao.png",
   "variants": [
    {
     "name": "Trails in the Sky 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Before the battle starts, for 2 turns the hero’s final damage taken is reduced by +35%. After the 2nd turn, skill critical rate +25%, critical damage +50%.",
         "icon": "images/skilldb/icon_mount_feixingzheyihao.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Trinity Force",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100212.png",
   "variants": [
    {
     "name": "Trinity Force",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Crit Rate↑, Combo Rate↑, Counter Rate↑.",
         "notes": [
          "Basic ATK Crit Rate +10%",
          "Combo Rate +10%",
          "Counter Rate +10%",
          "The crit rate only affects basic, combo, and counter attacks."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK Crit Rate",
           "value": 10.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Combo Rate",
           "value": 10.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Counter Rate",
           "value": 10.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "The crit rate only affects basic, combo, and counter attacks."
         ],
         "icon": "images/skilldb/Icon_Skill_100212.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Triple Burn",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100407.png",
   "variants": [
    {
     "name": "Triple Burn",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each Fire Strike triggers 3 stacks of Burn.",
         "icon": "images/skilldb/Icon_Skill_100407.png",
         "unlock": "Round Fire Strike\r\nRage Fire Strike\r\nFlames From Above\r\nFire Guard"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Turtle Blessing 0☆",
   "attrs": [],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_yonggangui.png",
   "variants": [
    {
     "name": "Turtle Blessing 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Main character damage boost +4%, damage reduction +4%",
         "icon": "images/skilldb/icon_mount_yonggangui.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Damage Reduction",
           "value": 4.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Turtle Shield",
   "attrs": [],
   "tag": "Mount Deploy",
   "icon": "images/skilldb/icon_mount_yonggangui.png",
   "variants": [
    {
     "name": "Turtle Shield",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "When taking damage, the Brave Turtle has a 60% chance to activate [Turtle Shield], granting the protagonist a shield of 10% of max health with a cooldown of 2 turns",
         "icon": "images/skilldb/icon_mount_yonggangui.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "When taking damage, the Brave Turtle has a 80% chance to activate [Turtle Shield], granting the protagonist a shield of 10% of max health with a cooldown of 2 turns",
         "icon": "images/skilldb/icon_mount_yonggangui.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "When taking damage, the Brave Turtle activates [Turtle Shield], granting the protagonist a shield of 10% of max health with a cooldown of 2 turns",
         "icon": "images/skilldb/icon_mount_yonggangui.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "When taking damage, the Brave Turtle activates [Turtle Shield], granting the protagonist a shield of 15% of max health with a cooldown of 2 turns",
         "icon": "images/skilldb/icon_mount_yonggangui.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "When taking damage, the Brave Turtle activates [Turtle Shield], granting the protagonist a shield of 20% of max health with a cooldown of 2 turns",
         "icon": "images/skilldb/icon_mount_yonggangui.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Twin Blazing Blades",
   "attrs": [],
   "icon": "images/skilldb/icon_artifact_shuangshenglieren.png",
   "variants": [
    {
     "name": "Twin Blazing Blades",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "[Valiance] duration +1 turn. While in [Valiance] state, each Basic ATK increases the Main Character's ATK by +3%.",
         "notes": [
          "Story skill",
          "Is like a mini Combo Mastery"
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "commentary": [
          "Is like a mini Combo Mastery"
         ],
         "icon": "images/skilldb/icon_artifact_shuangshenglieren.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Twin Tribulation",
   "attrs": [
    "Skill"
   ],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_8.png",
   "variants": [
    {
     "name": "Twin Tribulation",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 turns, summon the Great Tengu to deal skill damage equal to 500% of the main character’s attack to the enemy.",
         "icon": "images/skilldb/Icon_Skill_DaTianGou_8.png",
         "gameId": "Icon_Skill_DaTianGou_8"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Tyrant",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100107.png",
   "variants": [
    {
     "name": "Tyrant",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "ATK ↑↑↑↑. Max HP ↓↓.",
         "notes": [
          "ATK +40%",
          "HP - 25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": -25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100107.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Tyrant+",
     "plus": true,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "ATK↑↑↑↑↑. Max HP↓↓↓.",
         "notes": [
          "ATK +60%",
          "HP -40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 60.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "HP",
           "value": -40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_100107.png",
         "gameId": "Icon_Skill_100107"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ultimate · Blood Rain Sword",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100710.png",
   "variants": [
    {
     "name": "Ultimate · Blood Rain Sword",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Sword Qi deals additional Sword Qi damage equal to 5% of Attack per stack of Bleed on the target",
         "icon": "images/skilldb/Icon_Skill_100710.png",
         "gameId": "Icon_Skill_100710"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ultimate · Flying Dagger Sigil",
   "attrs": [],
   "tag": null,
   "icon": "images/skilldb/Icon_Skill_100614.png",
   "variants": [
    {
     "name": "Ultimate · Flying Dagger Sigil",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each different elemental dagger applies 1 stack of [Magic Mark]; at turn end, remove [Magic Mark] and deal damage based on stacks",
         "icon": "images/skilldb/Icon_Skill_100614.png",
         "gameId": "Icon_Skill_100614"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ultimate: Ashen Envoy",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100411.png",
   "variants": [
    {
     "name": "Ultimate: Ashen Envoy",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "For every 1 stack of Burn applied, the hero gains +10% fire damage in battle. Stacks, up to 10 times per turn, lasts until the end of the battle.",
         "notes": [
          "Amazing skill for Rogue Whisperer builds.",
          "Picking this skill locks you out of Ultimate: Flame Storm in certain game modes."
         ],
         "commentary": [
          "Picking this skill locks you out of Ultimate: Flame Storm in certain game modes."
         ],
         "icon": "images/skilldb/Icon_Skill_100411.png",
         "gameId": "Icon_Skill_100411",
         "unlock": "Triple Burn"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ultimate: Flame Storm",
   "attrs": [],
   "tag": "Skill Locked",
   "icon": "images/skilldb/Icon_Skill_100412.png",
   "variants": [
    {
     "name": "Ultimate: Flame Storm",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": true,
         "desc": "For every 10 stacks of Burn, removes all Burn and unleashes Flame Storm, dealing massive damage plus 5% of the target’s max HP. Can trigger up to 2 times per turn.",
         "notes": [
          "Picking this skill locks you out of Ultimate: Ashen Envoy in certain game modes."
         ],
         "commentary": [
          "Picking this skill locks you out of Ultimate: Ashen Envoy in certain game modes."
         ],
         "icon": "images/skilldb/Icon_Skill_100412.png",
         "gameId": "Icon_Skill_100412",
         "unlock": "Triple Burn"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ultimate·Approach",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_7.png",
   "variants": [
    {
     "name": "Ultimate·Approach",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After Great Tengu is triggered, reduces target'srage by30.",
         "notes": [
          "Great Tengu deals 330% DMG"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Great Tengu",
           "dmgPct": 330.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DaTianGou_7.png",
         "gameId": "Icon_Skill_DaTianGou_7"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ultimate·Fight",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_9.png",
   "variants": [
    {
     "name": "Ultimate·Fight",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Great Tengu deals extra damage equal to5% of target's max HP.",
         "notes": [
          "Great Tengu deals 330% DMG"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Great Tengu",
           "dmgPct": 330.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DaTianGou_9.png",
         "gameId": "Icon_Skill_DaTianGou_9"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Ultimate·Soldier",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_DaTianGou_8.png",
   "variants": [
    {
     "name": "Ultimate·Soldier",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Great Tengu's trigger cooldown-1.",
         "notes": [
          "Great Tengu deals 330% DMG"
         ],
         "effects": [
          {
           "effect": "damage",
           "source": "Great Tengu",
           "dmgPct": 330.0
          }
         ],
         "icon": "images/skilldb/Icon_Skill_DaTianGou_8.png",
         "gameId": "Icon_Skill_DaTianGou_8"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Undying Dragon",
   "attrs": [
    "Skill",
    "Dragon Flame"
   ],
   "tag": "Synergy",
   "icon": "images/skilldb/Icon_Skill_700441.png",
   "variants": [
    {
     "name": "Undying Dragon",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "When HP < 50%, attack and defense greatly increase (↑↑), and normal attacks and ultimates deal an additional 50% of the hero’s attack as Dragon Flame damage.",
         "notes": [
          "ATK + 25%",
          "DEF +25%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "When HP < 50%, attack and defense greatly increase (↑↑), and normal attacks and ultimates deal an additional 50% of the hero’s attack as Dragon Flame damage.",
         "notes": [
          "ATK + 25%",
          "DEF +25%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "When HP is < 50%, ATK and DEF↑↑, Dragon Flame DMG+40%, and basic attacks and ultimates deal an additional 50% of the protagonist's ATK as Dragon Flame DMG.",
         "notes": [
          "ATK + 25%",
          "DEF +25%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        },
        {
         "spec": true,
         "desc": "When HP is < 50%, ATK and DEF↑↑, In-Battle Dragon Flame Damage+30%, and normal/ultimate attacks deal extra 50% of protagonist’s ATK as Dragon Flame Damage. (Dragon Soul Undying Lv.3 active)",
         "notes": [
          "ATK + 25%",
          "DEF +25%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "When HP is < 50%, ATK and DEF↑↑, Dragon Flame DMG+40%, and basic attacks and ultimates deal an additional 50% of the protagonist's ATK as Dragon Flame DMG.",
         "notes": [
          "ATK + 25%",
          "DEF +25%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        },
        {
         "spec": true,
         "desc": "When HP is < 50%, ATK and DEF ↑↑, Dragonflame Damage in battle +30%, and normal or ultimate attacks deal extra Dragonflame Damage equal to 50% of protagonist’s ATK.",
         "notes": [
          "ATK + 25%",
          "DEF +25%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "When HP is < 50%, ATK and DEF↑↑, Dragon Flame DMG+60%, and basic attacks and ultimates deal an additional 50% of the protagonist's ATK as Dragon Flame DMG.",
         "notes": [
          "ATK + 25%",
          "DEF +25%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        },
        {
         "spec": true,
         "desc": "When HP is < 50%, ATK and DEF ↑↑, Dragonflame Damage in battle +50%, and normal or ultimate attacks deal extra Dragonflame Damage equal to 50% of protagonist’s ATK.",
         "notes": [
          "ATK + 25%",
          "DEF +25%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        }
       ]
      }
     ]
    },
    {
     "name": "Undying Dragon+",
     "plus": true,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "When HP < 50%, attack and defense greatly increase (↑↑↑), and normal attacks and ultimates deal an additional 50% of the hero’s attack as Dragon Flame damage.",
         "notes": [
          "ATK + 40%",
          "DEF +40%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "When HP < 50%, attack and defense greatly increase (↑↑↑), and normal attacks and ultimates deal an additional 50% of the hero’s attack as Dragon Flame damage.",
         "notes": [
          "ATK + 40%",
          "DEF +40%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "When HP is < 50%, ATK and DEF↑↑↑, Dragon Flame DMG+40%, and basic attacks and ultimates deal an additional 50% of the protagonist's ATK as Dragon Flame DMG.",
         "notes": [
          "ATK + 40%",
          "DEF +40%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        },
        {
         "spec": true,
         "desc": "When HP is < 50%, ATK and DEF ↑↑↑, Dragonflame Damage in battle +30%, and normal or ultimate attacks deal extra Dragonflame Damage equal to 50% of protagonist’s ATK.",
         "notes": [
          "ATK + 40%",
          "DEF +40%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "When HP is < 50%, ATK and DEF↑↑↑, Dragon Flame DMG+40%, and basic attacks and ultimates deal an additional 50% of the protagonist's ATK as Dragon Flame DMG.",
         "notes": [
          "ATK + 40%",
          "DEF +40%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        },
        {
         "spec": true,
         "desc": "When HP is < 50%, ATK and DEF ↑↑↑, Dragonflame Damage in battle +30%, and normal or ultimate attacks deal extra Dragonflame Damage equal to 50% of protagonist’s ATK.",
         "notes": [
          "ATK + 40%",
          "DEF +40%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "When HP is < 50%, ATK and DEF↑↑↑, Dragon Flame DMG+60%, and basic attacks and ultimates deal an additional 50% of the protagonist's ATK as Dragon Flame DMG.",
         "notes": [
          "ATK + 40%",
          "DEF +40%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        },
        {
         "spec": true,
         "desc": "When HP is < 50%, ATK and DEF ↑↑↑, Dragonflame Damage in battle +50%, and normal or ultimate attacks deal extra Dragonflame Damage equal to 50% of protagonist’s ATK.",
         "notes": [
          "ATK + 40%",
          "DEF +40%",
          "The normal/ultimate dealing additional 50% ATK as Dragon Flame DMG is always active even if HP is at 100%."
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "DEF",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "bonusDamage",
           "source": "The normal/ultimate",
           "atkPct": 50.0,
           "as": "Dragon Flame DMG is always active even if HP is at 100%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700441.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Unicorn",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_DuJiaoShou.png",
   "variants": [
    {
     "name": "Unicorn",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 turns, release a skill to deal 160% damage of the main character's ATK and increase their CRIT by 8%, stacking up to 3 times, lasting until the battle ends.",
         "icon": "images/skilldb/Icon_Pet_DuJiaoShou.png",
         "gameId": null,
         "notes": [
          "You can run double Brutal if obtained Arcana (this should only be for PvP, and it’s for fighting against ignore crit), but the focus should be Skill DMG (for PvP and Abyss). GATK is fine as well. Brutal: Increases crit rate by a certain %."
         ],
         "commentary": [
          "You can run double Brutal if obtained Arcana (this should only be for PvP, and it’s for fighting against ignore crit), but the focus should be Skill DMG (for PvP and Abyss). GATK is fine as well. Brutal: Increases crit rate by a certain %."
         ]
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 turns, release a skill to deal 180% damage of the main character's ATK and increase their CRIT by 8.5%, stacking up to 3 times, lasting until the battle ends.",
         "icon": "images/skilldb/Icon_Pet_DuJiaoShou.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 turns, release a skill to deal 200% damage of the main character's ATK and increase their CRIT by 9%, stacking up to 3 times, lasting until the battle ends.",
         "icon": "images/skilldb/Icon_Pet_DuJiaoShou.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 turns, release a skill to deal 220% damage of the main character's ATK and increase their CRIT by 9.5%, stacking up to 3 times, lasting until the battle ends.",
         "icon": "images/skilldb/Icon_Pet_DuJiaoShou.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Every 2 turns, release a skill to deal 240% damage of the main character's ATK and increase their CRIT by 10%, stacking up to 3 times, lasting until the battle ends.",
         "icon": "images/skilldb/Icon_Pet_DuJiaoShou.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Valiant Judgment",
   "attrs": [
    "Skill",
    "Combo",
    "Relic"
   ],
   "tag": "Artifact Deploy",
   "icon": "images/skilldb/icon_artifact_shuangshenglieren.png",
   "variants": [
    {
     "name": "Valiant Judgment",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "The Twin Swords unite to summon the Kapi Hero and cast [Valiant Judgment], dealing Combo DMG equal to 350% of Artifact ATK to the enemy and granting the Main Character [Valiance] for 2 turns. [Valiance]: Each Basic ATK increases the Main Character's Basic ATK DMG by +5% and Combo DMG by +5%. Lasts until Valiance ends.",
         "notes": [
          "Valiant Judgment hits Crit chance: Skill crit only"
         ],
         "commentary": [
          "Valiant Judgment hits Crit chance: Skill crit only"
         ],
         "icon": "images/skilldb/icon_artifact_shuangshenglieren.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "The Twin Swords unite to summon the Kapi Hero and cast [Valiant Judgment], dealing Combo DMG equal to 600% of Artifact ATK to the enemy and granting the Main Character [Valiance] for 2 turns. [Valiance]: Each Basic ATK increases the Main Character's Basic ATK DMG by +5% and Combo DMG by +10%. Lasts until Valiance ends.",
         "notes": [
          "Crit chance: Skill crit only"
         ],
         "commentary": [
          "Crit chance: Skill crit only"
         ],
         "icon": "images/skilldb/icon_artifact_shuangshenglieren.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "The Twin Swords unite to summon the Kapi Hero and cast [Valiant Judgment], dealing Combo DMG equal to 600% of Artifact ATK to the enemy and granting the Main Character [Valiance] for 2 turns. While in [Valiance] state, when taking single-instance DMG greater than 50% of the Main Character's Max HP, this DMG is reduced by 80% and the [Valiance] effect is removed. [Valiance]: Each Basic ATK increases the Main Character's Basic ATK DMG by +5% and Combo DMG by +10%. Lasts until Valiance ends.",
         "notes": [
          "Crit chance: Skill crit only"
         ],
         "commentary": [
          "Crit chance: Skill crit only"
         ],
         "icon": "images/skilldb/icon_artifact_shuangshenglieren.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "The Twin Swords unite to summon the Kapi Hero and cast [Valiant Judgment], dealing Combo DMG equal to 900% of Artifact ATK to the enemy and granting the Main Character [Valiance] for 2 turns. While in [Valiance] state, when taking single-instance DMG greater than 50% of the Main Character's Max HP, this DMG is reduced by 80% and the [Valiance] effect is removed. [Valiance]: Each Basic ATK increases the Main Character's Basic ATK DMG by +10% and Combo DMG by +10%. Lasts until Valiance ends.",
         "notes": [
          "Crit chance: Skill crit only"
         ],
         "commentary": [
          "Crit chance: Skill crit only"
         ],
         "icon": "images/skilldb/icon_artifact_shuangshenglieren.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "The Twin Swords unite to summon the Kapi Hero and cast [Valiant Judgment], dealing Combo DMG equal to 900% of Artifact ATK to the enemy and granting the Main Character [Valiance] for 2 turns. [Valiant Judgment] DMG has Lifesteal, and is affected by Lifesteal Chance and Lifesteal Bonus. While in [Valiance] state, when taking single-instance DMG greater than 50% of the Main Character's Max HP, this DMG is reduced by 80%. [Valiance]: Each Basic ATK increases the Main Character's Basic ATK DMG by +10% and Combo DMG by +10%. Lasts until Valiance ends.",
         "notes": [
          "Crit chance: Skill crit only"
         ],
         "commentary": [
          "Crit chance: Skill crit only"
         ],
         "icon": "images/skilldb/icon_artifact_shuangshenglieren.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Vampire!",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_Event_XiXueGui.png",
   "variants": [
    {
     "name": "Vampire!",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Life Steal Rate & Effect↑↑↑↑↑. Elemental DMG (Electric, Fire, Ice, Poison)↓↓↓↓.",
         "notes": [
          "Lifesteal Rate +25%",
          "Lifesteal +70%",
          "Lightning, Fire, Ice, Poison DMG -50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Lifesteal Rate",
           "value": 25.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Lifesteal Effect",
           "value": 70.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Poison DMG",
           "value": -50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_Event_XiXueGui.png",
         "gameId": "Icon_Skill_Event_XiXueGui",
         "commentary": [
          "Lightning",
          "Fire",
          "Ice"
         ]
        },
        {
         "spec": true,
         "desc": "Life Steal Rate +25%, Life Steal Effect +70%. In-battle Electric, Fire, Ice, and Poison Damage -20%.",
         "icon": "images/skilldb/Icon_Skill_Event_XiXueGui.png",
         "gameId": "Icon_Skill_Event_XiXueGui"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Venom Shroom",
   "attrs": [],
   "tag": "Pet",
   "icon": "images/skilldb/Icon_Pet_DuYeGU.png",
   "variants": [
    {
     "name": "Venom Shroom",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 80% of hero's ATK as DMG, with 40% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_DuYeGU.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 90% of hero's ATK as DMG, with 47% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_DuYeGU.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 100% of hero's ATK as DMG, with 52% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_DuYeGU.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 110% of hero's ATK as DMG, with 57% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_DuYeGU.png",
         "gameId": null
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Cast skill after every 4 rounds and deal 120% of hero's ATK as DMG, with 63% chance to poison them.",
         "icon": "images/skilldb/Icon_Pet_DuYeGU.png",
         "gameId": null
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Void Seal",
   "attrs": [
    "Skill"
   ],
   "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_4.png",
   "variants": [
    {
     "name": "Void Seal",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After casting a Rage Skill, summon the Crimson Queen to deal 350% skill damage based on the main character’s attack to the enemy and inflict Silence and Weak for 2 turns.",
         "notes": [
          "Weaken reduces enemy's ATK -30%",
          "Silence prevents enemy from using Rage skill"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Weaken reduces enemy's ATK",
           "value": -30.0,
           "unit": "%"
          }
         ],
         "commentary": [
          "Silence prevents enemy from using Rage skill"
         ],
         "icon": "images/skilldb/Icon_Skill_DuoLuoNvWang_4.png",
         "gameId": "Icon_Skill_DuoLuoNvWang_4"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Vulnerability",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/img_legacy_star_falao.png",
   "variants": [
    {
     "name": "Vulnerability",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Pharaoh increases damage taken by target by +20%, lasting 2 turns",
         "icon": "images/skilldb/img_legacy_star_falao.png",
         "gameId": "img_legacy_star_falao"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "War Maniac",
   "attrs": [],
   "tag": "Synergy",
   "icon": "images/skilldb/Icon_Skill_700341.png",
   "variants": [
    {
     "name": "War Maniac",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "【Berserker】 evolves into 【War Maniac】, Basic Attack DMG ↑↑↑↑, Skill DMG ↓↓↓, for every 10% HP lost by the target, Basic Attack DMG increases by +2%",
         "notes": [
          "Basic ATK DMG +65%",
          "Skill DMG -30%",
          "Useful for Leo/BoJ/Helos users but needs to max this skill out"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 65.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": -30.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700341.png"
        },
        {
         "spec": true,
         "desc": "【Berserker】 evolves into 【War Maniac】, in-battle basic attack damage +50%, skill damage -25%for every 10% HP the target loses, basic attack damage increases by +2%",
         "icon": "images/skilldb/Icon_Skill_700341.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "【Berserker】 evolves into 【War Maniac】, Basic Attack DMG ↑↑↑↑, Skill DMG ↓↓↓, for every 10% HP lost by the target, Basic Attack DMG increases by +2%",
         "notes": [
          "Basic ATK DMG +65%",
          "Skill DMG -30%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 65.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": -30.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700341.png"
        },
        {
         "spec": true,
         "desc": "【Berserker】 evolves into 【War Maniac】, in-battle basic attack damage +50%, skill damage -25%for every 10% HP the target loses, basic attack damage increases by +2%",
         "icon": "images/skilldb/Icon_Skill_700341.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "【Berserker】 evolves into 【War Maniac】, Basic Attack DMG ↑↑↑↑, Skill DMG ↓↓, for every 10% HP lost by the target, Basic Attack DMG increases by +3%",
         "notes": [
          "Basic ATK DMG +65%",
          "Skill DMG -15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 65.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": -15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700341.png"
        },
        {
         "spec": true,
         "desc": "【Berserker】 evolves into 【War Maniac】, in-battle basic attack damage +50%, skill damage -15%for every 10% HP the target loses, basic attack damage increases by +3%",
         "icon": "images/skilldb/Icon_Skill_700341.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "【Berserker】 evolves into 【War Maniac】, Basic Attack DMG ↑↑↑↑, Skill DMG ↓↓, for every 10% HP lost by the target, Basic Attack DMG increases by +3%",
         "notes": [
          "Basic ATK DMG +65%",
          "Skill DMG -15%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 65.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": -15.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700341.png"
        },
        {
         "spec": true,
         "desc": "【Berserker】 evolves into 【War Maniac】, in-battle basic attack damage +50%, skill damage -15%for every 10% HP the target loses, basic attack damage increases by +3%",
         "icon": "images/skilldb/Icon_Skill_700341.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "【Berserker】 evolves into 【War Maniac】, Basic Attack DMG ↑↑↑↑, for every 10% HP lost by the target, Basic Attack DMG increases by +5%",
         "notes": [
          "Basic ATK DMG +65%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 65.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700341.png"
        },
        {
         "spec": true,
         "desc": "【Berserker】 evolves into 【War Maniac】, in-battle basic attack damage +50%for every 10% HP the target loses, basic attack damage increases by +5%",
         "icon": "images/skilldb/Icon_Skill_700341.png"
        }
       ]
      }
     ]
    },
    {
     "name": "War Maniac+",
     "plus": true,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "【Berserker】 evolves into 【War Maniac】, Basic Attack DMG ↑↑↑↑↑, Skill DMG ↓↓↓↓, for every 10% HP lost by the target, Basic Attack DMG increases by +2%",
         "notes": [
          "Basic ATK DMG +100%",
          "Skill DMG -55%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 100.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": -55.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700341.png"
        },
        {
         "spec": true,
         "desc": "【Berserker】 evolves into 【War Maniac】, in-battle basic attack damage +80%, skill damage 45%for every 10% HP the target loses, basic attack damage increases by +2%",
         "icon": "images/skilldb/Icon_Skill_700341.png"
        }
       ]
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "【Berserker】 evolves into 【War Maniac】, Basic Attack DMG ↑↑↑↑↑, Skill DMG ↓↓↓↓, for every 10% HP lost by the target, Basic Attack DMG increases by +2%",
         "notes": [
          "Basic ATK DMG +100%",
          "Skill DMG -55%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 100.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": -55.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700341.png"
        },
        {
         "spec": true,
         "desc": "【Berserker】 evolves into 【War Maniac】, in-battle basic attack damage +80%, skill damage 45%for every 10% HP the target loses, basic attack damage increases by +2%",
         "icon": "images/skilldb/Icon_Skill_700341.png"
        }
       ]
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "【Berserker】 evolves into 【War Maniac】, Basic Attack DMG ↑↑↑↑↑, Skill DMG ↓↓↓, for every 10% HP lost by the target, Basic Attack DMG increases by +3%",
         "notes": [
          "Basic ATK DMG +100%",
          "Skill DMG -40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 100.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": -40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700341.png"
        },
        {
         "spec": true,
         "desc": "【Berserker】 evolves into 【War Maniac】, in-battle basic attack damage +80%, skill damage -30%for every 10% HP the target loses, basic attack damage increases by +3%",
         "icon": "images/skilldb/Icon_Skill_700341.png"
        }
       ]
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "【Berserker】 evolves into 【War Maniac】, Basic Attack DMG ↑↑↑↑↑, Skill DMG ↓↓↓, for every 10% HP lost by the target, Basic Attack DMG increases by +3%",
         "notes": [
          "Basic ATK DMG +100%",
          "Skill DMG -40%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 100.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": -40.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700341.png"
        },
        {
         "spec": true,
         "desc": "【Berserker】 evolves into 【War Maniac】, in-battle basic attack damage +80%, skill damage -30%for every 10% HP the target loses, basic attack damage increases by +3%",
         "icon": "images/skilldb/Icon_Skill_700341.png"
        }
       ]
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "【Berserker】 evolves into 【War Maniac】, Basic Attack damage ↑↑↑↑↑, Skill damage ↓, and for every 10% of the target's HP lost, Basic Attack damage +5%.",
         "notes": [
          "Basic ATK DMG +100%",
          "Skill DMG -25%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 100.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": -25.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_700341.png"
        },
        {
         "spec": true,
         "desc": "【Berserker】 evolves into 【War Maniac】, in-battle basic attack damage +80%for every 10% HP the target loses, basic attack damage increases by +5%",
         "icon": "images/skilldb/Icon_Skill_700341.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "War Veteran",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_100201.png",
   "variants": [
    {
     "name": "War Veteran",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Each round, ATK increases.",
         "notes": [
          "ATK +15% per round"
         ],
         "icon": "images/skilldb/Icon_Skill_100201.png",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%",
           "per": "round"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Warrior's Blade",
   "attrs": [
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_YongShiChangDao.png",
   "variants": [
    {
     "name": "Warrior's Blade",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 150% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YongShiChangDao.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 165% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YongShiChangDao.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 180% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YongShiChangDao.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YongShiChangDao.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 225% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YongShiChangDao.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Warrior's Sword",
   "attrs": [
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_YongShiTieJian.png",
   "variants": [
    {
     "name": "Warrior's Sword",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 150% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YongShiTieJian.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 165% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YongShiTieJian.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 180% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YongShiTieJian.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YongShiTieJian.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 225% ATK DMG to enemies.",
         "icon": "images/skilldb/Equip_1_YongShiTieJian.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Weakness",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_gandaofu.png",
   "variants": [
    {
     "name": "Weakness",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Death beam increases damage taken by15% for2 turns",
         "icon": "images/skilldb/monster_gandaofu.png",
         "gameId": "monster_gandaofu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Werewolf!",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_Event_LangRen.png",
   "variants": [
    {
     "name": "Werewolf!",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Basic Attack Damage↑↑↑↑↑. Elemental DMG (Electric, Fire, Ice, Poison)↓↓↓↓.",
         "notes": [
          "Basic ATK DMG +100%",
          "Lightning, Fire, Ice, Poison DMG -50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Basic ATK DMG",
           "value": 100.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Poison DMG",
           "value": -50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_Event_LangRen.png",
         "gameId": "Icon_Skill_Event_LangRen",
         "commentary": [
          "Lightning",
          "Fire",
          "Ice"
         ]
        },
        {
         "spec": true,
         "desc": "In-battle normal attack damage +80%.",
         "notes": [
          "In-battle Lightning, Fire, Ice, Poison DMG -40%. Tsk tsk Habby for hiding."
         ],
         "commentary": [
          "In-battle Lightning",
          "Fire",
          "Ice",
          "Tsk tsk Habby for hiding."
         ],
         "icon": "images/skilldb/Icon_Skill_Event_LangRen.png",
         "gameId": "Icon_Skill_Event_LangRen",
         "effects": [
          {
           "effect": "statMod",
           "stat": "Poison DMG",
           "value": -40.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Whirling Turtle Slash",
   "attrs": [
    "Skill",
    "Ninjutsu"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700731.png",
   "variants": [
    {
     "name": "Whirling Turtle Slash",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Leonardo's rage skill is replaced with 【Spiral Turtle Slash】, when releasing rage skill additionally deals 3 instances of ninjutsu damage equal to 300% of protagonist's attack, each damage applies 1 stack of bleeding and burning.",
         "notes": [
          "300% Ninjutsu x 3 + skill damage\nBleed, Burn"
         ],
         "commentary": [
          "300% Ninjutsu x 3 + skill damage\nBleed, Burn"
         ],
         "icon": "images/skilldb/Icon_Skill_700731.png",
         "gameId": "Icon_Skill_700731"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Turtle Spin Slash's damage coefficient is increased to 500% of the hero’s ATK. Each hit increases the hero’s global Ninjutsu damage by +20%, stacking up to 3 times and lasting until the end of battle.",
         "notes": [
          "500% Ninjutsu x 3 + skill damage\nBleed, Burn\n20% Global Ninjutsu + Global Skill Damage"
         ],
         "commentary": [
          "500% Ninjutsu x 3 + skill damage\nBleed, Burn\n20% Global Ninjutsu + Global Skill Damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700731.png",
         "gameId": "Icon_Skill_700731"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Whirlwind Slash",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_datiangou.png",
   "variants": [
    {
     "name": "Whirlwind Slash",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "After qi blade hits enemy, produces1 blade whirlwind per turn, lasts2 turns",
         "icon": "images/skilldb/monster_datiangou.png",
         "gameId": "monster_datiangou"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Whirlwind Strike",
   "attrs": [
    "Skill"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700931.png",
   "variants": [
    {
     "name": "Whirlwind Strike",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Donatello’s Rage Skill is replaced with [Whirlwind Strike]. When casting the Rage Skill, additionally deals 3 hits of skill damage equal to 300% of hero’s attack. After casting, each stack of [Analysis] grants hero damage reduction +10%, up to a maximum of 100%, lasting 3 turns.",
         "notes": [
          "300% x 3 + skill dmg"
         ],
         "commentary": [
          "300% x 3 + skill dmg"
         ],
         "icon": "images/skilldb/Icon_Skill_700931.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "[Whirlwind Strike] gains 1 stack of [Analysis] with each damage. At 5 stacks of [Analysis], Donatello’s global skill damage +60%. At 10 stacks of [Analysis], Donatello’s shield bonus +35%. At 15 stacks of [Analysis], Donatello’s final damage reduction +10%",
         "notes": [
          "300% x 3 skill dmg\n60% global skill"
         ],
         "commentary": [
          "300% x 3 skill dmg\n60% global skill"
         ],
         "icon": "images/skilldb/Icon_Skill_700931.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Whisperer",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger",
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_1_FengYuZhe.png",
   "variants": [
    {
     "name": "Whisperer",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 180% ATK DMG to enemies. Throw 3 extra Daggers.",
         "icon": "images/skilldb/Equip_1_FengYuZhe.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 200% ATK DMG to enemies. Throw 3 extra Daggers.",
         "icon": "images/skilldb/Equip_1_FengYuZhe.png"
        }
       ],
       "synth": true
      },
      {
       "level": 3,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 215% ATK DMG to enemies. Throw 3 extra Daggers.",
         "icon": "images/skilldb/Equip_1_FengYuZhe.png"
        }
       ],
       "synth": true
      },
      {
       "level": 4,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 220% ATK DMG to enemies. Throw 3 extra Daggers.",
         "icon": "images/skilldb/Equip_1_FengYuZhe.png"
        }
       ],
       "synth": true
      },
      {
       "level": 5,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 230% ATK DMG to enemies. Throw 3 extra Daggers.",
         "icon": "images/skilldb/Equip_1_FengYuZhe.png"
        }
       ],
       "synth": true
      },
      {
       "level": 6,
       "entries": [
        {
         "spec": false,
         "desc": "Deal 260% ATK DMG to enemies. Throw 3 extra Daggers.",
         "icon": "images/skilldb/Equip_1_FengYuZhe.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "White Robe Wizard",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_gandaofu.png",
   "variants": [
    {
     "name": "White Robe Wizard",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summon a White Robe Wizard to fire1 death beam",
         "icon": "images/skilldb/monster_gandaofu.png",
         "gameId": "monster_gandaofu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "White Tiger",
   "attrs": [],
   "tag": "Abyssal Realms",
   "icon": "images/skilldb/monster_baihu.png",
   "variants": [
    {
     "name": "White Tiger",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Summons White Tiger, releases 1 bite on enemies",
         "icon": "images/skilldb/monster_baihu.png",
         "gameId": "monster_baihu"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "White-robed Wizard",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_1.png",
   "variants": [
    {
     "name": "White-robed Wizard",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Attack+15%, Health+15%.",
         "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_1.png",
         "gameId": "Icon_Skill_BaiPaoWuShi_1",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 15.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "White-robed Wizard·Angel",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_2.png",
   "variants": [
    {
     "name": "White-robed Wizard·Angel",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Gain Angel transformation, Health+25%.",
         "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_2.png",
         "gameId": "Icon_Skill_BaiPaoWuShi_2",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 40.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "White-robed Wizard·Demon",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_3.png",
   "variants": [
    {
     "name": "White-robed Wizard·Demon",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Gain Demon transformation, Attack+25%.",
         "icon": "images/skilldb/Icon_Skill_BaiPaoWuShi_3.png",
         "gameId": "Icon_Skill_BaiPaoWuShi_3",
         "effects": [
          {
           "effect": "statMod",
           "stat": "ATK",
           "value": 40.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Max HP",
           "value": 15.0,
           "unit": "%"
          }
         ]
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Will of the Sea 0☆",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_chonglangban.png",
   "variants": [
    {
     "name": "Will of the Sea 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When triggered counterattack, randomly releases 1-2 Light Spear shots, and increases protagonist's counter damage by +4%, shield bonus by +2%, stackable up to 10 times, lasts until the end of battle",
         "icon": "images/skilldb/icon_mount_chonglangban.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Will of the Sea 5☆",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_chonglangban.png",
   "variants": [
    {
     "name": "Will of the Sea 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When triggered counterattack, randomly releases 1-2 Light Spear shots, and increases protagonist's counter damage by +6%, shield bonus by +3%, stackable up to 10 times, lasts until the end of battle",
         "icon": "images/skilldb/icon_mount_chonglangban.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Wind's Whisper",
   "attrs": [
    "Skill",
    "Physical",
    "Dagger",
    "Rage"
   ],
   "tag": "Equip",
   "icon": "images/skilldb/Equip_SS_1_JiFeng.png",
   "variants": [
    {
     "name": "Wind's Whisper",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Deals dagger damage equal to 300% of ATK to the enemy and throws 3 daggers.",
         "icon": "images/skilldb/Equip_SS_1_JiFeng.png"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "Deals dagger damage equal to 350% of ATK to the enemy and throws 3 daggers.",
         "icon": "images/skilldb/Equip_SS_1_JiFeng.png"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Wisps",
   "attrs": [],
   "icon": "images/skilldb/icon_mount_sanmao.png",
   "variants": [
    {
     "name": "Wisps",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When Wisps dies, the protagonist gains a shield equal to 30% of max HP.",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_mount_sanmao.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Wizard!",
   "attrs": [],
   "icon": "images/skilldb/Icon_Skill_Event_WuShi.png",
   "variants": [
    {
     "name": "Wizard!",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Skill DMG↑↑↑↑↑. Combo Rate & Counter Rate↓↓↓↓.",
         "notes": [
          "Skill DMG +100%",
          "Combo Rate -50%",
          "Counter Rate -50%"
         ],
         "effects": [
          {
           "effect": "statMod",
           "stat": "Skill DMG",
           "value": 100.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Combo Rate",
           "value": -50.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Counter Rate",
           "value": -50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/Icon_Skill_Event_WuShi.png",
         "gameId": "Icon_Skill_Event_WuShi"
        },
        {
         "spec": true,
         "desc": "In-battle skill damage +80%. Combo rate -50%, Counter rate -50%.",
         "icon": "images/skilldb/Icon_Skill_Event_WuShi.png",
         "gameId": "Icon_Skill_Event_WuShi"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Wrath 0☆",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_jingang.png",
   "variants": [
    {
     "name": "Wrath 0☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When counterattacking, release 1 light spear, and counterattack damage is increased by +10%, lasting for 1 turn, stackable up to 10 times.",
         "icon": "images/skilldb/icon_mount_jingang.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Wrath 5☆",
   "attrs": [
    "Skill",
    "Physical",
    "Spear"
   ],
   "tag": "Mount",
   "icon": "images/skilldb/icon_mount_jingang.png",
   "variants": [
    {
     "name": "Wrath 5☆",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "When counterattacking, release 1 light spear, and counterattack damage is increased by +15%, lasting for 2 turns, stackable up to 10 times.",
         "icon": "images/skilldb/icon_mount_jingang.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Wrathful Tornado",
   "attrs": [
    "Skill",
    "Basic",
    "Combo"
   ],
   "tag": "Adventurer",
   "icon": "images/skilldb/Icon_Skill_700821.png",
   "variants": [
    {
     "name": "Wrathful Tornado",
     "plus": false,
     "levels": [
      {
       "level": 1,
       "entries": [
        {
         "spec": false,
         "desc": "Starting from turn 2,【Fury Tornado】is released every 3 turns, dealing 1 hit of normal and combo damage equal to 200% of the protagonist's attack. This skill can trigger combo, critical hit, and super critical hit (but does not trigger post-combo or post-critical extra effects).",
         "notes": [
          "200% basic + combo + skill damage\nBasic crit, basic crit damage"
         ],
         "commentary": [
          "200% basic + combo + skill damage\nBasic crit, basic crit damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700821.png",
         "gameId": "Icon_Skill_700821"
        }
       ],
       "synth": true
      },
      {
       "level": 2,
       "entries": [
        {
         "spec": false,
         "desc": "【Rage Tornado】 cooldown -1, 【Rage Tornado】 damage coefficient increased to 400%, each stack of 【Rage】 deals 1 instance of normal attack damage equal to 1% of target's max HP, not exceeding 10 times the protagonist's attack",
         "notes": [
          "400% basic + combo + skill damage\nBasic crit, basic crit damage"
         ],
         "commentary": [
          "400% basic + combo + skill damage\nBasic crit, basic crit damage"
         ],
         "icon": "images/skilldb/Icon_Skill_700821.png",
         "gameId": "Icon_Skill_700821"
        }
       ],
       "synth": true
      }
     ],
     "synthLevels": true
    }
   ]
  },
  {
   "name": "Xing Tian Axe",
   "attrs": [
    "Burn"
   ],
   "icon": "images/skilldb/icon_artifact_liweitan.png",
   "variants": [
    {
     "name": "Xing Tian Axe",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Burning stack limit +3, at the start of battle, apply 5 stacks of burning to the target",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          }
         ],
         "icon": "images/skilldb/icon_artifact_liweitan.png"
        }
       ]
      }
     ]
    }
   ]
  },
  {
   "name": "Zhanxian Flying Knife",
   "attrs": [],
   "icon": "images/skilldb/icon_artifact_mingjiezhiren.png",
   "variants": [
    {
     "name": "Zhanxian Flying Knife",
     "plus": false,
     "levels": [
      {
       "level": null,
       "entries": [
        {
         "spec": false,
         "desc": "Dagger critical rate +15%, dagger damage +50%",
         "notes": [
          "Story skill."
         ],
         "effects": [
          {
           "flag": "storySkill"
          },
          {
           "effect": "statMod",
           "stat": "Throwing Knife Critical Rate",
           "value": 15.0,
           "unit": "%"
          },
          {
           "effect": "statMod",
           "stat": "Dagger DMG",
           "value": 50.0,
           "unit": "%"
          }
         ],
         "icon": "images/skilldb/icon_artifact_mingjiezhiren.png"
        }
       ]
      }
     ]
    }
   ]
  }
 ]
}